Documentation/Source/eric4.Preferences.ShortcutsDialog.html

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+<?xml version="1.0" encoding="utf-8"?>
+<!DOCTYPE html PUBLIC '-//W3C//DTD XHTML 1.0 Strict//EN'
+'http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd'>
+<html><head>
+<title>eric4.Preferences.ShortcutsDialog</title>
+<style>
+body {
+    background:white;
+    margin: 0em 1em 10em 1em;
+    color: black;
+}
+
+h1 { color: white; background: #4FA4FF; }
+h2 { color: white; background: #4FA4FF; }
+h3 { color: white; background: #00557F; }
+h4 { color: white; background: #00557F; }
+    
+a { color: #AA5500; }
+
+</style>
+</head>
+<body><a NAME="top" ID="top"></a>
+<h1>eric4.Preferences.ShortcutsDialog</h1>
+<p>
+Module implementing a dialog for the configuration of eric4s keyboard shortcuts.
+</p>
+<h3>Global Attributes</h3>
+<table>
+<tr><td>None</td></tr>
+</table>
+<h3>Classes</h3>
+<table>
+<tr>
+<td><a href="#ShortcutsDialog">ShortcutsDialog</a></td>
+<td>Class implementing a dialog for the configuration of eric4s keyboard shortcuts.</td>
+</tr>
+</table>
+<h3>Functions</h3>
+<table>
+<tr><td>None</td></tr>
+</table>
+<hr /><hr />
+<a NAME="ShortcutsDialog" ID="ShortcutsDialog"></a>
+<h2>ShortcutsDialog</h2>
+<p>
+    Class implementing a dialog for the configuration of eric4s keyboard shortcuts.
+</p>
+<h3>Derived from</h3>
+QDialog, Ui_ShortcutsDialog
+<h3>Class Attributes</h3>
+<table>
+<tr><td>noCheckRole</td></tr><tr><td>objectNameRole</td></tr><tr><td>objectTypeRole</td></tr>
+</table>
+<h3>Methods</h3>
+<table>
+<tr>
+<td><a href="#ShortcutsDialog.__init__">ShortcutsDialog</a></td>
+<td>Constructor</td>
+</tr><tr>
+<td><a href="#ShortcutsDialog.__checkShortcut">__checkShortcut</a></td>
+<td>Private method to check a keysequence for uniqueness.</td>
+</tr><tr>
+<td><a href="#ShortcutsDialog.__generateCategoryItem">__generateCategoryItem</a></td>
+<td>Private method to generate a category item.</td>
+</tr><tr>
+<td><a href="#ShortcutsDialog.__generateShortcutItem">__generateShortcutItem</a></td>
+<td>Private method to generate a keyboard shortcut item.</td>
+</tr><tr>
+<td><a href="#ShortcutsDialog.__resizeColumns">__resizeColumns</a></td>
+<td>Private method to resize the list columns.</td>
+</tr><tr>
+<td><a href="#ShortcutsDialog.__resort">__resort</a></td>
+<td>Private method to resort the tree.</td>
+</tr><tr>
+<td><a href="#ShortcutsDialog.__saveCategoryActions">__saveCategoryActions</a></td>
+<td>Private method to save the actions for a category.</td>
+</tr><tr>
+<td><a href="#ShortcutsDialog.__shortcutChanged">__shortcutChanged</a></td>
+<td>Private slot to handle the shortcutChanged signal of the shortcut dialog.</td>
+</tr><tr>
+<td><a href="#ShortcutsDialog.on_actionButton_toggled">on_actionButton_toggled</a></td>
+<td>Private slot called, when the action radio button is toggled.</td>
+</tr><tr>
+<td><a href="#ShortcutsDialog.on_buttonBox_accepted">on_buttonBox_accepted</a></td>
+<td>Private slot to handle the OK button press.</td>
+</tr><tr>
+<td><a href="#ShortcutsDialog.on_clearSearchButton_clicked">on_clearSearchButton_clicked</a></td>
+<td>Private slot called by a click of the clear search button.</td>
+</tr><tr>
+<td><a href="#ShortcutsDialog.on_searchEdit_textChanged">on_searchEdit_textChanged</a></td>
+<td>Private slot called, when the text in the search edit changes.</td>
+</tr><tr>
+<td><a href="#ShortcutsDialog.on_shortcutButton_toggled">on_shortcutButton_toggled</a></td>
+<td>Private slot called, when the shortcuts radio button is toggled.</td>
+</tr><tr>
+<td><a href="#ShortcutsDialog.on_shortcutsList_itemChanged">on_shortcutsList_itemChanged</a></td>
+<td>Private slot to handle the edit of a shortcut key.</td>
+</tr><tr>
+<td><a href="#ShortcutsDialog.on_shortcutsList_itemClicked">on_shortcutsList_itemClicked</a></td>
+<td>Private slot to handle a click in the shortcuts list.</td>
+</tr><tr>
+<td><a href="#ShortcutsDialog.on_shortcutsList_itemDoubleClicked">on_shortcutsList_itemDoubleClicked</a></td>
+<td>Private slot to handle a double click in the shortcuts list.</td>
+</tr><tr>
+<td><a href="#ShortcutsDialog.populate">populate</a></td>
+<td>Public method to populate the dialog.</td>
+</tr>
+</table>
+<a NAME="ShortcutsDialog.__init__" ID="ShortcutsDialog.__init__"></a>
+<h4>ShortcutsDialog (Constructor)</h4>
+<b>ShortcutsDialog</b>(<i>parent = None, name = None, modal = False</i>)
+<p>
+        Constructor
+</p><dl>
+<dt><i>parent</i></dt>
+<dd>
+The parent widget of this dialog. (QWidget)
+</dd><dt><i>name</i></dt>
+<dd>
+The name of this dialog. (string)
+</dd><dt><i>modal</i></dt>
+<dd>
+Flag indicating a modal dialog. (boolean)
+</dd>
+</dl><a NAME="ShortcutsDialog.__checkShortcut" ID="ShortcutsDialog.__checkShortcut"></a>
+<h4>ShortcutsDialog.__checkShortcut</h4>
+<b>__checkShortcut</b>(<i>keysequence, objectType, origTopItem</i>)
+<p>
+        Private method to check a keysequence for uniqueness.
