Documentation/Source/eric4.Debugger.DebugServer.html

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+<?xml version="1.0" encoding="utf-8"?>
+<!DOCTYPE html PUBLIC '-//W3C//DTD XHTML 1.0 Strict//EN'
+'http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd'>
+<html><head>
+<title>eric4.Debugger.DebugServer</title>
+<style>
+body {
+    background:white;
+    margin: 0em 1em 10em 1em;
+    color: black;
+}
+
+h1 { color: white; background: #4FA4FF; }
+h2 { color: white; background: #4FA4FF; }
+h3 { color: white; background: #00557F; }
+h4 { color: white; background: #00557F; }
+    
+a { color: #AA5500; }
+
+</style>
+</head>
+<body><a NAME="top" ID="top"></a>
+<h1>eric4.Debugger.DebugServer</h1>
+<p>
+Module implementing the debug server.
+</p>
+<h3>Global Attributes</h3>
+<table>
+<tr><td>DebuggerInterfaces</td></tr>
+</table>
+<h3>Classes</h3>
+<table>
+<tr>
+<td><a href="#DebugServer">DebugServer</a></td>
+<td>Class implementing the debug server embedded within the IDE.</td>
+</tr>
+</table>
+<h3>Functions</h3>
+<table>
+<tr><td>None</td></tr>
+</table>
+<hr /><hr />
+<a NAME="DebugServer" ID="DebugServer"></a>
+<h2>DebugServer</h2>
+<p>
+    Class implementing the debug server embedded within the IDE.
+</p><h4>Signals</h4>
+<dl>
+<dt>clientBanner(banner)</dt>
+<dd>
+emitted after the client banner was received
+</dd><dt>clientBreakConditionError(fn, lineno)</dt>
+<dd>
+emitted after the client has signaled
+            a syntax error in a breakpoint condition
+</dd><dt>clientCapabilities(int capabilities, QString cltype)</dt>
+<dd>
+emitted after the clients
+            capabilities were received
+</dd><dt>clientClearBreak(filename, lineno)</dt>
+<dd>
+emitted after the debug client
+            has decided to clear a temporary breakpoint
+</dd><dt>clientClearWatch(condition)</dt>
+<dd>
+emitted after the debug client
+            has decided to clear a temporary watch expression
+</dd><dt>clientCompletionList(completionList, text)</dt>
+<dd>
+emitted after the client
+            the commandline completion list and the reworked searchstring was
+            received from the client
+</dd><dt>clientException(exception)</dt>
+<dd>
+emitted after an exception occured on the
+            client side
+</dd><dt>clientExit(int)</dt>
+<dd>
+emitted with the exit status after the client has exited
+</dd><dt>clientGone</dt>
+<dd>
+emitted if the client went away (planned or unplanned)
+</dd><dt>clientLine(filename, lineno, forStack)</dt>
+<dd>
+emitted after the debug client
+            has executed a line of code
+</dd><dt>clientOutput</dt>
+<dd>
+emitted after the client has sent some output
+</dd><dt>clientProcessStderr</dt>
+<dd>
+emitted after the client has sent some output
+            via stderr
+</dd><dt>clientProcessStdout</dt>
+<dd>
+emitted after the client has sent some output
+            via stdout
+</dd><dt>clientRawInput(prompt, echo)</dt>
+<dd>
+emitted after a raw input request was received
+</dd><dt>clientRawInputSent</dt>
+<dd>
+emitted after the data was sent to the debug client
+</dd><dt>clientStack(stack)</dt>
+<dd>
+emitted after the debug client has executed a
+            line of code
+</dd><dt>clientStatement(boolean)</dt>
+<dd>
+emitted after an interactive command has
+            been executed. The parameter is 0 to indicate that the command is
+            complete and 1 if it needs more input.
+</dd><dt>clientSyntaxError(exception)</dt>
+<dd>
+emitted after a syntax error has been detected
+            on the client side
+</dd><dt>clientThreadList(currentId, threadList)</dt>
+<dd>
+emitted after a thread list
+            has been received
+</dd><dt>clientThreadSet</dt>
+<dd>
+emitted after the client has acknowledged the change
+            of the current thread
+</dd><dt>clientVariable(scope, variables)</dt>
+<dd>
+emitted after a dump for one class
+            variable has been received
+</dd><dt>clientVariables(scope, variables)</dt>
+<dd>
+emitted after a variables dump has
+            been received
+</dd><dt>clientWatchConditionError(condition)</dt>
+<dd>
+emitted after the client has signaled
+            a syntax error in a watch expression
+</dd><dt>passiveDebugStarted</dt>
+<dd>
+emitted after the debug client has connected in
+            passive debug mode
+</dd><dt>utFinished</dt>
+<dd>
+emitted after the client signalled the end of the unittest
+</dd><dt>utPrepared(nrTests, exc_type, exc_value)</dt>
+<dd>
+emitted after the client has
+            loaded a unittest suite
+</dd><dt>utStartTest(testname, testdocu)</dt>
+<dd>
+emitted after the client has started
+            a test
+</dd><dt>utStopTest</dt>
+<dd>
+emitted after the client has finished a test
+</dd><dt>utTestErrored(testname, exc_info)</dt>
+<dd>
+emitted after the client reported
+            an errored test
+</dd><dt>utTestFailed(testname, exc_info)</dt>
+<dd>
+emitted after the client reported
+            a failed test
+</dd>
+</dl>
+<h3>Derived from</h3>
+QTcpServer
+<h3>Class Attributes</h3>
+<table>
+<tr><td>None</td></tr>
+</table>
+<h3>Methods</h3>
+<table>
+<tr>
+<td><a href="#DebugServer.__init__">DebugServer</a></td>
+<td>Constructor</td>
+</tr><tr>
+<td><a href="#DebugServer.__addBreakPoints">__addBreakPoints</a></td>
+<td>Private slot to add breakpoints.</td>
+</tr><tr>
+<td><a href="#DebugServer.__addWatchPoints">__addWatchPoints</a></td>
+<td>Private slot to set a watch expression.</td>
+</tr><tr>
+<td><a href="#DebugServer.__breakPointDataAboutToBeChanged">__breakPointDataAboutToBeChanged</a></td>
+<td>Private slot to handle the dataAboutToBeChanged signal of the breakpoint model.</td>
+</tr><tr>
+<td><a href="#DebugServer.__changeBreakPoints">__changeBreakPoints</a></td>
+<td>Private slot to set changed breakpoints.</td>
+</tr><tr>
+<td><a href="#DebugServer.__changeWatchPoints">__changeWatchPoints</a></td>
+<td>Private slot to set changed watch expressions.</td>
+</tr><tr>
+<td><a href="#DebugServer.__clientClearBreakPoint">__clientClearBreakPoint</a></td>
+<td>Private slot to handle the clientClearBreak signal.</td>
+</tr><tr>
+<td><a href="#DebugServer.__clientClearWatchPoint">__clientClearWatchPoint</a></td>
+<td>Private slot to handle the clientClearWatch signal.</td>
+</tr><tr>
+<td><a href="#DebugServer.__clientProcessError">__clientProcessError</a></td>
+<td>Private slot to process client output received via stderr.</td>
+</tr><tr>
+<td><a href="#DebugServer.__clientProcessOutput">__clientProcessOutput</a></td>
+<td>Private slot to process client output received via stdout.</td>
+</tr><tr>
+<td><a href="#DebugServer.__createDebuggerInterface">__createDebuggerInterface</a></td>
+<td>Private slot to create the debugger interface object.</td>
+</tr><tr>
+<td><a href="#DebugServer.__deleteBreakPoints">__deleteBreakPoints</a></td>
+<td>Private slot to delete breakpoints.</td>
+</tr><tr>
+<td><a href="#DebugServer.__deleteWatchPoints">__deleteWatchPoints</a></td>
+<td>Private slot to delete watch expressions.</td>
+</tr><tr>
+<td><a href="#DebugServer.__makeWatchCondition">__makeWatchCondition</a></td>
+<td>Private method to construct the condition string.</td>
+</tr><tr>
+<td><a href="#DebugServer.__newConnection">__newConnection</a></td>
+<td>Private slot to handle a new connection.</td>
+</tr><tr>
+<td><a href="#DebugServer.__passiveShutDown">__passiveShutDown</a></td>
+<td>Private method to shut down a passive debug connection.</td>
+</tr><tr>
+<td><a href="#DebugServer.__registerDebuggerInterfaces">__registerDebuggerInterfaces</a></td>
+<td>Private method to register the available debugger interface modules.</td>
+</tr><tr>
+<td><a href="#DebugServer.__remoteBreakpointEnable">__remoteBreakpointEnable</a></td>
+<td>Private method to enable or disable a breakpoint.</td>
+</tr><tr>
+<td><a href="#DebugServer.__remoteBreakpointIgnore">__remoteBreakpointIgnore</a></td>
+<td>Private method to ignore a breakpoint the next couple of occurrences.</td>
+</tr><tr>
+<td><a href="#DebugServer.__remoteWatchpoint">__remoteWatchpoint</a></td>
+<td>Private method to set or clear a watch expression.</td>
+</tr><tr>
+<td><a href="#DebugServer.__remoteWatchpointEnable">__remoteWatchpointEnable</a></td>
+<td>Private method to enable or disable a watch expression.</td>
+</tr><tr>
+<td><a href="#DebugServer.__remoteWatchpointIgnore">__remoteWatchpointIgnore</a></td>
+<td>Private method to ignore a watch expression the next couple of occurrences.</td>
+</tr><tr>
+<td><a href="#DebugServer.__restoreBreakpoints">__restoreBreakpoints</a></td>
+<td>Private method to restore the breakpoints after a restart.</td>
+</tr><tr>
+<td><a href="#DebugServer.__restoreWatchpoints">__restoreWatchpoints</a></td>
+<td>Private method to restore the watch expressions after a restart.</td>
+</tr><tr>
+<td><a href="#DebugServer.__setClientType">__setClientType</a></td>
+<td>Private method to set the client type.</td>
+</tr><tr>
+<td><a href="#DebugServer.__splitWatchCondition">__splitWatchCondition</a></td>
+<td>Private method to split a remote watch expression.</td>
+</tr><tr>
+<td><a href="#DebugServer.__watchPointDataAboutToBeChanged">__watchPointDataAboutToBeChanged</a></td>
+<td>Private slot to handle the dataAboutToBeChanged signal of the watch expression model.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientBanner">clientBanner</a></td>
+<td>Public method to process the client banner info.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientBreakConditionError">clientBreakConditionError</a></td>
