Graphics/UMLGraphicsView.py

changeset 0
de9c2efb9d02
child 12
1d8dd9706f46
diff -r 000000000000 -r de9c2efb9d02 Graphics/UMLGraphicsView.py
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/Graphics/UMLGraphicsView.py	Mon Dec 28 16:03:33 2009 +0000
@@ -0,0 +1,488 @@
+# -*- coding: utf-8 -*-
+
+# Copyright (c) 2007 - 2009 Detlev Offenbach <detlev@die-offenbachs.de>
+#
+
+"""
+Module implementing a subclass of E4GraphicsView for our diagrams.
+"""
+
+import sys
+
+from PyQt4.QtCore import *
+from PyQt4.QtGui import *
+
+from E4Graphics.E4GraphicsView import E4GraphicsView
+
+from UMLItem import UMLItem
+from UMLSceneSizeDialog import UMLSceneSizeDialog
+from ZoomDialog import ZoomDialog
+
+import UI.Config
+import UI.PixmapCache
+
+import Preferences
+
+class UMLGraphicsView(E4GraphicsView):
+    """
+    Class implementing a specialized E4GraphicsView for our diagrams.
+    
+    @signal relayout() emitted to indicate a relayout of the diagram
+        is requested
+    """
+    def __init__(self, scene, diagramName = "Unnamed", parent = None, name = None):
+        """
+        Constructor
+        
+        @param scene reference to the scene object (QGraphicsScene)
+        @param diagramName name of the diagram (string)
+        @param parent parent widget of the view (QWidget)
+        @param name name of the view widget (string)
+        """
+        E4GraphicsView.__init__(self, scene, parent)
+        if name:
+            self.setObjectName(name)
+        
+        self.diagramName = diagramName
+        
+        self.border = 10
+        self.deltaSize = 100.0
+        
+        self.__initActions()
+        
+        self.connect(scene, SIGNAL("changed(const QList<QRectF> &)"), self.__sceneChanged)
+        
+    def __initActions(self):
+        """
+        Private method to initialize the view actions.
+        """
+        self.deleteShapeAct = \
+            QAction(UI.PixmapCache.getIcon("deleteShape.png"),
+                    self.trUtf8("Delete shapes"), self)
+        self.connect(self.deleteShapeAct, SIGNAL("triggered()"), self.__deleteShape)
+        
+        self.saveAct = \
+            QAction(UI.PixmapCache.getIcon("fileSave.png"),
+                    self.trUtf8("Save as PNG"), self)
+        self.connect(self.saveAct, SIGNAL("triggered()"), self.__saveImage)
+        
+        self.printAct = \
+            QAction(UI.PixmapCache.getIcon("print.png"),
+                    self.trUtf8("Print"), self)
+        self.connect(self.printAct, SIGNAL("triggered()"), self.__printDiagram)
+        
+        self.printPreviewAct = \
+            QAction(UI.PixmapCache.getIcon("printPreview.png"),
+                    self.trUtf8("Print Preview"), self)
+        self.connect(self.printPreviewAct, SIGNAL("triggered()"), 
+            self.__printPreviewDiagram)
+        
+        self.zoomInAct = \
+            QAction(UI.PixmapCache.getIcon("zoomIn.png"),
+                    self.trUtf8("Zoom in"), self)
+        self.connect(self.zoomInAct, SIGNAL("triggered()"), self.zoomIn)
+        
+        self.zoomOutAct = \
+            QAction(UI.PixmapCache.getIcon("zoomOut.png"),
+                    self.trUtf8("Zoom out"), self)
+        self.connect(self.zoomOutAct, SIGNAL("triggered()"), self.zoomOut)
+        
+        self.zoomAct = \
+            QAction(UI.PixmapCache.getIcon("zoomTo.png"),
+                    self.trUtf8("Zoom..."), self)
+        self.connect(self.zoomAct, SIGNAL("triggered()"), self.__zoom)
+        
+        self.zoomResetAct = \
+            QAction(UI.PixmapCache.getIcon("zoomReset.png"),
+                    self.trUtf8("Zoom reset"), self)
