Sat, 26 Apr 2025 12:34:32 +0200
MicroPython
- Added a configuration option to disable the support for the no longer produced Pimoroni Pico Wireless Pack.
<!DOCTYPE html> <html><head> <title>eric7.UI.NumbersWidget</title> <meta charset="UTF-8"> <link rel="stylesheet" href="styles.css"> </head> <body> <a NAME="top" ID="top"></a> <h1>eric7.UI.NumbersWidget</h1> <p> Module implementing a widget to show numbers in different formats. </p> <h3>Global Attributes</h3> <table> <tr><td>None</td></tr> </table> <h3>Classes</h3> <table> <tr> <td><a href="#BinaryModel">BinaryModel</a></td> <td>Class implementing a model for entering binary numbers.</td> </tr> <tr> <td><a href="#NumbersWidget">NumbersWidget</a></td> <td>Class implementing a widget to show numbers in different formats.</td> </tr> </table> <h3>Functions</h3> <table> <tr><td>None</td></tr> </table> <hr /> <hr /> <a NAME="BinaryModel" ID="BinaryModel"></a> <h2>BinaryModel</h2> <p> Class implementing a model for entering binary numbers. </p> <h3>Derived from</h3> QAbstractTableModel <h3>Class Attributes</h3> <table> <tr><td>None</td></tr> </table> <h3>Class Methods</h3> <table> <tr><td>None</td></tr> </table> <h3>Methods</h3> <table> <tr> <td><a href="#BinaryModel.__init__">BinaryModel</a></td> <td>Constructor</td> </tr> <tr> <td><a href="#BinaryModel.columnCount">columnCount</a></td> <td>Public method to get the number of columns of the model.</td> </tr> <tr> <td><a href="#BinaryModel.data">data</a></td> <td>Public method to get data from the model.</td> </tr> <tr> <td><a href="#BinaryModel.flags">flags</a></td> <td>Public method to get flags from the model.</td> </tr> <tr> <td><a href="#BinaryModel.getValue">getValue</a></td> <td>Public slot to get the current value.</td> </tr> <tr> <td><a href="#BinaryModel.headerData">headerData</a></td> <td>Public method to get header data from the model.</td> </tr> <tr> <td><a href="#BinaryModel.rowCount">rowCount</a></td> <td>Public method to get the number of rows of the model.</td> </tr> <tr> <td><a href="#BinaryModel.setBits">setBits</a></td> <td>Public slot to set the number of bits.</td> </tr> <tr> <td><a href="#BinaryModel.setBitsAndValue">setBitsAndValue</a></td> <td>Public slot to set the number of bits and the value to show.</td> </tr> <tr> <td><a href="#BinaryModel.setData">setData</a></td> <td>Public method to set the data of a node cell.</td> </tr> <tr> <td><a href="#BinaryModel.setValue">setValue</a></td> <td>Public slot to set the value to show.</td> </tr> </table> <h3>Static Methods</h3> <table> <tr><td>None</td></tr> </table> <a NAME="BinaryModel.__init__" ID="BinaryModel.__init__"></a> <h4>BinaryModel (Constructor)</h4> <b>BinaryModel</b>(<i>parent=None</i>) <p> Constructor </p> <dl> <dt><i>parent</i> (QWidget)</dt> <dd> reference to the parent widget </dd> </dl> <a NAME="BinaryModel.columnCount" ID="BinaryModel.columnCount"></a> <h4>BinaryModel.columnCount</h4> <b>columnCount</b>(<i>_parent</i>) <p> Public method to get the number of columns of the model. </p> <dl> <dt><i>_parent</i> (QModelIndex)</dt> <dd> parent index (unused) </dd> </dl> <dl> <dt>Return:</dt> <dd> number of columns </dd> </dl> <dl> <dt>Return Type:</dt> <dd> int </dd> </dl> <a NAME="BinaryModel.data" ID="BinaryModel.data"></a> <h4>BinaryModel.data</h4> <b>data</b>(<i>index, role=Qt.ItemDataRole.DisplayRole</i>) <p> Public method to get data from the model. </p> <dl> <dt><i>index</i> (QModelIndex)</dt> <dd> index to get data for </dd> <dt><i>role</i> (int)</dt> <dd> role of the data to retrieve </dd> </dl> <dl> <dt>Return:</dt> <dd> requested data </dd> </dl> <dl> <dt>Return Type:</dt> <dd> Any </dd> </dl> <a NAME="BinaryModel.flags" ID="BinaryModel.flags"></a> <h4>BinaryModel.flags</h4> <b>flags</b>(<i>_index</i>) <p> Public