eric6/Documentation/Source/eric6.Plugins.ViewManagerPlugins.Listspace.Listspace.html

changeset 7273
391d6b7b1eff
parent 6942
2602857055c5
child 7705
90a9aefd4253
--- a/eric6/Documentation/Source/eric6.Plugins.ViewManagerPlugins.Listspace.Listspace.html	Wed Sep 25 19:40:31 2019 +0200
+++ b/eric6/Documentation/Source/eric6.Plugins.ViewManagerPlugins.Listspace.Listspace.html	Wed Sep 25 19:42:44 2019 +0200
@@ -18,108 +18,140 @@
 
 </style>
 </head>
-<body><a NAME="top" ID="top"></a>
+<body>
+<a NAME="top" ID="top"></a>
 <h1>eric6.Plugins.ViewManagerPlugins.Listspace.Listspace</h1>
+
 <p>
 Module implementing the listspace viewmanager class.
 </p>
 <h3>Global Attributes</h3>
+
 <table>
 <tr><td>None</td></tr>
 </table>
 <h3>Classes</h3>
+
 <table>
+
 <tr>
 <td><a href="#Listspace">Listspace</a></td>
 <td>Class implementing the listspace viewmanager class.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#StackedWidget">StackedWidget</a></td>
 <td>Class implementing a custimized StackedWidget.</td>
 </tr>
 </table>
 <h3>Functions</h3>
+
 <table>
 <tr><td>None</td></tr>
 </table>
-<hr /><hr />
+<hr />
+<hr />
 <a NAME="Listspace" ID="Listspace"></a>
 <h2>Listspace</h2>
+
 <p>
     Class implementing the listspace viewmanager class.
-</p><h3>Signals</h3>
+</p>
+<h3>Signals</h3>
 <dl>
+
 <dt>astViewerStateChanged(bool)</dt>
 <dd>
 emitted to signal a change in the
         AST viewer state
-</dd><dt>bookmarkToggled(Editor)</dt>
+</dd>
+<dt>bookmarkToggled(Editor)</dt>
 <dd>
 emitted when a bookmark is toggled.
-</dd><dt>breakpointToggled(Editor)</dt>
+</dd>
+<dt>breakpointToggled(Editor)</dt>
 <dd>
 emitted when a breakpoint is toggled.
-</dd><dt>changeCaption(str)</dt>
+</dd>
+<dt>changeCaption(str)</dt>
 <dd>
 emitted if a change of the caption is necessary
-</dd><dt>checkActions(Editor)</dt>
+</dd>
+<dt>checkActions(Editor)</dt>
 <dd>
 emitted when some actions should be checked
         for their status
-</dd><dt>cursorChanged(Editor)</dt>
+</dd>
+<dt>cursorChanged(Editor)</dt>
 <dd>
 emitted after the cursor position of the
         active window has changed
-</dd><dt>editorChanged(str)</dt>
+</dd>
+<dt>editorChanged(str)</dt>
 <dd>
 emitted when the current editor has changed
-</dd><dt>editorChangedEd(Editor)</dt>
+</dd>
+<dt>editorChangedEd(Editor)</dt>
 <dd>
 emitted when the current editor has changed
-</dd><dt>editorClosed(str)</dt>
+</dd>
+<dt>editorClosed(str)</dt>
 <dd>
 emitted just before an editor window gets closed
-</dd><dt>editorClosedEd(Editor)</dt>
+</dd>
+<dt>editorClosedEd(Editor)</dt>
 <dd>
 emitted just before an editor window gets
         closed
-</dd><dt>editorLanguageChanged(Editor)</dt>
+</dd>
+<dt>editorLanguageChanged(Editor)</dt>
 <dd>
 emitted to signal a change of an
         editors language
-</dd><dt>editorLineChanged(str,int)</dt>
+</dd>
+<dt>editorLineChanged(str,int)</dt>
 <dd>
 emitted to signal a change of an
         editor's current line (line is given one based)
-</dd><dt>editorOpened(str)</dt>
+</dd>
+<dt>editorOpened(str)</dt>
 <dd>
 emitted after an editor window was opened
-</dd><dt>editorOpenedEd(Editor)</dt>
+</dd>
+<dt>editorOpenedEd(Editor)</dt>
 <dd>
 emitted after an editor window was opened
-</dd><dt>editorRenamed(str)</dt>
+</dd>
+<dt>editorRenamed(str)</dt>
 <dd>
 emitted after an editor was renamed
-</dd><dt>editorRenamedEd(Editor)</dt>
+</dd>
+<dt>editorRenamedEd(Editor)</dt>
 <dd>
 emitted after an editor was renamed
-</dd><dt>editorSaved(str)</dt>
+</dd>
+<dt>editorSaved(str)</dt>
 <dd>
 emitted after an editor window was saved
-</dd><dt>editorSavedEd(Editor)</dt>
+</dd>
+<dt>editorSavedEd(Editor)</dt>
 <dd>
 emitted after an editor window was saved
-</dd><dt>editorTextChanged(Editor)</dt>
+</dd>
+<dt>editorTextChanged(Editor)</dt>
 <dd>
 emitted to signal a change of an
         editor's text
-</dd><dt>lastEditorClosed()</dt>
+</dd>
+<dt>lastEditorClosed()</dt>
 <dd>
 emitted after the last editor window was closed
-</dd><dt>previewStateChanged(bool)</dt>
+</dd>
+<dt>previewStateChanged(bool)</dt>
 <dd>
 emitted to signal a change in the
         preview state
-</dd><dt>syntaxerrorToggled(Editor)</dt>
+</dd>
+<dt>syntaxerrorToggled(Editor)</dt>
 <dd>
 emitted when a syntax error is toggled.
