eric7/Documentation/Source/eric7.Graphics.ModuleItem.html

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eric7
changeset 8372
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child 8596
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+<!DOCTYPE html>
+<html><head>
+<title>eric7.Graphics.ModuleItem</title>
+<meta charset="UTF-8">
+<style>
+body {
+    background: #EDECE6;
+    margin: 0em 1em 10em 1em;
+    color: black;
+}
+
+h1 { color: white; background: #85774A; }
+h2 { color: white; background: #85774A; }
+h3 { color: white; background: #9D936E; }
+h4 { color: white; background: #9D936E; }
+    
+a { color: #BA6D36; }
+
+</style>
+</head>
+<body>
+<a NAME="top" ID="top"></a>
+<h1>eric7.Graphics.ModuleItem</h1>
+
+<p>
+Module implementing a module item.
+</p>
+<h3>Global Attributes</h3>
+
+<table>
+<tr><td>None</td></tr>
+</table>
+<h3>Classes</h3>
+
+<table>
+
+<tr>
+<td><a href="#ModuleItem">ModuleItem</a></td>
+<td>Class implementing a module item.</td>
+</tr>
+<tr>
+<td><a href="#ModuleModel">ModuleModel</a></td>
+<td>Class implementing the module model.</td>
+</tr>
+</table>
+<h3>Functions</h3>
+
+<table>
+<tr><td>None</td></tr>
+</table>
+<hr />
+<hr />
+<a NAME="ModuleItem" ID="ModuleItem"></a>
+<h2>ModuleItem</h2>
+
+<p>
+    Class implementing a module item.
+</p>
+<h3>Derived from</h3>
+UMLItem
+<h3>Class Attributes</h3>
+
+<table>
+<tr><td>ItemType</td></tr>
+</table>
+<h3>Class Methods</h3>
+
+<table>
+
+<tr>
+<td><a href="#ModuleItem.fromDict">fromDict</a></td>
+<td>Class method to create a class item from persisted data.</td>
+</tr>
+</table>
+<h3>Methods</h3>
+
+<table>
+
+<tr>
+<td><a href="#ModuleItem.__init__">ModuleItem</a></td>
+<td>Constructor</td>
+</tr>
+<tr>
+<td><a href="#ModuleItem.__calculateSize">__calculateSize</a></td>
+<td>Private method to calculate the size of the module item.</td>
+</tr>
+<tr>
+<td><a href="#ModuleItem.__createTexts">__createTexts</a></td>
+<td>Private method to create the text items of the module item.</td>
+</tr>
+<tr>
+<td><a href="#ModuleItem.paint">paint</a></td>
+<td>Public method to paint the item in local coordinates.</td>
+</tr>
+<tr>
+<td><a href="#ModuleItem.parseItemDataString">parseItemDataString</a></td>
+<td>Public method to parse the given persistence data.</td>
+</tr>
+<tr>
+<td><a href="#ModuleItem.setModel">setModel</a></td>
+<td>Public method to set the module model.</td>
+</tr>
+<tr>
+<td><a href="#ModuleItem.toDict">toDict</a></td>
+<td>Public method to collect data to be persisted.</td>
+</tr>
+</table>
+<h3>Static Methods</h3>
+
+<table>
+<tr><td>None</td></tr>
+</table>
+
+<a NAME="ModuleItem.fromDict" ID="ModuleItem.fromDict"></a>
+<h4>ModuleItem.fromDict (class method)</h4>
+<b>fromDict</b>(<i>data, colors=None</i>)
+
+<p>
+        Class method to create a class item from persisted data.
+</p>
+<dl>
+
+<dt><i>data</i> (dict)</dt>
+<dd>
+dictionary containing the persisted data as generated
+            by toDict()
+</dd>
+<dt><i>colors</i> (tuple of (QColor, QColor))</dt>
+<dd>
+tuple containing the foreground and background colors
+</dd>
+</dl>
+<dl>
+<dt>Return:</dt>
+<dd>
+created class item
+</dd>
+</dl>
+<dl>
+<dt>Return Type:</dt>
+<dd>
+ClassItem
+</dd>
+</dl>
+<a NAME="ModuleItem.__init__" ID="ModuleItem.__init__"></a>
+<h4>ModuleItem (Constructor)</h4>
+<b>ModuleItem</b>(<i>model=None, x=0, y=0, rounded=False, colors=None, parent=None, scene=None</i>)
+
+<p>
+        Constructor
+</p>
+<dl>
+
+<dt><i>model</i> (ModuleModel)</dt>
+<dd>
+module model containing the module data
+</dd>
+<dt><i>x</i> (int)</dt>
+<dd>
+x-coordinate
+</dd>
+<dt><i>y</i> (int)</dt>
+<dd>
+y-coordinate
+</dd>
+<dt><i>rounded</i> (bool)</dt>
+<dd>
+flag indicating a rounded corner
+</dd>
+<dt><i>colors</i> (tuple of (QColor, QColor))</dt>
+<dd>
+tuple containing the foreground and background colors
+</dd>
+<dt><i>parent</i> (QGraphicsItem)</dt>
+<dd>
+reference to the parent object
+</dd>
+<dt><i>scene</i> (QGraphicsScene)</dt>
+<dd>
+reference to the scene object
+</dd>
+</dl>
+<a NAME="ModuleItem.__calculateSize" ID="ModuleItem.__calculateSize"></a>
+<h4>ModuleItem.__calculateSize</h4>
+<b>__calculateSize</b>(<i></i>)
+
+<p>
+        Private method to calculate the size of the module item.
