Documentation/Source/eric5.Preferences.ShortcutsDialog.html

Fri, 11 Mar 2011 16:51:57 +0100

author
Detlev Offenbach <detlev@die-offenbachs.de>
date
Fri, 11 Mar 2011 16:51:57 +0100
changeset 945
8cd4d08fa9f6
parent 767
27554f80d08f
child 1228
7afaf2fca55b
permissions
-rw-r--r--

Made code mostly PEP 8 compliant (except all whitespace and line length).

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<title>eric5.Preferences.ShortcutsDialog</title>
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<h1>eric5.Preferences.ShortcutsDialog</h1>
<p>
Module implementing a dialog for the configuration of eric5s keyboard shortcuts.
</p>
<h3>Global Attributes</h3>
<table>
<tr><td>None</td></tr>
</table>
<h3>Classes</h3>
<table>
<tr>
<td><a href="#ShortcutsDialog">ShortcutsDialog</a></td>
<td>Class implementing a dialog for the configuration of eric5s keyboard shortcuts.</td>
</tr>
</table>
<h3>Functions</h3>
<table>
<tr><td>None</td></tr>
</table>
<hr /><hr />
<a NAME="ShortcutsDialog" ID="ShortcutsDialog"></a>
<h2>ShortcutsDialog</h2>
<p>
    Class implementing a dialog for the configuration of eric5s keyboard shortcuts.
</p><h4>Signals</h4>
<dl>
<dt>updateShortcuts()</dt>
<dd>
emitted when the user pressed the dialogs OK button
</dd>
</dl>
<h3>Derived from</h3>
QDialog, Ui_ShortcutsDialog
<h3>Class Attributes</h3>
<table>
<tr><td>noCheckRole</td></tr><tr><td>objectNameRole</td></tr><tr><td>objectTypeRole</td></tr>
</table>
<h3>Methods</h3>
<table>
<tr>
<td><a href="#ShortcutsDialog.__init__">ShortcutsDialog</a></td>
<td>Constructor</td>
</tr><tr>
<td><a href="#ShortcutsDialog.__checkShortcut">__checkShortcut</a></td>
<td>Private method to check a keysequence for uniqueness.</td>
</tr><tr>
<td><a href="#ShortcutsDialog.__generateCategoryItem">__generateCategoryItem</a></td>
<td>Private method to generate a category item.</td>
</tr><tr>
<td><a href="#ShortcutsDialog.__generateShortcutItem">__generateShortcutItem</a></td>
<td>Private method to generate a keyboard shortcut item.</td>
</tr><tr>
<td><a href="#ShortcutsDialog.__resizeColumns">__resizeColumns</a></td>
<td>Private method to resize the list columns.</td>
</tr><tr>
<td><a href="#ShortcutsDialog.__resort">__resort</a></td>
<td>Private method to resort the tree.</td>
</tr><tr>
<td><a href="#ShortcutsDialog.__saveCategoryActions">__saveCategoryActions</a></td>
<td>Private method to save the actions for a category.</td>
</tr><tr>
<td><a href="#ShortcutsDialog.__shortcutChanged">__shortcutChanged</a></td>
<td>Private slot to handle the shortcutChanged signal of the shortcut dialog.</td>
</tr><tr>
<td><a href="#ShortcutsDialog.on_actionButton_toggled">on_actionButton_toggled</a></td>
<td>Private slot called, when the action radio button is toggled.</td>
</tr><tr>
<td><a href="#ShortcutsDialog.on_buttonBox_accepted">on_buttonBox_accepted</a></td>
<td>Private slot to handle the OK button press.</td>
</tr><tr>
<td><a href="#ShortcutsDialog.on_clearSearchButton_clicked">on_clearSearchButton_clicked</a></td>
<td>Private slot called by a click of the clear search button.</td>
</tr><tr>
<td><a href="#ShortcutsDialog.on_searchEdit_textChanged">on_searchEdit_textChanged</a></td>
<td>Private slot called, when the text in the search edit changes.</td>
</tr><tr>
<td><a href="#ShortcutsDialog.on_shortcutButton_toggled">on_shortcutButton_toggled</a></td>
<td>Private slot called, when the shortcuts radio button is toggled.</td>
</tr><tr>
<td><a href="#ShortcutsDialog.on_shortcutsList_itemChanged">on_shortcutsList_itemChanged</a></td>
<td>Private slot to handle the edit of a shortcut key.</td>
</tr><tr>
<td><a href="#ShortcutsDialog.on_shortcutsList_itemClicked">on_shortcutsList_itemClicked</a></td>
<td>Private slot to handle a click in the shortcuts list.</td>
</tr><tr>
<td><a href="#ShortcutsDialog.on_shortcutsList_itemDoubleClicked">on_shortcutsList_itemDoubleClicked</a></td>
<td>Private slot to handle a double click in the shortcuts list.</td>
</tr><tr>
<td><a href="#ShortcutsDialog.populate">populate</a></td>
<td>Public method to populate the dialog.</td>
</tr>
</table>
<a NAME="ShortcutsDialog.__init__" ID="ShortcutsDialog.__init__"></a>
<h4>ShortcutsDialog (Constructor)</h4>
<b>ShortcutsDialog</b>(<i>parent=None, name=None, modal=False</i>)
<p>
        Constructor
</p><dl>
<dt><i>parent</i></dt>
<dd>
The parent widget of this dialog. (QWidget)
</dd><dt><i>name</i></dt>
<dd>
The name of this dialog. (string)
</dd><dt><i>modal</i></dt>
<dd>
Flag indicating a modal dialog. (boolean)
</dd>
</dl><a NAME="ShortcutsDialog.__checkShortcut" ID="ShortcutsDialog.__checkShortcut"></a>
<h4>ShortcutsDialog.__checkShortcut</h4>
<b>__checkShortcut</b>(<i>keysequence, objectType, origTopItem</i>)
<p>
        Private method to check a keysequence for uniqueness.