+<td>Public method to process the client breakpoint condition error info.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientCapabilities">clientCapabilities</a></td>
+<td>Public method to process the client capabilities info.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientClearBreak">clientClearBreak</a></td>
+<td>Public method to process the client clear breakpoint command.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientClearWatch">clientClearWatch</a></td>
+<td>Public slot to handle the clientClearWatch signal.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientCompletionList">clientCompletionList</a></td>
+<td>Public method to process the client auto completion info.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientException">clientException</a></td>
+<td>Public method to process the exception info from the client.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientExit">clientExit</a></td>
+<td>Public method to process the client exit status.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientLine">clientLine</a></td>
+<td>Public method to process client position feedback.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientOutput">clientOutput</a></td>
+<td>Public method to process a line of client output.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientRawInput">clientRawInput</a></td>
+<td>Public method to process the client raw input command.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientStack">clientStack</a></td>
+<td>Public method to process a client's stack information.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientStatement">clientStatement</a></td>
+<td>Public method to process the input response from the client.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientSyntaxError">clientSyntaxError</a></td>
+<td>Public method to process the syntax error info from the client.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientThreadList">clientThreadList</a></td>
+<td>Public method to process the client thread list info.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientThreadSet">clientThreadSet</a></td>
+<td>Public method to handle the change of the client thread.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientUtFinished">clientUtFinished</a></td>
+<td>Public method to process the client unit test finished info.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientUtPrepared">clientUtPrepared</a></td>
+<td>Public method to process the client unittest prepared info.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientUtStartTest">clientUtStartTest</a></td>
+<td>Public method to process the client start test info.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientUtStopTest">clientUtStopTest</a></td>
+<td>Public method to process the client stop test info.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientUtTestErrored">clientUtTestErrored</a></td>
+<td>Public method to process the client test errored info.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientUtTestFailed">clientUtTestFailed</a></td>
+<td>Public method to process the client test failed info.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientVariable">clientVariable</a></td>
+<td>Public method to process the client variable info.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientVariables">clientVariables</a></td>
+<td>Public method to process the client variables info.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientWatchConditionError">clientWatchConditionError</a></td>
+<td>Public method to process the client watch expression error info.</td>
+</tr><tr>
+<td><a href="#DebugServer.getBreakPointModel">getBreakPointModel</a></td>
+<td>Public slot to get a reference to the breakpoint model object.</td>
+</tr><tr>
+<td><a href="#DebugServer.getClientCapabilities">getClientCapabilities</a></td>
+<td>Public method to retrieve the debug clients capabilities.</td>
+</tr><tr>
+<td><a href="#DebugServer.getExtensions">getExtensions</a></td>
+<td>Public slot to get the extensions associated with the given language.</td>
+</tr><tr>
+<td><a href="#DebugServer.getHostAddress">getHostAddress</a></td>
+<td>Public method to get the IP address or hostname the debug server is listening.</td>
+</tr><tr>
+<td><a href="#DebugServer.getSupportedLanguages">getSupportedLanguages</a></td>
+<td>Public slot to return the supported programming languages.</td>
+</tr><tr>
+<td><a href="#DebugServer.getWatchPointModel">getWatchPointModel</a></td>
+<td>Public slot to get a reference to the watch expression model object.</td>
+</tr><tr>
+<td><a href="#DebugServer.isConnected">isConnected</a></td>
+<td>Public method to test, if the debug server is connected to a backend.</td>
+</tr><tr>
+<td><a href="#DebugServer.passiveStartUp">passiveStartUp</a></td>
+<td>Public method to handle a passive debug connection.</td>
+</tr><tr>
+<td><a href="#DebugServer.preferencesChanged">preferencesChanged</a></td>
+<td>Public slot to handle the preferencesChanged signal.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteBanner">remoteBanner</a></td>
+<td>Public slot to get the banner info of the remote client.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteBreakpoint">remoteBreakpoint</a></td>
+<td>Public method to set or clear a breakpoint.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteCapabilities">remoteCapabilities</a></td>
+<td>Public slot to get the debug clients capabilities.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteClientSetFilter">remoteClientSetFilter</a></td>
+<td>Public method to set a variables filter list.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteClientVariable">remoteClientVariable</a></td>
+<td>Public method to request the variables of the debugged program.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteClientVariables">remoteClientVariables</a></td>
+<td>Public method to request the variables of the debugged program.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteCompletion">remoteCompletion</a></td>
+<td>Public slot to get the a list of possible commandline completions from the remote client.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteContinue">remoteContinue</a></td>
+<td>Public method to continue the debugged program.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteCoverage">remoteCoverage</a></td>
+<td>Public method to load a new program to collect coverage data.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteEnvironment">remoteEnvironment</a></td>
+<td>Public method to set the environment for a program to debug, run, ...</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteEval">remoteEval</a></td>
+<td>Public method to evaluate arg in the current context of the debugged program.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteExec">remoteExec</a></td>
+<td>Public method to execute stmt in the current context of the debugged program.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteLoad">remoteLoad</a></td>
+<td>Public method to load a new program to debug.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteProfile">remoteProfile</a></td>
+<td>Public method to load a new program to collect profiling data.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteRawInput">remoteRawInput</a></td>
+<td>Public method to send the raw input to the debugged program.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteRun">remoteRun</a></td>
+<td>Public method to load a new program to run.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteSetThread">remoteSetThread</a></td>
+<td>Public method to request to set the given thread as current thread.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteStatement">remoteStatement</a></td>
+<td>Public method to execute a Python statement.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteStep">remoteStep</a></td>
+<td>Public method to single step the debugged program.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteStepOut">remoteStepOut</a></td>
+<td>Public method to step out the debugged program.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteStepOver">remoteStepOver</a></td>
+<td>Public method to step over the debugged program.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteStepQuit">remoteStepQuit</a></td>
+<td>Public method to stop the debugged program.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteThreadList">remoteThreadList</a></td>
+<td>Public method to request the list of threads from the client.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteUTPrepare">remoteUTPrepare</a></td>
+<td>Public method to prepare a new unittest run.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteUTRun">remoteUTRun</a></td>
+<td>Public method to start a unittest run.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteUTStop">remoteUTStop</a></td>
+<td>public method to stop a unittest run.</td>
+</tr><tr>
+<td><a href="#DebugServer.shutdownServer">shutdownServer</a></td>
+<td>Public method to cleanly shut down.</td>
+</tr><tr>
+<td><a href="#DebugServer.startClient">startClient</a></td>
+<td>Public method to start a debug client.</td>
+</tr>
+</table>
+<a NAME="DebugServer.__init__" ID="DebugServer.__init__"></a>
+<h4>DebugServer (Constructor)</h4>
+<b>DebugServer</b>(<i></i>)
+<p>
+        Constructor
+</p><a NAME="DebugServer.__addBreakPoints" ID="DebugServer.__addBreakPoints"></a>
+<h4>DebugServer.__addBreakPoints</h4>
+<b>__addBreakPoints</b>(<i>parentIndex, start, end</i>)
+<p>
+        Private slot to add breakpoints.
