Sat, 07 Jul 2018 14:38:13 +0200
Translator: added a translation engine for the IBM Watson Language Translator.
# -*- coding: utf-8 -*- # Copyright (c) 2014 - 2018 Detlev Offenbach <detlev@die-offenbachs.de> # """ Module implementing the translator widget. """ from __future__ import unicode_literals from PyQt5.QtCore import pyqtSlot, QTemporaryFile from PyQt5.QtWidgets import QWidget try: from PyQt5.QtMultimedia import QMediaPlayer, QMediaContent MULTIMEDIA_AVAILABLE = True except ImportError: MULTIMEDIA_AVAILABLE = False from E5Gui import E5MessageBox from .Ui_TranslatorWidget import Ui_TranslatorWidget from .TranslatorLanguagesDb import TranslatorLanguagesDb from . import TranslatorEngines import UI.PixmapCache class TranslatorWidget(QWidget, Ui_TranslatorWidget): """ Class implementing the translator widget. """ def __init__(self, plugin, translator, parent=None): """ Constructor @param plugin reference to the plugin object (TranslatorPlugin) @param translator reference to the translator object (Translator) @param parent reference to the parent widget (QWidget) """ super(TranslatorWidget, self).__init__(parent) self.setupUi(self) self.__plugin = plugin self.__translator = translator self.__languages = TranslatorLanguagesDb(self) self.__translatorRequest = None self.__translationEngine = None self.__mediaPlayer = None self.__mediaFile = None audioAvailable = (MULTIMEDIA_AVAILABLE and bool(QMediaPlayer.hasSupport("audio/mpeg"))) self.pronounceOrigButton.setVisible(audioAvailable) self.pronounceTransButton.setVisible(audioAvailable) self.pronounceOrigButton.setIcon( self.__translator.getAppIcon("pronounce.png")) self.pronounceTransButton.setIcon( self.__translator.getAppIcon("pronounce.png")) self.swapButton.setIcon( self.__translator.getAppIcon("swap.png")) self.translateButton.setIcon( self.__translator.getAppIcon("translate.png")) self.clearButton.setIcon(UI.PixmapCache.getIcon("editDelete.png")) self.translateButton.setEnabled(False) self.clearButton.setEnabled(False) self.pronounceOrigButton.setEnabled(False) self.pronounceTransButton.setEnabled(False) selectedEngine = self.__plugin.getPreferences("SelectedEngine") origLanguage = self.__plugin.getPreferences("OriginalLanguage") transLanguage = self.__plugin.getPreferences("TranslationLanguage") self.__updateEngines() engineIndex = self.engineComboBox.findData(selectedEngine) self.engineComboBox.setCurrentIndex(engineIndex) self.__engineComboBoxCurrentIndexChanged(engineIndex) # this calls self.__updateLanguages() implicitly self.origLanguageComboBox.setCurrentIndex( self.origLanguageComboBox.findData(origLanguage)) self.transLanguageComboBox.setCurrentIndex( self.transLanguageComboBox.findData(transLanguage)) self.engineComboBox.currentIndexChanged.connect( self.__engineComboBoxCurrentIndexChanged) self.__plugin.updateLanguages.connect(self.__updateLanguages) def __updateLanguages(self): """ Private slot to update the language combo boxes. """ supportedCodes = self.__translationEngine.supportedLanguages() enabledCodes = self.__plugin.getPreferences("EnabledLanguages") # 1. save current selections origLanguage = self.origLanguageComboBox.itemData( self.origLanguageComboBox.currentIndex()) transLanguage = self.transLanguageComboBox.itemData( self.transLanguageComboBox.currentIndex()) # 2. reload the original language combo box self.origLanguageComboBox.blockSignals(True) self.origLanguageComboBox.clear() for code in enabledCodes: if code in supportedCodes: language = self.__languages.getLanguage(code) if language: icon = self.__languages.getLanguageIcon(code) self.origLanguageComboBox.addItem(icon, language, code) self.origLanguageComboBox.model().sort(0) origIndex = self.origLanguageComboBox.findData(origLanguage) if origIndex == -1: origIndex = 0 self.origLanguageComboBox.blockSignals(False) self.origLanguageComboBox.setCurrentIndex(origIndex) # 3. reload the target language combo box, if the target is not # dependent upon the source language supportedTargetCodes = \ self.__translationEngine.supportedTargetLanguages( self.origLanguageComboBox.itemData( self.origLanguageComboBox.currentIndex() ) ) if supportedTargetCodes is None: # supported target codes are independent self.transLanguageComboBox.clear() for code in enabledCodes: if code in supportedCodes: language = self.__languages.getLanguage(code) if language: icon = self.