+        self.connect(self.zoomResetAct, SIGNAL("triggered()"), self.zoomReset)
+        
+        self.incWidthAct = \
+            QAction(UI.PixmapCache.getIcon("sceneWidthInc.png"),
+                    self.trUtf8("Increase width by {0} points").format(self.deltaSize), 
+                    self)
+        self.connect(self.incWidthAct, SIGNAL("triggered()"), self.__incWidth)
+        
+        self.incHeightAct = \
+            QAction(UI.PixmapCache.getIcon("sceneHeightInc.png"),
+                    self.trUtf8("Increase height by {0} points").format(self.deltaSize), 
+                    self)
+        self.connect(self.incHeightAct, SIGNAL("triggered()"), self.__incHeight)
+        
+        self.decWidthAct = \
+            QAction(UI.PixmapCache.getIcon("sceneWidthDec.png"),
+                    self.trUtf8("Decrease width by {0} points").format(self.deltaSize), 
+                    self)
+        self.connect(self.decWidthAct, SIGNAL("triggered()"), self.__decWidth)
+        
+        self.decHeightAct = \
+            QAction(UI.PixmapCache.getIcon("sceneHeightDec.png"),
+                    self.trUtf8("Decrease height by {0} points").format(self.deltaSize), 
+                    self)
+        self.connect(self.decHeightAct, SIGNAL("triggered()"), self.__decHeight)
+        
+        self.setSizeAct = \
+            QAction(UI.PixmapCache.getIcon("sceneSize.png"),
+                    self.trUtf8("Set size"), self)
+        self.connect(self.setSizeAct, SIGNAL("triggered()"), self.__setSize)
+        
+        self.relayoutAct = \
+            QAction(UI.PixmapCache.getIcon("reload.png"),
+                    self.trUtf8("Re-Layout"), self)
+        self.connect(self.relayoutAct, SIGNAL("triggered()"), self.__relayout)
+        
+        self.alignLeftAct = \
+            QAction(UI.PixmapCache.getIcon("shapesAlignLeft"), 
+                    self.trUtf8("Align Left"), self)
+        self.connect(self.alignLeftAct, SIGNAL("triggered()"), 
+            lambda align=Qt.AlignLeft: self.__alignShapes(align))
+        
+        self.alignHCenterAct = \
+            QAction(UI.PixmapCache.getIcon("shapesAlignHCenter"), 
+                    self.trUtf8("Align Center Horizontal"), self)
+        self.connect(self.alignHCenterAct, SIGNAL("triggered()"), 
+            lambda align=Qt.AlignHCenter: self.__alignShapes(align))
+        
+        self.alignRightAct = \
+            QAction(UI.PixmapCache.getIcon("shapesAlignRight"), 
+                    self.trUtf8("Align Right"), self)
+        self.connect(self.alignRightAct, SIGNAL("triggered()"), 
+            lambda align=Qt.AlignRight: self.__alignShapes(align))
+        
+        self.alignTopAct = \
+            QAction(UI.PixmapCache.getIcon("shapesAlignTop"), 
+                    self.trUtf8("Align Top"), self)
+        self.connect(self.alignTopAct, SIGNAL("triggered()"), 
+            lambda align=Qt.AlignTop: self.__alignShapes(align))
+        
+        self.alignVCenterAct = \
+            QAction(UI.PixmapCache.getIcon("shapesAlignVCenter"), 
+                    self.trUtf8("Align Center Vertical"), self)
+        self.connect(self.alignVCenterAct, SIGNAL("triggered()"), 
+            lambda align=Qt.AlignVCenter: self.__alignShapes(align))
+        
+        self.alignBottomAct = \
+            QAction(UI.PixmapCache.getIcon("shapesAlignBottom"), 
+                    self.trUtf8("Align Bottom"), self)
+        self.connect(self.alignBottomAct, SIGNAL("triggered()"), 
+            lambda align=Qt.AlignBottom: self.__alignShapes(align))
+        
+    def __checkSizeActions(self):
+        """
+        Private slot to set the enabled state of the size actions.