+</p><dl>
+<dt><i>parentIndex</i></dt>
+<dd>
+index of parent item (QModelIndex)
+</dd><dt><i>start</i></dt>
+<dd>
+start row (integer)
+</dd><dt><i>end</i></dt>
+<dd>
+end row (integer)
+</dd>
+</dl><a NAME="DebugServer.__addWatchPoints" ID="DebugServer.__addWatchPoints"></a>
+<h4>DebugServer.__addWatchPoints</h4>
+<b>__addWatchPoints</b>(<i>parentIndex, start, end</i>)
+<p>
+        Private slot to set a watch expression.
+</p><dl>
+<dt><i>parentIndex</i></dt>
+<dd>
+index of parent item (QModelIndex)
+</dd><dt><i>start</i></dt>
+<dd>
+start row (integer)
+</dd><dt><i>end</i></dt>
+<dd>
+end row (integer)
+</dd>
+</dl><a NAME="DebugServer.__breakPointDataAboutToBeChanged" ID="DebugServer.__breakPointDataAboutToBeChanged"></a>
+<h4>DebugServer.__breakPointDataAboutToBeChanged</h4>
+<b>__breakPointDataAboutToBeChanged</b>(<i>startIndex, endIndex</i>)
+<p>
+        Private slot to handle the dataAboutToBeChanged signal of the breakpoint model.
+</p><dl>
+<dt><i>startIndex</i></dt>
+<dd>
+start index of the rows to be changed (QModelIndex)
+</dd><dt><i>endIndex</i></dt>
+<dd>
+end index of the rows to be changed (QModelIndex)
+</dd>
+</dl><a NAME="DebugServer.__changeBreakPoints" ID="DebugServer.__changeBreakPoints"></a>
+<h4>DebugServer.__changeBreakPoints</h4>
+<b>__changeBreakPoints</b>(<i>startIndex, endIndex</i>)
+<p>
+        Private slot to set changed breakpoints.
+</p><dl>
+<dt><i>indexes</i></dt>
+<dd>
+indexes of changed breakpoints.
+</dd>
+</dl><a NAME="DebugServer.__changeWatchPoints" ID="DebugServer.__changeWatchPoints"></a>
+<h4>DebugServer.__changeWatchPoints</h4>
+<b>__changeWatchPoints</b>(<i>startIndex, endIndex</i>)
+<p>
+        Private slot to set changed watch expressions.
+</p><dl>
+<dt><i>startIndex</i></dt>
+<dd>
+start index of the rows to be changed (QModelIndex)
+</dd><dt><i>endIndex</i></dt>
+<dd>
+end index of the rows to be changed (QModelIndex)
+</dd>
+</dl><a NAME="DebugServer.__clientClearBreakPoint" ID="DebugServer.__clientClearBreakPoint"></a>
+<h4>DebugServer.__clientClearBreakPoint</h4>
+<b>__clientClearBreakPoint</b>(<i>fn, lineno</i>)
+<p>
+        Private slot to handle the clientClearBreak signal.
+</p><dl>
+<dt><i>fn</i></dt>
+<dd>
+filename of breakpoint to clear (string)
+</dd><dt><i>lineno</i></dt>
+<dd>
+line number of breakpoint to clear (integer)
+</dd>
+</dl><a NAME="DebugServer.__clientClearWatchPoint" ID="DebugServer.__clientClearWatchPoint"></a>
+<h4>DebugServer.__clientClearWatchPoint</h4>
+<b>__clientClearWatchPoint</b>(<i>condition</i>)
+<p>
+        Private slot to handle the clientClearWatch signal.
+</p><dl>
+<dt><i>condition</i></dt>
+<dd>
+expression of watch expression to clear (string)
+</dd>
+</dl><a NAME="DebugServer.__clientProcessError" ID="DebugServer.__clientProcessError"></a>
+<h4>DebugServer.__clientProcessError</h4>
+<b>__clientProcessError</b>(<i></i>)
+<p>
+        Private slot to process client output received via stderr.
+</p><a NAME="DebugServer.__clientProcessOutput" ID="DebugServer.__clientProcessOutput"></a>
+<h4>DebugServer.__clientProcessOutput</h4>
+<b>__clientProcessOutput</b>(<i></i>)
+<p>
+        Private slot to process client output received via stdout.
+</p><a NAME="DebugServer.__createDebuggerInterface" ID="DebugServer.__createDebuggerInterface"></a>
+<h4>DebugServer.__createDebuggerInterface</h4>
+<b>__createDebuggerInterface</b>(<i>clientType = None</i>)
+<p>
+        Private slot to create the debugger interface object.
+</p><dl>
+<dt><i>clientType</i></dt>
+<dd>
+type of the client interface to be created (string)
+</dd>
+</dl><a NAME="DebugServer.__deleteBreakPoints" ID="DebugServer.__deleteBreakPoints"></a>
+<h4>DebugServer.__deleteBreakPoints</h4>
+<b>__deleteBreakPoints</b>(<i>parentIndex, start, end</i>)
+<p>
+        Private slot to delete breakpoints.
+</p><dl>
+<dt><i>parentIndex</i></dt>
+<dd>
+index of parent item (QModelIndex)
+</dd><dt><i>start</i></dt>
+<dd>
+start row (integer)
+</dd><dt><i>end</i></dt>
+<dd>
+end row (integer)
+</dd>
+</dl><a NAME="DebugServer.__deleteWatchPoints" ID="DebugServer.__deleteWatchPoints"></a>
+<h4>DebugServer.__deleteWatchPoints</h4>
+<b>__deleteWatchPoints</b>(<i>parentIndex, start, end</i>)
+<p>
+        Private slot to delete watch expressions.
+</p><dl>
+<dt><i>parentIndex</i></dt>
+<dd>
+index of parent item (QModelIndex)
+</dd><dt><i>start</i></dt>
+<dd>
+start row (integer)
+</dd><dt><i>end</i></dt>
+<dd>
+end row (integer)
+</dd>
+</dl><a NAME="DebugServer.__makeWatchCondition" ID="DebugServer.__makeWatchCondition"></a>
+<h4>DebugServer.__makeWatchCondition</h4>
+<b>__makeWatchCondition</b>(<i>cond, special</i>)
+<p>
+        Private method to construct the condition string.