 </dd>
@@ -127,750 +159,1000 @@
 <h3>Derived from</h3>
 ViewManager
 <h3>Class Attributes</h3>
+
 <table>
 <tr><td>None</td></tr>
 </table>
 <h3>Class Methods</h3>
+
 <table>
 <tr><td>None</td></tr>
 </table>
 <h3>Methods</h3>
+
 <table>
+
 <tr>
 <td><a href="#Listspace.__init__">Listspace</a></td>
 <td>Constructor</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.__captionChange">__captionChange</a></td>
 <td>Private method to handle caption change signals from the editor.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.__contextMenuClose">__contextMenuClose</a></td>
 <td>Private method to close the selected editor.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.__contextMenuCloseAll">__contextMenuCloseAll</a></td>
 <td>Private method to close all editors.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.__contextMenuCloseOthers">__contextMenuCloseOthers</a></td>
 <td>Private method to close the other editors.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.__contextMenuCopyPathToClipboard">__contextMenuCopyPathToClipboard</a></td>
 <td>Private method to copy the file name of the selected editor to the clipboard.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.__contextMenuOpenRejections">__contextMenuOpenRejections</a></td>
 <td>Private slot to open a rejections file associated with the selected editor.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.__contextMenuPrintFile">__contextMenuPrintFile</a></td>
 <td>Private method to print the selected editor.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.__contextMenuSave">__contextMenuSave</a></td>
 <td>Private method to save the selected editor.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.__contextMenuSaveAll">__contextMenuSaveAll</a></td>
 <td>Private method to save all editors.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.__contextMenuSaveAs">__contextMenuSaveAs</a></td>
 <td>Private method to save the selected editor to a new file.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.__currentChanged">__currentChanged</a></td>
 <td>Private slot to handle the currentChanged signal.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.__cursorLineChanged">__cursorLineChanged</a></td>
 <td>Private slot to handle a change of the current editor's cursor line.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.__initMenu">__initMenu</a></td>
 <td>Private method to initialize the viewlist context menu.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.__showMenu">__showMenu</a></td>
 <td>Private slot to handle the customContextMenuRequested signal of the viewlist.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.__showSelectedView">__showSelectedView</a></td>
 <td>Private slot called to show a view selected in the list.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace._addView">_addView</a></td>
 <td>Protected method to add a view (i.e.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace._initWindowActions">_initWindowActions</a></td>
 <td>Protected method to define the user interface actions for window handling.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace._modificationStatusChanged">_modificationStatusChanged</a></td>
 <td>Protected slot to handle the modificationStatusChanged signal.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace._removeAllViews">_removeAllViews</a></td>
 <td>Protected method to remove all views (i.e.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace._removeView">_removeView</a></td>
 <td>Protected method to remove a view (i.e.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace._showView">_showView</a></td>
 <td>Protected method to show a view (i.e.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace._syntaxErrorToggled">_syntaxErrorToggled</a></td>
 <td>Protected slot to handle the syntaxerrorToggled signal.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.activeWindow">activeWindow</a></td>
 <td>Public method to return the active (i.e.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.addSplit">addSplit</a></td>
 <td>Public method used to split the current view.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.canCascade">canCascade</a></td>
 <td>Public method to signal if cascading of managed windows is available.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.canSplit">canSplit</a></td>
 <td>public method to signal if splitting of the view is available.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.canTile">canTile</a></td>
 <td>Public method to signal if tiling of managed windows is available.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.cascade">cascade</a></td>
 <td>Public method to cascade the managed windows.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.eventFilter">eventFilter</a></td>
 <td>Public method called to filter the event queue.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.getOpenEditorsForSession">getOpenEditorsForSession</a></td>
 <td>Public method to get a lists of all open editors.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.getSplitOrientation">getSplitOrientation</a></td>
 <td>Public method to get the orientation of the split view.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.mainWidget">mainWidget</a></td>
 <td>Public method to return a reference to the main Widget of a specific view manager subclass.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.nextSplit">nextSplit</a></td>
 <td>Public slot used to move to the next split.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.prevSplit">prevSplit</a></td>
 <td>Public slot used to move to the previous split.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.removeSplit">removeSplit</a></td>
 <td>Public method used to remove the current split view or a split view by index.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.setEditorName">setEditorName</a></td>
 <td>Public method to change the displayed name of the editor.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.setSplitCount">setSplitCount</a></td>
 <td>Public method to set the number of split views.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.setSplitOrientation">setSplitOrientation</a></td>
 <td>Public method used to set the orientation of the split view.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.showWindowMenu">showWindowMenu</a></td>
 <td>Public method to set up the viewmanager part of the Window menu.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.splitCount">splitCount</a></td>
 <td>Public method to get the number of splitted views.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#Listspace.tile">tile</a></td>
 <td>Public method to tile the managed windows.</td>
 </tr>
 </table>
 <h3>Static Methods</h3>
+
 <table>
 <tr><td>None</td></tr>
 </table>
+
 <a NAME="Listspace.__init__" ID="Listspace.__init__"></a>
 <h4>Listspace (Constructor)</h4>
 <b>Listspace</b>(<i>parent</i>)
+
 <p>
         Constructor
-</p><dl>
+</p>
+<dl>
+
 <dt><i>parent</i> (QWidget)</dt>
 <dd>
 parent widget
 </dd>
-</dl><a NAME="Listspace.__captionChange" ID="Listspace.__captionChange"></a>
+</dl>
+<a NAME="Listspace.__captionChange" ID="Listspace.__captionChange"></a>
 <h4>Listspace.__captionChange</h4>
 <b>__captionChange</b>(<i>cap, editor</i>)
+
 <p>
         Private method to handle caption change signals from the editor.
