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<!DOCTYPE html> <html><head> <title>eric5.Preferences.ShortcutsDialog</title> <meta charset="UTF-8"> <style> body { background: #EDECE6; margin: 0em 1em 10em 1em; color: black; } h1 { color: white; background: #85774A; } h2 { color: white; background: #85774A; } h3 { color: white; background: #9D936E; } h4 { color: white; background: #9D936E; } a { color: #BA6D36; } </style> </head> <body><a NAME="top" ID="top"></a> <h1>eric5.Preferences.ShortcutsDialog</h1> <p> Module implementing a dialog for the configuration of eric5s keyboard shortcuts. </p> <h3>Global Attributes</h3> <table> <tr><td>None</td></tr> </table> <h3>Classes</h3> <table> <tr> <td><a href="#ShortcutsDialog">ShortcutsDialog</a></td> <td>Class implementing a dialog for the configuration of eric5s keyboard shortcuts.</td> </tr> </table> <h3>Functions</h3> <table> <tr><td>None</td></tr> </table> <hr /><hr /> <a NAME="ShortcutsDialog" ID="ShortcutsDialog"></a> <h2>ShortcutsDialog</h2> <p> Class implementing a dialog for the configuration of eric5s keyboard shortcuts. </p><h3>Signals</h3> <dl> <dt>updateShortcuts()</dt> <dd> emitted when the user pressed the dialogs OK button </dd> </dl> <h3>Derived from</h3> QDialog, Ui_ShortcutsDialog <h3>Class Attributes</h3> <table> <tr><td>noCheckRole</td></tr><tr><td>objectNameRole</td></tr><tr><td>objectTypeRole</td></tr> </table> <h3>Class Methods</h3> <table> <tr><td>None</td></tr> </table> <h3>Methods</h3> <table> <tr> <td><a href="#ShortcutsDialog.__init__">ShortcutsDialog</a></td> <td>Constructor</td> </tr><tr> <td><a href="#ShortcutsDialog.__checkShortcut">__checkShortcut</a></td> <td>Private method to check a keysequence for uniqueness.</td> </tr><tr> <td><a href="#ShortcutsDialog.__generateCategoryItem">__generateCategoryItem</a></td> <td>Private method to generate a category item.</td> </tr><tr> <td><a href="#ShortcutsDialog.__generateShortcutItem">__generateShortcutItem</a></td> <td>Private method to generate a keyboard shortcut item.</td> </tr><tr> <td><a href="#ShortcutsDialog.__resizeColumns">__resizeColumns</a></td> <td>Private method to resize the list columns.</td> </tr><tr> <td><a href="#ShortcutsDialog.__resort">__resort</a></td> <td>Private method to resort the tree.</td> </tr><tr> <td><a href="#ShortcutsDialog.__saveCategoryActions">__saveCategoryActions</a></td> <td>Private method to save the actions for a category.</td> </tr><tr> <td><a href="#ShortcutsDialog.__shortcutChanged">__shortcutChanged</a></td> <td>Private slot to handle the shortcutChanged signal of the shortcut dialog.</td> </tr><tr> <td><a href="#ShortcutsDialog.on_actionButton_toggled">on_actionButton_toggled</a></td> <td>Private slot called, when the action radio button is toggled.</td> </tr><tr> <td><a href="#ShortcutsDialog.on_buttonBox_accepted">on_buttonBox_accepted</a></td> <td>Private slot to handle the OK button press.</td> </tr><tr> <td><a href="#ShortcutsDialog.on_searchEdit_textChanged">on_searchEdit_textChanged</a></td> <td>Private slot called, when the text in the search edit changes.</td> </tr><tr> <td><a href="#ShortcutsDialog.on_shortcutButton_toggled">on_shortcutButton_toggled</a></td> <td>Private slot called, when the shortcuts radio button is toggled.</td> </tr><tr> <td><a href="#ShortcutsDialog.on_shortcutsList_itemChanged">on_shortcutsList_itemChanged</a></td> <td>Private slot to handle the edit of a shortcut key.</td> </tr><tr> <td><a href="#ShortcutsDialog.on_shortcutsList_itemClicked">on_shortcutsList_itemClicked</a></td> <td>Private slot to handle a click in the shortcuts list.