+</p><dl>
+<dt><i>cond</i></dt>
+<dd>
+condition (string)
+</dd><dt><i>special</i></dt>
+<dd>
+special condition (string)
+</dd>
+</dl><dl>
+<dt>Returns:</dt>
+<dd>
+condition string (string)
+</dd>
+</dl><a NAME="DebugServer.__newConnection" ID="DebugServer.__newConnection"></a>
+<h4>DebugServer.__newConnection</h4>
+<b>__newConnection</b>(<i></i>)
+<p>
+        Private slot to handle a new connection.
+</p><a NAME="DebugServer.__passiveShutDown" ID="DebugServer.__passiveShutDown"></a>
+<h4>DebugServer.__passiveShutDown</h4>
+<b>__passiveShutDown</b>(<i></i>)
+<p>
+        Private method to shut down a passive debug connection.
+</p><a NAME="DebugServer.__registerDebuggerInterfaces" ID="DebugServer.__registerDebuggerInterfaces"></a>
+<h4>DebugServer.__registerDebuggerInterfaces</h4>
+<b>__registerDebuggerInterfaces</b>(<i></i>)
+<p>
+        Private method to register the available debugger interface modules.
+</p><a NAME="DebugServer.__remoteBreakpointEnable" ID="DebugServer.__remoteBreakpointEnable"></a>
+<h4>DebugServer.__remoteBreakpointEnable</h4>
+<b>__remoteBreakpointEnable</b>(<i>fn, line, enable</i>)
+<p>
+        Private method to enable or disable a breakpoint.
+</p><dl>
+<dt><i>fn</i></dt>
+<dd>
+filename the breakpoint belongs to (string)
+</dd><dt><i>line</i></dt>
+<dd>
+linenumber of the breakpoint (int)
+</dd><dt><i>enable</i></dt>
+<dd>
+flag indicating enabling or disabling a breakpoint (boolean)
+</dd>
+</dl><a NAME="DebugServer.__remoteBreakpointIgnore" ID="DebugServer.__remoteBreakpointIgnore"></a>
+<h4>DebugServer.__remoteBreakpointIgnore</h4>
+<b>__remoteBreakpointIgnore</b>(<i>fn, line, count</i>)
+<p>
+        Private method to ignore a breakpoint the next couple of occurrences.
+</p><dl>
+<dt><i>fn</i></dt>
+<dd>
+filename the breakpoint belongs to (string)
+</dd><dt><i>line</i></dt>
+<dd>
+linenumber of the breakpoint (int)
+</dd><dt><i>count</i></dt>
+<dd>
+number of occurrences to ignore (int)
+</dd>
+</dl><a NAME="DebugServer.__remoteWatchpoint" ID="DebugServer.__remoteWatchpoint"></a>
+<h4>DebugServer.__remoteWatchpoint</h4>
+<b>__remoteWatchpoint</b>(<i>cond, set, temp = False</i>)
+<p>
+        Private method to set or clear a watch expression.
+</p><dl>
+<dt><i>cond</i></dt>
+<dd>
+expression of the watch expression (string)
+</dd><dt><i>set</i></dt>
+<dd>
+flag indicating setting or resetting a watch expression (boolean)
+</dd><dt><i>temp</i></dt>
+<dd>
+flag indicating a temporary watch expression (boolean)
+</dd>
+</dl><a NAME="DebugServer.__remoteWatchpointEnable" ID="DebugServer.__remoteWatchpointEnable"></a>
+<h4>DebugServer.__remoteWatchpointEnable</h4>
+<b>__remoteWatchpointEnable</b>(<i>cond, enable</i>)
+<p>
+        Private method to enable or disable a watch expression.
+</p><dl>
+<dt><i>cond</i></dt>
+<dd>
+expression of the watch expression (string)
+</dd><dt><i>enable</i></dt>
+<dd>
+flag indicating enabling or disabling a watch expression (boolean)
+</dd>
+</dl><a NAME="DebugServer.__remoteWatchpointIgnore" ID="DebugServer.__remoteWatchpointIgnore"></a>
+<h4>DebugServer.__remoteWatchpointIgnore</h4>
+<b>__remoteWatchpointIgnore</b>(<i>cond, count</i>)
+<p>
+        Private method to ignore a watch expression the next couple of occurrences.
+</p><dl>
+<dt><i>cond</i></dt>
+<dd>
+expression of the watch expression (string)
+</dd><dt><i>count</i></dt>
+<dd>
+number of occurrences to ignore (int)
+</dd>
+</dl><a NAME="DebugServer.__restoreBreakpoints" ID="DebugServer.__restoreBreakpoints"></a>
+<h4>DebugServer.__restoreBreakpoints</h4>
+<b>__restoreBreakpoints</b>(<i></i>)
+<p>
+        Private method to restore the breakpoints after a restart.
+</p><a NAME="DebugServer.__restoreWatchpoints" ID="DebugServer.__restoreWatchpoints"></a>
+<h4>DebugServer.__restoreWatchpoints</h4>
+<b>__restoreWatchpoints</b>(<i></i>)
+<p>
+        Private method to restore the watch expressions after a restart.
+</p><a NAME="DebugServer.__setClientType" ID="DebugServer.__setClientType"></a>
+<h4>DebugServer.__setClientType</h4>
+<b>__setClientType</b>(<i>clType</i>)
+<p>
+        Private method to set the client type.
+</p><dl>
+<dt><i>clType</i></dt>
+<dd>
+type of client to be started (string)
+</dd>
+</dl><a NAME="DebugServer.__splitWatchCondition" ID="DebugServer.__splitWatchCondition"></a>
+<h4>DebugServer.__splitWatchCondition</h4>
+<b>__splitWatchCondition</b>(<i>cond</i>)
+<p>
+        Private method to split a remote watch expression.
+</p><dl>
+<dt><i>cond</i></dt>
+<dd>
+remote expression (string)
+</dd>
+</dl><dl>
+<dt>Returns:</dt>
+<dd>
+tuple of local expression (string) and special condition (string)
+</dd>
+</dl><a NAME="DebugServer.__watchPointDataAboutToBeChanged" ID="DebugServer.__watchPointDataAboutToBeChanged"></a>
+<h4>DebugServer.__watchPointDataAboutToBeChanged</h4>
+<b>__watchPointDataAboutToBeChanged</b>(<i>startIndex, endIndex</i>)
+<p>
+        Private slot to handle the dataAboutToBeChanged signal of the 
+        watch expression model.
+</p><dl>
+<dt><i>startIndex</i></dt>
+<dd>
+start index of the rows to be changed (QModelIndex)
+</dd><dt><i>endIndex</i></dt>
+<dd>
+end index of the rows to be changed (QModelIndex)
+</dd>
+</dl><a NAME="DebugServer.clientBanner" ID="DebugServer.clientBanner"></a>
+<h4>DebugServer.clientBanner</h4>
+<b>clientBanner</b>(<i>version, platform, debugClient</i>)
+<p>
+        Public method to process the client banner info.
+</p><dl>
+<dt><i>version</i></dt>
+<dd>
+interpreter version info (string)
+</dd><dt><i>platform</i></dt>
+<dd>
+hostname of the client (string)
+</dd><dt><i>debugClient</i></dt>
+<dd>
+additional debugger type info (string)
+</dd>
+</dl><a NAME="DebugServer.clientBreakConditionError" ID="DebugServer.clientBreakConditionError"></a>
+<h4>DebugServer.clientBreakConditionError</h4>
+<b>clientBreakConditionError</b>(<i>filename, lineno</i>)
+<p>
+        Public method to process the client breakpoint condition error info.
