eric6/Documentation/Source/eric6.IconEditor.IconEditorGrid.html

changeset 7273
391d6b7b1eff
parent 6942
2602857055c5
child 7900
72b88fb20261
diff -r 1779dc278077 -r 391d6b7b1eff eric6/Documentation/Source/eric6.IconEditor.IconEditorGrid.html
--- a/eric6/Documentation/Source/eric6.IconEditor.IconEditorGrid.html	Wed Sep 25 19:40:31 2019 +0200
+++ b/eric6/Documentation/Source/eric6.IconEditor.IconEditorGrid.html	Wed Sep 25 19:42:44 2019 +0200
@@ -18,145 +18,190 @@
 
 </style>
 </head>
-<body><a NAME="top" ID="top"></a>
+<body>
+<a NAME="top" ID="top"></a>
 <h1>eric6.IconEditor.IconEditorGrid</h1>
+
 <p>
 Module implementing the icon editor grid.
 </p>
 <h3>Global Attributes</h3>
+
 <table>
 <tr><td>None</td></tr>
 </table>
 <h3>Classes</h3>
+
 <table>
+
 <tr>
 <td><a href="#IconEditCommand">IconEditCommand</a></td>
 <td>Class implementing an undo command for the icon editor.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid">IconEditorGrid</a></td>
 <td>Class implementing the icon editor grid.</td>
 </tr>
 </table>
 <h3>Functions</h3>
+
 <table>
 <tr><td>None</td></tr>
 </table>
-<hr /><hr />
+<hr />
+<hr />
 <a NAME="IconEditCommand" ID="IconEditCommand"></a>
 <h2>IconEditCommand</h2>
+
 <p>
     Class implementing an undo command for the icon editor.
 </p>
 <h3>Derived from</h3>
 QUndoCommand
 <h3>Class Attributes</h3>
+
 <table>
 <tr><td>None</td></tr>
 </table>
 <h3>Class Methods</h3>
+
 <table>
 <tr><td>None</td></tr>
 </table>
 <h3>Methods</h3>
+
 <table>
+
 <tr>
 <td><a href="#IconEditCommand.__init__">IconEditCommand</a></td>
 <td>Constructor</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditCommand.redo">redo</a></td>
 <td>Public method to perform the redo.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditCommand.setAfterImage">setAfterImage</a></td>
 <td>Public method to set the image after the changes were applied.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditCommand.undo">undo</a></td>
 <td>Public method to perform the undo.</td>
 </tr>
 </table>
 <h3>Static Methods</h3>
+
 <table>
 <tr><td>None</td></tr>
 </table>
+
 <a NAME="IconEditCommand.__init__" ID="IconEditCommand.__init__"></a>
 <h4>IconEditCommand (Constructor)</h4>
 <b>IconEditCommand</b>(<i>grid, text, oldImage, parent=None</i>)
+
 <p>
         Constructor
-</p><dl>
+</p>
+<dl>
+
 <dt><i>grid</i></dt>
 <dd>
 reference to the icon editor grid (IconEditorGrid)
-</dd><dt><i>text</i></dt>
+</dd>
+<dt><i>text</i></dt>
 <dd>
 text for the undo command (string)
-</dd><dt><i>oldImage</i></dt>
+</dd>
+<dt><i>oldImage</i></dt>
 <dd>
 copy of the icon before the changes were applied
             (QImage)
-</dd><dt><i>parent</i></dt>
+</dd>
+<dt><i>parent</i></dt>
 <dd>
 reference to the parent command (QUndoCommand)
 </dd>
-</dl><a NAME="IconEditCommand.redo" ID="IconEditCommand.redo"></a>
+</dl>
+<a NAME="IconEditCommand.redo" ID="IconEditCommand.redo"></a>
 <h4>IconEditCommand.redo</h4>
 <b>redo</b>(<i></i>)
+
 <p>
         Public method to perform the redo.
-</p><a NAME="IconEditCommand.setAfterImage" ID="IconEditCommand.setAfterImage"></a>
+</p>
+<a NAME="IconEditCommand.setAfterImage" ID="IconEditCommand.setAfterImage"></a>
 <h4>IconEditCommand.setAfterImage</h4>
 <b>setAfterImage</b>(<i>image</i>)
+
 <p>
         Public method to set the image after the changes were applied.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>image</i></dt>
 <dd>
 copy of the icon after the changes were applied (QImage)
 </dd>
-</dl><a NAME="IconEditCommand.undo" ID="IconEditCommand.undo"></a>
+</dl>
+<a NAME="IconEditCommand.undo" ID="IconEditCommand.undo"></a>
 <h4>IconEditCommand.undo</h4>
 <b>undo</b>(<i></i>)
+
 <p>
         Public method to perform the undo.
 </p>
 <div align="right"><a href="#top">Up</a></div>
-<hr /><hr />
+<hr />
+<hr />
 <a NAME="IconEditorGrid" ID="IconEditorGrid"></a>
 <h2>IconEditorGrid</h2>
+
 <p>
     Class implementing the icon editor grid.