</td> </tr><tr> <td><a href="#ShortcutsDialog.on_shortcutsList_itemDoubleClicked">on_shortcutsList_itemDoubleClicked</a></td> <td>Private slot to handle a double click in the shortcuts list.</td> </tr><tr> <td><a href="#ShortcutsDialog.populate">populate</a></td> <td>Public method to populate the dialog.</td> </tr> </table> <h3>Static Methods</h3> <table> <tr><td>None</td></tr> </table> <a NAME="ShortcutsDialog.__init__" ID="ShortcutsDialog.__init__"></a> <h4>ShortcutsDialog (Constructor)</h4> <b>ShortcutsDialog</b>(<i>parent=None, name=None, modal=False</i>) <p> Constructor </p><dl> <dt><i>parent</i></dt> <dd> The parent widget of this dialog. (QWidget) </dd><dt><i>name</i></dt> <dd> The name of this dialog. (string) </dd><dt><i>modal</i></dt> <dd> Flag indicating a modal dialog. (boolean) </dd> </dl><a NAME="ShortcutsDialog.__checkShortcut" ID="ShortcutsDialog.__checkShortcut"></a> <h4>ShortcutsDialog.__checkShortcut</h4> <b>__checkShortcut</b>(<i>keysequence, objectType, origTopItem</i>) <p> Private method to check a keysequence for uniqueness. </p><dl> <dt><i>keysequence</i></dt> <dd> the keysequence to check (QKeySequence) </dd><dt><i>objectType</i></dt> <dd> type of the object (string). Entries with the same object type are not checked for uniqueness. </dd><dt><i>origTopItem</i></dt> <dd> refrence to the parent of the item to be checked (QTreeWidgetItem) </dd> </dl><dl> <dt>Returns:</dt> <dd> flag indicating uniqueness (boolean) </dd> </dl><a NAME="ShortcutsDialog.__generateCategoryItem" ID="ShortcutsDialog.__generateCategoryItem"></a> <h4>ShortcutsDialog.__generateCategoryItem</h4> <b>__generateCategoryItem</b>(<i>title</i>) <p> Private method to generate a category item. </p><dl> <dt><i>title</i></dt> <dd> title for the item (string) </dd> </dl><dl> <dt>Returns:</dt> <dd> reference to the category item (QTreeWidgetItem) </dd> </dl><a NAME="ShortcutsDialog.__generateShortcutItem" ID="ShortcutsDialog.__generateShortcutItem"></a> <h4>ShortcutsDialog.__generateShortcutItem</h4> <b>__generateShortcutItem</b>(<i>category, action, noCheck=False, objectType=""</i>) <p> Private method to generate a keyboard shortcut item. </p><dl> <dt><i>category</i></dt> <dd> reference to the category item (QTreeWidgetItem) </dd><dt><i>action</i></dt> <dd> reference to the keyboard action (E5Action) </dd><dt><i>noCheck=</i></dt> <dd> flag indicating that no uniqueness check should be performed (boolean) </dd><dt><i>objectType=</i></dt> <dd> type of the object (string). Objects of the same type are not checked for duplicate shortcuts. </dd> </dl><a NAME="ShortcutsDialog.__resizeColumns" ID="ShortcutsDialog.__resizeColumns"></a> <h4>ShortcutsDialog.__resizeColumns</h4> <b>__resizeColumns</b>(<i></i>) <p> Private method to resize the list columns. </p><a NAME="ShortcutsDialog.__resort" ID="ShortcutsDialog.__resort"></a> <h4>ShortcutsDialog.__resort</h4> <b>__resort</b>(<i></i>) <p> Private method to resort the tree. </p><a NAME="ShortcutsDialog.__saveCategoryActions" ID="ShortcutsDialog.__saveCategoryActions"></a> <h4>ShortcutsDialog.__saveCategoryActions</h4> <b>__saveCategoryActions</b>(<i>category, actions</i>) <p> Private method to save the actions for a category. </p><dl> <dt><i>category</i></dt> <dd> reference to the category item (QTreeWidgetItem) </dd><dt><i>actions</i></dt> <dd> list of actions for the category (list of E5Action) </dd> </dl><a NAME="ShortcutsDialog.__shortcutChanged" ID="ShortcutsDialog.