Documentation/Source/eric5.Snapshot.SnapshotRegionGrabber.html

Sun, 03 Jun 2012 12:51:15 +0200

author
Detlev Offenbach <detlev@die-offenbachs.de>
date
Sun, 03 Jun 2012 12:51:15 +0200
changeset 1888
03f59d88a62d
parent 1772
f325dfdc8f6b
child 2367
78f6c8193d37
permissions
-rw-r--r--

Added capability to select from existing change lists and added a dialog to browse the change lists.

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<h1>eric5.Snapshot.SnapshotRegionGrabber</h1>
<p>
Module implementing a grabber widget for a rectangular snapshot region.
</p>
<h3>Global Attributes</h3>
<table>
<tr><td>None</td></tr>
</table>
<h3>Classes</h3>
<table>
<tr>
<td><a href="#SnapshotRegionGrabber">SnapshotRegionGrabber</a></td>
<td>Class implementing a grabber widget for a rectangular snapshot region.</td>
</tr>
</table>
<h3>Functions</h3>
<table>
<tr>
<td><a href="#drawRect">drawRect</a></td>
<td>Module function to draw a rectangle with the given parameters.</td>
</tr>
</table>
<hr /><hr />
<a NAME="SnapshotRegionGrabber" ID="SnapshotRegionGrabber"></a>
<h2>SnapshotRegionGrabber</h2>
<p>
    Class implementing a grabber widget for a rectangular snapshot region.
</p><h3>Signals</h3>
<dl>
<dt>grabbed(QPixmap)</dt>
<dd>
emitted after the region was grabbed
</dd>
</dl>
<h3>Derived from</h3>
QWidget
<h3>Class Attributes</h3>
<table>
<tr><td>Ellipse</td></tr><tr><td>FillMask</td></tr><tr><td>Rectangle</td></tr><tr><td>StrokeMask</td></tr>
</table>
<h3>Class Methods</h3>
<table>
<tr><td>None</td></tr>
</table>
<h3>Methods</h3>
<table>
<tr>
<td><a href="#SnapshotRegionGrabber.__init__">SnapshotRegionGrabber</a></td>
<td>Constructor</td>
</tr><tr>
<td><a href="#SnapshotRegionGrabber.__grabRect">__grabRect</a></td>
<td>Private method to grab the selected rectangle (i.e.</td>
</tr><tr>
<td><a href="#SnapshotRegionGrabber.__handleMask">__handleMask</a></td>
<td>Private method to calculate the handle mask.</td>
</tr><tr>
<td><a href="#SnapshotRegionGrabber.__initialize">__initialize</a></td>
<td>Private slot to initialize the rest of the widget.</td>
</tr><tr>
<td><a href="#SnapshotRegionGrabber.__limitPointToRect">__limitPointToRect</a></td>
<td>Private method to limit the given point to the given rectangle.</td>
</tr><tr>
<td><a href="#SnapshotRegionGrabber.__normalizeSelection">__normalizeSelection</a></td>
<td>Private method to normalize the given selection.</td>
</tr><tr>
<td><a href="#SnapshotRegionGrabber.__updateHandles">__updateHandles</a></td>
<td>Private method to update the handles.</td>
</tr><tr>
<td><a href="#SnapshotRegionGrabber.keyPressEvent">keyPressEvent</a></td>
<td>Protected method to handle key presses.</td>
</tr><tr>
<td><a href="#SnapshotRegionGrabber.mouseDoubleClickEvent">mouseDoubleClickEvent</a></td>
<td>Protected method to handle mouse double clicks.</td>
</tr><tr>
<td><a href="#SnapshotRegionGrabber.mouseMoveEvent">mouseMoveEvent</a></td>
<td>Protected method to handle mouse movements.</td>
</tr><tr>
