Sat, 08 May 2021 18:34:08 +0200
UML Diagrams
- added code to load diagrams saved as JSON files
- changed the prining code
# -*- coding: utf-8 -*- # Copyright (c) 2007 - 2021 Detlev Offenbach <detlev@die-offenbachs.de> # """ Module implementing a subclass of E5GraphicsView for our diagrams. """ from PyQt5.QtCore import ( pyqtSignal, Qt, QSignalMapper, QFileInfo, QEvent, QRectF ) from PyQt5.QtWidgets import QGraphicsView, QAction, QToolBar, QDialog from PyQt5.QtPrintSupport import QPrinter, QPrintDialog from E5Graphics.E5GraphicsView import E5GraphicsView from E5Gui import E5MessageBox, E5FileDialog from E5Gui.E5ZoomWidget import E5ZoomWidget from .UMLItem import UMLItem import UI.Config import UI.PixmapCache import Preferences class UMLGraphicsView(E5GraphicsView): """ Class implementing a specialized E5GraphicsView for our diagrams. @signal relayout() emitted to indicate a relayout of the diagram is requested """ relayout = pyqtSignal() def __init__(self, scene, parent=None): """ Constructor @param scene reference to the scene object @type QGraphicsScene @param parent parent widget of the view @type QWidget """ E5GraphicsView.__init__(self, scene, parent) self.setObjectName("UMLGraphicsView") self.setViewportUpdateMode( QGraphicsView.ViewportUpdateMode.FullViewportUpdate) self.diagramName = "Unnamed" self.__itemId = -1 self.border = 10 self.deltaSize = 100.0 self.__zoomWidget = E5ZoomWidget( UI.PixmapCache.getPixmap("zoomOut"), UI.PixmapCache.getPixmap("zoomIn"), UI.PixmapCache.getPixmap("zoomReset"), self) parent.statusBar().addPermanentWidget(self.__zoomWidget) self.__zoomWidget.setMapping( E5GraphicsView.ZoomLevels, E5GraphicsView.ZoomLevelDefault) self.__zoomWidget.valueChanged.connect(self.setZoom) self.zoomValueChanged.connect(self.__zoomWidget.setValue) self.__initActions() scene.changed.connect(self.__sceneChanged) self.grabGesture(Qt.GestureType.PinchGesture) def __initActions(self): """ Private method to initialize the view actions. """ self.alignMapper = QSignalMapper(self) try: self.alignMapper.mappedInt.connect(self.__alignShapes) except AttributeError: # pre Qt 5.15 self.alignMapper.mapped[int].connect(self.__alignShapes) self.deleteShapeAct = QAction( UI.PixmapCache.getIcon("deleteShape"), self.tr("Delete shapes"), self) self.deleteShapeAct.triggered.connect(self.__deleteShape) self.incWidthAct = QAction( UI.PixmapCache.getIcon("sceneWidthInc"), self.tr("Increase width by {0} points").format( self.deltaSize), self) self.incWidthAct.triggered.connect(self.__incWidth) self.incHeightAct = QAction( UI.PixmapCache.getIcon("sceneHeightInc"), self.tr("Increase height by {0} points").format( self.deltaSize), self) self.incHeightAct.triggered.connect(self.__incHeight) self.decWidthAct = QAction( UI.PixmapCache.getIcon("sceneWidthDec"), self.tr("Decrease width by {0} points").format( self.deltaSize), self) self.decWidthAct.triggered.connect(self.__decWidth) self.decHeightAct = QAction( UI.PixmapCache.getIcon("sceneHeightDec"), self.tr("Decrease height by {0} points").format( self.deltaSize), self) self.decHeightAct.triggered.connect(self.__decHeight) self.setSizeAct = QAction( UI.PixmapCache.getIcon("sceneSize"), self.tr("Set size"), self) self.setSizeAct.triggered.connect(self.__setSize) self.rescanAct = QAction( UI.PixmapCache.getIcon("rescan"), self.tr("Re-Scan"), self) self.rescanAct.triggered.connect(self.__rescan) self.relayoutAct = QAction( UI.PixmapCache.getIcon("relayout"), self.tr("Re-Layout"), self) self.relayoutAct.triggered.connect(self.