Documentation/Source/eric5.Plugins.ViewManagerPlugins.MdiArea.MdiArea.html

Thu, 12 Aug 2010 16:43:33 +0200

author
Detlev Offenbach <detlev@die-offenbachs.de>
date
Thu, 12 Aug 2010 16:43:33 +0200
changeset 501
5c615a85241a
parent 440
69ace3e2dcf6
child 526
f51eb1f0ab40
permissions
-rw-r--r--

Finished porting signal/slot usage to the new API.

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<h1>eric5.Plugins.ViewManagerPlugins.MdiArea.MdiArea</h1>
<p>
Module implementing the mdi area viewmanager class.
</p>
<h3>Global Attributes</h3>
<table>
<tr><td>None</td></tr>
</table>
<h3>Classes</h3>
<table>
<tr>
<td><a href="#MdiArea">MdiArea</a></td>
<td>Class implementing the mdi area viewmanager class.</td>
</tr>
</table>
<h3>Functions</h3>
<table>
<tr><td>None</td></tr>
</table>
<hr /><hr />
<a NAME="MdiArea" ID="MdiArea"></a>
<h2>MdiArea</h2>
<p>
    Class implementing the mdi area viewmanager class.
</p><h4>Signals</h4>
<dl>
<dt>bookmarkToggled(Editor)</dt>
<dd>
emitted when a bookmark is toggled.
</dd><dt>breakpointToggled(Editor)</dt>
<dd>
emitted when a breakpoint is toggled.
</dd><dt>checkActions(Editor)</dt>
<dd>
emitted when some actions should be checked
            for their status
</dd><dt>cursorChanged(Editor)</dt>
<dd>
emitted after the cursor position of the active
            window has changed
</dd><dt>editorChanged(str)</dt>
<dd>
emitted when the current editor has changed
</dd><dt>editorClosed(str)</dt>
<dd>
emitted just before an editor window gets closed
</dd><dt>editorClosedEd(Editor)</dt>
<dd>
emitted just before an editor window gets closed
</dd><dt>editorOpened(str)</dt>
<dd>
emitted after an editor window was opened
</dd><dt>editorOpenedEd(Editor)</dt>
<dd>
emitted after an editor window was opened
</dd><dt>editorSaved(str)</dt>
<dd>
emitted after an editor window was saved
</dd><dt>lastEditorClosed()</dt>
<dd>
emitted after the last editor window was closed
</dd>
</dl>
<h3>Derived from</h3>
QMdiArea, ViewManager
<h3>Class Attributes</h3>
<table>
<tr><td>bookmarkToggled</td></tr><tr><td>breakpointToggled</td></tr><tr><td>checkActions</td></tr><tr><td>cursorChanged</td></tr><tr><td>editorChanged</td></tr><tr><td>editorClosed</td></tr><tr><td>editorClosedEd</td></tr><tr><td>editorOpened</td></tr><tr><td>editorOpenedEd</td></tr><tr><td>editorSaved</td></tr><tr><td>lastEditorClosed</td></tr><tr><td>syntaxerrorToggled</td></tr>
</table>
<h3>Methods</h3>
<table>
<tr>
<td><a href="#MdiArea.__init__">MdiArea</a></td>
<td>Constructor</td>
</tr><tr>
<td><a href="#MdiArea.__iconizeAllWindows">__iconizeAllWindows</a></td>
<td>Private slot to iconize all windows.</td>
</tr><tr>
<td><a href="#MdiArea.__restoreAllWindows">__restoreAllWindows</a></td>
<td>Private slot to restore all windows.</td>
</tr><tr>
<td><a href="#MdiArea.__setSubWindowIcon">__setSubWindowIcon</a></td>
<td>Private method to set the icon of a subwindow given it's internal widget.</td>
</tr><tr>
<td><a href="#MdiArea.__subWindowActivated">__subWindowActivated</a></td>
<td>Private slot to handle the windowActivated signal.</td>
</tr><tr>
<td><a href="#MdiArea._addView">_addView</a></td>
<td>Protected method to add a view (i.e.</td>
</tr><tr>
<td><a href="#MdiArea._initWindowActions">_initWindowActions</a></td>
<td>Protected method to define the user interface actions for window handling.</td>
</tr><tr>
<td><a href="#MdiArea._modificationStatusChanged">_modificationStatusChanged</a></td>
<td>Protected slot to handle the modificationStatusChanged signal.</td>
</tr><tr>
<td><a href="#MdiArea._removeAllViews">_removeAllViews</a></td>
<td>Protected method to remove all views (i.e.</td>
</tr><tr>
<td><a href="#MdiArea._removeView">_removeView</a></td>
<td>Protected method to remove a view (i.e.</td>
</tr><tr>