<td><a href="#SnapshotRegionGrabber.mousePressEvent">mousePressEvent</a></td>
<td>Protected method to handle mouse button presses.</td>
</tr><tr>
<td><a href="#SnapshotRegionGrabber.mouseReleaseEvent">mouseReleaseEvent</a></td>
<td>Protected method to handle mouse button releases.</td>
</tr><tr>
<td><a href="#SnapshotRegionGrabber.paintEvent">paintEvent</a></td>
<td>Protected method handling paint events.</td>
</tr><tr>
<td><a href="#SnapshotRegionGrabber.resizeEvent">resizeEvent</a></td>
<td>Protected method to handle resize events.</td>
</tr>
</table>
<h3>Static Methods</h3>
<table>
<tr><td>None</td></tr>
</table>
<a NAME="SnapshotRegionGrabber.__init__" ID="SnapshotRegionGrabber.__init__"></a>
<h4>SnapshotRegionGrabber (Constructor)</h4>
<b>SnapshotRegionGrabber</b>(<i>mode=Rectangle</i>)
<p>
        Constructor
</p><dl>
<dt><i>mode</i></dt>
<dd>
region grabber mode (SnapshotRegionGrabber.Rectangle or
            SnapshotRegionGrabber.Ellipse)
</dd>
</dl><a NAME="SnapshotRegionGrabber.__grabRect" ID="SnapshotRegionGrabber.__grabRect"></a>
<h4>SnapshotRegionGrabber.__grabRect</h4>
<b>__grabRect</b>(<i></i>)
<p>
        Private method to grab the selected rectangle (i.e. do the snapshot).
</p><a NAME="SnapshotRegionGrabber.__handleMask" ID="SnapshotRegionGrabber.__handleMask"></a>
<h4>SnapshotRegionGrabber.__handleMask</h4>
<b>__handleMask</b>(<i>maskType</i>)
<p>
        Private method to calculate the handle mask.
</p><dl>
<dt><i>maskType</i></dt>
<dd>
type of the mask to be used (SnapshotRegionGrabber.FillMask or
            SnapshotRegionGrabber.StrokeMask)
</dd>
</dl><dl>
<dt>Returns:</dt>
<dd>
calculated mask (QRegion)
</dd>
</dl><a NAME="SnapshotRegionGrabber.__initialize" ID="SnapshotRegionGrabber.__initialize"></a>
<h4>SnapshotRegionGrabber.__initialize</h4>
<b>__initialize</b>(<i></i>)
<p>
        Private slot to initialize the rest of the widget.
</p><a NAME="SnapshotRegionGrabber.__limitPointToRect" ID="SnapshotRegionGrabber.__limitPointToRect"></a>
<h4>SnapshotRegionGrabber.__limitPointToRect</h4>
<b>__limitPointToRect</b>(<i>point, rect</i>)
<p>
        Private method to limit the given point to the given rectangle.
</p><dl>
<dt><i>point</i></dt>
<dd>
point to be limited (QPoint)
</dd><dt><i>rect</i></dt>
<dd>
rectangle the point shall be limited to (QRect)
</dd>
</dl><dl>
<dt>Returns:</dt>
<dd>
limited point (QPoint)
</dd>
</dl><a NAME="SnapshotRegionGrabber.__normalizeSelection" ID="SnapshotRegionGrabber.__normalizeSelection"></a>
<h4>SnapshotRegionGrabber.__normalizeSelection</h4>
<b>__normalizeSelection</b>(<i>sel</i>)
<p>
        Private method to normalize the given selection.
</p><dl>
<dt><i>sel</i></dt>
<dd>
selection to be normalized (QRect)
</dd>
</dl><dl>
<dt>Returns:</dt>
<dd>
normalized selection (QRect)
</dd>
</dl><a NAME="SnapshotRegionGrabber.__updateHandles" ID="SnapshotRegionGrabber.__updateHandles"></a>
<h4>SnapshotRegionGrabber.__updateHandles</h4>
<b>__updateHandles</b>(<i></i>)
<p>
        Private method to update the handles.
