PyLint/Documentation/source/Plugin_Checker_PyLint.PluginPyLint.html

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+<!DOCTYPE html>
+<html><head>
+<title>Plugin_Checker_PyLint.PluginPyLint</title>
+<meta charset="UTF-8">
+<style>
+body {
+    background:white;
+    margin: 0em 1em 10em 1em;
+    color: black;
+}
+
+h1 { color: white; background: #4FA4FF; }
+h2 { color: white; background: #4FA4FF; }
+h3 { color: white; background: #00557F; }
+h4 { color: white; background: #00557F; }
+    
+a { color: #AA5500; }
+
+</style>
+</head>
+<body><a NAME="top" ID="top"></a>
+<h1>Plugin_Checker_PyLint.PluginPyLint</h1>
+<p>
+Module implementing the PyLint plug-in.
+</p>
+<h3>Global Attributes</h3>
+<table>
+<tr><td>author</td></tr><tr><td>autoactivate</td></tr><tr><td>className</td></tr><tr><td>deactivateable</td></tr><tr><td>error</td></tr><tr><td>longDescription</td></tr><tr><td>name</td></tr><tr><td>needsRestart</td></tr><tr><td>packageName</td></tr><tr><td>pyqtApi</td></tr><tr><td>shortDescription</td></tr><tr><td>version</td></tr>
+</table>
+<h3>Classes</h3>
+<table>
+<tr>
+<td><a href="#PyLintPlugin">PyLintPlugin</a></td>
+<td>Class implementing the PyLint plug-in.</td>
+</tr>
+</table>
+<h3>Functions</h3>
+<table>
+<tr>
+<td><a href="#_checkProgram">_checkProgram</a></td>
+<td>Restricted function to check the availability of pylint.</td>
+</tr><tr>
+<td><a href="#_findExecutable">_findExecutable</a></td>
+<td>Restricted function to determine the name and path of the executable.</td>
+</tr><tr>
+<td><a href="#exeDisplayData">exeDisplayData</a></td>
+<td>Public method to support the display of some executable info.</td>
+</tr><tr>
+<td><a href="#getExePath">getExePath</a></td>
+<td></td>
+</tr>
+</table>
+<hr /><hr />
+<a NAME="PyLintPlugin" ID="PyLintPlugin"></a>
+<h2>PyLintPlugin</h2>
+<p>
+    Class implementing the PyLint plug-in.
+</p>
+<h3>Derived from</h3>
+QObject
+<h3>Class Attributes</h3>
+<table>
+<tr><td>None</td></tr>
+</table>
+<h3>Class Methods</h3>
+<table>
+<tr><td>None</td></tr>
+</table>
+<h3>Methods</h3>
+<table>
+<tr>
+<td><a href="#PyLintPlugin.__init__">PyLintPlugin</a></td>
+<td>Constructor</td>
+</tr><tr>
+<td><a href="#PyLintPlugin.__editorClosed">__editorClosed</a></td>
+<td>Private slot called, when an editor was closed.</td>
+</tr><tr>
+<td><a href="#PyLintPlugin.__editorOpened">__editorOpened</a></td>
+<td>Private slot called, when a new editor was opened.</td>
+</tr><tr>
+<td><a href="#PyLintPlugin.__editorPylint">__editorPylint</a></td>
+<td>Private slot to handle the Pylint context menu action of the editors.</td>
+</tr><tr>
+<td><a href="#PyLintPlugin.__editorShowMenu">__editorShowMenu</a></td>
+<td>Private slot called, when the the editor context menu or a submenu is about to be shown.</td>
+</tr><tr>
+<td><a href="#PyLintPlugin.__initialize">__initialize</a></td>
+<td>Private slot to (re)initialize the plugin.</td>
+</tr><tr>
+<td><a href="#PyLintPlugin.__loadTranslator">__loadTranslator</a></td>
+<td>Private method to load the translation file.</td>
+</tr><tr>
+<td><a href="#PyLintPlugin.__projectBrowserPylint">__projectBrowserPylint</a></td>
+<td>Private method to handle the Pylint context menu action of the project sources browser.</td>
+</tr><tr>
+<td><a href="#PyLintPlugin.__projectBrowserPylintShow">__projectBrowserPylintShow</a></td>
+<td>Public slot to show the PyLint dialog with the results of the last run.</td>
+</tr><tr>
+<td><a href="#PyLintPlugin.__projectBrowserShowMenu">__projectBrowserShowMenu</a></td>
+<td>Private slot called, when the the project browser menu or a submenu is about to be shown.</td>