__relayout) self.alignLeftAct = QAction( UI.PixmapCache.getIcon("shapesAlignLeft"), self.tr("Align Left"), self) self.alignMapper.setMapping( self.alignLeftAct, Qt.AlignmentFlag.AlignLeft) self.alignLeftAct.triggered.connect(self.alignMapper.map) self.alignHCenterAct = QAction( UI.PixmapCache.getIcon("shapesAlignHCenter"), self.tr("Align Center Horizontal"), self) self.alignMapper.setMapping( self.alignHCenterAct, Qt.AlignmentFlag.AlignHCenter) self.alignHCenterAct.triggered.connect(self.alignMapper.map) self.alignRightAct = QAction( UI.PixmapCache.getIcon("shapesAlignRight"), self.tr("Align Right"), self) self.alignMapper.setMapping( self.alignRightAct, Qt.AlignmentFlag.AlignRight) self.alignRightAct.triggered.connect(self.alignMapper.map) self.alignTopAct = QAction( UI.PixmapCache.getIcon("shapesAlignTop"), self.tr("Align Top"), self) self.alignMapper.setMapping( self.alignTopAct, Qt.AlignmentFlag.AlignTop) self.alignTopAct.triggered.connect(self.alignMapper.map) self.alignVCenterAct = QAction( UI.PixmapCache.getIcon("shapesAlignVCenter"), self.tr("Align Center Vertical"), self) self.alignMapper.setMapping( self.alignVCenterAct, Qt.AlignmentFlag.AlignVCenter) self.alignVCenterAct.triggered.connect(self.alignMapper.map) self.alignBottomAct = QAction( UI.PixmapCache.getIcon("shapesAlignBottom"), self.tr("Align Bottom"), self) self.alignMapper.setMapping( self.alignBottomAct, Qt.AlignmentFlag.AlignBottom) self.alignBottomAct.triggered.connect(self.alignMapper.map) def setLayoutActionsEnabled(self, enable): """ Public method to enable or disable the layout related actions. @param enable flag indicating the desired enable state @type bool """ self.rescanAct.setEnabled(enable) self.relayoutAct.setEnabled(enable) def __checkSizeActions(self): """ Private slot to set the enabled state of the size actions. """ diagramSize = self._getDiagramSize(10) sceneRect = self.scene().sceneRect() if (sceneRect.width() - self.deltaSize) < diagramSize.width(): self.decWidthAct.setEnabled(False) else: self.decWidthAct.setEnabled(True) if (sceneRect.height() - self.deltaSize) < diagramSize.height(): self.decHeightAct.setEnabled(False) else: self.decHeightAct.setEnabled(True) def __sceneChanged(self, areas): """ Private slot called when the scene changes. @param areas list of rectangles that contain changes @type list of QRectF """ if len(self.scene().selectedItems()) > 0: self.deleteShapeAct.setEnabled(True) else: self.deleteShapeAct.setEnabled(False) sceneRect = self.scene().sceneRect() newWidth = width = sceneRect.width() newHeight = height = sceneRect.height() rect = self.scene().itemsBoundingRect() # calculate with 10 pixel border on each side if sceneRect.right() - 10 < rect.right(): newWidth = rect.right() + 10 if sceneRect.bottom() - 10 < rect.bottom(): newHeight = rect.bottom() + 10 if newHeight != height or newWidth != width: self.setSceneSize(newWidth, newHeight) self.__checkSizeActions() def initToolBar(self): """ Public method to populate a toolbar with our actions. @return the populated toolBar @rtype QToolBar """ toolBar = QToolBar(self.tr("Graphics"), self) toolBar.setIconSize(UI.Config.ToolBarIconSize) toolBar.addAction(self.deleteShapeAct) toolBar.addSeparator() toolBar.addAction(self.alignLeftAct) toolBar.addAction(self.alignHCenterAct) toolBar.addAction(self.alignRightAct) toolBar.addAction(self.alignTopAct) toolBar.addAction(self.alignVCenterAct) toolBar.addAction(self.alignBottomAct) toolBar.addSeparator() toolBar.addAction(self.incWidthAct) toolBar.addAction(self.incHeightAct) toolBar.addAction(self.decWidthAct) toolBar.addAction(self.decHeightAct) toolBar.addAction(self.setSizeAct) toolBar.addSeparator() toolBar.addAction(self.rescanAct) toolBar.addAction(self.relayoutAct) return toolBar def filteredItems(self, items, itemType=UMLItem): """ Public method to filter a list of items. @param items list of items as returned by the scene object @type QGraphicsItem @param itemType type to be filtered @type class @return list of interesting collision items @rtype QGraphicsItem """ return [itm for itm in items if