</p><a NAME="SnapshotRegionGrabber.keyPressEvent" ID="SnapshotRegionGrabber.keyPressEvent"></a>
<h4>SnapshotRegionGrabber.keyPressEvent</h4>
<b>keyPressEvent</b>(<i>evt</i>)
<p>
        Protected method to handle key presses.
</p><dl>
<dt><i>evt</i></dt>
<dd>
key press event (QKeyEvent)
</dd>
</dl><a NAME="SnapshotRegionGrabber.mouseDoubleClickEvent" ID="SnapshotRegionGrabber.mouseDoubleClickEvent"></a>
<h4>SnapshotRegionGrabber.mouseDoubleClickEvent</h4>
<b>mouseDoubleClickEvent</b>(<i>evt</i>)
<p>
        Protected method to handle mouse double clicks.
</p><dl>
<dt><i>evt</i></dt>
<dd>
mouse double click event (QMouseEvent)
</dd>
</dl><a NAME="SnapshotRegionGrabber.mouseMoveEvent" ID="SnapshotRegionGrabber.mouseMoveEvent"></a>
<h4>SnapshotRegionGrabber.mouseMoveEvent</h4>
<b>mouseMoveEvent</b>(<i>evt</i>)
<p>
        Protected method to handle mouse movements.
</p><dl>
<dt><i>evt</i></dt>
<dd>
mouse move event (QMouseEvent)
</dd>
</dl><a NAME="SnapshotRegionGrabber.mousePressEvent" ID="SnapshotRegionGrabber.mousePressEvent"></a>
<h4>SnapshotRegionGrabber.mousePressEvent</h4>
<b>mousePressEvent</b>(<i>evt</i>)
<p>
        Protected method to handle mouse button presses.
</p><dl>
<dt><i>evt</i></dt>
<dd>
mouse press event (QMouseEvent)
</dd>
</dl><a NAME="SnapshotRegionGrabber.mouseReleaseEvent" ID="SnapshotRegionGrabber.mouseReleaseEvent"></a>
<h4>SnapshotRegionGrabber.mouseReleaseEvent</h4>
<b>mouseReleaseEvent</b>(<i>evt</i>)
<p>
        Protected method to handle mouse button releases.
</p><dl>
<dt><i>evt</i></dt>
<dd>
mouse release event (QMouseEvent)
</dd>
</dl><a NAME="SnapshotRegionGrabber.paintEvent" ID="SnapshotRegionGrabber.paintEvent"></a>
<h4>SnapshotRegionGrabber.paintEvent</h4>
<b>paintEvent</b>(<i>evt</i>)
<p>
        Protected method handling paint events.
</p><dl>
<dt><i>evt</i></dt>
<dd>
paint event (QPaintEvent)
</dd>
</dl><a NAME="SnapshotRegionGrabber.resizeEvent" ID="SnapshotRegionGrabber.resizeEvent"></a>
<h4>SnapshotRegionGrabber.resizeEvent</h4>
<b>resizeEvent</b>(<i>evt</i>)
<p>
        Protected method to handle resize events.
</p><dl>
<dt><i>evt</i></dt>
<dd>
resize event (QResizeEvent)
</dd>
</dl>
<div align="right"><a href="#top">Up</a></div>
<hr /><hr />
<a NAME="drawRect" ID="drawRect"></a>
<h2>drawRect</h2>
<b>drawRect</b>(<i>painter, rect, outline, fill=QColor()</i>)
<p>
    Module function to draw a rectangle with the given parameters.
</p><dl>
<dt><i>painter</i></dt>
<dd>
reference to the painter to be used (QPainter)
</dd><dt><i>rect</i></dt>
<dd>
rectangle to be drawn (QRect)
</dd><dt><i>outline</i></dt>
<dd>
color of the outline (QColor)
</dd><dt><i>fill</i></dt>
<dd>
fill color (QColor)
</dd>
</dl>
<div align="right"><a href="#top">Up</a></div>
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