eric6/Documentation/Source/eric6.Project.CreateDialogCodeDialog.html

changeset 7273
391d6b7b1eff
parent 7204
cbf6d88004ce
child 7989
a21d673a8f99
--- a/eric6/Documentation/Source/eric6.Project.CreateDialogCodeDialog.html	Wed Sep 25 19:40:31 2019 +0200
+++ b/eric6/Documentation/Source/eric6.Project.CreateDialogCodeDialog.html	Wed Sep 25 19:42:44 2019 +0200
@@ -18,244 +18,321 @@
 
 </style>
 </head>
-<body><a NAME="top" ID="top"></a>
+<body>
+<a NAME="top" ID="top"></a>
 <h1>eric6.Project.CreateDialogCodeDialog</h1>
+
 <p>
 Module implementing a dialog to generate code for a Qt5 dialog.
 </p>
 <h3>Global Attributes</h3>
+
 <table>
 <tr><td>parameterNamesListRole</td></tr><tr><td>parameterTypesListRole</td></tr><tr><td>pyqtSignatureRole</td></tr><tr><td>pythonSignatureRole</td></tr><tr><td>returnTypeRole</td></tr><tr><td>rubySignatureRole</td></tr>
 </table>
 <h3>Classes</h3>
+
 <table>
+
 <tr>
 <td><a href="#CreateDialogCodeDialog">CreateDialogCodeDialog</a></td>
 <td>Class implementing a dialog to generate code for a Qt5 dialog.</td>
 </tr>
 </table>
 <h3>Functions</h3>
+
 <table>
 <tr><td>None</td></tr>
 </table>
-<hr /><hr />
+<hr />
+<hr />
 <a NAME="CreateDialogCodeDialog" ID="CreateDialogCodeDialog"></a>
 <h2>CreateDialogCodeDialog</h2>
+
 <p>
     Class implementing a dialog to generate code for a Qt5 dialog.
 </p>
 <h3>Derived from</h3>
 QDialog, Ui_CreateDialogCodeDialog
 <h3>Class Attributes</h3>
+
 <table>
 <tr><td>DialogClasses</td></tr><tr><td>Separator</td></tr>
 </table>
 <h3>Class Methods</h3>
+
 <table>
 <tr><td>None</td></tr>
 </table>
 <h3>Methods</h3>
+
 <table>
+
 <tr>
 <td><a href="#CreateDialogCodeDialog.__init__">CreateDialogCodeDialog</a></td>
 <td>Constructor</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#CreateDialogCodeDialog.__className">__className</a></td>
 <td>Private method to get the class name of a form.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#CreateDialogCodeDialog.__generateCode">__generateCode</a></td>
 <td>Private slot to generate the code as requested by the user.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#CreateDialogCodeDialog.__generatePythonCode">__generatePythonCode</a></td>
 <td>Private slot to generate Python code as requested by the user.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#CreateDialogCodeDialog.__mapType">__mapType</a></td>
 <td>Private method to map a type as reported by Qt's meta object to the correct Python type.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#CreateDialogCodeDialog.__objectName">__objectName</a></td>
 <td>Private method to get the object name of a form.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#CreateDialogCodeDialog.__runUicLoadUi">__runUicLoadUi</a></td>
 <td>Private method to run the UicLoadUi.py script with the given command and return the output.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#CreateDialogCodeDialog.__signatures">__signatures</a></td>
 <td>Private slot to get the signatures.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#CreateDialogCodeDialog.__updateSlotsModel">__updateSlotsModel</a></td>
 <td>Private slot to update the slots tree display.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#CreateDialogCodeDialog.initError">initError</a></td>
 <td>Public method to determine, if there was an initialzation error.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#CreateDialogCodeDialog.on_buttonBox_clicked">on_buttonBox_clicked</a></td>
 <td>Private slot to handle the buttonBox clicked signal.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#CreateDialogCodeDialog.on_classNameCombo_activated">on_classNameCombo_activated</a></td>
 <td>Private slot to handle the activated signal of the classname combo.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#CreateDialogCodeDialog.on_filterEdit_textChanged">on_filterEdit_textChanged</a></td>
 <td>Private slot called, when thext of the filter edit has changed.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#CreateDialogCodeDialog.on_newButton_clicked">on_newButton_clicked</a></td>
 <td>Private slot called to enter the data for a new dialog class.</td>
 </tr>
 </table>
 <h3>Static Methods</h3>
+
 <table>
 <tr><td>None</td></tr>
 </table>
+
 <a NAME="CreateDialogCodeDialog.__init__" ID="CreateDialogCodeDialog.__init__"></a>