__shortcutChanged"></a> <h4>ShortcutsDialog.__shortcutChanged</h4> <b>__shortcutChanged</b>(<i>keysequence, altKeysequence, noCheck, objectType</i>) <p> Private slot to handle the shortcutChanged signal of the shortcut dialog. </p><dl> <dt><i>keysequence</i></dt> <dd> the keysequence of the changed action (QKeySequence) </dd><dt><i>altKeysequence</i></dt> <dd> the alternative keysequence of the changed action (QKeySequence) </dd><dt><i>noCheck</i></dt> <dd> flag indicating that no uniqueness check should be performed (boolean) </dd><dt><i>objectType</i></dt> <dd> type of the object (string). </dd> </dl><a NAME="ShortcutsDialog.on_actionButton_toggled" ID="ShortcutsDialog.on_actionButton_toggled"></a> <h4>ShortcutsDialog.on_actionButton_toggled</h4> <b>on_actionButton_toggled</b>(<i>checked</i>) <p> Private slot called, when the action radio button is toggled. </p><dl> <dt><i>checked</i></dt> <dd> state of the action radio button (boolean) </dd> </dl><a NAME="ShortcutsDialog.on_buttonBox_accepted" ID="ShortcutsDialog.on_buttonBox_accepted"></a> <h4>ShortcutsDialog.on_buttonBox_accepted</h4> <b>on_buttonBox_accepted</b>(<i></i>) <p> Private slot to handle the OK button press. </p><a NAME="ShortcutsDialog.on_searchEdit_textChanged" ID="ShortcutsDialog.on_searchEdit_textChanged"></a> <h4>ShortcutsDialog.on_searchEdit_textChanged</h4> <b>on_searchEdit_textChanged</b>(<i>txt</i>) <p> Private slot called, when the text in the search edit changes. </p><dl> <dt><i>txt</i></dt> <dd> text of the search edit (string) </dd> </dl><a NAME="ShortcutsDialog.on_shortcutButton_toggled" ID="ShortcutsDialog.on_shortcutButton_toggled"></a> <h4>ShortcutsDialog.on_shortcutButton_toggled</h4> <b>on_shortcutButton_toggled</b>(<i>checked</i>) <p> Private slot called, when the shortcuts radio button is toggled. </p><dl> <dt><i>checked</i></dt> <dd> state of the shortcuts radio button (boolean) </dd> </dl><a NAME="ShortcutsDialog.on_shortcutsList_itemChanged" ID="ShortcutsDialog.on_shortcutsList_itemChanged"></a> <h4>ShortcutsDialog.on_shortcutsList_itemChanged</h4> <b>on_shortcutsList_itemChanged</b>(<i>itm, column</i>) <p> Private slot to handle the edit of a shortcut key. </p><dl> <dt><i>itm</i></dt> <dd> reference to the item changed (QTreeWidgetItem) </dd><dt><i>column</i></dt> <dd> column changed (integer) </dd> </dl><a NAME="ShortcutsDialog.on_shortcutsList_itemClicked" ID="ShortcutsDialog.on_shortcutsList_itemClicked"></a> <h4>ShortcutsDialog.on_shortcutsList_itemClicked</h4> <b>on_shortcutsList_itemClicked</b>(<i>itm, column</i>) <p> Private slot to handle a click in the shortcuts list. </p><dl> <dt><i>itm</i></dt> <dd> the list item that was clicked (QTreeWidgetItem) </dd><dt><i>column</i></dt> <dd> the list item was clicked in (integer) </dd> </dl><a NAME="ShortcutsDialog.on_shortcutsList_itemDoubleClicked" ID="ShortcutsDialog.on_shortcutsList_itemDoubleClicked"></a> <h4>ShortcutsDialog.on_shortcutsList_itemDoubleClicked</h4> <b>on_shortcutsList_itemDoubleClicked</b>(<i>itm, column</i>) <p> Private slot to handle a double click in the shortcuts list. </p><dl> <dt><i>itm</i></dt> <dd> the list item that was double clicked (QTreeWidgetItem) </dd><dt><i>column</i></dt> <dd> the list item was double clicked in (integer) </dd> </dl><a NAME="ShortcutsDialog.populate" ID="ShortcutsDialog.populate"></a> <h4>ShortcutsDialog.populate</h4> <b>populate</b>(<i></i>) <p> Public method to populate the dialog. </p> <div align="right"><a href="#top">Up</a></div> <hr /> </body></html>