isinstance(itm, itemType)] def selectItems(self, items): """ Public method to select the given items. @param items list of items to be selected @type list of QGraphicsItemItem """ # step 1: deselect all items self.unselectItems() # step 2: select all given items for itm in items: if isinstance(itm, UMLItem): itm.setSelected(True) def selectItem(self, item): """ Public method to select an item. @param item item to be selected @type QGraphicsItemItem """ if isinstance(item, UMLItem): item.setSelected(not item.isSelected()) def __deleteShape(self): """ Private method to delete the selected shapes from the display. """ for item in self.scene().selectedItems(): item.removeAssociations() item.setSelected(False) self.scene().removeItem(item) del item def __incWidth(self): """ Private method to handle the increase width context menu entry. """ self.resizeScene(self.deltaSize, True) self.__checkSizeActions() def __incHeight(self): """ Private method to handle the increase height context menu entry. """ self.resizeScene(self.deltaSize, False) self.__checkSizeActions() def __decWidth(self): """ Private method to handle the decrease width context menu entry. """ self.resizeScene(-self.deltaSize, True) self.__checkSizeActions() def __decHeight(self): """ Private method to handle the decrease height context menu entry. """ self.resizeScene(-self.deltaSize, False) self.__checkSizeActions() def __setSize(self): """ Private method to handle the set size context menu entry. """ from .UMLSceneSizeDialog import UMLSceneSizeDialog rect = self._getDiagramRect(10) sceneRect = self.scene().sceneRect() dlg = UMLSceneSizeDialog(sceneRect.width(), sceneRect.height(), rect.width(), rect.height(), self) if dlg.exec() == QDialog.DialogCode.Accepted: width, height = dlg.getData() self.setSceneSize(width, height) self.__checkSizeActions() def autoAdjustSceneSize(self, limit=False): """ Public method to adjust the scene size to the diagram size. @param limit flag indicating to limit the scene to the initial size @type bool """ super().autoAdjustSceneSize(limit=limit) self.__checkSizeActions() def saveImage(self): """ Public method to handle the save context menu entry. """ fname, selectedFilter = E5FileDialog.getSaveFileNameAndFilter( self, self.tr("Save Diagram"), "", self.tr("Portable Network Graphics (*.png);;" "Scalable Vector Graphics (*.svg)"), "", E5FileDialog.Options(E5FileDialog.DontConfirmOverwrite)) if fname: ext = QFileInfo(fname).suffix() if not ext: ex = selectedFilter.split("(*")[1].split(")")[0] if ex: fname += ex if QFileInfo(fname).exists(): res = E5MessageBox.yesNo( self, self.tr("Save Diagram"), self.tr("<p>The file <b>{0}</b> already exists." " Overwrite it?</p>").format(fname), icon=E5MessageBox.Warning) if not res: return success = super().saveImage( fname, QFileInfo(fname).suffix().upper()) if not success: E5MessageBox.critical( self, self.tr("Save Diagram"), self.tr( """<p>The file <b>{0}</b> could not be saved.</p>""") .format(fname)) def __relayout(self): """ Private slot to handle the re-layout context menu entry. """ self.__itemId = -1 self.scene().clear() self.relayout.emit() def __rescan(self): """ Private slot to handle the re-scan context menu entry. """ # 1. save positions of all items and names of selected items itemPositions = {} selectedItems = [] for item in self.filteredItems(self.scene().items(), UMLItem): name = item.getName() if name: itemPositions[name] = (item.x(), item.y()) if item.isSelected(): selectedItems.append(name) # 2. save # 2. re-layout the diagram self.