Documentation/Source/eric6.DebugClients.Python.DebugClientThreads.html

changeset 5141
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parent 5126
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parent 5140
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child 5144
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--- a/Documentation/Source/eric6.DebugClients.Python.DebugClientThreads.html	Fri Sep 02 19:08:02 2016 +0200
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
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-<html><head>
-<title>eric6.DebugClients.Python.DebugClientThreads</title>
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-h2 { color: white; background: #85774A; }
-h3 { color: white; background: #9D936E; }
-h4 { color: white; background: #9D936E; }
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-<body><a NAME="top" ID="top"></a>
-<h1>eric6.DebugClients.Python.DebugClientThreads</h1>
-<p>
-Module implementing the multithreaded version of the debug client.
-</p>
-<h3>Global Attributes</h3>
-<table>
-<tr><td>_original_start_thread</td></tr>
-</table>
-<h3>Classes</h3>
-<table>
-<tr>
-<td><a href="#DebugClientThreads">DebugClientThreads</a></td>
-<td>Class implementing the client side of the debugger.</td>
-</tr>
-</table>
-<h3>Functions</h3>
-<table>
-<tr>
-<td><a href="#_debugclient_start_new_thread">_debugclient_start_new_thread</a></td>
-<td>Module function used to allow for debugging of multiple threads.</td>
-</tr>
-</table>
-<hr /><hr />
-<a NAME="DebugClientThreads" ID="DebugClientThreads"></a>
-<h2>DebugClientThreads</h2>
-<p>
-    Class implementing the client side of the debugger.
-</p><p>
-    This variant of the debugger implements a threaded debugger client
-    by subclassing all relevant base classes.
-</p>
-<h3>Derived from</h3>
-DebugClientBase.DebugClientBase, AsyncIO
-<h3>Class Attributes</h3>
-<table>
-<tr><td>debugClient</td></tr>
-</table>
-<h3>Class Methods</h3>
-<table>
-<tr><td>None</td></tr>
-</table>
-<h3>Methods</h3>
-<table>
-<tr>
-<td><a href="#DebugClientThreads.__init__">DebugClientThreads</a></td>
-<td>Constructor</td>
-</tr><tr>
-<td><a href="#DebugClientThreads.attachThread">attachThread</a></td>
-<td>Public method to setup a thread for DebugClient to debug.</td>
-</tr><tr>
-<td><a href="#DebugClientThreads.eventLoop">eventLoop</a></td>
-<td>Public method implementing our event loop.</td>
-</tr><tr>
-<td><a href="#DebugClientThreads.lockClient">lockClient</a></td>
-<td>Public method to acquire the lock for this client.</td>
-</tr><tr>
-<td><a href="#DebugClientThreads.setCurrentThread">setCurrentThread</a></td>
-<td>Public method to set the current thread.</td>
-</tr><tr>
-<td><a href="#DebugClientThreads.set_quit">set_quit</a></td>
-<td>Public method to do a 'set quit' on all threads.</td>
-</tr><tr>
-<td><a href="#DebugClientThreads.threadTerminated">threadTerminated</a></td>
-<td>Public method called when a DebugThread has exited.</td>
-</tr><tr>
-<td><a href="#DebugClientThreads.unlockClient">unlockClient</a></td>
-<td>Public method to release the lock for this client.</td>
-</tr>
-</table>
-<h3>Static Methods</h3>
-<table>
-<tr><td>None</td></tr>
-</table>
-<a NAME="DebugClientThreads.__init__" ID="DebugClientThreads.__init__"></a>
-<h4>DebugClientThreads (Constructor)</h4>
-<b>DebugClientThreads</b>(<i></i>)
-<p>
-        Constructor
-</p><a NAME="DebugClientThreads.attachThread" ID="DebugClientThreads.attachThread"></a>
-<h4>DebugClientThreads.attachThread</h4>
-<b>attachThread</b>(<i>target=None, args=None, kwargs=None, mainThread=0</i>)
-<p>
-        Public method to setup a thread for DebugClient to debug.
-</p><p>
-        If mainThread is non-zero, then we are attaching to the already
-        started mainthread of the app and the rest of the args are ignored.
