Sun, 18 May 2014 14:13:09 +0200
Corrected a bunch of source docu issues.
<!DOCTYPE html> <html><head> <title>eric5.Graphics.ClassItem</title> <meta charset="UTF-8"> <style> body { background: #EDECE6; margin: 0em 1em 10em 1em; color: black; } h1 { color: white; background: #85774A; } h2 { color: white; background: #85774A; } h3 { color: white; background: #9D936E; } h4 { color: white; background: #9D936E; } a { color: #BA6D36; } </style> </head> <body><a NAME="top" ID="top"></a> <h1>eric5.Graphics.ClassItem</h1> <p> Module implementing an UML like class item. </p> <h3>Global Attributes</h3> <table> <tr><td>None</td></tr> </table> <h3>Classes</h3> <table> <tr> <td><a href="#ClassItem">ClassItem</a></td> <td>Class implementing an UML like class item.</td> </tr><tr> <td><a href="#ClassModel">ClassModel</a></td> <td>Class implementing the class model.</td> </tr> </table> <h3>Functions</h3> <table> <tr><td>None</td></tr> </table> <hr /><hr /> <a NAME="ClassItem" ID="ClassItem"></a> <h2>ClassItem</h2> <p> Class implementing an UML like class item. </p> <h3>Derived from</h3> UMLItem <h3>Class Attributes</h3> <table> <tr><td>ItemType</td></tr> </table> <h3>Class Methods</h3> <table> <tr><td>None</td></tr> </table> <h3>Methods</h3> <table> <tr> <td><a href="#ClassItem.__init__">ClassItem</a></td> <td>Constructor</td> </tr><tr> <td><a href="#ClassItem.__calculateSize">__calculateSize</a></td> <td>Private method to calculate the size of the class item.</td> </tr><tr> <td><a href="#ClassItem.__createTexts">__createTexts</a></td> <td>Private method to create the text items of the class item.</td> </tr><tr> <td><a href="#ClassItem.buildItemDataString">buildItemDataString</a></td> <td>Public method to build a string to persist the specific item data.</td> </tr><tr> <td><a href="#ClassItem.isExternal">isExternal</a></td> <td>Public method returning the external state.</td> </tr><tr> <td><a href="#ClassItem.paint">paint</a></td> <td>Public method to paint the item in local coordinates.</td> </tr><tr> <td><a href="#ClassItem.parseItemDataString">parseItemDataString</a></td> <td>Public method to parse the given persistence data.</td> </tr><tr> <td><a href="#ClassItem.setModel">setModel</a></td> <td>Public method to set the class model.</td> </tr> </table> <h3>Static Methods</h3> <table> <tr><td>None</td></tr> </table> <a NAME="ClassItem.__init__" ID="ClassItem.__init__"></a> <h4>ClassItem (Constructor)</h4> <b>ClassItem</b>(<i>model=None, external=False, x=0, y=0, rounded=False, noAttrs=False, parent=None, scene=None</i>) <p> Constructor </p><dl> <dt><i>model</i></dt> <dd> class model containing the class data (ClassModel) </dd><dt><i>external</i></dt> <dd> flag indicating a class defined outside our scope (boolean) </dd><dt><i>x</i></dt> <dd> x-coordinate (integer) </dd><dt><i>y</i></dt> <dd> y-coordinate (integer) </dd><dt><i>rounded=</i></dt> <dd> flag indicating a rounded corner (boolean) </dd><dt><i>noAttrs=</i></dt> <dd> flag indicating, that no attributes should be shown (boolean) </dd><dt><i>parent=</i></dt> <dd> reference to the parent object (QGraphicsItem) </dd><dt><i>scene=</i></dt> <dd> reference to the scene object (QGraphicsScene) </dd> </dl><a NAME="ClassItem.__calculateSize" ID="ClassItem.__calculateSize"></a> <h4>ClassItem.__calculateSize</h4> <b>__calculateSize</b>(<i></i>) <p> Private method to calculate the size of the class item. </p><a NAME="ClassItem.__createTexts" ID="ClassItem.__createTexts"></a> <h4>ClassItem.