+</p><dl>
+<dt><i>filename</i></dt>
+<dd>
+filename of the breakpoint (string)
+</dd><dt><i>lineno</i></dt>
+<dd>
+line umber of the breakpoint (integer)
+</dd>
+</dl><a NAME="DebugServer.clientCapabilities" ID="DebugServer.clientCapabilities"></a>
+<h4>DebugServer.clientCapabilities</h4>
+<b>clientCapabilities</b>(<i>capabilities, clientType</i>)
+<p>
+        Public method to process the client capabilities info.
+</p><dl>
+<dt><i>capabilities</i></dt>
+<dd>
+bitmaks with the client capabilities (integer)
+</dd><dt><i>clientType</i></dt>
+<dd>
+type of the debug client (string)
+</dd>
+</dl><a NAME="DebugServer.clientClearBreak" ID="DebugServer.clientClearBreak"></a>
+<h4>DebugServer.clientClearBreak</h4>
+<b>clientClearBreak</b>(<i>filename, lineno</i>)
+<p>
+        Public method to process the client clear breakpoint command.
+</p><dl>
+<dt><i>filename</i></dt>
+<dd>
+filename of the breakpoint (string)
+</dd><dt><i>lineno</i></dt>
+<dd>
+line umber of the breakpoint (integer)
+</dd>
+</dl><a NAME="DebugServer.clientClearWatch" ID="DebugServer.clientClearWatch"></a>
+<h4>DebugServer.clientClearWatch</h4>
+<b>clientClearWatch</b>(<i>condition</i>)
+<p>
+        Public slot to handle the clientClearWatch signal.
+</p><dl>
+<dt><i>condition</i></dt>
+<dd>
+expression of watch expression to clear (string)
+</dd>
+</dl><a NAME="DebugServer.clientCompletionList" ID="DebugServer.clientCompletionList"></a>
+<h4>DebugServer.clientCompletionList</h4>
+<b>clientCompletionList</b>(<i>completionList, text</i>)
+<p>
+        Public method to process the client auto completion info.
+</p><dl>
+<dt><i>completionList</i></dt>
+<dd>
+list of possible completions (list of strings)
+</dd><dt><i>text</i></dt>
+<dd>
+the text to be completed (string)
+</dd>
+</dl><a NAME="DebugServer.clientException" ID="DebugServer.clientException"></a>
+<h4>DebugServer.clientException</h4>
+<b>clientException</b>(<i>exceptionType, exceptionMessage, stackTrace</i>)
+<p>
+        Public method to process the exception info from the client.
+</p><dl>
+<dt><i>exceptionType</i></dt>
+<dd>
+type of exception raised (string)
+</dd><dt><i>exceptionMessage</i></dt>
+<dd>
+message given by the exception (string)
+</dd><dt><i>stackTrace</i></dt>
+<dd>
+list of stack entries with the exception position
+            first. Each stack entry is a list giving the filename and the linenumber.
+</dd>
+</dl><a NAME="DebugServer.clientExit" ID="DebugServer.clientExit"></a>
+<h4>DebugServer.clientExit</h4>
+<b>clientExit</b>(<i>status</i>)
+<p>
+        Public method to process the client exit status.
+</p><dl>
+<dt><i>status</i></dt>
+<dd>
+exit code as a string (string)
+</dd>
+</dl><a NAME="DebugServer.clientLine" ID="DebugServer.clientLine"></a>
+<h4>DebugServer.clientLine</h4>
+<b>clientLine</b>(<i>filename, lineno, forStack = False</i>)
+<p>
+        Public method to process client position feedback.
+</p><dl>
+<dt><i>filename</i></dt>
+<dd>
+name of the file currently being executed (string)
+</dd><dt><i>lineno</i></dt>
+<dd>
+line of code currently being executed (integer)
+</dd><dt><i>forStack</i></dt>
+<dd>
+flag indicating this is for a stack dump (boolean)
+</dd>
+</dl><a NAME="DebugServer.clientOutput" ID="DebugServer.clientOutput"></a>
+<h4>DebugServer.clientOutput</h4>
+<b>clientOutput</b>(<i>line</i>)
+<p>
+        Public method to process a line of client output.
+</p><dl>
+<dt><i>line</i></dt>
+<dd>
+client output (string)
+</dd>
+</dl><a NAME="DebugServer.clientRawInput" ID="DebugServer.clientRawInput"></a>
+<h4>DebugServer.clientRawInput</h4>
+<b>clientRawInput</b>(<i>prompt, echo</i>)
+<p>
+        Public method to process the client raw input command.
+</p><dl>
+<dt><i>prompt</i></dt>
+<dd>
+the input prompt (string)
+</dd><dt><i>echo</i></dt>
+<dd>
+flag indicating an echoing of the input (boolean)
+</dd>
+</dl><a NAME="DebugServer.clientStack" ID="DebugServer.clientStack"></a>
+<h4>DebugServer.clientStack</h4>
+<b>clientStack</b>(<i>stack</i>)
+<p>
+        Public method to process a client's stack information.
+</p><dl>
+<dt><i>stack</i></dt>
+<dd>
+list of stack entries. Each entry is a tuple of three
+            values giving the filename, linenumber and method
+            (list of lists of (string, integer, string))
+</dd>
+</dl><a NAME="DebugServer.clientStatement" ID="DebugServer.clientStatement"></a>
+<h4>DebugServer.clientStatement</h4>
+<b>clientStatement</b>(<i>more</i>)
+<p>
+        Public method to process the input response from the client.
+</p><dl>
+<dt><i>more</i></dt>
+<dd>
+flag indicating that more user input is required
+</dd>
+</dl><a NAME="DebugServer.clientSyntaxError" ID="DebugServer.clientSyntaxError"></a>
+<h4>DebugServer.clientSyntaxError</h4>
+<b>clientSyntaxError</b>(<i>message, filename, lineNo, characterNo</i>)
+<p>
+        Public method to process the syntax error info from the client.
+</p><dl>
+<dt><i>message</i></dt>
+<dd>
+message of the syntax error (string)
+</dd><dt><i>filename</i></dt>
+<dd>
+translated filename of the syntax error position (string)
+</dd><dt><i>lineNo</i></dt>
+<dd>
+line number of the syntax error position (integer)
+</dd><dt><i>characterNo</i></dt>
+<dd>
+character number of the syntax error position (integer)
+</dd>
+</dl><a NAME="DebugServer.clientThreadList" ID="DebugServer.clientThreadList"></a>
+<h4>DebugServer.clientThreadList</h4>
+<b>clientThreadList</b>(<i>currentId, threadList</i>)
+<p>
+        Public method to process the client thread list info.
+</p><dl>
+<dt><i>currentID</i></dt>
+<dd>
+id of the current thread (integer)
+</dd><dt><i>threadList</i></dt>
+<dd>
+list of dictionaries containing the thread data
+</dd>
+</dl><a NAME="DebugServer.clientThreadSet" ID="DebugServer.clientThreadSet"></a>
+<h4>DebugServer.clientThreadSet</h4>
+<b>clientThreadSet</b>(<i></i>)
+<p>
+        Public method to handle the change of the client thread.
+</p><a NAME="DebugServer.clientUtFinished" ID="DebugServer.clientUtFinished"></a>
+<h4>DebugServer.clientUtFinished</h4>
+<b>clientUtFinished</b>(<i></i>)
+<p>
+        Public method to process the client unit test finished info.
+</p><a NAME="DebugServer.clientUtPrepared" ID="DebugServer.clientUtPrepared"></a>
+<h4>DebugServer.clientUtPrepared</h4>
+<b>clientUtPrepared</b>(<i>result, exceptionType, exceptionValue</i>)
+<p>
+        Public method to process the client unittest prepared info.
+</p><dl>
+<dt><i>result</i></dt>
+<dd>
+number of test cases (0 = error) (integer)
+</dd><dt><i>exceptionType</i></dt>
+<dd>
+exception type (string)
+</dd><dt><i>exceptionValue</i></dt>
+<dd>
+exception message (string)
+</dd>
+</dl><a NAME="DebugServer.clientUtStartTest" ID="DebugServer.clientUtStartTest"></a>
+<h4>DebugServer.clientUtStartTest</h4>
+<b>clientUtStartTest</b>(<i>testname, doc</i>)
+<p>
+        Public method to process the client start test info.