method to get flags from the model. </p> <dl> <dt><i>_index</i> (QModelIndex)</dt> <dd> index to get flags for (unused) </dd> </dl> <dl> <dt>Return:</dt> <dd> flags </dd> </dl> <dl> <dt>Return Type:</dt> <dd> Qt.ItemFlags </dd> </dl> <a NAME="BinaryModel.getValue" ID="BinaryModel.getValue"></a> <h4>BinaryModel.getValue</h4> <b>getValue</b>(<i></i>) <p> Public slot to get the current value. </p> <dl> <dt>Return:</dt> <dd> current value of the model </dd> </dl> <dl> <dt>Return Type:</dt> <dd> int </dd> </dl> <a NAME="BinaryModel.headerData" ID="BinaryModel.headerData"></a> <h4>BinaryModel.headerData</h4> <b>headerData</b>(<i>section, orientation, role=Qt.ItemDataRole.DisplayRole</i>) <p> Public method to get header data from the model. </p> <dl> <dt><i>section</i> (int)</dt> <dd> section number </dd> <dt><i>orientation</i> (Qt.Orientation)</dt> <dd> orientation </dd> <dt><i>role</i> (Qt.ItemDataRole)</dt> <dd> role of the data to retrieve </dd> </dl> <dl> <dt>Return:</dt> <dd> requested data </dd> </dl> <dl> <dt>Return Type:</dt> <dd> Any </dd> </dl> <a NAME="BinaryModel.rowCount" ID="BinaryModel.rowCount"></a> <h4>BinaryModel.rowCount</h4> <b>rowCount</b>(<i>_parent</i>) <p> Public method to get the number of rows of the model. </p> <dl> <dt><i>_parent</i> (QModelIndex)</dt> <dd> parent index (unused) </dd> </dl> <dl> <dt>Return:</dt> <dd> number of columns </dd> </dl> <dl> <dt>Return Type:</dt> <dd> int </dd> </dl> <a NAME="BinaryModel.setBits" ID="BinaryModel.setBits"></a> <h4>BinaryModel.setBits</h4> <b>setBits</b>(<i>bits</i>) <p> Public slot to set the number of bits. </p> <dl> <dt><i>bits</i> (int)</dt> <dd> number of bits to show </dd> </dl> <a NAME="BinaryModel.setBitsAndValue" ID="BinaryModel.setBitsAndValue"></a> <h4>BinaryModel.setBitsAndValue</h4> <b>setBitsAndValue</b>(<i>bits, value</i>) <p> Public slot to set the number of bits and the value to show. </p> <dl> <dt><i>bits</i> (int)</dt> <dd> number of bits to show </dd> <dt><i>value</i> (int)</dt> <dd> value to show </dd> </dl> <a NAME="BinaryModel.setData" ID="BinaryModel.setData"></a> <h4>BinaryModel.setData</h4> <b>setData</b>(<i>index, value, role=Qt.ItemDataRole.EditRole</i>) <p> Public method to set the data of a node cell. </p> <dl> <dt><i>index</i> (QModelIndex)</dt> <dd> index of the node cell </dd> <dt><i>value</i> (Any)</dt> <dd> value to be set </dd> <dt><i>role</i> (int)</dt> <dd> role of the data </dd> </dl> <dl> <dt>Return:</dt> <dd> flag indicating success </dd> </dl> <dl> <dt>Return Type:</dt> <dd> boolean) </dd> </dl> <a NAME="BinaryModel.setValue" ID="BinaryModel.setValue"></a> <h4>BinaryModel.setValue</h4> <b>setValue</b>(<i>value</i>) <p> Public slot to set the value to show. </p> <dl> <dt><i>value</i> (int)</dt> <dd> value to show </dd> </dl> <div align="right"><a href="#top">Up</a></div> <hr /> <hr /> <a NAME="NumbersWidget" ID="NumbersWidget"></a> <h2>NumbersWidget</h2> <p> Class implementing a widget to show numbers in different formats. </p> <h3>Signals</h3> <dl> <dt>insertNumber(str)</dt> <dd> emitted after the user has entered a number and selected the number format </dd> </dl> <h3>Derived from</h3> QWidget, Ui_NumbersWidget <h3>Class Attributes</h3> <table> <tr><td>None</td></tr> </table> <h3>Class Methods</h3> <table> <tr><td>None</td></tr> </table> <h3>Methods</h3> <table> <tr> <td><a href="#NumbersWidget.__init__">NumbersWidget</a></td> <td>Constructor</td> </tr> <tr> <td><a href="#NumbersWidget.__binModelDataChanged">__binModelDataChanged</a></td> <td>Private slot to handle a change of the binary model value by the user.</td> </tr> <tr> <td><a href="#NumbersWidget.__block">__block</a></td> <td>Private slot to block some signals.