+</tr><tr>
+<td><a href="#PyLintPlugin.__projectPylint">__projectPylint</a></td>
+<td>Public slot used to check the project files with Pylint.</td>
+</tr><tr>
+<td><a href="#PyLintPlugin.__projectPylintShow">__projectPylintShow</a></td>
+<td>Public slot to show the PyLint dialog with the results of the last run.</td>
+</tr><tr>
+<td><a href="#PyLintPlugin.__projectShowMenu">__projectShowMenu</a></td>
+<td>Private slot called, when the the project menu or a submenu is about to be shown.</td>
+</tr><tr>
+<td><a href="#PyLintPlugin.__pyLint">__pyLint</a></td>
+<td>Private method used to perform a PyLint run.</td>
+</tr><tr>
+<td><a href="#PyLintPlugin.activate">activate</a></td>
+<td>Public method to activate this plugin.</td>
+</tr><tr>
+<td><a href="#PyLintPlugin.deactivate">deactivate</a></td>
+<td>Public method to deactivate this plugin.</td>
+</tr>
+</table>
+<h3>Static Methods</h3>
+<table>
+<tr><td>None</td></tr>
+</table>
+<a NAME="PyLintPlugin.__init__" ID="PyLintPlugin.__init__"></a>
+<h4>PyLintPlugin (Constructor)</h4>
+<b>PyLintPlugin</b>(<i>ui</i>)
+<p>
+        Constructor
+</p><dl>
+<dt><i>ui</i></dt>
+<dd>
+reference to the user interface object (UI.UserInterface)
+</dd>
+</dl><a NAME="PyLintPlugin.__editorClosed" ID="PyLintPlugin.__editorClosed"></a>
+<h4>PyLintPlugin.__editorClosed</h4>
+<b>__editorClosed</b>(<i>editor</i>)
+<p>
+        Private slot called, when an editor was closed.
+</p><dl>
+<dt><i>editor</i></dt>
+<dd>
+reference to the editor (QScintilla.Editor)
+</dd>
+</dl><a NAME="PyLintPlugin.__editorOpened" ID="PyLintPlugin.__editorOpened"></a>
+<h4>PyLintPlugin.__editorOpened</h4>
+<b>__editorOpened</b>(<i>editor</i>)
+<p>
+        Private slot called, when a new editor was opened.
+</p><dl>
+<dt><i>editor</i></dt>
+<dd>
+reference to the new editor (QScintilla.Editor)
+</dd>
+</dl><a NAME="PyLintPlugin.__editorPylint" ID="PyLintPlugin.__editorPylint"></a>
+<h4>PyLintPlugin.__editorPylint</h4>
+<b>__editorPylint</b>(<i></i>)
+<p>
+        Private slot to handle the Pylint context menu action of the editors.
+</p><a NAME="PyLintPlugin.__editorShowMenu" ID="PyLintPlugin.__editorShowMenu"></a>
+<h4>PyLintPlugin.__editorShowMenu</h4>
+<b>__editorShowMenu</b>(<i>menuName, menu, editor</i>)
+<p>
+        Private slot called, when the the editor context menu or a submenu is
+        about to be shown.
+</p><dl>
+<dt><i>menuName</i></dt>
+<dd>
+name of the menu to be shown (string)
+</dd><dt><i>menu</i></dt>
+<dd>
+reference to the menu (QMenu)
+</dd><dt><i>editor</i></dt>
+<dd>
+reference to the editor (QScintilla.Editor)
+</dd>
+</dl><a NAME="PyLintPlugin.__initialize" ID="PyLintPlugin.__initialize"></a>
+<h4>PyLintPlugin.__initialize</h4>
+<b>__initialize</b>(<i></i>)
+<p>
+        Private slot to (re)initialize the plugin.
+</p><a NAME="PyLintPlugin.__loadTranslator" ID="PyLintPlugin.__loadTranslator"></a>
+<h4>PyLintPlugin.__loadTranslator</h4>
+<b>__loadTranslator</b>(<i></i>)
+<p>
+        Private method to load the translation file.
+</p><a NAME="PyLintPlugin.__projectBrowserPylint" ID="PyLintPlugin.__projectBrowserPylint"></a>
+<h4>PyLintPlugin.__projectBrowserPylint</h4>
+<b>__projectBrowserPylint</b>(<i></i>)
+<p>
+        Private method to handle the Pylint context menu action of the project
+        sources browser.
+</p><a NAME="PyLintPlugin.__projectBrowserPylintShow" ID="PyLintPlugin.__projectBrowserPylintShow"></a>
+<h4>PyLintPlugin.__projectBrowserPylintShow</h4>
+<b>__projectBrowserPylintShow</b>(<i></i>)
+<p>
+        Public slot to show the PyLint dialog with the results of the last run.