-</p><h3>Signals</h3>
+</p>
+<h3>Signals</h3>
 <dl>
+
 <dt>canRedoChanged(bool)</dt>
 <dd>
 emitted after the redo status has changed
-</dd><dt>canUndoChanged(bool)</dt>
+</dd>
+<dt>canUndoChanged(bool)</dt>
 <dd>
 emitted after the undo status has changed
-</dd><dt>clipboardImageAvailable(bool)</dt>
+</dd>
+<dt>clipboardImageAvailable(bool)</dt>
 <dd>
 emitted to signal the availability
         of an image to be pasted
-</dd><dt>colorChanged(QColor)</dt>
+</dd>
+<dt>colorChanged(QColor)</dt>
 <dd>
 emitted after the drawing color was changed
-</dd><dt>imageChanged(bool)</dt>
+</dd>
+<dt>imageChanged(bool)</dt>
 <dd>
 emitted after the image was modified
-</dd><dt>positionChanged(int, int)</dt>
+</dd>
+<dt>positionChanged(int, int)</dt>
 <dd>
 emitted after the cursor poition was
         changed
-</dd><dt>previewChanged(QPixmap)</dt>
+</dd>
+<dt>previewChanged(QPixmap)</dt>
 <dd>
 emitted to signal a new preview pixmap
-</dd><dt>selectionAvailable(bool)</dt>
+</dd>
+<dt>selectionAvailable(bool)</dt>
 <dd>
 emitted to signal a change of the
         selection
-</dd><dt>sizeChanged(int, int)</dt>
+</dd>
+<dt>sizeChanged(int, int)</dt>
 <dd>
 emitted after the size has been changed
-</dd><dt>zoomChanged(int)</dt>
+</dd>
+<dt>zoomChanged(int)</dt>
 <dd>
 emitted to signal a change of the zoom value
 </dd>
@@ -164,726 +209,975 @@
 <h3>Derived from</h3>
 QWidget
 <h3>Class Attributes</h3>
+
 <table>
 <tr><td>Circle</td></tr><tr><td>CircleSelection</td></tr><tr><td>ColorPicker</td></tr><tr><td>Ellipse</td></tr><tr><td>Fill</td></tr><tr><td>FilledCircle</td></tr><tr><td>FilledEllipse</td></tr><tr><td>FilledRectangle</td></tr><tr><td>Line</td></tr><tr><td>MarkColor</td></tr><tr><td>NoMarkColor</td></tr><tr><td>Pencil</td></tr><tr><td>Rectangle</td></tr><tr><td>RectangleSelection</td></tr><tr><td>Rubber</td></tr><tr><td>ZoomDefault</td></tr><tr><td>ZoomMaximum</td></tr><tr><td>ZoomMinimum</td></tr><tr><td>ZoomPercent</td></tr><tr><td>ZoomStep</td></tr>
 </table>
 <h3>Class Methods</h3>
+
 <table>
 <tr><td>None</td></tr>
 </table>
 <h3>Methods</h3>
+
 <table>
+
 <tr>
 <td><a href="#IconEditorGrid.__init__">IconEditorGrid</a></td>
 <td>Constructor</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.__checkClipboard">__checkClipboard</a></td>
 <td>Private slot to check, if the clipboard contains a valid image, and signal the result.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.__cleanChanged">__cleanChanged</a></td>
 <td>Private slot to handle the undo stack clean state change.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.__clipboardImage">__clipboardImage</a></td>
 <td>Private method to get an image from the clipboard.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.__drawFlood">__drawFlood</a></td>
 <td>Private method to perform a flood fill operation.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.__drawPasteRect">__drawPasteRect</a></td>
 <td>Private slot to draw a rectangle for signaling a paste operation.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.__drawTool">__drawTool</a></td>
 <td>Private method to perform a draw operation depending of the current tool.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.__getSelectionImage">__getSelectionImage</a></td>
 <td>Private method to get an image from the selection.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.__imageCoordinates">__imageCoordinates</a></td>
 <td>Private method to convert from widget to image coordinates.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.__initCursors">__initCursors</a></td>
 <td>Private method to initialize the various cursors.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.__initUndoTexts">__initUndoTexts</a></td>
 <td>Private method to initialize texts to be associated with undo commands for the various drawing tools.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.__isMarked">__isMarked</a></td>
 <td>Private method to check, if a pixel is marked.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.__pixelRect">__pixelRect</a></td>
 <td>Private method to determine the rectangle for a given pixel coordinate.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.__setImagePixel">__setImagePixel</a></td>
 <td>Private slot to set or erase a pixel.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.__unMark">__unMark</a></td>
 <td>Private slot to remove the mark indicator.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.__updateImageRect">__updateImageRect</a></td>
 <td>Private slot to update parts of the widget.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.__updatePreviewPixmap">__updatePreviewPixmap</a></td>
 <td>Private slot to generate and signal an updated preview pixmap.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.__updateRect">__updateRect</a></td>
 <td>Private slot to update parts of the widget.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.canPaste">canPaste</a></td>
 <td>Public slot to check the availability of the paste operation.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.canRedo">canRedo</a></td>
