Mon, 03 Oct 2011 18:52:38 +0200
Added source navigation function for Python 2, Python 3 and Ruby sources.
<?xml version="1.0" encoding="utf-8"?> <!DOCTYPE html PUBLIC '-//W3C//DTD XHTML 1.0 Strict//EN' 'http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd'> <html><head> <title>eric5.Plugins.ViewManagerPlugins.Tabview.Tabview</title> <style> body { background: #EDECE6; margin: 0em 1em 10em 1em; color: black; } h1 { color: white; background: #85774A; } h2 { color: white; background: #85774A; } h3 { color: white; background: #9D936E; } h4 { color: white; background: #9D936E; } a { color: #BA6D36; } </style> </head> <body><a NAME="top" ID="top"></a> <h1>eric5.Plugins.ViewManagerPlugins.Tabview.Tabview</h1> <p> Module implementing a tabbed viewmanager class. </p> <h3>Global Attributes</h3> <table> <tr><td>None</td></tr> </table> <h3>Classes</h3> <table> <tr> <td><a href="#TabBar">TabBar</a></td> <td>Class implementing a customized tab bar supporting drag & drop.</td> </tr><tr> <td><a href="#TabWidget">TabWidget</a></td> <td>Class implementing a custimized tab widget.</td> </tr><tr> <td><a href="#Tabview">Tabview</a></td> <td>Class implementing a tabbed viewmanager class embedded in a splitter.</td> </tr> </table> <h3>Functions</h3> <table> <tr><td>None</td></tr> </table> <hr /><hr /> <a NAME="TabBar" ID="TabBar"></a> <h2>TabBar</h2> <p> Class implementing a customized tab bar supporting drag & drop. </p><h3>Signals</h3> <dl> <dt>tabCopyRequested(int, int)</dt> <dd> emitted to signal a clone request giving the old and new index position </dd><dt>tabCopyRequested(long, int, int)</dt> <dd> emitted to signal a clone request giving the id of the source tab widget, the index in the source tab widget and the new index position </dd><dt>tabMoveRequested(int, int)</dt> <dd> emitted to signal a tab move request giving the old and new index position </dd><dt>tabRelocateRequested(long, int, int)</dt> <dd> emitted to signal a tab relocation request giving the id of the old tab widget, the index in the old tab widget and the new index position </dd> </dl> <h3>Derived from</h3> E5WheelTabBar <h3>Class Attributes</h3> <table> <tr><td>None</td></tr> </table> <h3>Class Methods</h3> <table> <tr><td>None</td></tr> </table> <h3>Methods</h3> <table> <tr> <td><a href="#TabBar.__init__">TabBar</a></td> <td>Constructor</td> </tr><tr> <td><a href="#TabBar.dragEnterEvent">dragEnterEvent</a></td> <td>Protected method to handle drag enter events.</td> </tr><tr> <td><a href="#TabBar.dropEvent">dropEvent</a></td> <td>Protected method to handle drop events.</td> </tr><tr> <td><a href="#TabBar.mouseMoveEvent">mouseMoveEvent</a></td> <td>Protected method to handle mouse move events.</td> </tr><tr> <td><a href="#TabBar.mousePressEvent">mousePressEvent</a></td> <td>Protected method to handle mouse press events.</td> </tr> </table> <h3>Static Methods</h3> <table> <tr><td>None</td></tr> </table> <a NAME="TabBar.__init__" ID="TabBar.__init__"></a> <h4>TabBar (Constructor)</h4> <b>TabBar</b>(<i>parent=None</i>) <p> Constructor </p><dl> <dt><i>parent</i></dt> <dd> reference to the parent widget (QWidget) </dd> </dl><a NAME="TabBar.dragEnterEvent" ID="TabBar.dragEnterEvent"></a> <h4>TabBar.dragEnterEvent</h4> <b>dragEnterEvent</b>(<i>event</i>) <p> Protected method to handle drag enter events. </p><dl> <dt><i>event</i></dt> <dd> reference to the drag enter event (QDragEnterEvent) </dd> </dl><a NAME="TabBar.dropEvent" ID="TabBar.dropEvent"></a> <h4>TabBar.dropEvent</h4> <b>dropEvent</b>(<i>event</i>) <p> Protected method to handle drop events. </p><dl> <dt><i>event</i></dt> <dd> reference to the drop event (QDropEvent) </dd> </dl><a NAME="TabBar.mouseMoveEvent" ID="TabBar.mouseMoveEvent"></a> <h4>TabBar.mouseMoveEvent</h4> <b>mouseMoveEvent</b>(<i>event</i>) <p> Protected method to handle mouse move events. </p><dl> <dt><i>event</i></dt> <dd> reference to the mouse move event (QMouseEvent) </dd> </dl><a NAME="TabBar.mousePressEvent" ID="TabBar.mousePressEvent"></a> <h4>TabBar.mousePressEvent</h4> <b>mousePressEvent</b>(<i>event</i>) <p> Protected method to handle mouse press events. </p><dl> <dt><i>event</i></dt> <dd> reference to the mouse press event (QMouseEvent) </dd> </dl> <div align="right"><a href="#top">Up</a></div> <hr /><hr /> <a NAME="TabWidget" ID="TabWidget"></a> <h2>TabWidget</h2> <p> Class implementing a custimized tab widget. </p> <h3>Derived from</h3> E5TabWidget <h3>Class Attributes</h3> <table> <tr><td>None</td></tr> </table> <h3>Class Methods</h3> <table> <tr><td>None</td></tr> </table> <h3>Methods</h3> <table> <tr> <td><a href="#TabWidget.__init__">TabWidget</a></td> <td>Constructor</td> </tr><tr> <td><a href="#TabWidget.__captionChange">__captionChange</a></td> <td>Private method to handle Caption change signals from the editor.</td> </tr><tr> <td><a href="#TabWidget.__closeButtonClicked">__closeButtonClicked</a></td> <td>Private method to handle the press of the close button.</td> </tr><tr> <td><a href="#TabWidget.__closeRequested">__closeRequested</a></td> <td>Private method to handle the press of the individual tab close button.</td> </tr><tr> <td><a href="#TabWidget.__contextMenuClose">__contextMenuClose</a></td> <td>Private method to close the selected tab.</td> </tr><tr> <td><a href="#TabWidget.__contextMenuCloseAll">__contextMenuCloseAll</a></td> <td>Private method to close all tabs.</td> </tr><tr> <td><a href="#TabWidget.__contextMenuCloseOthers">__contextMenuCloseOthers</a></td> <td>Private method to close the other tabs.</td> </tr><tr> <td><a href="#TabWidget.__contextMenuCopyPathToClipboard">__contextMenuCopyPathToClipboard</a></td> <td>Private method to copy the file name of the selected tab to the clipboard.</td> </tr><tr> <td><a href="#TabWidget.__contextMenuMoveFirst">__contextMenuMoveFirst</a></td> <td>Private method to move a tab to the first position.</td> </tr><tr> <td><a href="#TabWidget.__contextMenuMoveLast">__contextMenuMoveLast</a></td> <td>Private method to move a tab to the last position.</td> </tr><tr> <td><a href="#TabWidget.__contextMenuMoveLeft">__contextMenuMoveLeft</a></td> <td>Private method to move a tab one position to the left.</td> </tr><tr> <td><a href="#TabWidget.__contextMenuMoveRight">__contextMenuMoveRight</a></td> <td>Private method to move a tab one position to the right.</td> </tr><tr> <td><a href="#TabWidget.__contextMenuOpenRejections">__contextMenuOpenRejections</a></td> <td>Private slot to open a rejections file associated with the selected tab.</td> </tr><tr> <td><a href="#TabWidget.__contextMenuPrintFile">__contextMenuPrintFile</a></td> <td>Private method to print the selected tab.</td> </tr><tr> <td><a href="#TabWidget.__contextMenuSave">__contextMenuSave</a></td> <td>Private method to save the selected tab.</td> </tr><tr> <td><a href="#TabWidget.__contextMenuSaveAll">__contextMenuSaveAll</a></td> <td>Private method to save all tabs.</td> </tr><tr> <td><a href="#TabWidget.__contextMenuSaveAs">__contextMenuSaveAs</a></td> <td>Private method to save the selected tab to a new file.</td> </tr><tr> <td><a href="#TabWidget.__initMenu">__initMenu</a></td> <td>Private method to initialize the tab context menu.</td> </tr><tr> <td><a href="#TabWidget.__navigationMenuTriggered">__navigationMenuTriggered</a></td> <td>Private slot called to handle the navigation button menu selection.</td> </tr><tr> <td><a href="#TabWidget.__showContextMenu">__showContextMenu</a></td> <td>Private slot to show the tab context menu.</td> </tr><tr> <td><a href="#TabWidget.__showNavigationMenu">__showNavigationMenu</a></td> <td>Private slot to show the navigation button menu.</td> </tr><tr> <td><a href="#TabWidget.addTab">addTab</a></td> <td>Overwritten method to add a new tab.</td> </tr><tr> <td><a href="#TabWidget.copyTab">copyTab</a></td> <td>Public method to copy an editor.