__relayout() # 3. move known items to the saved positions for item in self.filteredItems(self.scene().items(), UMLItem): name = item.getName() if name in itemPositions: item.setPos(*itemPositions[name]) if name in selectedItems: item.setSelected(True) def printDiagram(self): """ Public slot called to print the diagram. """ printer = QPrinter(mode=QPrinter.PrinterMode.PrinterResolution) printer.setFullPage(True) if Preferences.getPrinter("ColorMode"): printer.setColorMode(QPrinter.ColorMode.Color) else: printer.setColorMode(QPrinter.ColorMode.GrayScale) if Preferences.getPrinter("FirstPageFirst"): printer.setPageOrder(QPrinter.PageOrder.FirstPageFirst) else: printer.setPageOrder(QPrinter.PageOrder.LastPageFirst) printer.setPageMargins( Preferences.getPrinter("LeftMargin") * 10, Preferences.getPrinter("TopMargin") * 10, Preferences.getPrinter("RightMargin") * 10, Preferences.getPrinter("BottomMargin") * 10, QPrinter.Unit.Millimeter ) printerName = Preferences.getPrinter("PrinterName") if printerName: printer.setPrinterName(printerName) printDialog = QPrintDialog(printer, self) if printDialog.exec(): super().printDiagram( printer, self.diagramName) def printPreviewDiagram(self): """ Public slot called to show a print preview of the diagram. """ from PyQt5.QtPrintSupport import QPrintPreviewDialog printer = QPrinter(mode=QPrinter.PrinterMode.PrinterResolution) printer.setFullPage(True) if Preferences.getPrinter("ColorMode"): printer.setColorMode(QPrinter.ColorMode.Color) else: printer.setColorMode(QPrinter.ColorMode.GrayScale) if Preferences.getPrinter("FirstPageFirst"): printer.setPageOrder(QPrinter.PageOrder.FirstPageFirst) else: printer.setPageOrder(QPrinter.PageOrder.LastPageFirst) printer.setPageMargins( Preferences.getPrinter("LeftMargin") * 10, Preferences.getPrinter("TopMargin") * 10, Preferences.getPrinter("RightMargin") * 10, Preferences.getPrinter("BottomMargin") * 10, QPrinter.Unit.Millimeter ) printerName = Preferences.getPrinter("PrinterName") if printerName: printer.setPrinterName(printerName) preview = QPrintPreviewDialog(printer, self) preview.paintRequested[QPrinter].connect(self.__printPreviewPrint) preview.exec() def __printPreviewPrint(self, printer): """ Private slot to generate a print preview. @param printer reference to the printer object @type QPrinter """ super().printDiagram(printer, self.diagramName) def setDiagramName(self, name): """ Public slot to set the diagram name. @param name diagram name @type str """ self.diagramName = name def __alignShapes(self, alignment): """ Private slot to align the selected shapes. @param alignment alignment type @type Qt.AlignmentFlag """ # step 1: get all selected items items = self.scene().selectedItems() if len(items) <= 1: return # step 2: find the index of the item to align in relation to amount = None for i, item in enumerate(items): rect = item.sceneBoundingRect() if alignment == Qt.AlignmentFlag.AlignLeft: if amount is None or rect.x() < amount: amount = rect.x() index = i elif alignment == Qt.AlignmentFlag.AlignRight: if amount is None or rect.x() + rect.width() > amount: amount = rect.x() + rect.width() index = i elif alignment == Qt.AlignmentFlag.AlignHCenter: if amount is None or rect.width() > amount: amount = rect.width() index = i elif alignment == Qt.AlignmentFlag.AlignTop: if amount is None or rect.y() < amount: amount = rect.y() index = i elif alignment == Qt.AlignmentFlag.AlignBottom: if amount is None or rect.y() + rect.height() > amount: amount = rect.y() + rect.height() index = i elif alignment == Qt.AlignmentFlag.AlignVCenter: # __IGNORE_WARNING_Y102__ if amount is None or rect.height() > amount: amount = rect.height() index = i rect = items[index].sceneBoundingRect() # step 3: move the other items for i, item in enumerate(items): if i == index: continue itemrect = item.sceneBoundingRect() xOffset = yOffset = 0 if alignment == Qt.AlignmentFlag.AlignLeft: xOffset = rect.x() - itemrect.x() elif alignment == Qt.AlignmentFlag.AlignRight: xOffset = ( (rect.x() + rect.width()) - (itemrect.x() + itemrect.width()) ) elif