+</p><dl>
+<dt><i>keysequence</i></dt>
+<dd>
+the keysequence to check (QKeySequence)
+</dd><dt><i>objectType</i></dt>
+<dd>
+type of the object (string). Entries with the same
+            object type are not checked for uniqueness.
+</dd><dt><i>origTopItem</i></dt>
+<dd>
+refrence to the parent of the item to be checked
+            (QTreeWidgetItem)
+</dd>
+</dl><dl>
+<dt>Returns:</dt>
+<dd>
+flag indicating uniqueness (boolean)
+</dd>
+</dl><a NAME="ShortcutsDialog.__generateCategoryItem" ID="ShortcutsDialog.__generateCategoryItem"></a>
+<h4>ShortcutsDialog.__generateCategoryItem</h4>
+<b>__generateCategoryItem</b>(<i>title</i>)
+<p>
+        Private method to generate a category item.
+</p><dl>
+<dt><i>title</i></dt>
+<dd>
+title for the item (string)
+</dd>
+</dl><dl>
+<dt>Returns:</dt>
+<dd>
+reference to the category item (QTreeWidgetItem)
+</dd>
+</dl><a NAME="ShortcutsDialog.__generateShortcutItem" ID="ShortcutsDialog.__generateShortcutItem"></a>
+<h4>ShortcutsDialog.__generateShortcutItem</h4>
+<b>__generateShortcutItem</b>(<i>category, action, noCheck = False, objectType = None</i>)
+<p>
+        Private method to generate a keyboard shortcut item.
+</p><dl>
+<dt><i>category</i></dt>
+<dd>
+reference to the category item (QTreeWidgetItem)
+</dd><dt><i>action</i></dt>
+<dd>
+reference to the keyboard action (E4Action)
+</dd><dt><i>noCheck=</i></dt>
+<dd>
+flag indicating that no uniqueness check should
+            be performed (boolean)
+</dd><dt><i>objectType=</i></dt>
+<dd>
+type of the object (string). Objects of the same type
+            are not checked for duplicate shortcuts.
+</dd>
+</dl><a NAME="ShortcutsDialog.__resizeColumns" ID="ShortcutsDialog.__resizeColumns"></a>
+<h4>ShortcutsDialog.__resizeColumns</h4>
+<b>__resizeColumns</b>(<i></i>)
+<p>
+        Private method to resize the list columns.
+</p><a NAME="ShortcutsDialog.__resort" ID="ShortcutsDialog.__resort"></a>
+<h4>ShortcutsDialog.__resort</h4>
+<b>__resort</b>(<i></i>)
+<p>
+        Private method to resort the tree.
+</p><a NAME="ShortcutsDialog.__saveCategoryActions" ID="ShortcutsDialog.__saveCategoryActions"></a>
+<h4>ShortcutsDialog.__saveCategoryActions</h4>
+<b>__saveCategoryActions</b>(<i>category, actions</i>)
+<p>
+        Private method to save the actions for a category.
+</p><dl>
+<dt><i>category</i></dt>
+<dd>
+reference to the category item (QTreeWidgetItem)
+</dd><dt><i>actions</i></dt>
+<dd>
+list of actions for the category (list of E4Action)
+</dd>
+</dl><a NAME="ShortcutsDialog.__shortcutChanged" ID="ShortcutsDialog.__shortcutChanged"></a>
+<h4>ShortcutsDialog.__shortcutChanged</h4>
+<b>__shortcutChanged</b>(<i>keysequence, altKeysequence, noCheck, objectType</i>)
+<p>
+        Private slot to handle the shortcutChanged signal of the shortcut dialog.