</td> </tr><tr> <td><a href="#TabWidget.copyTabOther">copyTabOther</a></td> <td>Public method to copy an editor from another TabWidget.</td> </tr><tr> <td><a href="#TabWidget.currentWidget">currentWidget</a></td> <td>Overridden method to return a reference to the current page.</td> </tr><tr> <td><a href="#TabWidget.hasEditor">hasEditor</a></td> <td>Public method to check for an editor.</td> </tr><tr> <td><a href="#TabWidget.hasEditors">hasEditors</a></td> <td>Public method to test, if any editor is managed.</td> </tr><tr> <td><a href="#TabWidget.indexOf">indexOf</a></td> <td>Public method to get the tab index of the given editor.</td> </tr><tr> <td><a href="#TabWidget.insertWidget">insertWidget</a></td> <td>Overwritten method to insert a new tab.</td> </tr><tr> <td><a href="#TabWidget.mouseDoubleClickEvent">mouseDoubleClickEvent</a></td> <td>Protected method handling double click events.</td> </tr><tr> <td><a href="#TabWidget.relocateTab">relocateTab</a></td> <td>Public method to relocate an editor from another TabWidget.</td> </tr><tr> <td><a href="#TabWidget.removeWidget">removeWidget</a></td> <td>Public method to remove a widget.</td> </tr><tr> <td><a href="#TabWidget.setCurrentWidget">setCurrentWidget</a></td> <td>Public method to set the current tab by the given editor.</td> </tr><tr> <td><a href="#TabWidget.showIndicator">showIndicator</a></td> <td>Public slot to set the indicator on or off.</td> </tr> </table> <h3>Static Methods</h3> <table> <tr><td>None</td></tr> </table> <a NAME="TabWidget.__init__" ID="TabWidget.__init__"></a> <h4>TabWidget (Constructor)</h4> <b>TabWidget</b>(<i>vm</i>) <p> Constructor </p><dl> <dt><i>vm</i></dt> <dd> view manager widget (Tabview) </dd> </dl><a NAME="TabWidget.__captionChange" ID="TabWidget.__captionChange"></a> <h4>TabWidget.__captionChange</h4> <b>__captionChange</b>(<i>cap, editor</i>) <p> Private method to handle Caption change signals from the editor. </p><p> Updates the tab text and tooltip text to reflect the new caption information. </p><dl> <dt><i>cap</i></dt> <dd> Caption for the editor </dd><dt><i>editor</i></dt> <dd> Editor to update the caption for </dd> </dl><a NAME="TabWidget.__closeButtonClicked" ID="TabWidget.__closeButtonClicked"></a> <h4>TabWidget.__closeButtonClicked</h4> <b>__closeButtonClicked</b>(<i></i>) <p> Private method to handle the press of the close button. </p><a NAME="TabWidget.__closeRequested" ID="TabWidget.__closeRequested"></a> <h4>TabWidget.__closeRequested</h4> <b>__closeRequested</b>(<i>index</i>) <p> Private method to handle the press of the individual tab close button. </p><dl> <dt><i>index</i></dt> <dd> index of the tab (integer) </dd> </dl><a NAME="TabWidget.__contextMenuClose" ID="TabWidget.__contextMenuClose"></a> <h4>TabWidget.__contextMenuClose</h4> <b>__contextMenuClose</b>(<i></i>) <p> Private method to close the selected tab. </p><a NAME="TabWidget.__contextMenuCloseAll" ID="TabWidget.__contextMenuCloseAll"></a> <h4>TabWidget.__contextMenuCloseAll</h4> <b>__contextMenuCloseAll</b>(<i></i>) <p> Private method to close all tabs. </p><a NAME="TabWidget.__contextMenuCloseOthers" ID="TabWidget.__contextMenuCloseOthers"></a> <h4>TabWidget.__contextMenuCloseOthers</h4> <b>__contextMenuCloseOthers</b>(<i></i>) <p> Private method to close the other tabs. </p><a NAME="TabWidget.__contextMenuCopyPathToClipboard" ID="TabWidget.__contextMenuCopyPathToClipboard"></a> <h4>TabWidget.__contextMenuCopyPathToClipboard</h4> <b>__contextMenuCopyPathToClipboard</b>(<i></i>) <p> Private method to copy the file name of the selected tab to the clipboard. </p><a NAME="TabWidget.__contextMenuMoveFirst" ID="TabWidget.__contextMenuMoveFirst"></a> <h4>TabWidget.__contextMenuMoveFirst</h4> <b>__contextMenuMoveFirst</b>(<i></i>) <p> Private method to move a tab to the first position. </p><a NAME="TabWidget.__contextMenuMoveLast" ID="TabWidget.__contextMenuMoveLast"></a> <h4>TabWidget.