 <h4>CreateDialogCodeDialog (Constructor)</h4>
 <b>CreateDialogCodeDialog</b>(<i>formName, project, parent=None</i>)
+
 <p>
         Constructor
-</p><dl>
+</p>
+<dl>
+
 <dt><i>formName</i></dt>
 <dd>
 name of the file containing the form (string)
-</dd><dt><i>project</i></dt>
+</dd>
+<dt><i>project</i></dt>
 <dd>
 reference to the project object
-</dd><dt><i>parent</i></dt>
+</dd>
+<dt><i>parent</i></dt>
 <dd>
 parent widget if the dialog (QWidget)
 </dd>
-</dl><a NAME="CreateDialogCodeDialog.__className" ID="CreateDialogCodeDialog.__className"></a>
+</dl>
+<a NAME="CreateDialogCodeDialog.__className" ID="CreateDialogCodeDialog.__className"></a>
 <h4>CreateDialogCodeDialog.__className</h4>
 <b>__className</b>(<i></i>)
+
 <p>
         Private method to get the class name of a form.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 class name
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Return Type:</dt>
 <dd>
 str
 </dd>
-</dl><a NAME="CreateDialogCodeDialog.__generateCode" ID="CreateDialogCodeDialog.__generateCode"></a>
+</dl>
+<a NAME="CreateDialogCodeDialog.__generateCode" ID="CreateDialogCodeDialog.__generateCode"></a>
 <h4>CreateDialogCodeDialog.__generateCode</h4>
 <b>__generateCode</b>(<i></i>)
+
 <p>
         Private slot to generate the code as requested by the user.
-</p><a NAME="CreateDialogCodeDialog.__generatePythonCode" ID="CreateDialogCodeDialog.__generatePythonCode"></a>
+</p>
+<a NAME="CreateDialogCodeDialog.__generatePythonCode" ID="CreateDialogCodeDialog.__generatePythonCode"></a>
 <h4>CreateDialogCodeDialog.__generatePythonCode</h4>
 <b>__generatePythonCode</b>(<i></i>)
+
 <p>
         Private slot to generate Python code as requested by the user.
-</p><a NAME="CreateDialogCodeDialog.__mapType" ID="CreateDialogCodeDialog.__mapType"></a>
+</p>
+<a NAME="CreateDialogCodeDialog.__mapType" ID="CreateDialogCodeDialog.__mapType"></a>
 <h4>CreateDialogCodeDialog.__mapType</h4>
 <b>__mapType</b>(<i>type_</i>)
+
 <p>
         Private method to map a type as reported by Qt's meta object to the
         correct Python type.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>type_</i></dt>
 <dd>
 type as reported by Qt (QByteArray)
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Returns:</dt>
 <dd>
 mapped Python type (string)
 </dd>
-</dl><a NAME="CreateDialogCodeDialog.__objectName" ID="CreateDialogCodeDialog.__objectName"></a>
+</dl>
+<a NAME="CreateDialogCodeDialog.__objectName" ID="CreateDialogCodeDialog.__objectName"></a>
 <h4>CreateDialogCodeDialog.__objectName</h4>
 <b>__objectName</b>(<i></i>)
+
 <p>
         Private method to get the object name of a form.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 object name
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Return Type:</dt>
 <dd>
 str
 </dd>
-</dl><a NAME="CreateDialogCodeDialog.__runUicLoadUi" ID="CreateDialogCodeDialog.__runUicLoadUi"></a>
+</dl>
+<a NAME="CreateDialogCodeDialog.__runUicLoadUi" ID="CreateDialogCodeDialog.__runUicLoadUi"></a>
 <h4>CreateDialogCodeDialog.__runUicLoadUi</h4>
 <b>__runUicLoadUi</b>(<i>command</i>)
+
 <p>
         Private method to run the UicLoadUi.py script with the given command
         and return the output.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>command</i> (str)</dt>
 <dd>
 uic command to be run
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Returns:</dt>
 <dd>
 tuple of process output and error flag
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Return Type:</dt>
 <dd>
 tuple of (str, bool)
 </dd>
-</dl><a NAME="CreateDialogCodeDialog.__signatures" ID="CreateDialogCodeDialog.__signatures"></a>
+</dl>
+<a NAME="CreateDialogCodeDialog.__signatures" ID="CreateDialogCodeDialog.__signatures"></a>
 <h4>CreateDialogCodeDialog.__signatures</h4>
 <b>__signatures</b>(<i></i>)
+
 <p>
         Private slot to get the signatures.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 list of signatures (list of strings)
 </dd>
-</dl><a NAME="CreateDialogCodeDialog.__updateSlotsModel" ID="CreateDialogCodeDialog.__updateSlotsModel"></a>
+</dl>
+<a NAME="CreateDialogCodeDialog.__updateSlotsModel" ID="CreateDialogCodeDialog.__updateSlotsModel"></a>
 <h4>CreateDialogCodeDialog.__updateSlotsModel</h4>
 <b>__updateSlotsModel</b>(<i></i>)
+
 <p>
         Private slot to update the slots tree display.
