Mon, 26 Jul 2010 19:59:27 +0200
Added another style for the source docu.
<?xml version="1.0" encoding="utf-8"?> <!DOCTYPE html PUBLIC '-//W3C//DTD XHTML 1.0 Strict//EN' 'http://www.w3.org/TR/xhtml1/DTD/xhtml1-strict.dtd'> <html><head> <title>eric5.Plugins.ViewManagerPlugins.MdiArea.MdiArea</title> <style> body { background: white; margin: 0em 1em 10em 1em; color: black; } h1 { color: white; background: #85774A; } h2 { color: white; background: #85774A; } h3 { color: black; background: #C1BBA4; } h4 { color: black; background: #C1BBA4; } a { color: #C07037; } </style> </head> <body><a NAME="top" ID="top"></a> <h1>eric5.Plugins.ViewManagerPlugins.MdiArea.MdiArea</h1> <p> Module implementing the mdi area viewmanager class. </p> <h3>Global Attributes</h3> <table> <tr><td>None</td></tr> </table> <h3>Classes</h3> <table> <tr> <td><a href="#MdiArea">MdiArea</a></td> <td>Class implementing the mdi area viewmanager class.</td> </tr> </table> <h3>Functions</h3> <table> <tr><td>None</td></tr> </table> <hr /><hr /> <a NAME="MdiArea" ID="MdiArea"></a> <h2>MdiArea</h2> <p> Class implementing the mdi area viewmanager class. </p><h4>Signals</h4> <dl> <dt>editorChanged(string)</dt> <dd> emitted when the current editor has changed </dd> </dl> <h3>Derived from</h3> QMdiArea, ViewManager <h3>Class Attributes</h3> <table> <tr><td>None</td></tr> </table> <h3>Methods</h3> <table> <tr> <td><a href="#MdiArea.__init__">MdiArea</a></td> <td>Constructor</td> </tr><tr> <td><a href="#MdiArea.__iconizeAllWindows">__iconizeAllWindows</a></td> <td>Private slot to iconize all windows.</td> </tr><tr> <td><a href="#MdiArea.__restoreAllWindows">__restoreAllWindows</a></td> <td>Private slot to restore all windows.</td> </tr><tr> <td><a href="#MdiArea.__setSubWindowIcon">__setSubWindowIcon</a></td> <td>Private method to set the icon of a subwindow given it's internal widget.</td> </tr><tr> <td><a href="#MdiArea.__subWindowActivated">__subWindowActivated</a></td> <td>Private slot to handle the windowActivated signal.</td> </tr><tr> <td><a href="#MdiArea._addView">_addView</a></td> <td>Protected method to add a view (i.e.</td> </tr><tr> <td><a href="#MdiArea._initWindowActions">_initWindowActions</a></td> <td>Protected method to define the user interface actions for window handling.</td> </tr><tr> <td><a href="#MdiArea._modificationStatusChanged">_modificationStatusChanged</a></td> <td>Protected slot to handle the modificationStatusChanged signal.</td> </tr><tr> <td><a href="#MdiArea._removeAllViews">_removeAllViews</a></td> <td>Protected method to remove all views (i.e.</td> </tr><tr> <td><a href="#MdiArea._removeView">_removeView</a></td> <td>Protected method to remove a view (i.e.</td> </tr><tr> <td><a href="#MdiArea._showView">_showView</a></td> <td>Private method to show a view (i.e.</td> </tr><tr> <td><a href="#MdiArea._syntaxErrorToggled">_syntaxErrorToggled</a></td> <td>Protected slot to handle the syntaxerrorToggled signal.</td> </tr><tr> <td><a href="#MdiArea.activeWindow">activeWindow</a></td> <td>Private method to return the active (i.e.</td> </tr><tr> <td><a href="#MdiArea.canCascade">canCascade</a></td> <td>Public method to signal if cascading of managed windows is available.</td> </tr><tr> <td><a href="#MdiArea.canSplit">canSplit</a></td> <td>public method to signal if splitting of the view is available.