Thu, 07 Jul 2022 11:23:56 +0200
Reorganized the project structure to use the source layout in order to support up-to-date build systems with "pyproject.toml".
<!DOCTYPE html> <html><head> <title>eric7.CycloneDXInterface.CycloneDXMetaDataDialog</title> <meta charset="UTF-8"> <link rel="stylesheet" href="styles.css"> </head> <body> <a NAME="top" ID="top"></a> <h1>eric7.CycloneDXInterface.CycloneDXMetaDataDialog</h1> <p> Module implementing a dialog to edit the metadata of the CycloneDX SBOM. </p> <h3>Global Attributes</h3> <table> <tr><td>None</td></tr> </table> <h3>Classes</h3> <table> <tr> <td><a href="#CycloneDXMetaDataDialog">CycloneDXMetaDataDialog</a></td> <td>Class implementing a dialog to edit the metadata of the CycloneDX SBOM.</td> </tr> </table> <h3>Functions</h3> <table> <tr><td>None</td></tr> </table> <hr /> <hr /> <a NAME="CycloneDXMetaDataDialog" ID="CycloneDXMetaDataDialog"></a> <h2>CycloneDXMetaDataDialog</h2> <p> Class implementing a dialog to edit the metadata of the CycloneDX SBOM. </p> <h3>Derived from</h3> QDialog, Ui_CycloneDXMetaDataDialog <h3>Class Attributes</h3> <table> <tr><td>ComponentTypeMapping</td></tr> </table> <h3>Class Methods</h3> <table> <tr><td>None</td></tr> </table> <h3>Methods</h3> <table> <tr> <td><a href="#CycloneDXMetaDataDialog.__init__">CycloneDXMetaDataDialog</a></td> <td>Constructor</td> </tr> <tr> <td><a href="#CycloneDXMetaDataDialog.__populateComponentTypeSelector">__populateComponentTypeSelector</a></td> <td>Private method to populate the component type selector.</td> </tr> <tr> <td><a href="#CycloneDXMetaDataDialog.__populateLicenseSelector">__populateLicenseSelector</a></td> <td>Private method to populate the license selector with the list of trove license types.</td> </tr> <tr> <td><a href="#CycloneDXMetaDataDialog.__updateOkButton">__updateOkButton</a></td> <td>Private slot to update the enabled state of the OK button.</td> </tr> <tr> <td><a href="#CycloneDXMetaDataDialog.getMetaData">getMetaData</a></td> <td>Public method to get the entered data.</td> </tr> </table> <h3>Static Methods</h3> <table> <tr><td>None</td></tr> </table> <a NAME="CycloneDXMetaDataDialog.__init__" ID="CycloneDXMetaDataDialog.__init__"></a> <h4>CycloneDXMetaDataDialog (Constructor)</h4> <b>CycloneDXMetaDataDialog</b>(<i>metadata=None, parent=None</i>) <p> Constructor </p> <dl> <dt><i>metadata</i> (dict (optional))</dt> <dd> dictionary containing metadata to populate the dialog (defaults to None) </dd> <dt><i>parent</i> (QWidget (optional))</dt> <dd> reference to the parent widget (defaults to None) </dd> </dl> <a NAME="CycloneDXMetaDataDialog.__populateComponentTypeSelector" ID="CycloneDXMetaDataDialog.__populateComponentTypeSelector"></a> <h4>CycloneDXMetaDataDialog.__populateComponentTypeSelector</h4> <b>__populateComponentTypeSelector</b>(<i></i>) <p> Private method to populate the component type selector. </p> <a NAME="CycloneDXMetaDataDialog.__populateLicenseSelector" ID="CycloneDXMetaDataDialog.__populateLicenseSelector"></a> <h4>CycloneDXMetaDataDialog.__populateLicenseSelector</h4> <b>__populateLicenseSelector</b>(<i></i>) <p> Private method to populate the license selector with the list of trove license types. </p> <a NAME="CycloneDXMetaDataDialog.__updateOkButton" ID="CycloneDXMetaDataDialog.__updateOkButton"></a> <h4>CycloneDXMetaDataDialog.__updateOkButton</h4> <b>__updateOkButton</b>(<i></i>) <p> Private slot to update the enabled state of the OK button. </p> <a NAME="CycloneDXMetaDataDialog.getMetaData" ID="CycloneDXMetaDataDialog.getMetaData"></a> <h4>CycloneDXMetaDataDialog.getMetaData</h4> <b>getMetaData</b>(<i></i>) <p> Public method to get the entered data. </p> <dl> <dt>Return:</dt> <dd> dictionary containing the metadata. </dd> </dl> <dl> <dt>Return Type:</dt> <dd> dict </dd> </dl> <div align="right"><a href="#top">Up</a></div> <hr /> </body></html>