 <td>Public method to return the redo status.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.canUndo">canUndo</a></td>
 <td>Public method to return the undo status.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.compositingMode">compositingMode</a></td>
 <td>Public method to get the compositing mode.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.editClear">editClear</a></td>
 <td>Public slot to clear the image.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.editCopy">editCopy</a></td>
 <td>Public slot to copy the selection.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.editCut">editCut</a></td>
 <td>Public slot to cut the selection.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.editNew">editNew</a></td>
 <td>Public slot to generate a new, empty image.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.editPaste">editPaste</a></td>
 <td>Public slot to paste an image from the clipboard.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.editPasteAsNew">editPasteAsNew</a></td>
 <td>Public slot to paste the clipboard as a new image.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.editRedo">editRedo</a></td>
 <td>Public slot to perform a redo operation.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.editResize">editResize</a></td>
 <td>Public slot to resize the image.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.editSelectAll">editSelectAll</a></td>
 <td>Public slot to select the complete image.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.editUndo">editUndo</a></td>
 <td>Public slot to perform an undo operation.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.grayScale">grayScale</a></td>
 <td>Public slot to convert the image to gray preserving transparency.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.iconImage">iconImage</a></td>
 <td>Public method to get a copy of the icon image.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.iconSize">iconSize</a></td>
 <td>Public method to get the size of the icon.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.isDirty">isDirty</a></td>
 <td>Public method to check the dirty status.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.isGridEnabled">isGridEnabled</a></td>
 <td>Public method to get the grid lines status.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.isSelectionAvailable">isSelectionAvailable</a></td>
 <td>Public method to check the availability of a selection.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.mouseMoveEvent">mouseMoveEvent</a></td>
 <td>Protected method to handle mouse move events.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.mousePressEvent">mousePressEvent</a></td>
 <td>Protected method to handle mouse button press events.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.mouseReleaseEvent">mouseReleaseEvent</a></td>
 <td>Protected method to handle mouse button release events.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.paintEvent">paintEvent</a></td>
 <td>Protected method called to repaint some of the widget.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.penColor">penColor</a></td>
 <td>Public method to get the current drawing color.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.previewPixmap">previewPixmap</a></td>
 <td>Public method to generate a preview pixmap.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.setCompositingMode">setCompositingMode</a></td>
 <td>Public method to set the compositing mode.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.setDirty">setDirty</a></td>
 <td>Public slot to set the dirty flag.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.setGridEnabled">setGridEnabled</a></td>
 <td>Public method to enable the display of grid lines.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.setIconImage">setIconImage</a></td>
 <td>Public method to set a new icon image.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.setPenColor">setPenColor</a></td>
 <td>Public method to set the drawing color.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.setTool">setTool</a></td>
 <td>Public method to set the current drawing tool.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.setZoomFactor">setZoomFactor</a></td>
 <td>Public method to set the zoom factor in percent.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.shutdown">shutdown</a></td>
 <td>Public slot to perform some shutdown actions.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.sizeHint">sizeHint</a></td>
 <td>Public method to report the size hint.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.tool">tool</a></td>
 <td>Public method to get the current drawing tool.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#IconEditorGrid.zoomFactor">zoomFactor</a></td>
 <td>Public method to get the current zoom factor in percent.</td>
 </tr>
 </table>
 <h3>Static Methods</h3>
+
 <table>
 <tr><td>None</td></tr>
 </table>
+
 <a NAME="IconEditorGrid.__init__" ID="IconEditorGrid.__init__"></a>
 <h4>IconEditorGrid (Constructor)</h4>
 <b>IconEditorGrid</b>(<i>parent=None</i>)
+
 <p>
         Constructor
-</p><dl>
+</p>
+<dl>
+
 <dt><i>parent</i></dt>
 <dd>
 reference to the parent widget (QWidget)