-</p><dl>
-<dt><i>target</i></dt>
-<dd>
-the start function of the target thread (i.e. the
-            user code)
-</dd><dt><i>args</i></dt>
-<dd>
-arguments to pass to target
-</dd><dt><i>kwargs</i></dt>
-<dd>
-keyword arguments to pass to target
-</dd><dt><i>mainThread</i></dt>
-<dd>
-non-zero, if we are attaching to the already
-              started mainthread of the app
-</dd>
-</dl><dl>
-<dt>Returns:</dt>
-<dd>
-The identifier of the created thread
-</dd>
-</dl><a NAME="DebugClientThreads.eventLoop" ID="DebugClientThreads.eventLoop"></a>
-<h4>DebugClientThreads.eventLoop</h4>
-<b>eventLoop</b>(<i>disablePolling=False</i>)
-<p>
-        Public method implementing our event loop.
-</p><dl>
-<dt><i>disablePolling</i></dt>
-<dd>
-flag indicating to enter an event loop with
-            polling disabled (boolean)
-</dd>
-</dl><a NAME="DebugClientThreads.lockClient" ID="DebugClientThreads.lockClient"></a>
-<h4>DebugClientThreads.lockClient</h4>
-<b>lockClient</b>(<i>blocking=1</i>)
-<p>
-        Public method to acquire the lock for this client.
-</p><dl>
-<dt><i>blocking</i></dt>
-<dd>
-flag to indicating a blocking lock
-</dd>
-</dl><dl>
-<dt>Returns:</dt>
-<dd>
-flag indicating successful locking
-</dd>
-</dl><a NAME="DebugClientThreads.setCurrentThread" ID="DebugClientThreads.setCurrentThread"></a>
-<h4>DebugClientThreads.setCurrentThread</h4>
-<b>setCurrentThread</b>(<i>id</i>)
-<p>
-        Public method to set the current thread.
-</p><dl>
-<dt><i>id</i></dt>
-<dd>
-the id the current thread should be set to.
-</dd>
-</dl><a NAME="DebugClientThreads.set_quit" ID="DebugClientThreads.set_quit"></a>
-<h4>DebugClientThreads.set_quit</h4>
-<b>set_quit</b>(<i></i>)
-<p>
-        Public method to do a 'set quit' on all threads.
-</p><a NAME="DebugClientThreads.threadTerminated" ID="DebugClientThreads.threadTerminated"></a>
-<h4>DebugClientThreads.threadTerminated</h4>
-<b>threadTerminated</b>(<i>dbgThread</i>)
-<p>
-        Public method called when a DebugThread has exited.
-</p><dl>
-<dt><i>dbgThread</i></dt>
-<dd>
-the DebugThread that has exited
-</dd>
-</dl><a NAME="DebugClientThreads.unlockClient" ID="DebugClientThreads.unlockClient"></a>
-<h4>DebugClientThreads.unlockClient</h4>
-<b>unlockClient</b>(<i></i>)
-<p>
-        Public method to release the lock for this client.
-</p>
-<div align="right"><a href="#top">Up</a></div>
-<hr /><hr />
-<a NAME="_debugclient_start_new_thread" ID="_debugclient_start_new_thread"></a>
-<h2>_debugclient_start_new_thread</h2>
-<b>_debugclient_start_new_thread</b>(<i>target, args, kwargs={}</i>)
-<p>
-    Module function used to allow for debugging of multiple threads.
-</p><p>
-    The way it works is that below, we reset thread._start_new_thread to
-    this function object. Thus, providing a hook for us to see when
-    threads are started. From here we forward the request onto the
-    DebugClient which will create a DebugThread object to allow tracing
-    of the thread then start up the thread. These actions are always
-    performed in order to allow dropping into debug mode.
-</p><p>
-    See DebugClientThreads.attachThread and DebugThread.DebugThread in
-    DebugThread.py
-</p><dl>
-<dt><i>target</i></dt>
-<dd>
-the start function of the target thread (i.e. the user code)
-</dd><dt><i>args</i></dt>
-<dd>
-arguments to pass to target
-</dd><dt><i>kwargs</i></dt>
-<dd>
-keyword arguments to pass to target
-</dd>
-</dl><dl>
-<dt>Returns:</dt>
-<dd>
-The identifier of the created thread
-</dd>
-</dl>
-<div align="right"><a href="#top">Up</a></div>
-<hr />
-</body></html>
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