</td> </tr><tr> <td><a href="#MdiArea.canTile">canTile</a></td> <td>Public method to signal if tiling of managed windows is available.</td> </tr><tr> <td><a href="#MdiArea.cascade">cascade</a></td> <td>Public method to cascade the managed windows.</td> </tr><tr> <td><a href="#MdiArea.eventFilter">eventFilter</a></td> <td>Public method called to filter the event queue.</td> </tr><tr> <td><a href="#MdiArea.setEditorName">setEditorName</a></td> <td>Public method to change the displayed name of the editor.</td> </tr><tr> <td><a href="#MdiArea.showWindowMenu">showWindowMenu</a></td> <td>Public method to set up the viewmanager part of the Window menu.</td> </tr><tr> <td><a href="#MdiArea.tile">tile</a></td> <td>Public method to tile the managed windows.</td> </tr> </table> <a NAME="MdiArea.__init__" ID="MdiArea.__init__"></a> <h4>MdiArea (Constructor)</h4> <b>MdiArea</b>(<i>parent</i>) <p> Constructor </p><dl> <dt><i>parent</i></dt> <dd> parent widget (QWidget) </dd><dt><i>ui</i></dt> <dd> reference to the main user interface </dd><dt><i>dbs</i></dt> <dd> reference to the debug server object </dd> </dl><a NAME="MdiArea.__iconizeAllWindows" ID="MdiArea.__iconizeAllWindows"></a> <h4>MdiArea.__iconizeAllWindows</h4> <b>__iconizeAllWindows</b>(<i></i>) <p> Private slot to iconize all windows. </p><a NAME="MdiArea.__restoreAllWindows" ID="MdiArea.__restoreAllWindows"></a> <h4>MdiArea.__restoreAllWindows</h4> <b>__restoreAllWindows</b>(<i></i>) <p> Private slot to restore all windows. </p><a NAME="MdiArea.__setSubWindowIcon" ID="MdiArea.__setSubWindowIcon"></a> <h4>MdiArea.__setSubWindowIcon</h4> <b>__setSubWindowIcon</b>(<i>widget, icon</i>) <p> Private method to set the icon of a subwindow given it's internal widget. </p><dl> <dt><i>widget</i></dt> <dd> reference to the internal widget (QWidget) </dd><dt><i>icon</i></dt> <dd> reference to the icon (QIcon) </dd> </dl><a NAME="MdiArea.__subWindowActivated" ID="MdiArea.__subWindowActivated"></a> <h4>MdiArea.__subWindowActivated</h4> <b>__subWindowActivated</b>(<i>subWindow</i>) <p> Private slot to handle the windowActivated signal. </p><dl> <dt><i>subWindow</i></dt> <dd> the activated subwindow (QMdiSubWindow) </dd> </dl><a NAME="MdiArea._addView" ID="MdiArea._addView"></a> <h4>MdiArea._addView</h4> <b>_addView</b>(<i>win, fn = None, noName = ""</i>) <p> Protected method to add a view (i.e. window) </p><dl> <dt><i>win</i></dt> <dd> editor window to be added </dd><dt><i>fn</i></dt> <dd> filename of this editor </dd><dt><i>noName</i></dt> <dd> name to be used for an unnamed editor (string) </dd> </dl><a NAME="MdiArea._initWindowActions" ID="MdiArea._initWindowActions"></a> <h4>MdiArea._initWindowActions</h4> <b>_initWindowActions</b>(<i></i>) <p> Protected method to define the user interface actions for window handling. </p><a NAME="MdiArea._modificationStatusChanged" ID="MdiArea._modificationStatusChanged"></a> <h4>MdiArea._modificationStatusChanged</h4> <b>_modificationStatusChanged</b>(<i>m, editor</i>) <p> Protected slot to handle the modificationStatusChanged signal. </p><dl> <dt><i>m</i></dt> <dd> flag indicating the modification status (boolean) </dd><dt><i>editor</i></dt> <dd> editor window changed </dd> </dl><a NAME="MdiArea._removeAllViews" ID="MdiArea._removeAllViews"></a> <h4>MdiArea._removeAllViews</h4> <b>_removeAllViews</b>(<i></i>) <p> Protected