 </dd>
-</dl><a NAME="IconEditorGrid.__checkClipboard" ID="IconEditorGrid.__checkClipboard"></a>
+</dl>
+<a NAME="IconEditorGrid.__checkClipboard" ID="IconEditorGrid.__checkClipboard"></a>
 <h4>IconEditorGrid.__checkClipboard</h4>
 <b>__checkClipboard</b>(<i></i>)
+
 <p>
         Private slot to check, if the clipboard contains a valid image, and
         signal the result.
-</p><a NAME="IconEditorGrid.__cleanChanged" ID="IconEditorGrid.__cleanChanged"></a>
+</p>
+<a NAME="IconEditorGrid.__cleanChanged" ID="IconEditorGrid.__cleanChanged"></a>
 <h4>IconEditorGrid.__cleanChanged</h4>
 <b>__cleanChanged</b>(<i>clean</i>)
+
 <p>
         Private slot to handle the undo stack clean state change.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>clean</i></dt>
 <dd>
 flag indicating the clean state (boolean)
 </dd>
-</dl><a NAME="IconEditorGrid.__clipboardImage" ID="IconEditorGrid.__clipboardImage"></a>
+</dl>
+<a NAME="IconEditorGrid.__clipboardImage" ID="IconEditorGrid.__clipboardImage"></a>
 <h4>IconEditorGrid.__clipboardImage</h4>
 <b>__clipboardImage</b>(<i></i>)
+
 <p>
         Private method to get an image from the clipboard.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 tuple with the image (QImage) and a flag indicating a
             valid image (boolean)
 </dd>
-</dl><a NAME="IconEditorGrid.__drawFlood" ID="IconEditorGrid.__drawFlood"></a>
+</dl>
+<a NAME="IconEditorGrid.__drawFlood" ID="IconEditorGrid.__drawFlood"></a>
 <h4>IconEditorGrid.__drawFlood</h4>
 <b>__drawFlood</b>(<i>i, j, oldColor, doUpdate=True</i>)
+
 <p>
         Private method to perform a flood fill operation.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>i</i></dt>
 <dd>
 x-value in image coordinates (integer)
-</dd><dt><i>j</i></dt>
+</dd>
+<dt><i>j</i></dt>
 <dd>
 y-value in image coordinates (integer)
-</dd><dt><i>oldColor</i></dt>
+</dd>
+<dt><i>oldColor</i></dt>
 <dd>
 reference to the color at position i, j (QColor)
-</dd><dt><i>doUpdate</i></dt>
+</dd>
+<dt><i>doUpdate</i></dt>
 <dd>
 flag indicating an update is requested (boolean)
             (used for speed optimizations)
 </dd>
-</dl><a NAME="IconEditorGrid.__drawPasteRect" ID="IconEditorGrid.__drawPasteRect"></a>
+</dl>
+<a NAME="IconEditorGrid.__drawPasteRect" ID="IconEditorGrid.__drawPasteRect"></a>
 <h4>IconEditorGrid.__drawPasteRect</h4>
 <b>__drawPasteRect</b>(<i>pos</i>)
+
 <p>
         Private slot to draw a rectangle for signaling a paste operation.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>pos</i></dt>
 <dd>
 widget position of the paste rectangle (QPoint)
 </dd>
-</dl><a NAME="IconEditorGrid.__drawTool" ID="IconEditorGrid.__drawTool"></a>
+</dl>
+<a NAME="IconEditorGrid.__drawTool" ID="IconEditorGrid.__drawTool"></a>
 <h4>IconEditorGrid.__drawTool</h4>
 <b>__drawTool</b>(<i>pos, mark</i>)
+
 <p>
         Private method to perform a draw operation depending of the current
         tool.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>pos</i></dt>
 <dd>
 widget coordinate to perform the draw operation at (QPoint)
-</dd><dt><i>mark</i></dt>
+</dd>
+<dt><i>mark</i></dt>
 <dd>
 flag indicating a mark operation (boolean)
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Returns:</dt>
 <dd>
 flag indicating a successful draw (boolean)
 </dd>
-</dl><a NAME="IconEditorGrid.__getSelectionImage" ID="IconEditorGrid.__getSelectionImage"></a>
+</dl>
+<a NAME="IconEditorGrid.__getSelectionImage" ID="IconEditorGrid.__getSelectionImage"></a>
 <h4>IconEditorGrid.__getSelectionImage</h4>
 <b>__getSelectionImage</b>(<i>cut</i>)
+
 <p>
         Private method to get an image from the selection.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>cut</i></dt>
 <dd>
 flag indicating to cut the selection (boolean)
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Returns:</dt>
 <dd>
 image of the selection (QImage)
 </dd>
-</dl><a NAME="IconEditorGrid.__imageCoordinates" ID="IconEditorGrid.__imageCoordinates"></a>
+</dl>
+<a NAME="IconEditorGrid.__imageCoordinates" ID="IconEditorGrid.__imageCoordinates"></a>
 <h4>IconEditorGrid.__imageCoordinates</h4>
 <b>__imageCoordinates</b>(<i>pos</i>)
+
 <p>
         Private method to convert from widget to image coordinates.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>pos</i></dt>
 <dd>
 widget coordinate (QPoint)
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Returns:</dt>
 <dd>
 tuple with the image coordinates (tuple of two integers)
 </dd>
-</dl><a NAME="IconEditorGrid.__initCursors" ID="IconEditorGrid.__initCursors"></a>
+</dl>
+<a NAME="IconEditorGrid.__initCursors" ID="IconEditorGrid.__initCursors"></a>
 <h4>IconEditorGrid.__initCursors</h4>
 <b>__initCursors</b>(<i></i>)
+
 <p>
         Private method to initialize the various cursors.
-</p><a NAME="IconEditorGrid.__initUndoTexts" ID="IconEditorGrid.__initUndoTexts"></a>
+</p>
+<a NAME="IconEditorGrid.__initUndoTexts" ID="IconEditorGrid.__initUndoTexts"></a>
 <h4>IconEditorGrid.__initUndoTexts</h4>
 <b>__initUndoTexts</b>(<i></i>)
+
 <p>
         Private method to initialize texts to be associated with undo commands
         for the various drawing tools.