<td><a href="#MdiArea._showView">_showView</a></td>
<td>Private method to show a view (i.e.</td>
</tr><tr>
<td><a href="#MdiArea._syntaxErrorToggled">_syntaxErrorToggled</a></td>
<td>Protected slot to handle the syntaxerrorToggled signal.</td>
</tr><tr>
<td><a href="#MdiArea.activeWindow">activeWindow</a></td>
<td>Private method to return the active (i.e.</td>
</tr><tr>
<td><a href="#MdiArea.canCascade">canCascade</a></td>
<td>Public method to signal if cascading of managed windows is available.</td>
</tr><tr>
<td><a href="#MdiArea.canSplit">canSplit</a></td>
<td>public method to signal if splitting of the view is available.</td>
</tr><tr>
<td><a href="#MdiArea.canTile">canTile</a></td>
<td>Public method to signal if tiling of managed windows is available.</td>
</tr><tr>
<td><a href="#MdiArea.cascade">cascade</a></td>
<td>Public method to cascade the managed windows.</td>
</tr><tr>
<td><a href="#MdiArea.eventFilter">eventFilter</a></td>
<td>Public method called to filter the event queue.</td>
</tr><tr>
<td><a href="#MdiArea.setEditorName">setEditorName</a></td>
<td>Public method to change the displayed name of the editor.</td>
</tr><tr>
<td><a href="#MdiArea.showWindowMenu">showWindowMenu</a></td>
<td>Public method to set up the viewmanager part of the Window menu.</td>
</tr><tr>
<td><a href="#MdiArea.tile">tile</a></td>
<td>Public method to tile the managed windows.</td>
</tr>
</table>
<a NAME="MdiArea.__init__" ID="MdiArea.__init__"></a>
<h4>MdiArea (Constructor)</h4>
<b>MdiArea</b>(<i>parent</i>)
<p>
        Constructor
</p><dl>
<dt><i>parent</i></dt>
<dd>
parent widget (QWidget)
</dd><dt><i>ui</i></dt>
<dd>
reference to the main user interface
</dd><dt><i>dbs</i></dt>
<dd>
reference to the debug server object
</dd>
</dl><a NAME="MdiArea.__iconizeAllWindows" ID="MdiArea.__iconizeAllWindows"></a>
<h4>MdiArea.__iconizeAllWindows</h4>
<b>__iconizeAllWindows</b>(<i></i>)
<p>
        Private slot to iconize all windows.
</p><a NAME="MdiArea.__restoreAllWindows" ID="MdiArea.__restoreAllWindows"></a>
<h4>MdiArea.__restoreAllWindows</h4>
<b>__restoreAllWindows</b>(<i></i>)
<p>
        Private slot to restore all windows.
</p><a NAME="MdiArea.__setSubWindowIcon" ID="MdiArea.__setSubWindowIcon"></a>
<h4>MdiArea.__setSubWindowIcon</h4>
<b>__setSubWindowIcon</b>(<i>widget, icon</i>)
<p>
        Private method to set the icon of a subwindow given it's internal widget.
</p><dl>
<dt><i>widget</i></dt>
<dd>
reference to the internal widget (QWidget)
</dd><dt><i>icon</i></dt>
<dd>
reference to the icon (QIcon)
</dd>
</dl><a NAME="MdiArea.__subWindowActivated" ID="MdiArea.__subWindowActivated"></a>
<h4>MdiArea.__subWindowActivated</h4>
<b>__subWindowActivated</b>(<i>subWindow</i>)
<p>
        Private slot to handle the windowActivated signal.
</p><dl>
<dt><i>subWindow</i></dt>
<dd>
the activated subwindow (QMdiSubWindow)
</dd>
</dl><a NAME="MdiArea._addView" ID="MdiArea._addView"></a>
<h4>MdiArea._addView</h4>
<b>_addView</b>(<i>win, fn = None, noName = ""</i>)
<p>
        Protected method to add a view (i.e. window)
</p><dl>
<dt><i>win</i></dt>
<dd>
editor window to be added
</dd><dt><i>fn</i></dt>
<dd>
filename of this editor
</dd><dt><i>noName</i></dt>
<dd>
name to be used for an unnamed editor (string)
</dd>
</dl><a NAME="MdiArea._initWindowActions" ID="MdiArea._initWindowActions"></a>
<h4>MdiArea._initWindowActions</h4>
<b>_initWindowActions</b>(<i></i>)
<p>
        Protected method to define the user interface actions for window handling.
</p><a NAME="MdiArea._modificationStatusChanged" ID="MdiArea._modificationStatusChanged"></a>
<h4>MdiArea._modificationStatusChanged</h4>
<b>_modificationStatusChanged</b>(<i>m, editor</i>)
<p>
        Protected slot to handle the modificationStatusChanged signal.