__languages.getLanguageIcon(code) self.transLanguageComboBox.addItem(icon, language, code) self.transLanguageComboBox.model().sort(0) index = self.transLanguageComboBox.findData(transLanguage) if index == -1: index = 0 self.transLanguageComboBox.setCurrentIndex(index) else: self.on_origLanguageComboBox_currentIndexChanged(origIndex) def __updateEngines(self): """ Private slot to update the engines combo box. """ currentEngine = self.engineComboBox.itemData( self.engineComboBox.currentIndex()) self.engineComboBox.clear() for engineName in TranslatorEngines.supportedEngineNames(): icon = TranslatorEngines.getEngineIcon(engineName) self.engineComboBox.addItem( icon, TranslatorEngines.engineDisplayName(engineName), engineName) self.engineComboBox.model().sort(0) self.engineComboBox.setCurrentIndex( self.engineComboBox.findData(currentEngine)) def __originalLanguage(self): """ Private method to return the code of the selected original language. @return code of the original language (string) """ return self.origLanguageComboBox.itemData( self.origLanguageComboBox.currentIndex()) def __translationLanguage(self): """ Private method to return the code of the selected translation language. @return code of the translation language (string) """ return self.transLanguageComboBox.itemData( self.transLanguageComboBox.currentIndex()) @pyqtSlot() def on_translateButton_clicked(self): """ Private slot to translate the entered text. """ self.transEdit.clear() result, ok = self.__translate( self.origEdit.toPlainText(), self.__originalLanguage(), self.__translationLanguage()) if ok: self.transEdit.setHtml(result) else: E5MessageBox.critical( self, self.tr("Translation Error"), result) @pyqtSlot() def on_pronounceOrigButton_clicked(self): """ Private slot to pronounce the original text. """ self.__pronounce( self.origEdit.toPlainText(), self.__originalLanguage()) @pyqtSlot() def on_pronounceTransButton_clicked(self): """ Private slot to pronounce the translated text. """ self.__pronounce( self.transEdit.toPlainText(), self.__translationLanguage()) @pyqtSlot() def on_swapButton_clicked(self): """ Private slot to swap the languages. """ # save selected language codes oLanguage = self.origLanguageComboBox.itemData( self.origLanguageComboBox.currentIndex()) tLanguage = self.transLanguageComboBox.itemData( self.transLanguageComboBox.currentIndex()) oIdx = self.origLanguageComboBox.findData(tLanguage) if oIdx < 0: oIdx = 0 self.origLanguageComboBox.setCurrentIndex(oIdx) tIdx = self.transLanguageComboBox.findData(oLanguage) if tIdx < 0: tIdx = 0 self.transLanguageComboBox.setCurrentIndex(tIdx) origText = self.origEdit.toPlainText() self.origEdit.setPlainText(self.transEdit.toPlainText()) self.transEdit.setPlainText(origText) @pyqtSlot() def on_clearButton_clicked(self): """ Private slot to clear the text fields. """ self.origEdit.clear() self.transEdit.clear() @pyqtSlot() def on_origEdit_textChanged(self): """ Private slot to handle changes of the original text. """ self.__updatePronounceButtons() self.__updateClearButton() self.__updateTranslateButton() @pyqtSlot() def on_transEdit_textChanged(self): """ Private slot to handle changes of the translation text. """ self.__updatePronounceButtons() self.__updateClearButton() @pyqtSlot(int) def on_origLanguageComboBox_currentIndexChanged(self, index): """ Private slot to handle the selection of the original language. @param index current index (integer) """ self.__plugin.setPreferences( "OriginalLanguage", self.origLanguageComboBox.itemData(index)) supportedTargetCodes = \ self.__translationEngine.supportedTargetLanguages( self.origLanguageComboBox.itemData(index) ) if supportedTargetCodes is not None: enabledCodes = self.__plugin.getPreferences("EnabledLanguages") transLanguage = self.transLanguageComboBox.itemData( self.transLanguageComboBox.currentIndex()) self.transLanguageComboBox.clear() if len(supportedTargetCodes) > 0: for code in enabledCodes: if code in supportedTargetCodes: language = self.__languages.getLanguage(code) if language: icon = self.__languages.getLanguageIcon(code) self.transLanguageComboBox.addItem( icon, language, code) self.transLanguageComboBox.model().sort(0) index = self.transLanguageComboBox.findData(transLanguage) if index == -1: index = 0 self.transLanguageComboBox.setCurrentIndex(index) self.__updateTranslateButton() @pyqtSlot(int) def on_transLanguageComboBox_currentIndexChanged(self, index): """ Private slot to handle the selection of the translation language. @param index current index (integer) """ self.