Documentation/Source/eric5.Graphics.ModuleItem.html

Thu, 14 Jan 2010 18:35:52 +0000

author
Detlev Offenbach <detlev@die-offenbachs.de>
date
Thu, 14 Jan 2010 18:35:52 +0000
changeset 58
37f0444c3479
parent 21
b88a0e6268bd
child 409
0ea528e80202
permissions
-rw-r--r--

Corrected the version docu and regenerated the source docu.

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<title>eric5.Graphics.ModuleItem</title>
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<h1>eric5.Graphics.ModuleItem</h1>
<p>
Module implementing a module item.
</p>
<h3>Global Attributes</h3>
<table>
<tr><td>None</td></tr>
</table>
<h3>Classes</h3>
<table>
<tr>
<td><a href="#ModuleItem">ModuleItem</a></td>
<td>Class implementing a module item.</td>
</tr><tr>
<td><a href="#ModuleModel">ModuleModel</a></td>
<td>Class implementing the module model.</td>
</tr>
</table>
<h3>Functions</h3>
<table>
<tr><td>None</td></tr>
</table>
<hr /><hr />
<a NAME="ModuleItem" ID="ModuleItem"></a>
<h2>ModuleItem</h2>
<p>
    Class implementing a module item.
</p>
<h3>Derived from</h3>
UMLItem
<h3>Class Attributes</h3>
<table>
<tr><td>None</td></tr>
</table>
<h3>Methods</h3>
<table>
<tr>
<td><a href="#ModuleItem.__init__">ModuleItem</a></td>
<td>Constructor</td>
</tr><tr>
<td><a href="#ModuleItem.__calculateSize">__calculateSize</a></td>
<td>Private method to calculate the size of the module item.</td>
</tr><tr>
<td><a href="#ModuleItem.__createTexts">__createTexts</a></td>
<td>Private method to create the text items of the module item.</td>
</tr><tr>
<td><a href="#ModuleItem.paint">paint</a></td>
<td>Public method to paint the item in local coordinates.</td>
</tr><tr>
<td><a href="#ModuleItem.setModel">setModel</a></td>
<td>Method to set the module model.</td>
</tr>
</table>
<a NAME="ModuleItem.__init__" ID="ModuleItem.__init__"></a>
<h4>ModuleItem (Constructor)</h4>
<b>ModuleItem</b>(<i>model = None, x = 0, y = 0, rounded = False, parent = None, scene = None</i>)
<p>
        Constructor
</p><dl>
<dt><i>model</i></dt>
<dd>
module model containing the module data (ModuleModel)
</dd><dt><i>x</i></dt>
<dd>
x-coordinate (integer)
</dd><dt><i>y</i></dt>
<dd>
y-coordinate (integer)
</dd><dt><i>rounded=</i></dt>
<dd>
flag indicating a rounded corner (boolean)
</dd><dt><i>parent=</i></dt>
<dd>
reference to the parent object (QGraphicsItem)
</dd><dt><i>scene=</i></dt>
<dd>
reference to the scene object (QGraphicsScene)
</dd>
</dl><a NAME="ModuleItem.__calculateSize" ID="ModuleItem.__calculateSize"></a>
<h4>ModuleItem.__calculateSize</h4>
<b>__calculateSize</b>(<i></i>)
<p>
        Private method to calculate the size of the module item.
</p><a NAME="ModuleItem.__createTexts" ID="ModuleItem.__createTexts"></a>
<h4>ModuleItem.__createTexts</h4>
<b>__createTexts</b>(<i></i>)
<p>
        Private method to create the text items of the module item.
</p><a NAME="ModuleItem.paint" ID="ModuleItem.paint"></a>
<h4>ModuleItem.paint</h4>
<b>paint</b>(<i>painter, option, widget = None</i>)
<p>
        Public method to paint the item in local coordinates.
</p><dl>
<dt><i>painter</i></dt>
<dd>
reference to the painter object (QPainter)
</dd><dt><i>option</i></dt>
<dd>
style options (QStyleOptionGraphicsItem)
</dd><dt><i>widget</i></dt>
<dd>
optional reference to the widget painted on (QWidget)
</dd>
</dl><a NAME="ModuleItem.setModel" ID="ModuleItem.setModel"></a>
<h4>ModuleItem.setModel</h4>
<b>setModel</b>(<i>model</i>)
<p>
        Method to set the module model.
</p><dl>
<dt><i>model</i></dt>
<dd>
module model containing the module data (ModuleModel)
</dd>
</dl>
<div align="right"><a href="#top">Up</a></div>
<hr /><hr />
<a NAME="ModuleModel" ID="ModuleModel"></a>
<h2>ModuleModel</h2>
<p>
    Class implementing the module model.
</p>
<h3>Derived from</h3>
object
<h3>Class Attributes</h3>
<table>
<tr><td>None</td></tr>
</table>
<h3>Methods</h3>
<table>
<tr>
<td><a href="#ModuleModel.__init__">ModuleModel</a></td>
<td>Constructor</td>
</tr><tr>
<td><a href="#ModuleModel.addClass">addClass</a></td>
<td>Method to add a class to the module model.</td>
</tr><tr>
<td><a href="#ModuleModel.getClasses">getClasses</a></td>
<td>Method to retrieve the classes of the module.</td>
</tr><tr>
<td><a href="#ModuleModel.getName">getName</a></td>
<td>Method to retrieve the module name.</td>
</tr>
</table>
<a NAME="ModuleModel.__init__" ID="ModuleModel.__init__"></a>
<h4>ModuleModel (Constructor)</h4>
<b>ModuleModel</b>(<i>name, classlist=[]</i>)
<p>
        Constructor
</p><dl>
<dt><i>name</i></dt>
<dd>
the module name (string)
</dd><dt><i>classlist</i></dt>
<dd>
list of class names (list of strings)
</dd>
</dl><a NAME="ModuleModel.addClass" ID="ModuleModel.addClass"></a>
<h4>ModuleModel.addClass</h4>
<b>addClass</b>(<i>classname</i>)
<p>
        Method to add a class to the module model.
</p><dl>
<dt><i>classname</i></dt>
<dd>
class name to be added (string)
</dd>
</dl><a NAME="ModuleModel.getClasses" ID="ModuleModel.getClasses"></a>
<h4>ModuleModel.getClasses</h4>
<b>getClasses</b>(<i></i>)
<p>
        Method to retrieve the classes of the module.
</p><dl>
<dt>Returns:</dt>
<dd>
list of class names (list of strings)
</dd>
</dl><a NAME="ModuleModel.getName" ID="ModuleModel.getName"></a>
<h4>ModuleModel.getName</h4>
<b>getName</b>(<i></i>)
<p>
        Method to retrieve the module name.
</p><dl>
<dt>Returns:</dt>
<dd>
module name (string)
</dd>
</dl>
<div align="right"><a href="#top">Up</a></div>
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