</p><dl>
<dt><i>m</i></dt>
<dd>
flag indicating the modification status (boolean)
</dd><dt><i>editor</i></dt>
<dd>
editor window changed
</dd>
</dl><a NAME="MdiArea._removeAllViews" ID="MdiArea._removeAllViews"></a>
<h4>MdiArea._removeAllViews</h4>
<b>_removeAllViews</b>(<i></i>)
<p>
        Protected method to remove all views (i.e. windows)
</p><a NAME="MdiArea._removeView" ID="MdiArea._removeView"></a>
<h4>MdiArea._removeView</h4>
<b>_removeView</b>(<i>win</i>)
<p>
        Protected method to remove a view (i.e. window)
</p><dl>
<dt><i>win</i></dt>
<dd>
editor window to be removed
</dd>
</dl><a NAME="MdiArea._showView" ID="MdiArea._showView"></a>
<h4>MdiArea._showView</h4>
<b>_showView</b>(<i>win, fn = None</i>)
<p>
        Private method to show a view (i.e. window)
</p><dl>
<dt><i>win</i></dt>
<dd>
editor window to be shown
</dd><dt><i>fn</i></dt>
<dd>
filename of this editor (string)
</dd>
</dl><a NAME="MdiArea._syntaxErrorToggled" ID="MdiArea._syntaxErrorToggled"></a>
<h4>MdiArea._syntaxErrorToggled</h4>
<b>_syntaxErrorToggled</b>(<i>editor</i>)
<p>
        Protected slot to handle the syntaxerrorToggled signal.
</p><dl>
<dt><i>editor</i></dt>
<dd>
editor that sent the signal
</dd>
</dl><a NAME="MdiArea.activeWindow" ID="MdiArea.activeWindow"></a>
<h4>MdiArea.activeWindow</h4>
<b>activeWindow</b>(<i></i>)
<p>
        Private method to return the active (i.e. current) window.
</p><dl>
<dt>Returns:</dt>
<dd>
reference to the active editor
</dd>
</dl><a NAME="MdiArea.canCascade" ID="MdiArea.canCascade"></a>
<h4>MdiArea.canCascade</h4>
<b>canCascade</b>(<i></i>)
<p>
        Public method to signal if cascading of managed windows is available.
</p><dl>
<dt>Returns:</dt>
<dd>
flag indicating cascading of windows is available
</dd>
</dl><a NAME="MdiArea.canSplit" ID="MdiArea.canSplit"></a>
<h4>MdiArea.canSplit</h4>
<b>canSplit</b>(<i></i>)
<p>
        public method to signal if splitting of the view is available.
</p><dl>
<dt>Returns:</dt>
<dd>
flag indicating splitting of the view is available.
</dd>
</dl><a NAME="MdiArea.canTile" ID="MdiArea.canTile"></a>
<h4>MdiArea.canTile</h4>
<b>canTile</b>(<i></i>)
<p>
        Public method to signal if tiling of managed windows is available.
</p><dl>
<dt>Returns:</dt>
<dd>
flag indicating tiling of windows is available
</dd>
</dl><a NAME="MdiArea.cascade" ID="MdiArea.cascade"></a>
<h4>MdiArea.cascade</h4>
<b>cascade</b>(<i></i>)
<p>
        Public method to cascade the managed windows.
</p><a NAME="MdiArea.eventFilter" ID="MdiArea.eventFilter"></a>
<h4>MdiArea.eventFilter</h4>
<b>eventFilter</b>(<i>watched, event</i>)
<p>
        Public method called to filter the event queue.
</p><dl>
<dt><i>watched</i></dt>
<dd>
the QObject being watched
</dd><dt><i>event</i></dt>
<dd>
the event that occurred
</dd>
</dl><dl>
<dt>Returns:</dt>
<dd>
flag indicating, whether the event was handled (boolean)
</dd>
</dl><a NAME="MdiArea.setEditorName" ID="MdiArea.setEditorName"></a>
<h4>MdiArea.setEditorName</h4>
<b>setEditorName</b>(<i>editor, newName</i>)
<p>
        Public method to change the displayed name of the editor.
</p><dl>
<dt><i>editor</i></dt>
<dd>
editor window to be changed
</dd><dt><i>newName</i></dt>
<dd>
new name to be shown (string)
</dd>
</dl><a NAME="MdiArea.showWindowMenu" ID="MdiArea.showWindowMenu"></a>
<h4>MdiArea.showWindowMenu</h4>
<b>showWindowMenu</b>(<i>windowMenu</i>)
<p>
        Public method to set up the viewmanager part of the Window menu.
</p><dl>
<dt><i>windowMenu</i></dt>
<dd>
reference to the window menu
</dd>
</dl><a NAME="MdiArea.tile" ID="MdiArea.tile"></a>
<h4>MdiArea.tile</h4>
<b>tile</b>(<i></i>)
<p>
        Public method to tile the managed windows.
</p>
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