</p><dl>
<dt><i>keysequence</i></dt>
<dd>
the keysequence to check (QKeySequence)
</dd><dt><i>objectType</i></dt>
<dd>
type of the object (string). Entries with the same
            object type are not checked for uniqueness.
</dd><dt><i>origTopItem</i></dt>
<dd>
refrence to the parent of the item to be checked
            (QTreeWidgetItem)
</dd>
</dl><dl>
<dt>Returns:</dt>
<dd>
flag indicating uniqueness (boolean)
</dd>
</dl><a NAME="ShortcutsDialog.__generateCategoryItem" ID="ShortcutsDialog.__generateCategoryItem"></a>
<h4>ShortcutsDialog.__generateCategoryItem</h4>
<b>__generateCategoryItem</b>(<i>title</i>)
<p>
        Private method to generate a category item.
</p><dl>
<dt><i>title</i></dt>
<dd>
title for the item (string)
</dd>
</dl><dl>
<dt>Returns:</dt>
<dd>
reference to the category item (QTreeWidgetItem)
</dd>
</dl><a NAME="ShortcutsDialog.__generateShortcutItem" ID="ShortcutsDialog.__generateShortcutItem"></a>
<h4>ShortcutsDialog.__generateShortcutItem</h4>
<b>__generateShortcutItem</b>(<i>category, action, noCheck=False, objectType=""</i>)
<p>
        Private method to generate a keyboard shortcut item.
</p><dl>
<dt><i>category</i></dt>
<dd>
reference to the category item (QTreeWidgetItem)
</dd><dt><i>action</i></dt>
<dd>
reference to the keyboard action (E5Action)
</dd><dt><i>noCheck=</i></dt>
<dd>
flag indicating that no uniqueness check should
            be performed (boolean)
</dd><dt><i>objectType=</i></dt>
<dd>
type of the object (string). Objects of the same type
            are not checked for duplicate shortcuts.
</dd>
</dl><a NAME="ShortcutsDialog.__resizeColumns" ID="ShortcutsDialog.__resizeColumns"></a>
<h4>ShortcutsDialog.__resizeColumns</h4>
<b>__resizeColumns</b>(<i></i>)
<p>
        Private method to resize the list columns.
</p><a NAME="ShortcutsDialog.__resort" ID="ShortcutsDialog.__resort"></a>
<h4>ShortcutsDialog.__resort</h4>
<b>__resort</b>(<i></i>)
<p>
        Private method to resort the tree.
</p><a NAME="ShortcutsDialog.__saveCategoryActions" ID="ShortcutsDialog.__saveCategoryActions"></a>
<h4>ShortcutsDialog.__saveCategoryActions</h4>
<b>__saveCategoryActions</b>(<i>category, actions</i>)
<p>
        Private method to save the actions for a category.
</p><dl>
<dt><i>category</i></dt>
<dd>
reference to the category item (QTreeWidgetItem)
</dd><dt><i>actions</i></dt>
<dd>
list of actions for the category (list of E5Action)
</dd>
</dl><a NAME="ShortcutsDialog.__shortcutChanged" ID="ShortcutsDialog.__shortcutChanged"></a>
<h4>ShortcutsDialog.__shortcutChanged</h4>
<b>__shortcutChanged</b>(<i>keysequence, altKeysequence, noCheck, objectType</i>)
<p>
        Private slot to handle the shortcutChanged signal of the shortcut dialog.