__plugin.setPreferences( "TranslationLanguage", self.transLanguageComboBox.itemData(index)) @pyqtSlot(int) def __engineComboBoxCurrentIndexChanged(self, index): """ Private slot to handle the selection of a translation service. @param index current index (integer) """ engineName = self.engineComboBox.itemData(index) if self.__translationEngine and \ self.__translationEngine.engineName() != engineName: self.__translationEngine.deleteLater() self.__translationEngine = None if self.__translationEngine is None: self.__translationEngine = TranslatorEngines.getTranslationEngine( engineName, self.__plugin, self) self.__updatePronounceButtons() self.__updateLanguages() self.__plugin.setPreferences( "SelectedEngine", self.engineComboBox.itemData(index)) def __updatePronounceButtons(self): """ Private slot to set the state of the pronounce buttons. """ if self.__translationEngine is not None: hasTTS = self.__translationEngine.hasTTS() else: hasTTS = False self.pronounceOrigButton.setEnabled( hasTTS and bool(self.origEdit.toPlainText())) self.pronounceTransButton.setEnabled( hasTTS and bool(self.transEdit.toPlainText())) def __updateClearButton(self): """ Private slot to set the state of the clear button. """ enable = bool(self.origEdit.toPlainText()) or \ bool(self.transEdit.toPlainText()) self.clearButton.setEnabled(enable) def __updateTranslateButton(self): """ Private slot to set the state of the translate button. """ enable = bool(self.origEdit.toPlainText()) enable &= bool(self.__translationLanguage()) self.translateButton.setEnabled(enable) def __translate(self, text, originalLanguage, translationLanguage): """ Private method to translate the given text. @param text text to be translated (string) @param originalLanguage language code of the original (string) @param translationLanguage language code of the translation (string) @return tuple of translated text (string) and flag indicating success (boolean) """ if self.__translatorRequest is None: from .TranslatorRequest import TranslatorRequest self.__translatorRequest = TranslatorRequest(self) engineName = self.engineComboBox.itemData( self.engineComboBox.currentIndex()) if self.__translationEngine and \ self.__translationEngine.engineName() != engineName: self.__translationEngine.deleteLater() self.__translationEngine = None if self.__translationEngine is None: self.__translationEngine = TranslatorEngines.getTranslationEngine( engineName, self.__plugin, self) result, ok = self.__translationEngine.getTranslation( self.__translatorRequest, text, originalLanguage, translationLanguage) return result, ok def __pronounce(self, text, language): """ Private method to pronounce the given text. @param text text to be pronounced (string) @param language language code of the text (string) """ if not text or not language: return if self.__translatorRequest is None: from .TranslatorRequest import TranslatorRequest self.__translatorRequest = TranslatorRequest(self) if self.__mediaPlayer is None: self.__mediaPlayer = QMediaPlayer(self) self.__mediaPlayer.stateChanged.connect( self.__mediaPlayerStateChanged) if self.__mediaPlayer.state() == QMediaPlayer.PlayingState: return engineName = self.engineComboBox.itemData( self.engineComboBox.currentIndex()) if self.__translationEngine and \ self.__translationEngine.engineName() != engineName: self.__translationEngine.deleteLater() self.__translationEngine = None if self.__translationEngine is None: self.__translationEngine = TranslatorEngines.getTranslationEngine( engineName, self.__plugin, self) if not self.__translationEngine.hasTTS(): E5MessageBox.critical( self, self.tr("Translation Error"), self.tr("The selected translation service does not support" " the Text-to-Speech function.")) return data, ok = self.__translationEngine.getTextToSpeechData( self.__translatorRequest, text, language) if ok: self.__mediaFile = QTemporaryFile(self) self.__mediaFile.open() self.__mediaFile.setAutoRemove(False) self.__mediaFile.write(data) self.__mediaPlayer.setMedia(QMediaContent(), self.__mediaFile) self.__mediaPlayer.play() else: E5MessageBox.critical( self, self.tr("Translation Error"), data) def __mediaPlayerStateChanged(self, state): """ Private slot handling changes of the media player state. @param state media player state (QAudio.State) """ if state == QMediaPlayer.StoppedState: self.__mediaFile.close() self.__mediaFile.remove() self.__mediaFile = None