+</p>
+<a NAME="ModuleItem.__createTexts" ID="ModuleItem.__createTexts"></a>
+<h4>ModuleItem.__createTexts</h4>
+<b>__createTexts</b>(<i></i>)
+
+<p>
+        Private method to create the text items of the module item.
+</p>
+<a NAME="ModuleItem.paint" ID="ModuleItem.paint"></a>
+<h4>ModuleItem.paint</h4>
+<b>paint</b>(<i>painter, option, widget=None</i>)
+
+<p>
+        Public method to paint the item in local coordinates.
+</p>
+<dl>
+
+<dt><i>painter</i> (QPainter)</dt>
+<dd>
+reference to the painter object
+</dd>
+<dt><i>option</i> (QStyleOptionGraphicsItem)</dt>
+<dd>
+style options
+</dd>
+<dt><i>widget</i> (QWidget)</dt>
+<dd>
+optional reference to the widget painted on
+</dd>
+</dl>
+<a NAME="ModuleItem.parseItemDataString" ID="ModuleItem.parseItemDataString"></a>
+<h4>ModuleItem.parseItemDataString</h4>
+<b>parseItemDataString</b>(<i>version, data</i>)
+
+<p>
+        Public method to parse the given persistence data.
+</p>
+<dl>
+
+<dt><i>version</i> (str)</dt>
+<dd>
+version of the data
+</dd>
+<dt><i>data</i> (str)</dt>
+<dd>
+persisted data to be parsed
+</dd>
+</dl>
+<dl>
+<dt>Return:</dt>
+<dd>
+flag indicating success
+</dd>
+</dl>
+<dl>
+<dt>Return Type:</dt>
+<dd>
+bool
+</dd>
+</dl>
+<a NAME="ModuleItem.setModel" ID="ModuleItem.setModel"></a>
+<h4>ModuleItem.setModel</h4>
+<b>setModel</b>(<i>model</i>)
+
+<p>
+        Public method to set the module model.
+</p>
+<dl>
+
+<dt><i>model</i> (ModuleModel)</dt>
+<dd>
+module model containing the module data
+</dd>
+</dl>
+<a NAME="ModuleItem.toDict" ID="ModuleItem.toDict"></a>
+<h4>ModuleItem.toDict</h4>
+<b>toDict</b>(<i></i>)
+
+<p>
+        Public method to collect data to be persisted.
+</p>
+<dl>
+<dt>Return:</dt>
+<dd>
+dictionary containing data to be persisted
+</dd>
+</dl>
+<dl>
+<dt>Return Type:</dt>
+<dd>
+dict
+</dd>
+</dl>
+<div align="right"><a href="#top">Up</a></div>
+<hr />
+<hr />
+<a NAME="ModuleModel" ID="ModuleModel"></a>
+<h2>ModuleModel</h2>
+
+<p>
+    Class implementing the module model.
+</p>
+<h3>Derived from</h3>
+UMLModel
+<h3>Class Attributes</h3>
+
+<table>
+<tr><td>None</td></tr>
+</table>
+<h3>Class Methods</h3>
+
+<table>
+<tr><td>None</td></tr>
+</table>
+<h3>Methods</h3>
+
+<table>
+
+<tr>
+<td><a href="#ModuleModel.__init__">ModuleModel</a></td>
+<td>Constructor</td>
+</tr>
+<tr>
+<td><a href="#ModuleModel.addClass">addClass</a></td>
+<td>Public method to add a class to the module model.</td>
+</tr>
+<tr>
+<td><a href="#ModuleModel.getClasses">getClasses</a></td>
+<td>Public method to retrieve the classes of the module.</td>
+</tr>
+</table>
+<h3>Static Methods</h3>
+
+<table>
+<tr><td>None</td></tr>
+</table>
+
+<a NAME="ModuleModel.__init__" ID="ModuleModel.__init__"></a>
+<h4>ModuleModel (Constructor)</h4>
+<b>ModuleModel</b>(<i>name, classlist=None</i>)
+
+<p>
+        Constructor
+</p>
+<dl>
+
+<dt><i>name</i> (str)</dt>
+<dd>
+the module name
+</dd>
+<dt><i>classlist</i> (list of str)</dt>
+<dd>
+list of class names
+</dd>
+</dl>
+<a NAME="ModuleModel.addClass" ID="ModuleModel.addClass"></a>
+<h4>ModuleModel.addClass</h4>
+<b>addClass</b>(<i>classname</i>)
+
+<p>
+        Public method to add a class to the module model.
+</p>
+<dl>
+
+<dt><i>classname</i> (str)</dt>
+<dd>
+class name to be added
+</dd>
+</dl>
+<a NAME="ModuleModel.getClasses" ID="ModuleModel.getClasses"></a>
+<h4>ModuleModel.getClasses</h4>
+<b>getClasses</b>(<i></i>)
+
+<p>
+        Public method to retrieve the classes of the module.
+</p>
+<dl>
+<dt>Return:</dt>
+<dd>
+list of class names
+</dd>
+</dl>
+<dl>
+<dt>Return Type:</dt>
+<dd>
+list of str
+</dd>
+</dl>
+<div align="right"><a href="#top">Up</a></div>
+<hr />
+</body></html>
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