__contextMenuMoveLast</h4> <b>__contextMenuMoveLast</b>(<i></i>) <p> Private method to move a tab to the last position. </p><a NAME="TabWidget.__contextMenuMoveLeft" ID="TabWidget.__contextMenuMoveLeft"></a> <h4>TabWidget.__contextMenuMoveLeft</h4> <b>__contextMenuMoveLeft</b>(<i></i>) <p> Private method to move a tab one position to the left. </p><a NAME="TabWidget.__contextMenuMoveRight" ID="TabWidget.__contextMenuMoveRight"></a> <h4>TabWidget.__contextMenuMoveRight</h4> <b>__contextMenuMoveRight</b>(<i></i>) <p> Private method to move a tab one position to the right. </p><a NAME="TabWidget.__contextMenuOpenRejections" ID="TabWidget.__contextMenuOpenRejections"></a> <h4>TabWidget.__contextMenuOpenRejections</h4> <b>__contextMenuOpenRejections</b>(<i></i>) <p> Private slot to open a rejections file associated with the selected tab. </p><a NAME="TabWidget.__contextMenuPrintFile" ID="TabWidget.__contextMenuPrintFile"></a> <h4>TabWidget.__contextMenuPrintFile</h4> <b>__contextMenuPrintFile</b>(<i></i>) <p> Private method to print the selected tab. </p><a NAME="TabWidget.__contextMenuSave" ID="TabWidget.__contextMenuSave"></a> <h4>TabWidget.__contextMenuSave</h4> <b>__contextMenuSave</b>(<i></i>) <p> Private method to save the selected tab. </p><a NAME="TabWidget.__contextMenuSaveAll" ID="TabWidget.__contextMenuSaveAll"></a> <h4>TabWidget.__contextMenuSaveAll</h4> <b>__contextMenuSaveAll</b>(<i></i>) <p> Private method to save all tabs. </p><a NAME="TabWidget.__contextMenuSaveAs" ID="TabWidget.__contextMenuSaveAs"></a> <h4>TabWidget.__contextMenuSaveAs</h4> <b>__contextMenuSaveAs</b>(<i></i>) <p> Private method to save the selected tab to a new file. </p><a NAME="TabWidget.__initMenu" ID="TabWidget.__initMenu"></a> <h4>TabWidget.__initMenu</h4> <b>__initMenu</b>(<i></i>) <p> Private method to initialize the tab context menu. </p><a NAME="TabWidget.__navigationMenuTriggered" ID="TabWidget.__navigationMenuTriggered"></a> <h4>TabWidget.__navigationMenuTriggered</h4> <b>__navigationMenuTriggered</b>(<i>act</i>) <p> Private slot called to handle the navigation button menu selection. </p><dl> <dt><i>act</i></dt> <dd> reference to the selected action (QAction) </dd> </dl><a NAME="TabWidget.__showContextMenu" ID="TabWidget.__showContextMenu"></a> <h4>TabWidget.__showContextMenu</h4> <b>__showContextMenu</b>(<i>coord, index</i>) <p> Private slot to show the tab context menu. </p><dl> <dt><i>coord</i></dt> <dd> the position of the mouse pointer (QPoint) </dd><dt><i>index</i></dt> <dd> index of the tab the menu is requested for (integer) </dd> </dl><a NAME="TabWidget.__showNavigationMenu" ID="TabWidget.__showNavigationMenu"></a> <h4>TabWidget.__showNavigationMenu</h4> <b>__showNavigationMenu</b>(<i></i>) <p> Private slot to show the navigation button menu. </p><a NAME="TabWidget.addTab" ID="TabWidget.addTab"></a> <h4>TabWidget.addTab</h4> <b>addTab</b>(<i>editor, title</i>) <p> Overwritten method to add a new tab. </p><dl> <dt><i>editor</i></dt> <dd> the editor object to be added (QScintilla.Editor.Editor) </dd><dt><i>title</i></dt> <dd> title for the new tab (string) </dd> </dl><a NAME="TabWidget.copyTab" ID="TabWidget.copyTab"></a> <h4>TabWidget.copyTab</h4> <b>copyTab</b>(<i>sourceIndex, targetIndex</i>) <p> Public method to copy an editor. </p><dl> <dt><i>sourceIndex</i></dt> <dd> index of the tab (integer) </dd><dt><i>targetIndex</i></dt> <dd> index position to place it to (integer) </dd> </dl><a NAME="TabWidget.copyTabOther" ID="TabWidget.copyTabOther"></a> <h4>TabWidget.copyTabOther</h4> <b>copyTabOther</b>(<i>sourceId, sourceIndex, targetIndex</i>) <p> Public method to copy an editor from another TabWidget. </p><dl> <dt><i>sourceId</i></dt> <dd> id of the TabWidget to get the editor from (long) </dd><dt><i>sourceIndex</i></dt> <dd> index of the tab in the old tab widget (integer) </dd><dt><i>targetIndex</i></dt> <dd> index position