+</p><a NAME="PyLintPlugin.__projectBrowserShowMenu" ID="PyLintPlugin.__projectBrowserShowMenu"></a>
+<h4>PyLintPlugin.__projectBrowserShowMenu</h4>
+<b>__projectBrowserShowMenu</b>(<i>menuName, menu</i>)
+<p>
+        Private slot called, when the the project browser menu or a submenu is
+        about to be shown.
+</p><dl>
+<dt><i>menuName</i></dt>
+<dd>
+name of the menu to be shown (string)
+</dd><dt><i>menu</i></dt>
+<dd>
+reference to the menu (QMenu)
+</dd>
+</dl><a NAME="PyLintPlugin.__projectPylint" ID="PyLintPlugin.__projectPylint"></a>
+<h4>PyLintPlugin.__projectPylint</h4>
+<b>__projectPylint</b>(<i></i>)
+<p>
+        Public slot used to check the project files with Pylint.
+</p><a NAME="PyLintPlugin.__projectPylintShow" ID="PyLintPlugin.__projectPylintShow"></a>
+<h4>PyLintPlugin.__projectPylintShow</h4>
+<b>__projectPylintShow</b>(<i></i>)
+<p>
+        Public slot to show the PyLint dialog with the results of the last run.
+</p><a NAME="PyLintPlugin.__projectShowMenu" ID="PyLintPlugin.__projectShowMenu"></a>
+<h4>PyLintPlugin.__projectShowMenu</h4>
+<b>__projectShowMenu</b>(<i>menuName, menu</i>)
+<p>
+        Private slot called, when the the project menu or a submenu is
+        about to be shown.
+</p><dl>
+<dt><i>menuName</i></dt>
+<dd>
+name of the menu to be shown (string)
+</dd><dt><i>menu</i></dt>
+<dd>
+reference to the menu (QMenu)
+</dd>
+</dl><a NAME="PyLintPlugin.__pyLint" ID="PyLintPlugin.__pyLint"></a>
+<h4>PyLintPlugin.__pyLint</h4>
+<b>__pyLint</b>(<i>project, mpName, forProject, forEditor=False</i>)
+<p>
+        Private method used to perform a PyLint run.
+</p><dl>
+<dt><i>project</i></dt>
+<dd>
+reference to the Project object
+</dd><dt><i>mpName</i></dt>
+<dd>
+name of module or package to be checked (string)
+</dd><dt><i>forProject</i></dt>
+<dd>
+flag indicating a run for the project (boolean)
+</dd>
+</dl><a NAME="PyLintPlugin.activate" ID="PyLintPlugin.activate"></a>
+<h4>PyLintPlugin.activate</h4>
+<b>activate</b>(<i></i>)
+<p>
+        Public method to activate this plugin.
+</p><dl>
+<dt>Returns:</dt>
+<dd>
+tuple of None and activation status (boolean)
+</dd>
+</dl><a NAME="PyLintPlugin.deactivate" ID="PyLintPlugin.deactivate"></a>
+<h4>PyLintPlugin.deactivate</h4>
+<b>deactivate</b>(<i></i>)
+<p>
+        Public method to deactivate this plugin.
+</p>
+<div align="right"><a href="#top">Up</a></div>
+<hr /><hr />
+<a NAME="_checkProgram" ID="_checkProgram"></a>
+<h2>_checkProgram</h2>
+<b>_checkProgram</b>(<i></i>)
+<p>
+    Restricted function to check the availability of pylint.
+</p><dl>
+<dt>Returns:</dt>
+<dd>
+flag indicating availability (boolean)
+</dd>
+</dl>
+<div align="right"><a href="#top">Up</a></div>
+<hr /><hr />
+<a NAME="_findExecutable" ID="_findExecutable"></a>
+<h2>_findExecutable</h2>
+<b>_findExecutable</b>(<i></i>)
+<p>
+    Restricted function to determine the name and path of the executable.
+</p><dl>
+<dt>Returns:</dt>
+<dd>
+path name of the executable (string)
+</dd>
+</dl>
+<div align="right"><a href="#top">Up</a></div>
+<hr /><hr />
+<a NAME="exeDisplayData" ID="exeDisplayData"></a>
+<h2>exeDisplayData</h2>
+<b>exeDisplayData</b>(<i></i>)
+<p>
+    Public method to support the display of some executable info.
+</p><dl>
+<dt>Returns:</dt>
+<dd>
+dictionary containing the data to query the presence of
+        the executable
+</dd>
+</dl>
+<div align="right"><a href="#top">Up</a></div>
+<hr /><hr />
+<a NAME="getExePath" ID="getExePath"></a>
+<h2>getExePath</h2>
+<b>getExePath</b>(<i>branch</i>)
+
+<div align="right"><a href="#top">Up</a></div>
+<hr />
+</body></html>
\ No newline at end of file

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