method to remove all views (i.e. windows) </p><a NAME="MdiArea._removeView" ID="MdiArea._removeView"></a> <h4>MdiArea._removeView</h4> <b>_removeView</b>(<i>win</i>) <p> Protected method to remove a view (i.e. window) </p><dl> <dt><i>win</i></dt> <dd> editor window to be removed </dd> </dl><a NAME="MdiArea._showView" ID="MdiArea._showView"></a> <h4>MdiArea._showView</h4> <b>_showView</b>(<i>win, fn = None</i>) <p> Private method to show a view (i.e. window) </p><dl> <dt><i>win</i></dt> <dd> editor window to be shown </dd><dt><i>fn</i></dt> <dd> filename of this editor (string) </dd> </dl><a NAME="MdiArea._syntaxErrorToggled" ID="MdiArea._syntaxErrorToggled"></a> <h4>MdiArea._syntaxErrorToggled</h4> <b>_syntaxErrorToggled</b>(<i>editor</i>) <p> Protected slot to handle the syntaxerrorToggled signal. </p><dl> <dt><i>editor</i></dt> <dd> editor that sent the signal </dd> </dl><a NAME="MdiArea.activeWindow" ID="MdiArea.activeWindow"></a> <h4>MdiArea.activeWindow</h4> <b>activeWindow</b>(<i></i>) <p> Private method to return the active (i.e. current) window. </p><dl> <dt>Returns:</dt> <dd> reference to the active editor </dd> </dl><a NAME="MdiArea.canCascade" ID="MdiArea.canCascade"></a> <h4>MdiArea.canCascade</h4> <b>canCascade</b>(<i></i>) <p> Public method to signal if cascading of managed windows is available. </p><dl> <dt>Returns:</dt> <dd> flag indicating cascading of windows is available </dd> </dl><a NAME="MdiArea.canSplit" ID="MdiArea.canSplit"></a> <h4>MdiArea.canSplit</h4> <b>canSplit</b>(<i></i>) <p> public method to signal if splitting of the view is available. </p><dl> <dt>Returns:</dt> <dd> flag indicating splitting of the view is available. </dd> </dl><a NAME="MdiArea.canTile" ID="MdiArea.canTile"></a> <h4>MdiArea.canTile</h4> <b>canTile</b>(<i></i>) <p> Public method to signal if tiling of managed windows is available. </p><dl> <dt>Returns:</dt> <dd> flag indicating tiling of windows is available </dd> </dl><a NAME="MdiArea.cascade" ID="MdiArea.cascade"></a> <h4>MdiArea.cascade</h4> <b>cascade</b>(<i></i>) <p> Public method to cascade the managed windows. </p><a NAME="MdiArea.eventFilter" ID="MdiArea.eventFilter"></a> <h4>MdiArea.eventFilter</h4> <b>eventFilter</b>(<i>watched, event</i>) <p> Public method called to filter the event queue. </p><dl> <dt><i>watched</i></dt> <dd> the QObject being watched </dd><dt><i>event</i></dt> <dd> the event that occurred </dd> </dl><dl> <dt>Returns:</dt> <dd> flag indicating, whether the event was handled (boolean) </dd> </dl><a NAME="MdiArea.setEditorName" ID="MdiArea.setEditorName"></a> <h4>MdiArea.setEditorName</h4> <b>setEditorName</b>(<i>editor, newName</i>) <p> Public method to change the displayed name of the editor. </p><dl> <dt><i>editor</i></dt> <dd> editor window to be changed </dd><dt><i>newName</i></dt> <dd> new name to be shown (string) </dd> </dl><a NAME="MdiArea.showWindowMenu" ID="MdiArea.showWindowMenu"></a> <h4>MdiArea.showWindowMenu</h4> <b>showWindowMenu</b>(<i>windowMenu</i>) <p> Public method to set up the viewmanager part of the Window menu. </p><dl> <dt><i>windowMenu</i></dt> <dd> reference to the window menu </dd> </dl><a NAME="MdiArea.tile" ID="MdiArea.tile"></a> <h4>MdiArea.tile</h4> <b>tile</b>(<i></i>) <p> Public method to tile the managed windows. 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