to place it to (integer) </dd> </dl><a NAME="TabWidget.currentWidget" ID="TabWidget.currentWidget"></a> <h4>TabWidget.currentWidget</h4> <b>currentWidget</b>(<i></i>) <p> Overridden method to return a reference to the current page. </p><dl> <dt>Returns:</dt> <dd> reference to the current page (Editor) </dd> </dl><a NAME="TabWidget.hasEditor" ID="TabWidget.hasEditor"></a> <h4>TabWidget.hasEditor</h4> <b>hasEditor</b>(<i>editor</i>) <p> Public method to check for an editor. </p><dl> <dt><i>editor</i></dt> <dd> editor object to check for </dd> </dl><dl> <dt>Returns:</dt> <dd> flag indicating, whether the editor to be checked belongs to the list of editors managed by this tab widget. </dd> </dl><a NAME="TabWidget.hasEditors" ID="TabWidget.hasEditors"></a> <h4>TabWidget.hasEditors</h4> <b>hasEditors</b>(<i></i>) <p> Public method to test, if any editor is managed. </p><dl> <dt>Returns:</dt> <dd> flag indicating editors are managed </dd> </dl><a NAME="TabWidget.indexOf" ID="TabWidget.indexOf"></a> <h4>TabWidget.indexOf</h4> <b>indexOf</b>(<i>object</i>) <p> Public method to get the tab index of the given editor. </p><dl> <dt><i>object</i></dt> <dd> object to get the index for (QLabel or Editor) </dd> </dl><dl> <dt>Returns:</dt> <dd> tab index of the editor (integer) </dd> </dl><a NAME="TabWidget.insertWidget" ID="TabWidget.insertWidget"></a> <h4>TabWidget.insertWidget</h4> <b>insertWidget</b>(<i>index, editor, title</i>) <p> Overwritten method to insert a new tab. </p><dl> <dt><i>index</i></dt> <dd> index position for the new tab (integer) </dd><dt><i>editor</i></dt> <dd> the editor object to be added (QScintilla.Editor.Editor) </dd><dt><i>title</i></dt> <dd> title for the new tab (string) </dd> </dl><dl> <dt>Returns:</dt> <dd> index of the inserted tab (integer) </dd> </dl><a NAME="TabWidget.mouseDoubleClickEvent" ID="TabWidget.mouseDoubleClickEvent"></a> <h4>TabWidget.mouseDoubleClickEvent</h4> <b>mouseDoubleClickEvent</b>(<i>event</i>) <p> Protected method handling double click events. </p><dl> <dt><i>event</i></dt> <dd> reference to the event object (QMouseEvent) </dd> </dl><a NAME="TabWidget.relocateTab" ID="TabWidget.relocateTab"></a> <h4>TabWidget.relocateTab</h4> <b>relocateTab</b>(<i>sourceId, sourceIndex, targetIndex</i>) <p> Public method to relocate an editor from another TabWidget. </p><dl> <dt><i>sourceId</i></dt> <dd> id of the TabWidget to get the editor from (long) </dd><dt><i>sourceIndex</i></dt> <dd> index of the tab in the old tab widget (integer) </dd><dt><i>targetIndex</i></dt> <dd> index position to place it to (integer) </dd> </dl><a NAME="TabWidget.removeWidget" ID="TabWidget.removeWidget"></a> <h4>TabWidget.removeWidget</h4> <b>removeWidget</b>(<i>object</i>) <p> Public method to remove a widget. </p><dl> <dt><i>object</i></dt> <dd> object to be removed (QWidget) </dd> </dl><a NAME="TabWidget.setCurrentWidget" ID="TabWidget.setCurrentWidget"></a> <h4>TabWidget.setCurrentWidget</h4> <b>setCurrentWidget</b>(<i>editor</i>) <p> Public method to set the current tab by the given editor. </p><dl> <dt><i>editor</i></dt> <dd> editor to determine current tab from (Editor) </dd> </dl><a NAME="TabWidget.showIndicator" ID="TabWidget.showIndicator"></a> <h4>TabWidget.showIndicator</h4> <b>showIndicator</b>(<i>on</i>) <p> Public slot to set the indicator on or off. </p><dl> <dt><i>on</i></dt> <dd> flag indicating the dtate of the indicator (boolean) </dd> </dl> <div align="right"><a href="#top">Up</a></div> <hr /><hr /> <a NAME="Tabview" ID="Tabview"></a> <h2>Tabview</h2> <p> Class implementing a tabbed viewmanager class embedded in a splitter. </p><h3>Signals</h3> <dl> <dt>bookmarkToggled(Editor)</dt> <dd> emitted when a bookmark is toggled. </dd><dt>breakpointToggled(Editor)</dt> <dd> emitted when a breakpoint is toggled. </dd><dt>changeCaption(str)</dt> <dd> emitted if a change of the caption is necessary </dd><dt>checkActions(Editor)</dt> <dd> emitted when some actions should be checked for their status </dd><dt>cursorChanged(Editor)</dt> <dd> emitted after the cursor position of the active window has changed </dd><dt>editorChanged(str)</dt> <dd> emitted when the current editor has changed </dd><dt>editorClosed(str)</dt> <dd> emitted just before an editor window gets closed </dd><dt>editorClosedEd(Editor)</dt> <dd> emitted just before an editor window gets closed </dd><dt>editorOpened(str)</dt> <dd> emitted after an editor window was opened </dd><dt>editorOpenedEd(Editor)</dt> <dd> emitted after an editor window was opened </dd><dt>editorSaved(str)</dt> <dd> emitted after an editor window was saved </dd><dt>lastEditorClosed()</dt> <dd> emitted after the last editor window was closed </dd> </dl> <h3>Derived from</h3> QSplitter, ViewManager <h3>Class Attributes</h3> <table> <tr><td>None</td></tr> </table> <h3>Class Methods</h3> <table> <tr><td>None</td></tr> </table> <h3>Methods</h3> <table> <tr> <td><a href="#Tabview.__init__">Tabview</a></td> <td>Constructor</td> </tr><tr> <td><a href="#Tabview.__currentChanged">__currentChanged</a></td> <td>Private slot to handle the currentChanged signal.</td> </tr><tr> <td><a href="#Tabview._addView">_addView</a></td> <td>Protected method to add a view (i.e.</td> </tr><tr> <td><a href="#Tabview._initWindowActions">_initWindowActions</a></td> <td>Protected method to define the user interface actions for window handling.</td> </tr><tr> <td><a href="#Tabview._modificationStatusChanged">_modificationStatusChanged</a></td> <td>Protected slot to handle the modificationStatusChanged signal.</td> </tr><tr> <td><a href="#Tabview._removeAllViews">_removeAllViews</a></td> <td>Protected method to remove all views (i.e.</td> </tr><tr> <td><a href="#Tabview._removeView">_removeView</a></td> <td>Protected method to remove a view (i.e.</td> </tr><tr> <td><a href="#Tabview._showView">_showView</a></td> <td>Protected method to show a view (i.e.</td> </tr><tr> <td><a href="#Tabview._syntaxErrorToggled">_syntaxErrorToggled</a></td> <td>Protected slot to handle the syntaxerrorToggled signal.</td> </tr><tr> <td><a href="#Tabview.activeWindow">activeWindow</a></td> <td>Public method to return the active (i.e.</td> </tr><tr> <td><a href="#Tabview.addSplit">addSplit</a></td> <td>Public method used to split the current view.</td> </tr><tr> <td><a href="#Tabview.canCascade">canCascade</a></td> <td>Public method to signal if cascading of managed windows is available.</td> </tr><tr> <td><a href="#Tabview.canSplit">canSplit</a></td> <td>public method to signal if splitting of the view is available.</td> </tr><tr> <td><a href="#Tabview.canTile">canTile</a></td> <td>Public method to signal if tiling of managed windows is available.</td> </tr><tr> <td><a href="#Tabview.cascade">cascade</a></td> <td>Public method to cascade the managed windows.</td> </tr><tr> <td><a href="#Tabview.eventFilter">eventFilter</a></td> <td>Public method called to filter the event queue.</td> </tr><tr> <td><a href="#Tabview.getTabWidgetById">getTabWidgetById</a></td> <td>Public method to get a reference to a tab widget knowing it's ID.</td> </tr><tr> <td><a href="#Tabview.insertView">insertView</a></td> <td>Protected method to add a view (i.e.</td> </tr><tr> <td><a href="#Tabview.nextSplit">nextSplit</a></td> <td>Public slot used to move to the next split.</td> </tr><tr> <td><a href="#Tabview.preferencesChanged">preferencesChanged</a></td> <td>Public slot to handle the preferencesChanged signal.</td> </tr><tr> <td><a href="#Tabview.prevSplit">prevSplit</a></td> <td>Public slot used to move to the previous split.</td> </tr><tr> <td><a href="#Tabview.removeSplit">removeSplit</a></td> <td>Public method used to remove the current split view.</td> </tr><tr> <td><a href="#Tabview.setEditorName">setEditorName</a></td> <td>Public method to change the displayed name of the editor.