__createTexts</h4> <b>__createTexts</b>(<i></i>) <p> Private method to create the text items of the class item. </p><a NAME="ClassItem.buildItemDataString" ID="ClassItem.buildItemDataString"></a> <h4>ClassItem.buildItemDataString</h4> <b>buildItemDataString</b>(<i></i>) <p> Public method to build a string to persist the specific item data. </p><p> This string must start with ", " and should be built like "attribute=value" with pairs separated by ", ". value must not contain ", " or newlines. </p><dl> <dt>Returns:</dt> <dd> persistence data (string) </dd> </dl><a NAME="ClassItem.isExternal" ID="ClassItem.isExternal"></a> <h4>ClassItem.isExternal</h4> <b>isExternal</b>(<i></i>) <p> Public method returning the external state. </p><dl> <dt>Returns:</dt> <dd> external state (boolean) </dd> </dl><a NAME="ClassItem.paint" ID="ClassItem.paint"></a> <h4>ClassItem.paint</h4> <b>paint</b>(<i>painter, option, widget=None</i>) <p> Public method to paint the item in local coordinates. </p><dl> <dt><i>painter</i></dt> <dd> reference to the painter object (QPainter) </dd><dt><i>option</i></dt> <dd> style options (QStyleOptionGraphicsItem) </dd><dt><i>widget</i></dt> <dd> optional reference to the widget painted on (QWidget) </dd> </dl><a NAME="ClassItem.parseItemDataString" ID="ClassItem.parseItemDataString"></a> <h4>ClassItem.parseItemDataString</h4> <b>parseItemDataString</b>(<i>version, data</i>) <p> Public method to parse the given persistence data. </p><dl> <dt><i>version</i></dt> <dd> version of the data (string) </dd><dt><i>data</i></dt> <dd> persisted data to be parsed (string) </dd> </dl><dl> <dt>Returns:</dt> <dd> flag indicating success (boolean) </dd> </dl><a NAME="ClassItem.setModel" ID="ClassItem.setModel"></a> <h4>ClassItem.setModel</h4> <b>setModel</b>(<i>model</i>) <p> Public method to set the class model. </p><dl> <dt><i>model</i></dt> <dd> class model containing the class data (ClassModel) </dd> </dl> <div align="right"><a href="#top">Up</a></div> <hr /><hr /> <a NAME="ClassModel" ID="ClassModel"></a> <h2>ClassModel</h2> <p> Class implementing the class model. </p> <h3>Derived from</h3> UMLModel <h3>Class Attributes</h3> <table> <tr><td>None</td></tr> </table> <h3>Class Methods</h3> <table> <tr><td>None</td></tr> </table> <h3>Methods</h3> <table> <tr> <td><a href="#ClassModel.__init__">ClassModel</a></td> <td>Constructor</td> </tr><tr> <td><a href="#ClassModel.addAttribute">addAttribute</a></td> <td>Public method to add an attribute to the class model.</td> </tr><tr> <td><a href="#ClassModel.addMethod">addMethod</a></td> <td>Public method to add a method to the class model.</td> </tr><tr> <td><a href="#ClassModel.getAttributes">getAttributes</a></td> <td>Public method to retrieve the attributes of the class.</td> </tr><tr> <td><a href="#ClassModel.getMethods">getMethods</a></td> <td>Public method to retrieve the methods of the class.</td> </tr> </table> <h3>Static Methods</h3> <table> <tr><td>None</td></tr> </table> <a NAME="ClassModel.__init__" ID="ClassModel.__init__"></a> <h4>ClassModel (Constructor)</h4> <b>ClassModel</b>(<i>name, methods=[], attributes=[]</i>) <p> Constructor </p><dl> <dt><i>name</i></dt> <dd> the class name (string) </dd><dt><i>methods</i></dt> <dd> list of method names of the class (list of strings) </dd><dt><i>attributes</i></dt> <dd> list of attribute names of the class (list of strings) </dd> </dl><a NAME="ClassModel.addAttribute" ID="ClassModel.addAttribute"></a> <h4>ClassModel.addAttribute</h4> <b>addAttribute</b>(<i>attribute</i>) <p> Public method to add an attribute to the class model. </p><dl> <dt><i>attribute</i></dt> <dd> attribute name to be added (string) </dd> </dl><a NAME="ClassModel.addMethod" ID="ClassModel.addMethod"></a> <h4>ClassModel.addMethod</h4> <b>addMethod</b>(<i>method</i>) <p> Public method to add a method to the class model. </p><dl> <dt><i>method</i></dt> <dd> method name to be added (string) </dd> </dl><a NAME="ClassModel.getAttributes" ID="ClassModel.getAttributes"></a> <h4>ClassModel.getAttributes</h4> <b>getAttributes</b>(<i></i>) <p> Public method to retrieve the attributes of the class. </p><dl> <dt>Returns:</dt> <dd> list of class attributes (list of strings) </dd> </dl><a NAME="ClassModel.getMethods" ID="ClassModel.getMethods"></a> <h4>ClassModel.getMethods</h4> <b>getMethods</b>(<i></i>) <p> Public method to retrieve the methods of the class. </p><dl> <dt>Returns:</dt> <dd> list of class methods (list of strings) </dd> </dl> <div 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