</p><dl>
<dt><i>keysequence</i></dt>
<dd>
the keysequence of the changed action (QKeySequence)
</dd><dt><i>altKeysequence</i></dt>
<dd>
the alternative keysequence of the changed
            action (QKeySequence)
</dd><dt><i>noCheck</i></dt>
<dd>
flag indicating that no uniqueness check should
            be performed (boolean)
</dd><dt><i>objectType</i></dt>
<dd>
type of the object (string).
</dd>
</dl><a NAME="ShortcutsDialog.on_actionButton_toggled" ID="ShortcutsDialog.on_actionButton_toggled"></a>
<h4>ShortcutsDialog.on_actionButton_toggled</h4>
<b>on_actionButton_toggled</b>(<i>checked</i>)
<p>
        Private slot called, when the action radio button is toggled.
</p><dl>
<dt><i>checked</i></dt>
<dd>
state of the action radio button (boolean)
</dd>
</dl><a NAME="ShortcutsDialog.on_buttonBox_accepted" ID="ShortcutsDialog.on_buttonBox_accepted"></a>
<h4>ShortcutsDialog.on_buttonBox_accepted</h4>
<b>on_buttonBox_accepted</b>(<i></i>)
<p>
        Private slot to handle the OK button press.
</p><a NAME="ShortcutsDialog.on_clearSearchButton_clicked" ID="ShortcutsDialog.on_clearSearchButton_clicked"></a>
<h4>ShortcutsDialog.on_clearSearchButton_clicked</h4>
<b>on_clearSearchButton_clicked</b>(<i></i>)
<p>
        Private slot called by a click of the clear search button.
</p><a NAME="ShortcutsDialog.on_searchEdit_textChanged" ID="ShortcutsDialog.on_searchEdit_textChanged"></a>
<h4>ShortcutsDialog.on_searchEdit_textChanged</h4>
<b>on_searchEdit_textChanged</b>(<i>txt</i>)
<p>
        Private slot called, when the text in the search edit changes.
</p><dl>
<dt><i>txt</i></dt>
<dd>
text of the search edit (string)
</dd>
</dl><a NAME="ShortcutsDialog.on_shortcutButton_toggled" ID="ShortcutsDialog.on_shortcutButton_toggled"></a>
<h4>ShortcutsDialog.on_shortcutButton_toggled</h4>
<b>on_shortcutButton_toggled</b>(<i>checked</i>)
<p>
        Private slot called, when the shortcuts radio button is toggled.
</p><dl>
<dt><i>checked</i></dt>
<dd>
state of the shortcuts radio button (boolean)
</dd>
</dl><a NAME="ShortcutsDialog.on_shortcutsList_itemChanged" ID="ShortcutsDialog.on_shortcutsList_itemChanged"></a>
<h4>ShortcutsDialog.on_shortcutsList_itemChanged</h4>
<b>on_shortcutsList_itemChanged</b>(<i>itm, column</i>)
<p>
        Private slot to handle the edit of a shortcut key.
</p><dl>
<dt><i>itm</i></dt>
<dd>
reference to the item changed (QTreeWidgetItem)
</dd><dt><i>column</i></dt>
<dd>
column changed (integer)
</dd>
</dl><a NAME="ShortcutsDialog.on_shortcutsList_itemClicked" ID="ShortcutsDialog.on_shortcutsList_itemClicked"></a>
<h4>ShortcutsDialog.on_shortcutsList_itemClicked</h4>
<b>on_shortcutsList_itemClicked</b>(<i>itm, column</i>)
<p>
        Private slot to handle a click in the shortcuts list.
</p><dl>
<dt><i>itm</i></dt>
<dd>
the list item that was clicked (QTreeWidgetItem)
</dd><dt><i>column</i></dt>
<dd>
the list item was clicked in (integer)
</dd>
</dl><a NAME="ShortcutsDialog.on_shortcutsList_itemDoubleClicked" ID="ShortcutsDialog.on_shortcutsList_itemDoubleClicked"></a>
<h4>ShortcutsDialog.on_shortcutsList_itemDoubleClicked</h4>
<b>on_shortcutsList_itemDoubleClicked</b>(<i>itm, column</i>)
<p>
        Private slot to handle a double click in the shortcuts list.
</p><dl>
<dt><i>itm</i></dt>
<dd>
the list item that was double clicked (QTreeWidgetItem)
</dd><dt><i>column</i></dt>
<dd>
the list item was double clicked in (integer)
</dd>
</dl><a NAME="ShortcutsDialog.populate" ID="ShortcutsDialog.populate"></a>
<h4>ShortcutsDialog.populate</h4>
<b>populate</b>(<i></i>)
<p>
        Public method to populate the dialog.
</p>
<div align="right"><a href="#top">Up</a></div>
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