</td> </tr> <tr> <td><a href="#NumbersWidget.__formatNumbers">__formatNumbers</a></td> <td>Private method to format the various number inputs.</td> </tr> <tr> <td><a href="#NumbersWidget.on_binEdit_textChanged">on_binEdit_textChanged</a></td> <td>Private slot to handle input of a binary number.</td> </tr> <tr> <td><a href="#NumbersWidget.on_binInButton_clicked">on_binInButton_clicked</a></td> <td>Private slot to retrieve a binary number from the current editor.</td> </tr> <tr> <td><a href="#NumbersWidget.on_binOutButton_clicked">on_binOutButton_clicked</a></td> <td>Private slot to send a binary number.</td> </tr> <tr> <td><a href="#NumbersWidget.on_byteOrderButton_clicked">on_byteOrderButton_clicked</a></td> <td>Private slot to swap the byte order.</td> </tr> <tr> <td><a href="#NumbersWidget.on_decEdit_textChanged">on_decEdit_textChanged</a></td> <td>Private slot to handle input of a decimal number.</td> </tr> <tr> <td><a href="#NumbersWidget.on_decInButton_clicked">on_decInButton_clicked</a></td> <td>Private slot to retrieve a decimal number from the current editor.</td> </tr> <tr> <td><a href="#NumbersWidget.on_decOutButton_clicked">on_decOutButton_clicked</a></td> <td>Private slot to send a decimal number.</td> </tr> <tr> <td><a href="#NumbersWidget.on_hexEdit_textChanged">on_hexEdit_textChanged</a></td> <td>Private slot to handle input of a hexadecimal number.</td> </tr> <tr> <td><a href="#NumbersWidget.on_hexInButton_clicked">on_hexInButton_clicked</a></td> <td>Private slot to retrieve a hexadecimal number from the current editor.</td> </tr> <tr> <td><a href="#NumbersWidget.on_hexOutButton_clicked">on_hexOutButton_clicked</a></td> <td>Private slot to send a hexadecimal number.</td> </tr> <tr> <td><a href="#NumbersWidget.on_octEdit_textChanged">on_octEdit_textChanged</a></td> <td>Private slot to handle input of an octal number.</td> </tr> <tr> <td><a href="#NumbersWidget.on_octInButton_clicked">on_octInButton_clicked</a></td> <td>Private slot to retrieve an octal number from the current editor.</td> </tr> <tr> <td><a href="#NumbersWidget.on_octOutButton_clicked">on_octOutButton_clicked</a></td> <td>Private slot to send an octal number.</td> </tr> <tr> <td><a href="#NumbersWidget.on_sizeBox_valueChanged">on_sizeBox_valueChanged</a></td> <td>Private slot handling a change of the bit size.</td> </tr> </table> <h3>Static Methods</h3> <table> <tr><td>None</td></tr> </table> <a NAME="NumbersWidget.__init__" ID="NumbersWidget.__init__"></a> <h4>NumbersWidget (Constructor)</h4> <b>NumbersWidget</b>(<i>parent=None</i>) <p> Constructor </p> <dl> <dt><i>parent</i> (QWidget)</dt> <dd> reference to the parent widget </dd> </dl> <a NAME="NumbersWidget.__binModelDataChanged" ID="NumbersWidget.__binModelDataChanged"></a> <h4>NumbersWidget.__binModelDataChanged</h4> <b>__binModelDataChanged</b>(<i>_start, _end</i>) <p> Private slot to handle a change of the binary model value by the user. </p> <dl> <dt><i>_start</i> (QModelIndex)</dt> <dd> start index (unused) </dd> <dt><i>_end</i> (QModelIndex)</dt> <dd> end index (unused) </dd> </dl> <a NAME="NumbersWidget.__block" ID="NumbersWidget.__block"></a> <h4>NumbersWidget.__block</h4> <b>__block</b>(<i>b</i>) <p> Private slot to block some signals. </p> <dl> <dt><i>b</i> (bool)</dt> <dd> flah indicating the blocking state </dd> </dl> <a NAME="NumbersWidget.__formatNumbers" ID="NumbersWidget.__formatNumbers"></a> <h4>NumbersWidget.