-</p><a NAME="IconEditorGrid.__isMarked" ID="IconEditorGrid.__isMarked"></a>
+</p>
+<a NAME="IconEditorGrid.__isMarked" ID="IconEditorGrid.__isMarked"></a>
 <h4>IconEditorGrid.__isMarked</h4>
 <b>__isMarked</b>(<i>i, j</i>)
+
 <p>
         Private method to check, if a pixel is marked.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>i</i></dt>
 <dd>
 x-value in image coordinates (integer)
-</dd><dt><i>j</i></dt>
+</dd>
+<dt><i>j</i></dt>
 <dd>
 y-value in image coordinates (integer)
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Returns:</dt>
 <dd>
 flag indicating a marked pixel (boolean)
 </dd>
-</dl><a NAME="IconEditorGrid.__pixelRect" ID="IconEditorGrid.__pixelRect"></a>
+</dl>
+<a NAME="IconEditorGrid.__pixelRect" ID="IconEditorGrid.__pixelRect"></a>
 <h4>IconEditorGrid.__pixelRect</h4>
 <b>__pixelRect</b>(<i>i, j</i>)
+
 <p>
         Private method to determine the rectangle for a given pixel coordinate.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>i</i></dt>
 <dd>
 x-coordinate of the pixel in the image (integer)
-</dd><dt><i>j</i></dt>
+</dd>
+<dt><i>j</i></dt>
 <dd>
 y-coordinate of the pixel in the image (integer)
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Returns:</dt>
 <dd>
 rectangle for the given pixel coordinates (QRect)
 </dd>
-</dl><a NAME="IconEditorGrid.__setImagePixel" ID="IconEditorGrid.__setImagePixel"></a>
+</dl>
+<a NAME="IconEditorGrid.__setImagePixel" ID="IconEditorGrid.__setImagePixel"></a>
 <h4>IconEditorGrid.__setImagePixel</h4>
 <b>__setImagePixel</b>(<i>pos, opaque</i>)
+
 <p>
         Private slot to set or erase a pixel.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>pos</i></dt>
 <dd>
 position of the pixel in the widget (QPoint)
-</dd><dt><i>opaque</i></dt>
+</dd>
+<dt><i>opaque</i></dt>
 <dd>
 flag indicating a set operation (boolean)
 </dd>
-</dl><a NAME="IconEditorGrid.__unMark" ID="IconEditorGrid.__unMark"></a>
+</dl>
+<a NAME="IconEditorGrid.__unMark" ID="IconEditorGrid.__unMark"></a>
 <h4>IconEditorGrid.__unMark</h4>
 <b>__unMark</b>(<i></i>)
+
 <p>
         Private slot to remove the mark indicator.
-</p><a NAME="IconEditorGrid.__updateImageRect" ID="IconEditorGrid.__updateImageRect"></a>
+</p>
+<a NAME="IconEditorGrid.__updateImageRect" ID="IconEditorGrid.__updateImageRect"></a>
 <h4>IconEditorGrid.__updateImageRect</h4>
 <b>__updateImageRect</b>(<i>ipos1, ipos2</i>)
+
 <p>
         Private slot to update parts of the widget.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>ipos1</i></dt>
 <dd>
 top, left position for the update in image coordinates
             (QPoint)
-</dd><dt><i>ipos2</i></dt>
+</dd>
+<dt><i>ipos2</i></dt>
 <dd>
 bottom, right position for the update in image
             coordinates (QPoint)
 </dd>
-</dl><a NAME="IconEditorGrid.__updatePreviewPixmap" ID="IconEditorGrid.__updatePreviewPixmap"></a>
+</dl>
+<a NAME="IconEditorGrid.__updatePreviewPixmap" ID="IconEditorGrid.__updatePreviewPixmap"></a>
 <h4>IconEditorGrid.__updatePreviewPixmap</h4>
 <b>__updatePreviewPixmap</b>(<i></i>)
+
 <p>
         Private slot to generate and signal an updated preview pixmap.
-</p><a NAME="IconEditorGrid.__updateRect" ID="IconEditorGrid.__updateRect"></a>
+</p>
+<a NAME="IconEditorGrid.__updateRect" ID="IconEditorGrid.__updateRect"></a>
 <h4>IconEditorGrid.__updateRect</h4>
 <b>__updateRect</b>(<i>pos1, pos2</i>)
+
 <p>
         Private slot to update parts of the widget.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>pos1</i></dt>
 <dd>
 top, left position for the update in widget coordinates
             (QPoint)
-</dd><dt><i>pos2</i></dt>
+</dd>
+<dt><i>pos2</i></dt>
 <dd>
 bottom, right position for the update in widget
             coordinates (QPoint)
 </dd>
-</dl><a NAME="IconEditorGrid.canPaste" ID="IconEditorGrid.canPaste"></a>
+</dl>
+<a NAME="IconEditorGrid.canPaste" ID="IconEditorGrid.canPaste"></a>
 <h4>IconEditorGrid.canPaste</h4>
 <b>canPaste</b>(<i></i>)
+
 <p>
         Public slot to check the availability of the paste operation.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 flag indicating availability of paste (boolean)
 </dd>
-</dl><a NAME="IconEditorGrid.canRedo" ID="IconEditorGrid.canRedo"></a>
+</dl>
+<a NAME="IconEditorGrid.canRedo" ID="IconEditorGrid.canRedo"></a>
 <h4>IconEditorGrid.canRedo</h4>
 <b>canRedo</b>(<i></i>)
+
 <p>
         Public method to return the redo status.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 flag indicating the availability of redo (boolean)
 </dd>
-</dl><a NAME="IconEditorGrid.canUndo" ID="IconEditorGrid.canUndo"></a>
+</dl>
+<a NAME="IconEditorGrid.canUndo" ID="IconEditorGrid.canUndo"></a>
 <h4>IconEditorGrid.canUndo</h4>
 <b>canUndo</b>(<i></i>)
+
 <p>
         Public method to return the undo status.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 flag indicating the availability of undo (boolean)
 </dd>
-</dl><a NAME="IconEditorGrid.compositingMode" ID="IconEditorGrid.compositingMode"></a>
+</dl>
+<a NAME="IconEditorGrid.compositingMode" ID="IconEditorGrid.compositingMode"></a>
 <h4>IconEditorGrid.compositingMode</h4>
 <b>compositingMode</b>(<i></i>)
+
 <p>
         Public method to get the compositing mode.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 compositing mode (QPainter.CompositionMode)
 </dd>
-</dl><a NAME="IconEditorGrid.editClear" ID="IconEditorGrid.editClear"></a>
+</dl>
+<a NAME="IconEditorGrid.editClear" ID="IconEditorGrid.editClear"></a>
 <h4>IconEditorGrid.editClear</h4>
 <b>editClear</b>(<i></i>)
+
 <p>
         Public slot to clear the image.
