diff -r f0cb7579c0b4 -r e26d7d0c1088 Documentation/Source/eric6.QScintilla.EditorAssembly.html --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Documentation/Source/eric6.QScintilla.EditorAssembly.html Sat Jul 05 12:29:15 2014 +0200 @@ -0,0 +1,186 @@ +<!DOCTYPE html> +<html><head> +<title>eric6.QScintilla.EditorAssembly</title> +<meta charset="UTF-8"> +<style> +body { + background: #EDECE6; + margin: 0em 1em 10em 1em; + color: black; +} + +h1 { color: white; background: #85774A; } +h2 { color: white; background: #85774A; } +h3 { color: white; background: #9D936E; } +h4 { color: white; background: #9D936E; } + +a { color: #BA6D36; } + +</style> +</head> +<body><a NAME="top" ID="top"></a> +<h1>eric6.QScintilla.EditorAssembly</h1> +<p> +Module implementing the editor assembly widget containing the navigation +combos and the editor widget. +</p> +<h3>Global Attributes</h3> +<table> +<tr><td>None</td></tr> +</table> +<h3>Classes</h3> +<table> +<tr> +<td><a href="#EditorAssembly">EditorAssembly</a></td> +<td>Class implementing the editor assembly widget containing the navigation combos and the editor widget.</td> +</tr> +</table> +<h3>Functions</h3> +<table> +<tr><td>None</td></tr> +</table> +<hr /><hr /> +<a NAME="EditorAssembly" ID="EditorAssembly"></a> +<h2>EditorAssembly</h2> +<p> + Class implementing the editor assembly widget containing the navigation + combos and the editor widget. +</p> +<h3>Derived from</h3> +QWidget +<h3>Class Attributes</h3> +<table> +<tr><td>None</td></tr> +</table> +<h3>Class Methods</h3> +<table> +<tr><td>None</td></tr> +</table> +<h3>Methods</h3> +<table> +<tr> +<td><a href="#EditorAssembly.__init__">EditorAssembly</a></td> +<td>Constructor</td> +</tr><tr> +<td><a href="#EditorAssembly.__editorCursorLineChanged">__editorCursorLineChanged</a></td> +<td>Private slot handling a line change of the cursor of the editor.</td> +</tr><tr> +<td><a href="#EditorAssembly.__globalsActivated">__globalsActivated</a></td> +<td>Private method to jump to the line of the selected global entry and to populate the members combo box.</td> +</tr><tr> +<td><a href="#EditorAssembly.__membersActivated">__membersActivated</a></td> +<td>Private method to jump to the line of the selected members entry.</td> +</tr><tr> +<td><a href="#EditorAssembly.__parseEditor">__parseEditor</a></td> +<td>Private method to parse the editor source and repopulate the globals combo.</td> +</tr><tr> +<td><a href="#EditorAssembly.__resetParseTimer">__resetParseTimer</a></td> +<td>Private slot to reset the parse timer.</td> +</tr><tr> +<td><a href="#EditorAssembly.getEditor">getEditor</a></td> +<td>Public method to get the reference to the editor widget.</td> +</tr><tr> +<td><a href="#EditorAssembly.shutdownTimer">shutdownTimer</a></td> +<td>Public method to stop and disconnect the timer.</td> +</tr> +</table> +<h3>Static Methods</h3> +<table> +<tr><td>None</td></tr> +</table> +<a NAME="EditorAssembly.__init__" ID="EditorAssembly.__init__"></a> +<h4>EditorAssembly (Constructor)</h4> +<b>EditorAssembly</b>(<i>dbs, fn=None, vm=None, filetype="", editor=None, tv=None</i>) +<p> + Constructor +</p><dl> +<dt><i>dbs</i></dt> +<dd> +reference to the debug server object +</dd><dt><i>fn</i></dt> +<dd> +name of the file to be opened (string). If it is None, + a new (empty) editor is opened +</dd><dt><i>vm</i></dt> +<dd> +reference to the view manager object + (ViewManager.ViewManager) +</dd><dt><i>filetype</i></dt> +<dd> +type of the source file (string) +</dd><dt><i>editor</i></dt> +<dd> +reference to an Editor object, if this is a cloned view +</dd><dt><i>tv</i></dt> +<dd> +reference to the task viewer object +</dd> +</dl><a NAME="EditorAssembly.__editorCursorLineChanged" ID="EditorAssembly.__editorCursorLineChanged"></a> +<h4>EditorAssembly.__editorCursorLineChanged</h4> +<b>__editorCursorLineChanged</b>(<i>lineno</i>) +<p> + Private slot handling a line change of the cursor of the editor. +</p><dl> +<dt><i>lineno</i></dt> +<dd> +line number of the cursor (integer) +</dd> +</dl><a NAME="EditorAssembly.__globalsActivated" ID="EditorAssembly.__globalsActivated"></a> +<h4>EditorAssembly.__globalsActivated</h4> +<b>__globalsActivated</b>(<i>index, moveCursor=True</i>) +<p> + Private method to jump to the line of the selected global entry and to + populate the members combo box. +</p><dl> +<dt><i>index</i></dt> +<dd> +index of the selected entry (integer) +</dd><dt><i>moveCursor=</i></dt> +<dd> +flag indicating to move the editor cursor + (boolean) +</dd> +</dl><a NAME="EditorAssembly.__membersActivated" ID="EditorAssembly.__membersActivated"></a> +<h4>EditorAssembly.__membersActivated</h4> +<b>__membersActivated</b>(<i>index, moveCursor=True</i>) +<p> + Private method to jump to the line of the selected members entry. +</p><dl> +<dt><i>index</i></dt> +<dd> +index of the selected entry (integer) +</dd><dt><i>moveCursor=</i></dt> +<dd> +flag indicating to move the editor cursor + (boolean) +</dd> +</dl><a NAME="EditorAssembly.__parseEditor" ID="EditorAssembly.__parseEditor"></a> +<h4>EditorAssembly.__parseEditor</h4> +<b>__parseEditor</b>(<i></i>) +<p> + Private method to parse the editor source and repopulate the globals + combo. +</p><a NAME="EditorAssembly.__resetParseTimer" ID="EditorAssembly.__resetParseTimer"></a> +<h4>EditorAssembly.__resetParseTimer</h4> +<b>__resetParseTimer</b>(<i></i>) +<p> + Private slot to reset the parse timer. +</p><a NAME="EditorAssembly.getEditor" ID="EditorAssembly.getEditor"></a> +<h4>EditorAssembly.getEditor</h4> +<b>getEditor</b>(<i></i>) +<p> + Public method to get the reference to the editor widget. +</p><dl> +<dt>Returns:</dt> +<dd> +reference to the editor widget (Editor) +</dd> +</dl><a NAME="EditorAssembly.shutdownTimer" ID="EditorAssembly.shutdownTimer"></a> +<h4>EditorAssembly.shutdownTimer</h4> +<b>shutdownTimer</b>(<i></i>) +<p> + Public method to stop and disconnect the timer. +</p> +<div align="right"><a href="#top">Up</a></div> +<hr /> +</body></html> \ No newline at end of file