__formatNumbers</h4> <b>__formatNumbers</b>(<i>numberFormat</i>) <p> Private method to format the various number inputs. </p> <dl> <dt><i>numberFormat</i> (int)</dt> <dd> number format indicator </dd> </dl> <a NAME="NumbersWidget.on_binEdit_textChanged" ID="NumbersWidget.on_binEdit_textChanged"></a> <h4>NumbersWidget.on_binEdit_textChanged</h4> <b>on_binEdit_textChanged</b>(<i>txt</i>) <p> Private slot to handle input of a binary number. </p> <dl> <dt><i>txt</i> (str)</dt> <dd> text entered </dd> </dl> <a NAME="NumbersWidget.on_binInButton_clicked" ID="NumbersWidget.on_binInButton_clicked"></a> <h4>NumbersWidget.on_binInButton_clicked</h4> <b>on_binInButton_clicked</b>(<i></i>) <p> Private slot to retrieve a binary number from the current editor. </p> <a NAME="NumbersWidget.on_binOutButton_clicked" ID="NumbersWidget.on_binOutButton_clicked"></a> <h4>NumbersWidget.on_binOutButton_clicked</h4> <b>on_binOutButton_clicked</b>(<i></i>) <p> Private slot to send a binary number. </p> <a NAME="NumbersWidget.on_byteOrderButton_clicked" ID="NumbersWidget.on_byteOrderButton_clicked"></a> <h4>NumbersWidget.on_byteOrderButton_clicked</h4> <b>on_byteOrderButton_clicked</b>(<i></i>) <p> Private slot to swap the byte order. </p> <a NAME="NumbersWidget.on_decEdit_textChanged" ID="NumbersWidget.on_decEdit_textChanged"></a> <h4>NumbersWidget.on_decEdit_textChanged</h4> <b>on_decEdit_textChanged</b>(<i>txt</i>) <p> Private slot to handle input of a decimal number. </p> <dl> <dt><i>txt</i> (str)</dt> <dd> text entered </dd> </dl> <a NAME="NumbersWidget.on_decInButton_clicked" ID="NumbersWidget.on_decInButton_clicked"></a> <h4>NumbersWidget.on_decInButton_clicked</h4> <b>on_decInButton_clicked</b>(<i></i>) <p> Private slot to retrieve a decimal number from the current editor. </p> <a NAME="NumbersWidget.on_decOutButton_clicked" ID="NumbersWidget.on_decOutButton_clicked"></a> <h4>NumbersWidget.on_decOutButton_clicked</h4> <b>on_decOutButton_clicked</b>(<i></i>) <p> Private slot to send a decimal number. </p> <a NAME="NumbersWidget.on_hexEdit_textChanged" ID="NumbersWidget.on_hexEdit_textChanged"></a> <h4>NumbersWidget.on_hexEdit_textChanged</h4> <b>on_hexEdit_textChanged</b>(<i>txt</i>) <p> Private slot to handle input of a hexadecimal number. </p> <dl> <dt><i>txt</i> (str)</dt> <dd> text entered </dd> </dl> <a NAME="NumbersWidget.on_hexInButton_clicked" ID="NumbersWidget.on_hexInButton_clicked"></a> <h4>NumbersWidget.on_hexInButton_clicked</h4> <b>on_hexInButton_clicked</b>(<i></i>) <p> Private slot to retrieve a hexadecimal number from the current editor. </p> <a NAME="NumbersWidget.on_hexOutButton_clicked" ID="NumbersWidget.on_hexOutButton_clicked"></a> <h4>NumbersWidget.on_hexOutButton_clicked</h4> <b>on_hexOutButton_clicked</b>(<i></i>) <p> Private slot to send a hexadecimal number. </p> <a NAME="NumbersWidget.on_octEdit_textChanged" ID="NumbersWidget.on_octEdit_textChanged"></a> <h4>NumbersWidget.on_octEdit_textChanged</h4> <b>on_octEdit_textChanged</b>(<i>txt</i>) <p> Private slot to handle input of an octal number. </p> <dl> <dt><i>txt</i> (str)</dt> <dd> text entered </dd> </dl> <a NAME="NumbersWidget.on_octInButton_clicked" ID="NumbersWidget.on_octInButton_clicked"></a> <h4>NumbersWidget.on_octInButton_clicked</h4> <b>on_octInButton_clicked</b>(<i></i>) <p> Private slot to retrieve an octal number from the current editor. </p> <a NAME="NumbersWidget.on_octOutButton_clicked" ID="NumbersWidget.on_octOutButton_clicked"></a> <h4>NumbersWidget.on_octOutButton_clicked</h4> <b>on_octOutButton_clicked</b>(<i></i>) <p> Private slot to send an octal number. </p> <a NAME="NumbersWidget.on_sizeBox_valueChanged" ID="NumbersWidget.on_sizeBox_valueChanged"></a> <h4>NumbersWidget.on_sizeBox_valueChanged</h4> <b>on_sizeBox_valueChanged</b>(<i>value</i>) <p> Private slot handling a change of the bit size. </p> <dl> <dt><i>value</i> (int)</dt> <dd> selected bit size </dd> </dl> <div align="right"><a href="#top">Up</a></div> <hr /> </body></html>