-</p><a NAME="CreateDialogCodeDialog.initError" ID="CreateDialogCodeDialog.initError"></a>
+</p>
+<a NAME="CreateDialogCodeDialog.initError" ID="CreateDialogCodeDialog.initError"></a>
 <h4>CreateDialogCodeDialog.initError</h4>
 <b>initError</b>(<i></i>)
+
 <p>
         Public method to determine, if there was an initialzation error.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 flag indicating an initialzation error (boolean)
 </dd>
-</dl><a NAME="CreateDialogCodeDialog.on_buttonBox_clicked" ID="CreateDialogCodeDialog.on_buttonBox_clicked"></a>
+</dl>
+<a NAME="CreateDialogCodeDialog.on_buttonBox_clicked" ID="CreateDialogCodeDialog.on_buttonBox_clicked"></a>
 <h4>CreateDialogCodeDialog.on_buttonBox_clicked</h4>
 <b>on_buttonBox_clicked</b>(<i>button</i>)
+
 <p>
         Private slot to handle the buttonBox clicked signal.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>button</i></dt>
 <dd>
 reference to the button that was clicked
             (QAbstractButton)
 </dd>
-</dl><a NAME="CreateDialogCodeDialog.on_classNameCombo_activated" ID="CreateDialogCodeDialog.on_classNameCombo_activated"></a>
+</dl>
+<a NAME="CreateDialogCodeDialog.on_classNameCombo_activated" ID="CreateDialogCodeDialog.on_classNameCombo_activated"></a>
 <h4>CreateDialogCodeDialog.on_classNameCombo_activated</h4>
 <b>on_classNameCombo_activated</b>(<i>index</i>)
+
 <p>
         Private slot to handle the activated signal of the classname combo.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>index</i></dt>
 <dd>
 index of the activated item (integer)
 </dd>
-</dl><a NAME="CreateDialogCodeDialog.on_filterEdit_textChanged" ID="CreateDialogCodeDialog.on_filterEdit_textChanged"></a>
+</dl>
+<a NAME="CreateDialogCodeDialog.on_filterEdit_textChanged" ID="CreateDialogCodeDialog.on_filterEdit_textChanged"></a>
 <h4>CreateDialogCodeDialog.on_filterEdit_textChanged</h4>
 <b>on_filterEdit_textChanged</b>(<i>text</i>)
+
 <p>
         Private slot called, when thext of the filter edit has changed.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>text</i></dt>
 <dd>
 changed text (string)
 </dd>
-</dl><a NAME="CreateDialogCodeDialog.on_newButton_clicked" ID="CreateDialogCodeDialog.on_newButton_clicked"></a>
+</dl>
+<a NAME="CreateDialogCodeDialog.on_newButton_clicked" ID="CreateDialogCodeDialog.on_newButton_clicked"></a>
 <h4>CreateDialogCodeDialog.on_newButton_clicked</h4>
 <b>on_newButton_clicked</b>(<i></i>)
+
 <p>
         Private slot called to enter the data for a new dialog class.
 </p>

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