</td> </tr><tr> <td><a href="#Tabview.setSplitOrientation">setSplitOrientation</a></td> <td>Public method used to set the orientation of the split view.</td> </tr><tr> <td><a href="#Tabview.showWindowMenu">showWindowMenu</a></td> <td>Public method to set up the viewmanager part of the Window menu.</td> </tr><tr> <td><a href="#Tabview.tile">tile</a></td> <td>Public method to tile the managed windows.</td> </tr> </table> <h3>Static Methods</h3> <table> <tr><td>None</td></tr> </table> <a NAME="Tabview.__init__" ID="Tabview.__init__"></a> <h4>Tabview (Constructor)</h4> <b>Tabview</b>(<i>parent</i>) <p> Constructor </p><dl> <dt><i>parent</i></dt> <dd> parent widget (QWidget) </dd><dt><i>ui</i></dt> <dd> reference to the main user interface </dd><dt><i>dbs</i></dt> <dd> reference to the debug server object </dd> </dl><a NAME="Tabview.__currentChanged" ID="Tabview.__currentChanged"></a> <h4>Tabview.__currentChanged</h4> <b>__currentChanged</b>(<i>index</i>) <p> Private slot to handle the currentChanged signal. </p><dl> <dt><i>index</i></dt> <dd> index of the current tab (integer) </dd> </dl><a NAME="Tabview._addView" ID="Tabview._addView"></a> <h4>Tabview._addView</h4> <b>_addView</b>(<i>win, fn=None, noName=""</i>) <p> Protected method to add a view (i.e. window) </p><dl> <dt><i>win</i></dt> <dd> editor window to be added </dd><dt><i>fn</i></dt> <dd> filename of this editor (string) </dd><dt><i>noName</i></dt> <dd> name to be used for an unnamed editor (string) </dd> </dl><a NAME="Tabview._initWindowActions" ID="Tabview._initWindowActions"></a> <h4>Tabview._initWindowActions</h4> <b>_initWindowActions</b>(<i></i>) <p> Protected method to define the user interface actions for window handling. </p><a NAME="Tabview._modificationStatusChanged" ID="Tabview._modificationStatusChanged"></a> <h4>Tabview._modificationStatusChanged</h4> <b>_modificationStatusChanged</b>(<i>m, editor</i>) <p> Protected slot to handle the modificationStatusChanged signal. </p><dl> <dt><i>m</i></dt> <dd> flag indicating the modification status (boolean) </dd><dt><i>editor</i></dt> <dd> editor window changed </dd> </dl><a NAME="Tabview._removeAllViews" ID="Tabview._removeAllViews"></a> <h4>Tabview._removeAllViews</h4> <b>_removeAllViews</b>(<i></i>) <p> Protected method to remove all views (i.e. windows) </p><a NAME="Tabview._removeView" ID="Tabview._removeView"></a> <h4>Tabview._removeView</h4> <b>_removeView</b>(<i>win</i>) <p> Protected method to remove a view (i.e. window) </p><dl> <dt><i>win</i></dt> <dd> editor window to be removed </dd> </dl><a NAME="Tabview._showView" ID="Tabview._showView"></a> <h4>Tabview._showView</h4> <b>_showView</b>(<i>win, fn=None</i>) <p> Protected method to show a view (i.e. window) </p><dl> <dt><i>win</i></dt> <dd> editor window to be shown </dd><dt><i>fn</i></dt> <dd> filename of this editor (string) </dd> </dl><a NAME="Tabview._syntaxErrorToggled" ID="Tabview._syntaxErrorToggled"></a> <h4>Tabview._syntaxErrorToggled</h4> <b>_syntaxErrorToggled</b>(<i>editor</i>) <p> Protected slot to handle the syntaxerrorToggled signal. </p><dl> <dt><i>editor</i></dt> <dd> editor that sent the signal </dd> </dl><a NAME="Tabview.activeWindow" ID="Tabview.activeWindow"></a> <h4>Tabview.activeWindow</h4> <b>activeWindow</b>(<i></i>) <p> Public method to return the active (i.e. current) window. </p><dl> <dt>Returns:</dt> <dd> reference to the active editor </dd> </dl><a NAME="Tabview.addSplit" ID="Tabview.addSplit"></a> <h4>Tabview.addSplit</h4> <b>addSplit</b>(<i></i>) <p> Public method used to split the current view. </p><a NAME="Tabview.canCascade" ID="Tabview.canCascade"></a> <h4>Tabview.canCascade</h4> <b>canCascade</b>(<i></i>) <p> Public method to signal if cascading of managed windows is available. </p><dl> <dt>Returns:</dt> <dd> flag indicating cascading of windows is available </dd> </dl><a NAME="Tabview.canSplit" ID="Tabview.canSplit"></a> <h4>Tabview.canSplit</h4> <b>canSplit</b>(<i></i>) <p> public