diff -r 58f2122a5d6a -r e66ebdb3b6a2 Documentation/Source/eric5.UI.SymbolsWidget.html --- a/Documentation/Source/eric5.UI.SymbolsWidget.html Sat Jun 26 18:50:41 2010 +0200 +++ b/Documentation/Source/eric5.UI.SymbolsWidget.html Sat Jun 26 19:26:54 2010 +0200 @@ -81,14 +81,23 @@ <td><a href="#SymbolsModel.data">data</a></td> <td>Public method to get data from the model.</td> </tr><tr> +<td><a href="#SymbolsModel.getTableBoundaries">getTableBoundaries</a></td> +<td>Public method to get the first and last character position of the given table.</td> +</tr><tr> +<td><a href="#SymbolsModel.getTableIndex">getTableIndex</a></td> +<td>Private method to get the current table index.</td> +</tr><tr> +<td><a href="#SymbolsModel.getTableNames">getTableNames</a></td> +<td>Public method to get a list of table names.</td> +</tr><tr> <td><a href="#SymbolsModel.headerData">headerData</a></td> <td>Public method to get header data from the model.</td> </tr><tr> <td><a href="#SymbolsModel.rowCount">rowCount</a></td> <td>Public method to get the number of rows of the model.</td> </tr><tr> -<td><a href="#SymbolsModel.setUnicode">setUnicode</a></td> -<td>Public method to set the mode of the model.</td> +<td><a href="#SymbolsModel.selectTable">selectTable</a></td> +<td>Public method to select the shown character table.</td> </tr> </table> <a NAME="SymbolsModel.__init__" ID="SymbolsModel.__init__"></a> @@ -209,6 +218,42 @@ <dd> requested data </dd> +</dl><a NAME="SymbolsModel.getTableBoundaries" ID="SymbolsModel.getTableBoundaries"></a> +<h4>SymbolsModel.getTableBoundaries</h4> +<b>getTableBoundaries</b>(<i>index</i>) +<p> + Public method to get the first and last character position + of the given table. +</p><dl> +<dt><i>index</i></dt> +<dd> +index of the character table (integer) +</dd> +</dl><dl> +<dt>Returns:</dt> +<dd> +first and last character position (integer, integer) +</dd> +</dl><a NAME="SymbolsModel.getTableIndex" ID="SymbolsModel.getTableIndex"></a> +<h4>SymbolsModel.getTableIndex</h4> +<b>getTableIndex</b>(<i></i>) +<p> + Private method to get the current table index. +</p><dl> +<dt>Returns:</dt> +<dd> +current table index (integer) +</dd> +</dl><a NAME="SymbolsModel.getTableNames" ID="SymbolsModel.getTableNames"></a> +<h4>SymbolsModel.getTableNames</h4> +<b>getTableNames</b>(<i></i>) +<p> + Public method to get a list of table names. +</p><dl> +<dt>Returns:</dt> +<dd> +list of table names (list of strings) +</dd> </dl><a NAME="SymbolsModel.headerData" ID="SymbolsModel.headerData"></a> <h4>SymbolsModel.headerData</h4> <b>headerData</b>(<i>section, orientation, role = Qt.DisplayRole</i>) @@ -245,15 +290,15 @@ <dd> number of columns (integer) </dd> -</dl><a NAME="SymbolsModel.setUnicode" ID="SymbolsModel.setUnicode"></a> -<h4>SymbolsModel.setUnicode</h4> -<b>setUnicode</b>(<i>u</i>) +</dl><a NAME="SymbolsModel.selectTable" ID="SymbolsModel.selectTable"></a> +<h4>SymbolsModel.selectTable</h4> +<b>selectTable</b>(<i>index</i>) <p> - Public method to set the mode of the model. + Public method to select the shown character table. </p><dl> -<dt><i>u</i></dt> +<dt><i>index</i></dt> <dd> -flag indicating unicode mode (boolean) +index of the character table (integer) </dd> </dl> <div align="right"><a href="#top">Up</a></div> @@ -281,14 +326,17 @@ <td><a href="#SymbolsWidget.__init__">SymbolsWidget</a></td> <td>Constructor</td> </tr><tr> +<td><a href="#SymbolsWidget.__currentRowChanged">__currentRowChanged</a></td> +<td>Private slot recording the currently selected row.</td> +</tr><tr> <td><a href="#SymbolsWidget.on_symbolSpinBox_editingFinished">on_symbolSpinBox_editingFinished</a></td> <td>Private slot to move the table to the entered symbol id.</td> </tr><tr> <td><a href="#SymbolsWidget.on_symbolsTable_activated">on_symbolsTable_activated</a></td> <td>Private slot to signal the selection of a symbol.</td> </tr><tr> -<td><a href="#SymbolsWidget.on_unicodeButton_toggled">on_unicodeButton_toggled</a></td> -<td>Private slot to switch unicode mode.</td> +<td><a href="#SymbolsWidget.on_tableCombo_currentIndexChanged">on_tableCombo_currentIndexChanged</a></td> +<td>Private slot to select the current character table.</td> </tr> </table> <a NAME="SymbolsWidget.__init__" ID="SymbolsWidget.__init__"></a> @@ -301,6 +349,19 @@ <dd> reference to the parent widget (QWidget) </dd> +</dl><a NAME="SymbolsWidget.__currentRowChanged" ID="SymbolsWidget.__currentRowChanged"></a> +<h4>SymbolsWidget.__currentRowChanged</h4> +<b>__currentRowChanged</b>(<i>current, previous</i>) +<p> + Private slot recording the currently selected row. +</p><dl> +<dt><i>current</i></dt> +<dd> +current index (QModelIndex) +</dd><dt><i>previous</i></dt> +<dd> +previous current index (QModelIndex) +</dd> </dl><a NAME="SymbolsWidget.on_symbolSpinBox_editingFinished" ID="SymbolsWidget.on_symbolSpinBox_editingFinished"></a> <h4>SymbolsWidget.on_symbolSpinBox_editingFinished</h4> <b>on_symbolSpinBox_editingFinished</b>(<i></i>) @@ -316,15 +377,15 @@ <dd> index of the selected symbol (QModelIndex) </dd> -</dl><a NAME="SymbolsWidget.on_unicodeButton_toggled" ID="SymbolsWidget.on_unicodeButton_toggled"></a> -<h4>SymbolsWidget.on_unicodeButton_toggled</h4> -<b>on_unicodeButton_toggled</b>(<i>checked</i>) +</dl><a NAME="SymbolsWidget.on_tableCombo_currentIndexChanged" ID="SymbolsWidget.on_tableCombo_currentIndexChanged"></a> +<h4>SymbolsWidget.on_tableCombo_currentIndexChanged</h4> +<b>on_tableCombo_currentIndexChanged</b>(<i>index</i>) <p> - Private slot to switch unicode mode. + Private slot to select the current character table. </p><dl> -<dt><i>checked</i></dt> +<dt><i>index</i></dt> <dd> -flag indicating that the button is pressed (boolean) +index of the character table (integer) </dd> </dl> <div align="right"><a href="#top">Up</a></div>