Sat, 22 May 2021 18:51:46 +0200
Renamed the modules and classes of the E5Gui package to have the prefix 'Eric' instead of 'E5'.
# -*- coding: utf-8 -*- # Copyright (c) 2007 - 2021 Detlev Offenbach <detlev@die-offenbachs.de> # """ Module implementing the QInputDialog wizard plugin. """ from PyQt6.QtCore import QObject from PyQt6.QtWidgets import QDialog from E5Gui.EricApplication import ericApp from E5Gui.EricAction import EricAction from E5Gui import EricMessageBox import UI.Info # Start-Of-Header name = "QInputDialog Wizard Plugin" author = "Detlev Offenbach <detlev@die-offenbachs.de>" autoactivate = True deactivateable = True version = UI.Info.VersionOnly className = "InputDialogWizard" packageName = "__core__" shortDescription = "Show the QInputDialog wizard." longDescription = """This plugin shows the QInputDialog wizard.""" pyqtApi = 2 # End-Of-Header error = "" class InputDialogWizard(QObject): """ Class implementing the QInputDialog wizard plugin. """ def __init__(self, ui): """ Constructor @param ui reference to the user interface object (UI.UserInterface) """ super().__init__(ui) self.__ui = ui def activate(self): """ Public method to activate this plugin. @return tuple of None and activation status (boolean) """ self.__initAction() self.__initMenu() return None, True def deactivate(self): """ Public method to deactivate this plugin. """ menu = self.__ui.getMenu("wizards") if menu: menu.removeAction(self.action) self.__ui.removeEricActions([self.action], 'wizards') def __initAction(self): """ Private method to initialize the action. """ self.action = EricAction( self.tr('QInputDialog Wizard'), self.tr('Q&InputDialog Wizard...'), 0, 0, self, 'wizards_qinputdialog') self.action.setStatusTip(self.tr('QInputDialog Wizard')) self.action.setWhatsThis(self.tr( """<b>QInputDialog Wizard</b>""" """<p>This wizard opens a dialog for entering all the parameters""" """ needed to create a QInputDialog. The generated code is""" """ inserted at the current cursor position.</p>""" )) self.action.triggered.connect(self.__handle) self.__ui.addEricActions([self.action], 'wizards') def __initMenu(self): """ Private method to add the actions to the right menu. """ menu = self.__ui.getMenu("wizards") if menu: menu.addAction(self.action) def __callForm(self, editor): """ Private method to display a dialog and get the code. @param editor reference to the current editor @return the generated code (string) """ from WizardPlugins.InputDialogWizard.InputDialogWizardDialog import ( InputDialogWizardDialog ) dlg = InputDialogWizardDialog(None) if dlg.exec() == QDialog.DialogCode.Accepted: line, index = editor.getCursorPosition() indLevel = editor.indentation(line) // editor.indentationWidth() if editor.indentationsUseTabs(): indString = '\t' else: indString = editor.indentationWidth() * ' ' return (dlg.getCode(indLevel, indString), True) else: return (None, False) def __handle(self): """ Private method to handle the wizards action. """ editor = ericApp().getObject("ViewManager").activeWindow() if editor is None: EricMessageBox.critical( self.__ui, self.tr('No current editor'), self.tr('Please open or create a file first.')) else: code, ok = self.__callForm(editor) if ok: line, index = editor.getCursorPosition() # It should be done on this way to allow undo editor.beginUndoAction() editor.insertAt(code, line, index) editor.endUndoAction()