+</p><dl>
+<dt><i>testname</i></dt>
+<dd>
+name of the test (string)
+</dd><dt><i>doc</i></dt>
+<dd>
+short description of the test (string)
+</dd>
+</dl><a NAME="DebugServer.clientUtStopTest" ID="DebugServer.clientUtStopTest"></a>
+<h4>DebugServer.clientUtStopTest</h4>
+<b>clientUtStopTest</b>(<i></i>)
+<p>
+        Public method to process the client stop test info.
+</p><a NAME="DebugServer.clientUtTestErrored" ID="DebugServer.clientUtTestErrored"></a>
+<h4>DebugServer.clientUtTestErrored</h4>
+<b>clientUtTestErrored</b>(<i>testname, traceback</i>)
+<p>
+        Public method to process the client test errored info.
+</p><dl>
+<dt><i>testname</i></dt>
+<dd>
+name of the test (string)
+</dd><dt><i>traceback</i></dt>
+<dd>
+lines of traceback info (string)
+</dd>
+</dl><a NAME="DebugServer.clientUtTestFailed" ID="DebugServer.clientUtTestFailed"></a>
+<h4>DebugServer.clientUtTestFailed</h4>
+<b>clientUtTestFailed</b>(<i>testname, traceback</i>)
+<p>
+        Public method to process the client test failed info.
+</p><dl>
+<dt><i>testname</i></dt>
+<dd>
+name of the test (string)
+</dd><dt><i>traceback</i></dt>
+<dd>
+lines of traceback info (string)
+</dd>
+</dl><a NAME="DebugServer.clientVariable" ID="DebugServer.clientVariable"></a>
+<h4>DebugServer.clientVariable</h4>
+<b>clientVariable</b>(<i>scope, variables</i>)
+<p>
+        Public method to process the client variable info.
+</p><dl>
+<dt><i>scope</i></dt>
+<dd>
+scope of the variables (-1 = empty global, 1 = global, 0 = local)
+</dd><dt><i>variables</i></dt>
+<dd>
+the list of members of a classvariable from the client
+</dd>
+</dl><a NAME="DebugServer.clientVariables" ID="DebugServer.clientVariables"></a>
+<h4>DebugServer.clientVariables</h4>
+<b>clientVariables</b>(<i>scope, variables</i>)
+<p>
+        Public method to process the client variables info.
+</p><dl>
+<dt><i>scope</i></dt>
+<dd>
+scope of the variables (-1 = empty global, 1 = global, 0 = local)
+</dd><dt><i>variables</i></dt>
+<dd>
+the list of variables from the client
+</dd>
+</dl><a NAME="DebugServer.clientWatchConditionError" ID="DebugServer.clientWatchConditionError"></a>
+<h4>DebugServer.clientWatchConditionError</h4>
+<b>clientWatchConditionError</b>(<i>condition</i>)
+<p>
+        Public method to process the client watch expression error info.
+</p><dl>
+<dt><i>condition</i></dt>
+<dd>
+expression of watch expression to clear (string)
+</dd>
+</dl><a NAME="DebugServer.getBreakPointModel" ID="DebugServer.getBreakPointModel"></a>
+<h4>DebugServer.getBreakPointModel</h4>
+<b>getBreakPointModel</b>(<i></i>)
+<p>
+        Public slot to get a reference to the breakpoint model object.
+</p><dl>
+<dt>Returns:</dt>
+<dd>
+reference to the breakpoint model object (BreakPointModel)
+</dd>
+</dl><a NAME="DebugServer.getClientCapabilities" ID="DebugServer.getClientCapabilities"></a>
+<h4>DebugServer.getClientCapabilities</h4>
+<b>getClientCapabilities</b>(<i>type</i>)
+<p>
+        Public method to retrieve the debug clients capabilities.
+</p><dl>
+<dt><i>type</i></dt>
+<dd>
+debug client type (string)
+</dd>
+</dl><dl>
+<dt>Returns:</dt>
+<dd>
+debug client capabilities (integer)
+</dd>
+</dl><a NAME="DebugServer.getExtensions" ID="DebugServer.getExtensions"></a>
+<h4>DebugServer.getExtensions</h4>
+<b>getExtensions</b>(<i>language</i>)
+<p>
+        Public slot to get the extensions associated with the given language.
+</p><dl>
+<dt><i>language</i></dt>
+<dd>
+language to get extensions for (string)
+</dd>
+</dl><dl>
+<dt>Returns:</dt>
+<dd>
+tuple of extensions associated with the language (tuple of strings)
+</dd>
+</dl><a NAME="DebugServer.getHostAddress" ID="DebugServer.getHostAddress"></a>
+<h4>DebugServer.getHostAddress</h4>
+<b>getHostAddress</b>(<i>localhost</i>)
+<p>
+        Public method to get the IP address or hostname the debug server is listening.
+</p><dl>
+<dt><i>localhost</i></dt>
+<dd>
+flag indicating to return the address for localhost (boolean)
+</dd>
+</dl><dl>
+<dt>Returns:</dt>
+<dd>
+IP address or hostname (string)
+</dd>
+</dl><a NAME="DebugServer.getSupportedLanguages" ID="DebugServer.getSupportedLanguages"></a>
+<h4>DebugServer.getSupportedLanguages</h4>
+<b>getSupportedLanguages</b>(<i>shellOnly = False</i>)
+<p>
+        Public slot to return the supported programming languages.
+</p><dl>
+<dt><i>shellOnly</i></dt>
+<dd>
+flag indicating only languages supporting an
+            interactive shell should be returned
+</dd>
+</dl><dl>
+<dt>Returns:</dt>
+<dd>
+list of supported languages (list of strings)
+</dd>
+</dl><a NAME="DebugServer.getWatchPointModel" ID="DebugServer.getWatchPointModel"></a>
+<h4>DebugServer.getWatchPointModel</h4>
+<b>getWatchPointModel</b>(<i></i>)
+<p>
+        Public slot to get a reference to the watch expression model object.
+</p><dl>
+<dt>Returns:</dt>
+<dd>
+reference to the watch expression model object (WatchPointModel)
+</dd>
+</dl><a NAME="DebugServer.isConnected" ID="DebugServer.isConnected"></a>
+<h4>DebugServer.isConnected</h4>
+<b>isConnected</b>(<i></i>)
+<p>
+        Public method to test, if the debug server is connected to a backend.
+</p><dl>
+<dt>Returns:</dt>
+<dd>
+flag indicating a connection (boolean)
+</dd>
+</dl><a NAME="DebugServer.passiveStartUp" ID="DebugServer.passiveStartUp"></a>
+<h4>DebugServer.passiveStartUp</h4>
+<b>passiveStartUp</b>(<i>fn, exc</i>)
+<p>
+        Public method to handle a passive debug connection.
+</p><dl>
+<dt><i>fn</i></dt>
+<dd>
+filename of the debugged script (string)
+</dd><dt><i>exc</i></dt>
+<dd>
+flag to enable exception reporting of the IDE (boolean)
+</dd>
+</dl><a NAME="DebugServer.preferencesChanged" ID="DebugServer.preferencesChanged"></a>
+<h4>DebugServer.preferencesChanged</h4>
+<b>preferencesChanged</b>(<i></i>)
+<p>
+        Public slot to handle the preferencesChanged signal.
+</p><a NAME="DebugServer.remoteBanner" ID="DebugServer.remoteBanner"></a>
+<h4>DebugServer.remoteBanner</h4>
+<b>remoteBanner</b>(<i></i>)
+<p>
+        Public slot to get the banner info of the remote client.