-</p><a NAME="IconEditorGrid.editCopy" ID="IconEditorGrid.editCopy"></a>
+</p>
+<a NAME="IconEditorGrid.editCopy" ID="IconEditorGrid.editCopy"></a>
 <h4>IconEditorGrid.editCopy</h4>
 <b>editCopy</b>(<i></i>)
+
 <p>
         Public slot to copy the selection.
-</p><a NAME="IconEditorGrid.editCut" ID="IconEditorGrid.editCut"></a>
+</p>
+<a NAME="IconEditorGrid.editCut" ID="IconEditorGrid.editCut"></a>
 <h4>IconEditorGrid.editCut</h4>
 <b>editCut</b>(<i></i>)
+
 <p>
         Public slot to cut the selection.
-</p><a NAME="IconEditorGrid.editNew" ID="IconEditorGrid.editNew"></a>
+</p>
+<a NAME="IconEditorGrid.editNew" ID="IconEditorGrid.editNew"></a>
 <h4>IconEditorGrid.editNew</h4>
 <b>editNew</b>(<i></i>)
+
 <p>
         Public slot to generate a new, empty image.
-</p><a NAME="IconEditorGrid.editPaste" ID="IconEditorGrid.editPaste"></a>
+</p>
+<a NAME="IconEditorGrid.editPaste" ID="IconEditorGrid.editPaste"></a>
 <h4>IconEditorGrid.editPaste</h4>
 <b>editPaste</b>(<i>pasting=False</i>)
+
 <p>
         Public slot to paste an image from the clipboard.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>pasting</i></dt>
 <dd>
 flag indicating part two of the paste operation
             (boolean)
 </dd>
-</dl><a NAME="IconEditorGrid.editPasteAsNew" ID="IconEditorGrid.editPasteAsNew"></a>
+</dl>
+<a NAME="IconEditorGrid.editPasteAsNew" ID="IconEditorGrid.editPasteAsNew"></a>
 <h4>IconEditorGrid.editPasteAsNew</h4>
 <b>editPasteAsNew</b>(<i></i>)
+
 <p>
         Public slot to paste the clipboard as a new image.
-</p><a NAME="IconEditorGrid.editRedo" ID="IconEditorGrid.editRedo"></a>
+</p>
+<a NAME="IconEditorGrid.editRedo" ID="IconEditorGrid.editRedo"></a>
 <h4>IconEditorGrid.editRedo</h4>
 <b>editRedo</b>(<i></i>)
+
 <p>
         Public slot to perform a redo operation.
-</p><a NAME="IconEditorGrid.editResize" ID="IconEditorGrid.editResize"></a>
+</p>
+<a NAME="IconEditorGrid.editResize" ID="IconEditorGrid.editResize"></a>
 <h4>IconEditorGrid.editResize</h4>
 <b>editResize</b>(<i></i>)
+
 <p>
         Public slot to resize the image.
-</p><a NAME="IconEditorGrid.editSelectAll" ID="IconEditorGrid.editSelectAll"></a>
+</p>
+<a NAME="IconEditorGrid.editSelectAll" ID="IconEditorGrid.editSelectAll"></a>
 <h4>IconEditorGrid.editSelectAll</h4>
 <b>editSelectAll</b>(<i></i>)
+
 <p>
         Public slot to select the complete image.
-</p><a NAME="IconEditorGrid.editUndo" ID="IconEditorGrid.editUndo"></a>
+</p>
+<a NAME="IconEditorGrid.editUndo" ID="IconEditorGrid.editUndo"></a>
 <h4>IconEditorGrid.editUndo</h4>
 <b>editUndo</b>(<i></i>)
+
 <p>
         Public slot to perform an undo operation.
-</p><a NAME="IconEditorGrid.grayScale" ID="IconEditorGrid.grayScale"></a>
+</p>
+<a NAME="IconEditorGrid.grayScale" ID="IconEditorGrid.grayScale"></a>
 <h4>IconEditorGrid.grayScale</h4>
 <b>grayScale</b>(<i></i>)
+
 <p>
         Public slot to convert the image to gray preserving transparency.