+        """
+        diagramSize = self._getDiagramSize(10)
+        sceneRect = self.scene().sceneRect()
+        if (sceneRect.width() - self.deltaSize) <= diagramSize.width():
+            self.decWidthAct.setEnabled(False)
+        else:
+            self.decWidthAct.setEnabled(True)
+        if (sceneRect.height() - self.deltaSize) <= diagramSize.height():
+            self.decHeightAct.setEnabled(False)
+        else:
+            self.decHeightAct.setEnabled(True)
+        
+    def __sceneChanged(self, areas):
+        """
+        Private slot called when the scene changes.
+        
+        @param areas list of rectangles that contain changes (list of QRectF)
+        """
+        if len(self.scene().selectedItems()) > 0:
+            self.deleteShapeAct.setEnabled(True)
+        else:
+            self.deleteShapeAct.setEnabled(False)
+        
+    def initToolBar(self):
+        """
+        Public method to populate a toolbar with our actions.
+        
+        @return the populated toolBar (QToolBar)
+        """
+        toolBar = QToolBar(self.trUtf8("Graphics"), self)
+        toolBar.setIconSize(UI.Config.ToolBarIconSize)
+        toolBar.addAction(self.deleteShapeAct)
+        toolBar.addSeparator()
+        toolBar.addAction(self.saveAct)
+        toolBar.addSeparator()
+        toolBar.addAction(self.printPreviewAct)
+        toolBar.addAction(self.printAct)
+        toolBar.addSeparator()
+        toolBar.addAction(self.zoomInAct)
+        toolBar.addAction(self.zoomOutAct)
+        toolBar.addAction(self.zoomAct)
+        toolBar.addAction(self.zoomResetAct)
+        toolBar.addSeparator()
+        toolBar.addAction(self.alignLeftAct)
+        toolBar.addAction(self.alignHCenterAct)
+        toolBar.addAction(self.alignRightAct)
+        toolBar.addAction(self.alignTopAct)
+        toolBar.addAction(self.alignVCenterAct)
+        toolBar.addAction(self.alignBottomAct)
+        toolBar.addSeparator()
+        toolBar.addAction(self.incWidthAct)
+        toolBar.addAction(self.incHeightAct)
+        toolBar.addAction(self.decWidthAct)
+        toolBar.addAction(self.decHeightAct)
+        toolBar.addAction(self.setSizeAct)
+        toolBar.addSeparator()
+        toolBar.addAction(self.relayoutAct)
+        
+        return toolBar
+        
+    def filteredItems(self, items):
+        """
+        Public method to filter a list of items.
+        
+        @param items list of items as returned by the scene object
+            (QGraphicsItem)
+        @return list of interesting collision items (QGraphicsItem)
+        """
+        return [itm for itm in items if isinstance(itm, UMLItem)]
+        
+    def selectItems(self, items):
+        """
+        Public method to select the given items.
+        
+        @param items list of items to be selected (list of QGraphicsItemItem)
+        """
+        # step 1: deselect all items
+        self.unselectItems()
+        
+        # step 2: select all given items
+        for itm in items:
+            if isinstance(itm, UMLWidget):
+                itm.setSelected(True)
+        
+    def selectItem(self, item):
+        """
+        Public method to select an item.
+        
+        @param item item to be selected (QGraphicsItemItem)
+        """
+        if isinstance(item, UMLWidget):
+            item.setSelected(not item.isSelected())
+        
+    def __deleteShape(self):
+        """
+        Private method to delete the selected shapes from the display.
+        """
+        for item in self.scene().selectedItems():
+            item.removeAssociations()
+            item.setSelected(False)
+            self.scene().removeItem(item)
+            del item
+        
+    def __incWidth(self):
+        """
+        Private method to handle the increase width context menu entry.