+</p><a NAME="DebugServer.remoteBreakpoint" ID="DebugServer.remoteBreakpoint"></a>
+<h4>DebugServer.remoteBreakpoint</h4>
+<b>remoteBreakpoint</b>(<i>fn, line, set, cond=None, temp=False</i>)
+<p>
+        Public method to set or clear a breakpoint.
+</p><dl>
+<dt><i>fn</i></dt>
+<dd>
+filename the breakpoint belongs to (string)
+</dd><dt><i>line</i></dt>
+<dd>
+linenumber of the breakpoint (int)
+</dd><dt><i>set</i></dt>
+<dd>
+flag indicating setting or resetting a breakpoint (boolean)
+</dd><dt><i>cond</i></dt>
+<dd>
+condition of the breakpoint (string)
+</dd><dt><i>temp</i></dt>
+<dd>
+flag indicating a temporary breakpoint (boolean)
+</dd>
+</dl><a NAME="DebugServer.remoteCapabilities" ID="DebugServer.remoteCapabilities"></a>
+<h4>DebugServer.remoteCapabilities</h4>
+<b>remoteCapabilities</b>(<i></i>)
+<p>
+        Public slot to get the debug clients capabilities.
+</p><a NAME="DebugServer.remoteClientSetFilter" ID="DebugServer.remoteClientSetFilter"></a>
+<h4>DebugServer.remoteClientSetFilter</h4>
+<b>remoteClientSetFilter</b>(<i>scope, filter</i>)
+<p>
+        Public method to set a variables filter list.
+</p><dl>
+<dt><i>scope</i></dt>
+<dd>
+the scope of the variables (0 = local, 1 = global)
+</dd><dt><i>filter</i></dt>
+<dd>
+regexp string for variable names to filter out (string)
+</dd>
+</dl><a NAME="DebugServer.remoteClientVariable" ID="DebugServer.remoteClientVariable"></a>
+<h4>DebugServer.remoteClientVariable</h4>
+<b>remoteClientVariable</b>(<i>scope, filter, var, framenr = 0</i>)
+<p>
+        Public method to request the variables of the debugged program.
+</p><dl>
+<dt><i>scope</i></dt>
+<dd>
+the scope of the variables (0 = local, 1 = global)
+</dd><dt><i>filter</i></dt>
+<dd>
+list of variable types to filter out (list of int)
+</dd><dt><i>var</i></dt>
+<dd>
+list encoded name of variable to retrieve (string)
+</dd><dt><i>framenr</i></dt>
+<dd>
+framenumber of the variables to retrieve (int)
+</dd>
+</dl><a NAME="DebugServer.remoteClientVariables" ID="DebugServer.remoteClientVariables"></a>
+<h4>DebugServer.remoteClientVariables</h4>
+<b>remoteClientVariables</b>(<i>scope, filter, framenr = 0</i>)
+<p>
+        Public method to request the variables of the debugged program.
+</p><dl>
+<dt><i>scope</i></dt>
+<dd>
+the scope of the variables (0 = local, 1 = global)
+</dd><dt><i>filter</i></dt>
+<dd>
+list of variable types to filter out (list of int)
+</dd><dt><i>framenr</i></dt>
+<dd>
+framenumber of the variables to retrieve (int)
+</dd>
+</dl><a NAME="DebugServer.remoteCompletion" ID="DebugServer.remoteCompletion"></a>
+<h4>DebugServer.remoteCompletion</h4>
+<b>remoteCompletion</b>(<i>text</i>)
+<p>
+        Public slot to get the a list of possible commandline completions
+        from the remote client.
+</p><dl>
+<dt><i>text</i></dt>
+<dd>
+the text to be completed (string)
+</dd>
+</dl><a NAME="DebugServer.remoteContinue" ID="DebugServer.remoteContinue"></a>
+<h4>DebugServer.remoteContinue</h4>
+<b>remoteContinue</b>(<i>special = False</i>)
+<p>
+        Public method to continue the debugged program.
+</p><dl>
+<dt><i>special</i></dt>
+<dd>
+flag indicating a special continue operation
+</dd>
+</dl><a NAME="DebugServer.remoteCoverage" ID="DebugServer.remoteCoverage"></a>
+<h4>DebugServer.remoteCoverage</h4>
+<b>remoteCoverage</b>(<i>fn, argv, wd, env, autoClearShell = True, erase = False, forProject = False, runInConsole = False</i>)
+<p>
+        Public method to load a new program to collect coverage data.
+</p><dl>
+<dt><i>fn</i></dt>
+<dd>
+the filename to run (string)
+</dd><dt><i>argv</i></dt>
+<dd>
+the commandline arguments to pass to the program (string)
+</dd><dt><i>wd</i></dt>
+<dd>
+the working directory for the program (string)
+</dd><dt><i>env</i></dt>
+<dd>
+environment settings (string)
+</dd><dt><i>autoClearShell=</i></dt>
+<dd>
+flag indicating, that the interpreter window should
+            be cleared (boolean)
+</dd><dt><i>erase=</i></dt>
+<dd>
+flag indicating that coverage info should be
+            cleared first (boolean)
+</dd><dt><i>forProject=</i></dt>
+<dd>
+flag indicating a project related action (boolean)
+</dd><dt><i>runInConsole=</i></dt>
+<dd>
+flag indicating to start the debugger in a
+            console window (boolean)
+</dd>
+</dl><a NAME="DebugServer.remoteEnvironment" ID="DebugServer.remoteEnvironment"></a>
+<h4>DebugServer.remoteEnvironment</h4>
+<b>remoteEnvironment</b>(<i>env</i>)
+<p>
+        Public method to set the environment for a program to debug, run, ...
+</p><dl>
+<dt><i>env</i></dt>
+<dd>
+environment settings (string)
+</dd>
+</dl><a NAME="DebugServer.remoteEval" ID="DebugServer.remoteEval"></a>
+<h4>DebugServer.remoteEval</h4>
+<b>remoteEval</b>(<i>arg</i>)
+<p>
+        Public method to evaluate arg in the current context of the debugged program.
+</p><dl>
+<dt><i>arg</i></dt>
+<dd>
+the arguments to evaluate (string)
+</dd>
+</dl><a NAME="DebugServer.remoteExec" ID="DebugServer.remoteExec"></a>
+<h4>DebugServer.remoteExec</h4>
+<b>remoteExec</b>(<i>stmt</i>)
+<p>
+        Public method to execute stmt in the current context of the debugged program.
+</p><dl>
+<dt><i>stmt</i></dt>
+<dd>
+statement to execute (string)
+</dd>
+</dl><a NAME="DebugServer.remoteLoad" ID="DebugServer.remoteLoad"></a>
+<h4>DebugServer.remoteLoad</h4>
+<b>remoteLoad</b>(<i>fn, argv, wd, env, autoClearShell = True, tracePython = False, autoContinue = True, forProject = False, runInConsole = False, autoFork = False, forkChild = False</i>)
+<p>
+        Public method to load a new program to debug.
+</p><dl>
+<dt><i>fn</i></dt>
+<dd>
+the filename to debug (string)
+</dd><dt><i>argv</i></dt>
+<dd>
+the commandline arguments to pass to the program (string)
+</dd><dt><i>wd</i></dt>
+<dd>
+the working directory for the program (string)
+</dd><dt><i>env</i></dt>
+<dd>
+environment settings (string)
+</dd><dt><i>autoClearShell=</i></dt>
+<dd>
+flag indicating, that the interpreter window should
+            be cleared (boolean)
+</dd><dt><i>tracePython=</i></dt>
+<dd>
+flag indicating if the Python library should be traced
+            as well (boolean)
+</dd><dt><i>autoContinue=</i></dt>
+<dd>
+flag indicating, that the debugger should not stop
+            at the first executable line (boolean)
+</dd><dt><i>forProject=</i></dt>
+<dd>
+flag indicating a project related action (boolean)
+</dd><dt><i>runInConsole=</i></dt>
+<dd>
+flag indicating to start the debugger in a
+            console window (boolean)
+</dd><dt><i>autoFork=</i></dt>
+<dd>
+flag indicating the automatic fork mode (boolean)
+</dd><dt><i>forkChild=</i></dt>
+<dd>
+flag indicating to debug the child after forking (boolean)
+</dd>
+</dl><a NAME="DebugServer.remoteProfile" ID="DebugServer.remoteProfile"></a>
+<h4>DebugServer.remoteProfile</h4>
+<b>remoteProfile</b>(<i>fn, argv, wd, env, autoClearShell = True, erase = False, forProject = False, runInConsole = False</i>)
+<p>
+        Public method to load a new program to collect profiling data.