-</p><a NAME="IconEditorGrid.iconImage" ID="IconEditorGrid.iconImage"></a>
+</p>
+<a NAME="IconEditorGrid.iconImage" ID="IconEditorGrid.iconImage"></a>
 <h4>IconEditorGrid.iconImage</h4>
 <b>iconImage</b>(<i></i>)
+
 <p>
         Public method to get a copy of the icon image.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 copy of the icon image (QImage)
 </dd>
-</dl><a NAME="IconEditorGrid.iconSize" ID="IconEditorGrid.iconSize"></a>
+</dl>
+<a NAME="IconEditorGrid.iconSize" ID="IconEditorGrid.iconSize"></a>
 <h4>IconEditorGrid.iconSize</h4>
 <b>iconSize</b>(<i></i>)
+
 <p>
         Public method to get the size of the icon.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 width and height of the image as a tuple (integer, integer)
 </dd>
-</dl><a NAME="IconEditorGrid.isDirty" ID="IconEditorGrid.isDirty"></a>
+</dl>
+<a NAME="IconEditorGrid.isDirty" ID="IconEditorGrid.isDirty"></a>
 <h4>IconEditorGrid.isDirty</h4>
 <b>isDirty</b>(<i></i>)
+
 <p>
         Public method to check the dirty status.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 flag indicating a modified status (boolean)
 </dd>
-</dl><a NAME="IconEditorGrid.isGridEnabled" ID="IconEditorGrid.isGridEnabled"></a>
+</dl>
+<a NAME="IconEditorGrid.isGridEnabled" ID="IconEditorGrid.isGridEnabled"></a>
 <h4>IconEditorGrid.isGridEnabled</h4>
 <b>isGridEnabled</b>(<i></i>)
+
 <p>
         Public method to get the grid lines status.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 enabled status of the grid lines (boolean)
 </dd>
-</dl><a NAME="IconEditorGrid.isSelectionAvailable" ID="IconEditorGrid.isSelectionAvailable"></a>
+</dl>
+<a NAME="IconEditorGrid.isSelectionAvailable" ID="IconEditorGrid.isSelectionAvailable"></a>
 <h4>IconEditorGrid.isSelectionAvailable</h4>
 <b>isSelectionAvailable</b>(<i></i>)
+
 <p>
         Public method to check the availability of a selection.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 flag indicating the availability of a selection (boolean)
 </dd>
-</dl><a NAME="IconEditorGrid.mouseMoveEvent" ID="IconEditorGrid.mouseMoveEvent"></a>
+</dl>
+<a NAME="IconEditorGrid.mouseMoveEvent" ID="IconEditorGrid.mouseMoveEvent"></a>
 <h4>IconEditorGrid.mouseMoveEvent</h4>
 <b>mouseMoveEvent</b>(<i>evt</i>)
+
 <p>
         Protected method to handle mouse move events.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>evt</i></dt>
 <dd>
 reference to the mouse event object (QMouseEvent)
 </dd>
-</dl><a NAME="IconEditorGrid.mousePressEvent" ID="IconEditorGrid.mousePressEvent"></a>
+</dl>
+<a NAME="IconEditorGrid.mousePressEvent" ID="IconEditorGrid.mousePressEvent"></a>
 <h4>IconEditorGrid.mousePressEvent</h4>
 <b>mousePressEvent</b>(<i>evt</i>)
+
 <p>
         Protected method to handle mouse button press events.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>evt</i></dt>
 <dd>
 reference to the mouse event object (QMouseEvent)
 </dd>
-</dl><a NAME="IconEditorGrid.mouseReleaseEvent" ID="IconEditorGrid.mouseReleaseEvent"></a>
+</dl>
+<a NAME="IconEditorGrid.mouseReleaseEvent" ID="IconEditorGrid.mouseReleaseEvent"></a>
 <h4>IconEditorGrid.mouseReleaseEvent</h4>
 <b>mouseReleaseEvent</b>(<i>evt</i>)
+
 <p>
         Protected method to handle mouse button release events.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>evt</i></dt>
 <dd>
 reference to the mouse event object (QMouseEvent)
 </dd>
-</dl><a NAME="IconEditorGrid.paintEvent" ID="IconEditorGrid.paintEvent"></a>
+</dl>
+<a NAME="IconEditorGrid.paintEvent" ID="IconEditorGrid.paintEvent"></a>
 <h4>IconEditorGrid.paintEvent</h4>
 <b>paintEvent</b>(<i>evt</i>)
+
 <p>
         Protected method called to repaint some of the widget.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>evt</i></dt>
 <dd>
 reference to the paint event object (QPaintEvent)
 </dd>
-</dl><a NAME="IconEditorGrid.penColor" ID="IconEditorGrid.penColor"></a>
+</dl>
+<a NAME="IconEditorGrid.penColor" ID="IconEditorGrid.penColor"></a>
 <h4>IconEditorGrid.penColor</h4>
 <b>penColor</b>(<i></i>)
+
 <p>
         Public method to get the current drawing color.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 current drawing color (QColor)
 </dd>
-</dl><a NAME="IconEditorGrid.previewPixmap" ID="IconEditorGrid.previewPixmap"></a>
+</dl>
+<a NAME="IconEditorGrid.previewPixmap" ID="IconEditorGrid.previewPixmap"></a>
 <h4>IconEditorGrid.previewPixmap</h4>
 <b>previewPixmap</b>(<i></i>)
+
 <p>
         Public method to generate a preview pixmap.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 preview pixmap (QPixmap)
 </dd>
-</dl><a NAME="IconEditorGrid.setCompositingMode" ID="IconEditorGrid.setCompositingMode"></a>
+</dl>
+<a NAME="IconEditorGrid.setCompositingMode" ID="IconEditorGrid.setCompositingMode"></a>