method to signal if splitting of the view is available. </p><dl> <dt>Returns:</dt> <dd> flag indicating splitting of the view is available. </dd> </dl><a NAME="Tabview.canTile" ID="Tabview.canTile"></a> <h4>Tabview.canTile</h4> <b>canTile</b>(<i></i>) <p> Public method to signal if tiling of managed windows is available. </p><dl> <dt>Returns:</dt> <dd> flag indicating tiling of windows is available </dd> </dl><a NAME="Tabview.cascade" ID="Tabview.cascade"></a> <h4>Tabview.cascade</h4> <b>cascade</b>(<i></i>) <p> Public method to cascade the managed windows. </p><a NAME="Tabview.eventFilter" ID="Tabview.eventFilter"></a> <h4>Tabview.eventFilter</h4> <b>eventFilter</b>(<i>watched, event</i>) <p> Public method called to filter the event queue. </p><dl> <dt><i>watched</i></dt> <dd> the QObject being watched (QObject) </dd><dt><i>event</i></dt> <dd> the event that occurred (QEvent) </dd> </dl><dl> <dt>Returns:</dt> <dd> always False </dd> </dl><a NAME="Tabview.getTabWidgetById" ID="Tabview.getTabWidgetById"></a> <h4>Tabview.getTabWidgetById</h4> <b>getTabWidgetById</b>(<i>id_</i>) <p> Public method to get a reference to a tab widget knowing it's ID. </p><dl> <dt><i>id_</i></dt> <dd> id of the tab widget (long) </dd> </dl><dl> <dt>Returns:</dt> <dd> reference to the tab widget (TabWidget) </dd> </dl><a NAME="Tabview.insertView" ID="Tabview.insertView"></a> <h4>Tabview.insertView</h4> <b>insertView</b>(<i>win, tabWidget, index, fn=None, noName=""</i>) <p> Protected method to add a view (i.e. window) </p><dl> <dt><i>win</i></dt> <dd> editor window to be added </dd><dt><i>tabWidget</i></dt> <dd> reference to the tab widget to insert the editor into (TabWidget) </dd><dt><i>index</i></dt> <dd> index position to insert at (integer) </dd><dt><i>fn</i></dt> <dd> filename of this editor (string) </dd><dt><i>noName</i></dt> <dd> name to be used for an unnamed editor (string) </dd> </dl><a NAME="Tabview.nextSplit" ID="Tabview.nextSplit"></a> <h4>Tabview.nextSplit</h4> <b>nextSplit</b>(<i></i>) <p> Public slot used to move to the next split. </p><a NAME="Tabview.preferencesChanged" ID="Tabview.preferencesChanged"></a> <h4>Tabview.preferencesChanged</h4> <b>preferencesChanged</b>(<i></i>) <p> Public slot to handle the preferencesChanged signal. </p><a NAME="Tabview.prevSplit" ID="Tabview.prevSplit"></a> <h4>Tabview.prevSplit</h4> <b>prevSplit</b>(<i></i>) <p> Public slot used to move to the previous split. </p><a NAME="Tabview.removeSplit" ID="Tabview.removeSplit"></a> <h4>Tabview.removeSplit</h4> <b>removeSplit</b>(<i></i>) <p> Public method used to remove the current split view. </p><dl> <dt>Returns:</dt> <dd> flag indicating successfull removal </dd> </dl><a NAME="Tabview.setEditorName" ID="Tabview.setEditorName"></a> <h4>Tabview.setEditorName</h4> <b>setEditorName</b>(<i>editor, newName</i>) <p> Public method to change the displayed name of the editor. </p><dl> <dt><i>editor</i></dt> <dd> editor window to be changed </dd><dt><i>newName</i></dt> <dd> new name to be shown (string) </dd> </dl><a NAME="Tabview.setSplitOrientation" ID="Tabview.setSplitOrientation"></a> <h4>Tabview.setSplitOrientation</h4> <b>setSplitOrientation</b>(<i>orientation</i>) <p> Public method used to set the orientation of the split view. </p><dl> <dt><i>orientation</i></dt> <dd> orientation of the split (Qt.Horizontal or Qt.Vertical) </dd> </dl><a NAME="Tabview.showWindowMenu" ID="Tabview.showWindowMenu"></a> <h4>Tabview.showWindowMenu</h4> <b>showWindowMenu</b>(<i>windowMenu</i>) <p> Public method to set up the viewmanager part of the Window menu. </p><dl> <dt><i>windowMenu</i></dt> <dd> reference to the window menu </dd> </dl><a NAME="Tabview.tile" ID="Tabview.tile"></a> <h4>Tabview.tile</h4> <b>tile</b>(<i></i>) <p> Public method to tile the managed windows. </p> <div align="right"><a href="#top">Up</a></div> <hr /> </body></html>