+</p><dl>
+<dt><i>fn</i></dt>
+<dd>
+the filename to run (string)
+</dd><dt><i>argv</i></dt>
+<dd>
+the commandline arguments to pass to the program (string)
+</dd><dt><i>wd</i></dt>
+<dd>
+the working directory for the program (string)
+</dd><dt><i>env</i></dt>
+<dd>
+environment settings (string)
+</dd><dt><i>autoClearShell=</i></dt>
+<dd>
+flag indicating, that the interpreter window should
+            be cleared (boolean)
+</dd><dt><i>erase=</i></dt>
+<dd>
+flag indicating that timing info should be cleared first (boolean)
+</dd><dt><i>forProject=</i></dt>
+<dd>
+flag indicating a project related action (boolean)
+</dd><dt><i>runInConsole=</i></dt>
+<dd>
+flag indicating to start the debugger in a
+            console window (boolean)
+</dd>
+</dl><a NAME="DebugServer.remoteRawInput" ID="DebugServer.remoteRawInput"></a>
+<h4>DebugServer.remoteRawInput</h4>
+<b>remoteRawInput</b>(<i>s</i>)
+<p>
+        Public method to send the raw input to the debugged program.
+</p><dl>
+<dt><i>s</i></dt>
+<dd>
+the raw input (string)
+</dd>
+</dl><a NAME="DebugServer.remoteRun" ID="DebugServer.remoteRun"></a>
+<h4>DebugServer.remoteRun</h4>
+<b>remoteRun</b>(<i>fn, argv, wd, env, autoClearShell = True, forProject = False, runInConsole = False</i>)
+<p>
+        Public method to load a new program to run.
+</p><dl>
+<dt><i>fn</i></dt>
+<dd>
+the filename to run (string)
+</dd><dt><i>argv</i></dt>
+<dd>
+the commandline arguments to pass to the program (string)
+</dd><dt><i>wd</i></dt>
+<dd>
+the working directory for the program (string)
+</dd><dt><i>env</i></dt>
+<dd>
+environment settings (string)
+</dd><dt><i>autoClearShell=</i></dt>
+<dd>
+flag indicating, that the interpreter window should
+            be cleared (boolean)
+</dd><dt><i>forProject=</i></dt>
+<dd>
+flag indicating a project related action (boolean)
+</dd><dt><i>runInConsole=</i></dt>
+<dd>
+flag indicating to start the debugger in a
+            console window (boolean)
+</dd>
+</dl><a NAME="DebugServer.remoteSetThread" ID="DebugServer.remoteSetThread"></a>
+<h4>DebugServer.remoteSetThread</h4>
+<b>remoteSetThread</b>(<i>tid</i>)
+<p>
+        Public method to request to set the given thread as current thread.
+</p><dl>
+<dt><i>tid</i></dt>
+<dd>
+id of the thread (integer)
+</dd>
+</dl><a NAME="DebugServer.remoteStatement" ID="DebugServer.remoteStatement"></a>
+<h4>DebugServer.remoteStatement</h4>
+<b>remoteStatement</b>(<i>stmt</i>)
+<p>
+        Public method to execute a Python statement.  
+</p><dl>
+<dt><i>stmt</i></dt>
+<dd>
+the Python statement to execute (string). It
+              should not have a trailing newline.
+</dd>
+</dl><a NAME="DebugServer.remoteStep" ID="DebugServer.remoteStep"></a>
+<h4>DebugServer.remoteStep</h4>
+<b>remoteStep</b>(<i></i>)
+<p>
+        Public method to single step the debugged program.
+</p><a NAME="DebugServer.remoteStepOut" ID="DebugServer.remoteStepOut"></a>
+<h4>DebugServer.remoteStepOut</h4>
+<b>remoteStepOut</b>(<i></i>)
+<p>
+        Public method to step out the debugged program.
+</p><a NAME="DebugServer.remoteStepOver" ID="DebugServer.remoteStepOver"></a>
+<h4>DebugServer.remoteStepOver</h4>
+<b>remoteStepOver</b>(<i></i>)
+<p>
+        Public method to step over the debugged program.
+</p><a NAME="DebugServer.remoteStepQuit" ID="DebugServer.remoteStepQuit"></a>
+<h4>DebugServer.remoteStepQuit</h4>
+<b>remoteStepQuit</b>(<i></i>)
+<p>
+        Public method to stop the debugged program.
+</p><a NAME="DebugServer.remoteThreadList" ID="DebugServer.remoteThreadList"></a>
+<h4>DebugServer.remoteThreadList</h4>
+<b>remoteThreadList</b>(<i></i>)
+<p>
+        Public method to request the list of threads from the client.
+</p><a NAME="DebugServer.remoteUTPrepare" ID="DebugServer.remoteUTPrepare"></a>
+<h4>DebugServer.remoteUTPrepare</h4>
+<b>remoteUTPrepare</b>(<i>fn, tn, tfn, cov, covname, coverase</i>)
+<p>
+        Public method to prepare a new unittest run.
+</p><dl>
+<dt><i>fn</i></dt>
+<dd>
+the filename to load (string)
+</dd><dt><i>tn</i></dt>
+<dd>
+the testname to load (string)
+</dd><dt><i>tfn</i></dt>
+<dd>
+the test function name to load tests from (string)
+</dd><dt><i>cov</i></dt>
+<dd>
+flag indicating collection of coverage data is requested
+</dd><dt><i>covname</i></dt>
+<dd>
+filename to be used to assemble the coverage caches
+                filename (string)
+</dd><dt><i>coverase</i></dt>
+<dd>
+flag indicating erasure of coverage data is requested (boolean)
+</dd>
+</dl><a NAME="DebugServer.remoteUTRun" ID="DebugServer.remoteUTRun"></a>
+<h4>DebugServer.remoteUTRun</h4>
+<b>remoteUTRun</b>(<i></i>)
+<p>
+        Public method to start a unittest run.
+</p><a NAME="DebugServer.remoteUTStop" ID="DebugServer.remoteUTStop"></a>
+<h4>DebugServer.remoteUTStop</h4>
+<b>remoteUTStop</b>(<i></i>)
+<p>
+        public method to stop a unittest run.
+</p><a NAME="DebugServer.shutdownServer" ID="DebugServer.shutdownServer"></a>
+<h4>DebugServer.shutdownServer</h4>
+<b>shutdownServer</b>(<i></i>)
+<p>
+        Public method to cleanly shut down.
+</p><p>
+        It closes our socket and shuts down
+        the debug client. (Needed on Win OS)
+</p><a NAME="DebugServer.startClient" ID="DebugServer.startClient"></a>
+<h4>DebugServer.startClient</h4>
+<b>startClient</b>(<i>unplanned = True, clType = None, forProject = False, runInConsole = False</i>)
+<p>
+        Public method to start a debug client.
+</p><dl>
+<dt><i>unplanned=</i></dt>
+<dd>
+flag indicating that the client has died (boolean)
+</dd><dt><i>clType=</i></dt>
+<dd>
+type of client to be started (string)
+</dd><dt><i>forProject=</i></dt>
+<dd>
+flag indicating a project related action (boolean)
+</dd><dt><i>runInConsole=</i></dt>
+<dd>
+flag indicating to start the debugger in a
+            console window (boolean)
+</dd>
+</dl>
+<div align="right"><a href="#top">Up</a></div>
+<hr />
+</body></html>
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