src/eric7/Plugins/PluginWizardQInputDialog.py

Wed, 22 Nov 2023 17:19:10 +0100

author
Detlev Offenbach <detlev@die-offenbachs.de>
date
Wed, 22 Nov 2023 17:19:10 +0100
branch
eric7
changeset 10331
c1a2ff7e3575
parent 10061
8bdad5699288
child 10437
2f70ca07f0af
permissions
-rw-r--r--

Modernized some code and corrected some code style issues.

# -*- coding: utf-8 -*-

# Copyright (c) 2007 - 2023 Detlev Offenbach <detlev@die-offenbachs.de>
#

"""
Module implementing the QInputDialog wizard plugin.
"""

from PyQt6.QtCore import QObject
from PyQt6.QtWidgets import QDialog

from eric7.EricGui.EricAction import EricAction
from eric7.EricWidgets import EricMessageBox
from eric7.EricWidgets.EricApplication import ericApp
from eric7.UI import Info

# Start-Of-Header
__header__ = {
    "name": "QInputDialog Wizard Plugin",
    "author": "Detlev Offenbach <detlev@die-offenbachs.de>",
    "autoactivate": True,
    "deactivateable": True,
    "version": Info.VersionOnly,
    "className": "InputDialogWizard",
    "packageName": "__core__",
    "shortDescription": "Show the QInputDialog wizard.",
    "longDescription": """This plugin shows the QInputDialog wizard.""",
    "pyqtApi": 2,
}
# End-Of-Header

error = ""  # noqa: U200


class InputDialogWizard(QObject):
    """
    Class implementing the QInputDialog wizard plugin.
    """

    def __init__(self, ui):
        """
        Constructor

        @param ui reference to the user interface object (UI.UserInterface)
        """
        super().__init__(ui)
        self.__ui = ui

    def activate(self):
        """
        Public method to activate this plugin.

        @return tuple of None and activation status (boolean)
        """
        self.__initAction()
        self.__initMenu()

        return None, True

    def deactivate(self):
        """
        Public method to deactivate this plugin.
        """
        menu = self.__ui.getMenu("wizards")
        if menu:
            menu.removeAction(self.action)
        self.__ui.removeEricActions([self.action], "wizards")

    def __initAction(self):
        """
        Private method to initialize the action.
        """
        self.action = EricAction(
            self.tr("QInputDialog Wizard"),
            self.tr("QInputDialog Wizard..."),
            0,
            0,
            self,
            "wizards_qinputdialog",
        )
        self.action.setStatusTip(self.tr("QInputDialog Wizard"))
        self.action.setWhatsThis(
            self.tr(
                """<b>QInputDialog Wizard</b>"""
                """<p>This wizard opens a dialog for entering all the parameters"""
                """ needed to create a QInputDialog. The generated code is"""
                """ inserted at the current cursor position.</p>"""
            )
        )
        self.action.triggered.connect(self.__handle)

        self.__ui.addEricActions([self.action], "wizards")

    def __initMenu(self):
        """
        Private method to add the actions to the right menu.
        """
        menu = self.__ui.getMenu("wizards")
        if menu:
            menu.addAction(self.action)

    def __callForm(self, editor):
        """
        Private method to display a dialog and get the code.

        @param editor reference to the current editor
        @return the generated code (string)
        """
        from eric7.Plugins.WizardPlugins.InputDialogWizard import (
            InputDialogWizardDialog,
        )

        dlg = InputDialogWizardDialog.InputDialogWizardDialog(None)
        if dlg.exec() == QDialog.DialogCode.Accepted:
            line, index = editor.getCursorPosition()
            indLevel = editor.indentation(line) // editor.indentationWidth()
            if editor.indentationsUseTabs():
                indString = "\t"
            else:
                indString = editor.indentationWidth() * " "
            return (dlg.getCode(indLevel, indString), True)
        else:
            return (None, False)

    def __handle(self):
        """
        Private method to handle the wizards action.
        """
        editor = ericApp().getObject("ViewManager").activeWindow()

        if editor is None:
            EricMessageBox.critical(
                self.__ui,
                self.tr("No current editor"),
                self.tr("Please open or create a file first."),
            )
        else:
            code, ok = self.__callForm(editor)
            if ok:
                line, index = editor.getCursorPosition()
                # It should be done on this way to allow undo
                editor.beginUndoAction()
                editor.insertAt(code, line, index)
                editor.endUndoAction()

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