 <h4>IconEditorGrid.setCompositingMode</h4>
 <b>setCompositingMode</b>(<i>mode</i>)
+
 <p>
         Public method to set the compositing mode.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>mode</i></dt>
 <dd>
 compositing mode to set (QPainter.CompositionMode)
 </dd>
-</dl><a NAME="IconEditorGrid.setDirty" ID="IconEditorGrid.setDirty"></a>
+</dl>
+<a NAME="IconEditorGrid.setDirty" ID="IconEditorGrid.setDirty"></a>
 <h4>IconEditorGrid.setDirty</h4>
 <b>setDirty</b>(<i>dirty, setCleanState=False</i>)
+
 <p>
         Public slot to set the dirty flag.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>dirty</i></dt>
 <dd>
 flag indicating the new modification status (boolean)
-</dd><dt><i>setCleanState</i></dt>
+</dd>
+<dt><i>setCleanState</i></dt>
 <dd>
 flag indicating to set the undo stack to clean
             (boolean)
 </dd>
-</dl><a NAME="IconEditorGrid.setGridEnabled" ID="IconEditorGrid.setGridEnabled"></a>
+</dl>
+<a NAME="IconEditorGrid.setGridEnabled" ID="IconEditorGrid.setGridEnabled"></a>
 <h4>IconEditorGrid.setGridEnabled</h4>
 <b>setGridEnabled</b>(<i>enable</i>)
+
 <p>
         Public method to enable the display of grid lines.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>enable</i></dt>
 <dd>
 enabled status of the grid lines (boolean)
 </dd>
-</dl><a NAME="IconEditorGrid.setIconImage" ID="IconEditorGrid.setIconImage"></a>
+</dl>
+<a NAME="IconEditorGrid.setIconImage" ID="IconEditorGrid.setIconImage"></a>
 <h4>IconEditorGrid.setIconImage</h4>
 <b>setIconImage</b>(<i>newImage, undoRedo=False, clearUndo=False</i>)
+
 <p>
         Public method to set a new icon image.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>newImage</i></dt>
 <dd>
 reference to the new image (QImage)
-</dd><dt><i>undoRedo=</i></dt>
+</dd>
+<dt><i>undoRedo=</i></dt>
 <dd>
 flag indicating an undo or redo operation (boolean)
-</dd><dt><i>clearUndo=</i></dt>
+</dd>
+<dt><i>clearUndo=</i></dt>
 <dd>
 flag indicating to clear the undo stack (boolean)
 </dd>
-</dl><a NAME="IconEditorGrid.setPenColor" ID="IconEditorGrid.setPenColor"></a>
+</dl>
+<a NAME="IconEditorGrid.setPenColor" ID="IconEditorGrid.setPenColor"></a>
 <h4>IconEditorGrid.setPenColor</h4>
 <b>setPenColor</b>(<i>newColor</i>)
+
 <p>
         Public method to set the drawing color.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>newColor</i></dt>
 <dd>
 reference to the new color (QColor)
 </dd>
-</dl><a NAME="IconEditorGrid.setTool" ID="IconEditorGrid.setTool"></a>
+</dl>
+<a NAME="IconEditorGrid.setTool" ID="IconEditorGrid.setTool"></a>
 <h4>IconEditorGrid.setTool</h4>
 <b>setTool</b>(<i>tool</i>)
+
 <p>
         Public method to set the current drawing tool.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>tool</i></dt>
 <dd>
 drawing tool to be used
             (IconEditorGrid.Pencil ... IconEditorGrid.CircleSelection)
 </dd>
-</dl><a NAME="IconEditorGrid.setZoomFactor" ID="IconEditorGrid.setZoomFactor"></a>
+</dl>
+<a NAME="IconEditorGrid.setZoomFactor" ID="IconEditorGrid.setZoomFactor"></a>
 <h4>IconEditorGrid.setZoomFactor</h4>
 <b>setZoomFactor</b>(<i>newZoom</i>)
+
 <p>
         Public method to set the zoom factor in percent.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>newZoom</i></dt>
 <dd>
 zoom factor (integer >= 100)
 </dd>
-</dl><a NAME="IconEditorGrid.shutdown" ID="IconEditorGrid.shutdown"></a>
+</dl>
+<a NAME="IconEditorGrid.shutdown" ID="IconEditorGrid.shutdown"></a>
 <h4>IconEditorGrid.shutdown</h4>
 <b>shutdown</b>(<i></i>)
+
 <p>
         Public slot to perform some shutdown actions.
-</p><a NAME="IconEditorGrid.sizeHint" ID="IconEditorGrid.sizeHint"></a>
+</p>
+<a NAME="IconEditorGrid.sizeHint" ID="IconEditorGrid.sizeHint"></a>
 <h4>IconEditorGrid.sizeHint</h4>
 <b>sizeHint</b>(<i></i>)
+
 <p>
         Public method to report the size hint.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 size hint (QSize)
 </dd>
-</dl><a NAME="IconEditorGrid.tool" ID="IconEditorGrid.tool"></a>
+</dl>
+<a NAME="IconEditorGrid.tool" ID="IconEditorGrid.tool"></a>
 <h4>IconEditorGrid.tool</h4>
 <b>tool</b>(<i></i>)
+
 <p>
         Public method to get the current drawing tool.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 current drawing tool
             (IconEditorGrid.Pencil ... IconEditorGrid.CircleSelection)
 </dd>
-</dl><a NAME="IconEditorGrid.zoomFactor" ID="IconEditorGrid.zoomFactor"></a>
+</dl>
+<a NAME="IconEditorGrid.zoomFactor" ID="IconEditorGrid.zoomFactor"></a>
 <h4>IconEditorGrid.zoomFactor</h4>
 <b>zoomFactor</b>(<i></i>)
+
 <p>
         Public method to get the current zoom factor in percent.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 zoom factor (integer)

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