+</p><dl>
+<dt><i>keysequence</i></dt>
+<dd>
+the keysequence of the changed action (QKeySequence)
+</dd><dt><i>altKeysequence</i></dt>
+<dd>
+the alternative keysequence of the changed
+            action (QKeySequence)
+</dd><dt><i>noCheck</i></dt>
+<dd>
+flag indicating that no uniqueness check should
+            be performed (boolean)
+</dd><dt><i>objectType</i></dt>
+<dd>
+type of the object (string).
+</dd>
+</dl><a NAME="ShortcutsDialog.on_actionButton_toggled" ID="ShortcutsDialog.on_actionButton_toggled"></a>
+<h4>ShortcutsDialog.on_actionButton_toggled</h4>
+<b>on_actionButton_toggled</b>(<i>checked</i>)
+<p>
+        Private slot called, when the action radio button is toggled.
+</p><dl>
+<dt><i>checked</i></dt>
+<dd>
+state of the action radio button (boolean)
+</dd>
+</dl><a NAME="ShortcutsDialog.on_buttonBox_accepted" ID="ShortcutsDialog.on_buttonBox_accepted"></a>
+<h4>ShortcutsDialog.on_buttonBox_accepted</h4>
+<b>on_buttonBox_accepted</b>(<i></i>)
+<p>
+        Private slot to handle the OK button press.
+</p><a NAME="ShortcutsDialog.on_clearSearchButton_clicked" ID="ShortcutsDialog.on_clearSearchButton_clicked"></a>
+<h4>ShortcutsDialog.on_clearSearchButton_clicked</h4>
+<b>on_clearSearchButton_clicked</b>(<i></i>)
+<p>
+        Private slot called by a click of the clear search button.
+</p><a NAME="ShortcutsDialog.on_searchEdit_textChanged" ID="ShortcutsDialog.on_searchEdit_textChanged"></a>
+<h4>ShortcutsDialog.on_searchEdit_textChanged</h4>
+<b>on_searchEdit_textChanged</b>(<i>txt</i>)
+<p>
+        Private slot called, when the text in the search edit changes.
+</p><dl>
+<dt><i>txt</i></dt>
+<dd>
+text of the search edit (string)
+</dd>
+</dl><a NAME="ShortcutsDialog.on_shortcutButton_toggled" ID="ShortcutsDialog.on_shortcutButton_toggled"></a>
+<h4>ShortcutsDialog.on_shortcutButton_toggled</h4>
+<b>on_shortcutButton_toggled</b>(<i>checked</i>)
+<p>
+        Private slot called, when the shortcuts radio button is toggled.
+</p><dl>
+<dt><i>checked</i></dt>
+<dd>
+state of the shortcuts radio button (boolean)
+</dd>
+</dl><a NAME="ShortcutsDialog.on_shortcutsList_itemChanged" ID="ShortcutsDialog.on_shortcutsList_itemChanged"></a>
+<h4>ShortcutsDialog.on_shortcutsList_itemChanged</h4>
+<b>on_shortcutsList_itemChanged</b>(<i>itm, column</i>)
+<p>
+        Private slot to handle the edit of a shortcut key.
+</p><dl>
+<dt><i>itm</i></dt>
+<dd>
+reference to the item changed (QTreeWidgetItem)
+</dd><dt><i>column</i></dt>
+<dd>
+column changed (integer)
+</dd>
+</dl><a NAME="ShortcutsDialog.on_shortcutsList_itemClicked" ID="ShortcutsDialog.on_shortcutsList_itemClicked"></a>
+<h4>ShortcutsDialog.on_shortcutsList_itemClicked</h4>
+<b>on_shortcutsList_itemClicked</b>(<i>itm, column</i>)
+<p>
+        Private slot to handle a click in the shortcuts list.
+</p><dl>
+<dt><i>itm</i></dt>
+<dd>
+the list item that was clicked (QTreeWidgetItem)
+</dd><dt><i>column</i></dt>
+<dd>
+the list item was clicked in (integer)
+</dd>
+</dl><a NAME="ShortcutsDialog.on_shortcutsList_itemDoubleClicked" ID="ShortcutsDialog.on_shortcutsList_itemDoubleClicked"></a>
+<h4>ShortcutsDialog.on_shortcutsList_itemDoubleClicked</h4>
+<b>on_shortcutsList_itemDoubleClicked</b>(<i>itm, column</i>)
+<p>
+        Private slot to handle a double click in the shortcuts list.
+</p><dl>
+<dt><i>itm</i></dt>
+<dd>
+the list item that was double clicked (QTreeWidgetItem)
+</dd><dt><i>column</i></dt>
+<dd>
+the list item was double clicked in (integer)
+</dd>
+</dl><a NAME="ShortcutsDialog.populate" ID="ShortcutsDialog.populate"></a>
+<h4>ShortcutsDialog.populate</h4>
+<b>populate</b>(<i></i>)
+<p>
+        Public method to populate the dialog.
+</p>
+<div align="right"><a href="#top">Up</a></div>
+<hr />
+</body></html>
\ No newline at end of file

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