+        """
+        self.resizeScene(self.deltaSize, True)
+        self.__checkSizeActions()
+        
+    def __incHeight(self):
+        """
+        Private method to handle the increase height context menu entry.
+        """
+        self.resizeScene(self.deltaSize, False)
+        self.__checkSizeActions()
+        
+    def __decWidth(self):
+        """
+        Private method to handle the decrease width context menu entry.
+        """
+        self.resizeScene(-self.deltaSize, True)
+        self.__checkSizeActions()
+        
+    def __decHeight(self):
+        """
+        Private method to handle the decrease height context menu entry.
+        """
+        self.resizeScene(-self.deltaSize, False)
+        self.__checkSizeActions()
+        
+    def __setSize(self):
+        """
+        Private method to handle the set size context menu entry.
+        """
+        rect = self._getDiagramRect(10)
+        sceneRect = self.scene().sceneRect()
+        dlg = UMLSceneSizeDialog(sceneRect.width(), sceneRect.height(),
+                                  rect.width(), rect.height(), self)
+        if dlg.exec_() == QDialog.Accepted:
+            width, height = dlg.getData()
+            self.setSceneSize(width, height)
+        self.__checkSizeActions()
+        
+    def __saveImage(self):
+        """
+        Private method to handle the save context menu entry.
+        """
+        fname, selectedFilter = QFileDialog.getSaveFileNameAndFilter(\
+            self,
+            self.trUtf8("Save Diagram"),
+            "",
+            self.trUtf8("Portable Network Graphics (*.png);;"
+                        "Scalable Vector Graphics (*.svg)"),
+            "",
+            QFileDialog.Options(QFileDialog.DontConfirmOverwrite))
+        if fname:
+            ext = QFileInfo(fname).suffix()
+            if not ext:
+                ex = selectedFilter.split("(*")[1].split(")")[0]
+                if ex:
+                    fname += ex
+            if QFileInfo(fname).exists():
+                res = QMessageBox.warning(self,
+                    self.trUtf8("Save Diagram"),
+                    self.trUtf8("<p>The file <b>{0}</b> already exists.</p>")
+                        .format(fname),
+                    QMessageBox.StandardButtons(\
+                        QMessageBox.Abort | \
+                        QMessageBox.Save),
+                    QMessageBox.Abort)
+                if res == QMessageBox.Abort or res == QMessageBox.Cancel:
+                    return
+            
+            success = self.saveImage(fname, QFileInfo(fname).suffix().upper())
+            if not success:
+                QMessageBox.critical(None,
+                    self.trUtf8("Save Diagram"),
+                    self.trUtf8("""<p>The file <b>{0}</b> could not be saved.</p>""")
+                        .format(fname))
+        
+    def __relayout(self):
+        """
+        Private method to handle the re-layout context menu entry.
+        """
+        scene = self.scene()
+        for itm in scene.items()[:]:
+            if itm.scene() == scene:
+                scene.removeItem(itm)
+        self.emit(SIGNAL("relayout()"))
+        
+    def __printDiagram(self):
+        """
+        Private slot called to print the diagram.
+        """
+        printer = QPrinter(mode = QPrinter.ScreenResolution)
+        printer.setFullPage(True)
+        if Preferences.getPrinter("ColorMode"):
+            printer.setColorMode(QPrinter.Color)
+        else:
+            printer.setColorMode(QPrinter.GrayScale)
+        if Preferences.getPrinter("FirstPageFirst"):
+            printer.setPageOrder(QPrinter.FirstPageFirst)
+        else:
+            printer.setPageOrder(QPrinter.LastPageFirst)
+        printer.setPrinterName(Preferences.getPrinter("PrinterName"))
+        
+        printDialog = QPrintDialog(printer, self)
+        if printDialog.exec_():
+            self.printDiagram(printer, self.diagramName)
+        
+    def __printPreviewDiagram(self):
+        """
+        Private slot called to show a print preview of the diagram.