alignment == Qt.AlignmentFlag.AlignHCenter: xOffset = ( (rect.x() + rect.width() // 2) - (itemrect.x() + itemrect.width() // 2) ) elif alignment == Qt.AlignmentFlag.AlignTop: yOffset = rect.y() - itemrect.y() elif alignment == Qt.AlignmentFlag.AlignBottom: yOffset = ( (rect.y() + rect.height()) - (itemrect.y() + itemrect.height()) ) elif alignment == Qt.AlignmentFlag.AlignVCenter: yOffset = ( (rect.y() + rect.height() // 2) - (itemrect.y() + itemrect.height() // 2) ) item.moveBy(xOffset, yOffset) self.scene().update() def __itemsBoundingRect(self, items): """ Private method to calculate the bounding rectangle of the given items. @param items list of items to operate on @type list of UMLItem @return bounding rectangle @rtype QRectF """ rect = self.scene().sceneRect() right = rect.left() bottom = rect.top() left = rect.right() top = rect.bottom() for item in items: rect = item.sceneBoundingRect() left = min(rect.left(), left) right = max(rect.right(), right) top = min(rect.top(), top) bottom = max(rect.bottom(), bottom) return QRectF(left, top, right - left, bottom - top) def keyPressEvent(self, evt): """ Protected method handling key press events. @param evt reference to the key event @type QKeyEvent """ key = evt.key() if key in [Qt.Key.Key_Up, Qt.Key.Key_Down, Qt.Key.Key_Left, Qt.Key.Key_Right]: items = self.filteredItems(self.scene().selectedItems()) if items: if evt.modifiers() & Qt.KeyboardModifier.ControlModifier: stepSize = 50 else: stepSize = 5 if key == Qt.Key.Key_Up: dx = 0 dy = -stepSize elif key == Qt.Key.Key_Down: dx = 0 dy = stepSize elif key == Qt.Key.Key_Left: dx = -stepSize dy = 0 else: dx = stepSize dy = 0 for item in items: item.moveBy(dx, dy) evt.accept() return super().keyPressEvent(evt) def wheelEvent(self, evt): """ Protected method to handle wheel events. @param evt reference to the wheel event @type QWheelEvent """ if evt.modifiers() & Qt.KeyboardModifier.ControlModifier: delta = evt.angleDelta().y() if delta < 0: self.zoomOut() elif delta > 0: self.zoomIn() evt.accept() return super().wheelEvent(evt) def event(self, evt): """ Public method handling events. @param evt reference to the event @type QEvent @return flag indicating, if the event was handled @rtype bool """ if evt.type() == QEvent.Type.Gesture: self.gestureEvent(evt) return True return super().event(evt) def gestureEvent(self, evt): """ Protected method handling gesture events. @param evt reference to the gesture event @type QGestureEvent """ pinch = evt.gesture(Qt.GestureType.PinchGesture) if pinch: if pinch.state() == Qt.GestureState.GestureStarted: pinch.setTotalScaleFactor(self.zoom() / 100.0) elif pinch.state() == Qt.GestureState.GestureUpdated: self.setZoom(int(pinch.totalScaleFactor() * 100)) evt.accept() def getItemId(self): """ Public method to get the ID to be assigned to an item. @return item ID @rtype int """ self.__itemId += 1 return self.__itemId def findItem(self, itemId): """ Public method to find an UML item based on the ID. @param itemId of the item to search for @type int @return item found or None @rtype UMLItem """ for item in self.scene().items(): try: if item.getId() == itemId: return item except AttributeError: continue return None def findItemByName(self, name): """ Public method to find an UML item based on its name. @param name name to look for @type str @return item found or None @rtype UMLItem """ for item in self.scene().items(): try: if item.getName() == name: return item except AttributeError: continue return None def getPersistenceData(self): """ Public method to get a list of data to be persisted. @return list of data to be persisted @rtype list of str """ lines = [ "diagram_name: {0}".format(self.diagramName), ] for item in self.filteredItems(self.scene().items(), UMLItem): lines.append("item: id={0}, x={1}, y={2}, item_type={3}{4}".format( item.getId(), item.x(), item.y(), item.getItemType(), item.buildItemDataString())) from .AssociationItem import AssociationItem for item in self.filteredItems(self.scene().items(), AssociationItem): lines.append("association: {0}".format( item.buildAssociationItemDataString())) return lines def parsePersistenceData(self, version, data): """ Public method to parse persisted data. @param version version of the data @type str @param data persisted data to be parsed @type list of str @return tuple of flag indicating success (boolean) and faulty line number @rtype int """ umlItems = {} if not data[0].startswith("diagram_name:"): return False, 0 self.diagramName = data[0].split(": ", 1)[1].strip() from .ClassItem import ClassItem from .ModuleItem import ModuleItem from .PackageItem import PackageItem from .AssociationItem import AssociationItem for linenum, line in enumerate(data[1:], start=1): if not line.startswith(("item:", "association:")): return False, linenum key, value = line.split(": ", 1) if key == "item": itemId, x, y, itemType, itemData = value.split(", ", 4) try: itemId = int(itemId.split("=", 1)[1].strip()) x = float(x.split("=", 1)[1].strip()) y = float(y.split("=", 1)[1].strip()) itemType = itemType.split("=", 1)[1].strip() if itemType == ClassItem.ItemType: itm = ClassItem(x=0, y=0, scene=self.scene(), colors=self.getDrawingColors()) elif itemType == ModuleItem.ItemType: itm = ModuleItem(x=0, y=0, scene=self.scene(), colors=self.getDrawingColors()) elif itemType == PackageItem.ItemType: itm = PackageItem(x=0, y=0, scene=self.scene(), colors=self.getDrawingColors()) itm.setPos(x, y) itm.setId(itemId) umlItems[itemId] = itm if not itm.parseItemDataString(version, itemData): return False, linenum except ValueError: return False, linenum elif key == "association": srcId, dstId, assocType, topToBottom = ( AssociationItem.parseAssociationItemDataString( value.strip()) ) assoc = AssociationItem(umlItems[srcId], umlItems[dstId], assocType, topToBottom) self.scene().addItem(assoc) return True, -1 def toDict(self): """ Public method to collect data to be persisted. @return dictionary containing data to be persisted @rtype dict """ items = [ item.toDict() for item in self.filteredItems(self.scene().items(), UMLItem) ] from .AssociationItem import AssociationItem associations = [ assoc.toDict() for assoc in self.filteredItems(self.scene().items(), AssociationItem) ] data = { "diagram_name": self.diagramName, "items": items, "associations": associations, } return data def fromDict(self, version, data): """ Public method to populate the class with data persisted by 'toDict()'. @param version version of the data @type str @param data dictionary containing the persisted data @type dict @return flag indicating success @rtype bool """ from .UMLItem import UMLItem from .ClassItem import ClassItem from .ModuleItem import ModuleItem from .PackageItem import PackageItem from .AssociationItem import AssociationItem umlItems = {} try: self.diagramName = data["diagram_name"] for itemData in data["items"]: if itemData["type"] == UMLItem.ItemType: itm = UMLItem.fromDict( itemData, colors=self.getDrawingColors()) elif itemData["type"] == ClassItem.ItemType: itm = ClassItem.fromDict( itemData, colors=self.getDrawingColors()) elif itemData["type"] == ModuleItem.ItemType: itm = ModuleItem.fromDict( itemData, colors=self.getDrawingColors()) elif itemData["type"] == PackageItem.ItemType: itm = PackageItem.fromDict( itemData, colors=self.getDrawingColors()) if itm is not None: umlItems[itm.getId()] = itm self.scene().addItem(itm) for assocData in data["associations"]: assoc = AssociationItem.fromDict( assocData, umlItems, colors=self.getDrawingColors()) self.scene().addItem(assoc) return True except KeyError: return False