+        """
+        from PyQt4.QtGui import QPrintPreviewDialog
+        
+        printer = QPrinter(mode = QPrinter.ScreenResolution)
+        printer.setFullPage(True)
+        if Preferences.getPrinter("ColorMode"):
+            printer.setColorMode(QPrinter.Color)
+        else:
+            printer.setColorMode(QPrinter.GrayScale)
+        if Preferences.getPrinter("FirstPageFirst"):
+            printer.setPageOrder(QPrinter.FirstPageFirst)
+        else:
+            printer.setPageOrder(QPrinter.LastPageFirst)
+        printer.setPrinterName(Preferences.getPrinter("PrinterName"))
+        
+        preview = QPrintPreviewDialog(printer, self)
+        self.connect(preview, SIGNAL("paintRequested(QPrinter*)"), self.printDiagram)
+        preview.exec_()
+        
+    def __zoom(self):
+        """
+        Private method to handle the zoom context menu action.
+        """
+        dlg = ZoomDialog(self.zoom(), self)
+        if dlg.exec_() == QDialog.Accepted:
+            zoom = dlg.getZoomSize()
+            self.setZoom(zoom)
+        
+    def setDiagramName(self, name):
+        """
+        Public slot to set the diagram name.
+        
+        @param name diagram name (string)
+        """
+        self.diagramName = name
+        
+    def __alignShapes(self, alignment):
+        """
+        Private slot to align the selected shapes.
+        
+        @param alignment alignment type (Qt.AlignmentFlag)
+        """
+        # step 1: get all selected items
+        items = self.scene().selectedItems()
+        if len(items) <= 1:
+            return
+        
+        # step 2: find the index of the item to align in relation to
+        amount = None
+        for i, item in enumerate(items):
+            rect = item.sceneBoundingRect()
+            if alignment == Qt.AlignLeft:
+                if amount is None or rect.x() < amount:
+                    amount = rect.x()
+                    index = i
+            elif alignment == Qt.AlignRight:
+                if amount is None or rect.x() + rect.width() > amount:
+                    amount = rect.x() + rect.width()
+                    index = i
+            elif alignment == Qt.AlignHCenter:
+                if amount is None or rect.width() > amount:
+                    amount = rect.width()
+                    index = i
+            elif alignment == Qt.AlignTop:
+                if amount is None or rect.y() < amount:
+                    amount = rect.y()
+                    index = i
+            elif alignment == Qt.AlignBottom:
+                if amount is None or rect.y() + rect.height() > amount:
+                    amount = rect.y() + rect.height()
+                    index = i
+            elif alignment == Qt.AlignVCenter:
+                if amount is None or rect.height() > amount:
+                    amount = rect.height()
+                    index = i
+        rect = items[index].sceneBoundingRect()
+        
+        # step 3: move the other items
+        for i, item in enumerate(items):
+            if i == index:
+                continue
+            itemrect = item.sceneBoundingRect()
+            xOffset = yOffset = 0
+            if alignment == Qt.AlignLeft:
+                xOffset = rect.x() - itemrect.x()
+            elif alignment == Qt.AlignRight:
+                xOffset = (rect.x() + rect.width()) - \
+                          (itemrect.x() + itemrect.width())
+            elif alignment == Qt.AlignHCenter:
+                xOffset = (rect.x() + rect.width() / 2) - \
+                          (itemrect.x() + itemrect.width() / 2)
+            elif alignment == Qt.AlignTop:
+                yOffset = rect.y() - itemrect.y()
+            elif alignment == Qt.AlignBottom:
+                yOffset = (rect.y() + rect.height()) - \
+                          (itemrect.y() + itemrect.height())
+            elif alignment == Qt.AlignVCenter:
+                yOffset = (rect.y() + rect.height() / 2) - \
+                          (itemrect.y() + itemrect.height() / 2)
+            item.moveBy(xOffset, yOffset)
+        
+        self.scene().update()

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