-</p><p>
+</p>
+<p>
         Updates the listwidget text to reflect the new caption information.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>cap</i> (str)</dt>
 <dd>
 Caption for the editor
-</dd><dt><i>editor</i> (Editor)</dt>
+</dd>
+<dt><i>editor</i> (Editor)</dt>
 <dd>
 Editor to update the caption for
 </dd>
-</dl><a NAME="Listspace.__contextMenuClose" ID="Listspace.__contextMenuClose"></a>
+</dl>
+<a NAME="Listspace.__contextMenuClose" ID="Listspace.__contextMenuClose"></a>
 <h4>Listspace.__contextMenuClose</h4>
 <b>__contextMenuClose</b>(<i></i>)
+
 <p>
         Private method to close the selected editor.
-</p><a NAME="Listspace.__contextMenuCloseAll" ID="Listspace.__contextMenuCloseAll"></a>
+</p>
+<a NAME="Listspace.__contextMenuCloseAll" ID="Listspace.__contextMenuCloseAll"></a>
 <h4>Listspace.__contextMenuCloseAll</h4>
 <b>__contextMenuCloseAll</b>(<i></i>)
+
 <p>
         Private method to close all editors.
-</p><a NAME="Listspace.__contextMenuCloseOthers" ID="Listspace.__contextMenuCloseOthers"></a>
+</p>
+<a NAME="Listspace.__contextMenuCloseOthers" ID="Listspace.__contextMenuCloseOthers"></a>
 <h4>Listspace.__contextMenuCloseOthers</h4>
 <b>__contextMenuCloseOthers</b>(<i></i>)
+
 <p>
         Private method to close the other editors.
-</p><a NAME="Listspace.__contextMenuCopyPathToClipboard" ID="Listspace.__contextMenuCopyPathToClipboard"></a>
+</p>
+<a NAME="Listspace.__contextMenuCopyPathToClipboard" ID="Listspace.__contextMenuCopyPathToClipboard"></a>
 <h4>Listspace.__contextMenuCopyPathToClipboard</h4>
 <b>__contextMenuCopyPathToClipboard</b>(<i></i>)
+
 <p>
         Private method to copy the file name of the selected editor to the
         clipboard.
-</p><a NAME="Listspace.__contextMenuOpenRejections" ID="Listspace.__contextMenuOpenRejections"></a>
+</p>
+<a NAME="Listspace.__contextMenuOpenRejections" ID="Listspace.__contextMenuOpenRejections"></a>
 <h4>Listspace.__contextMenuOpenRejections</h4>
 <b>__contextMenuOpenRejections</b>(<i></i>)
+
 <p>
         Private slot to open a rejections file associated with the selected
         editor.
-</p><a NAME="Listspace.__contextMenuPrintFile" ID="Listspace.__contextMenuPrintFile"></a>
+</p>
+<a NAME="Listspace.__contextMenuPrintFile" ID="Listspace.__contextMenuPrintFile"></a>
 <h4>Listspace.__contextMenuPrintFile</h4>
 <b>__contextMenuPrintFile</b>(<i></i>)
+
 <p>
         Private method to print the selected editor.
-</p><a NAME="Listspace.__contextMenuSave" ID="Listspace.__contextMenuSave"></a>
+</p>
+<a NAME="Listspace.__contextMenuSave" ID="Listspace.__contextMenuSave"></a>
 <h4>Listspace.__contextMenuSave</h4>
 <b>__contextMenuSave</b>(<i></i>)
+
 <p>
         Private method to save the selected editor.
-</p><a NAME="Listspace.__contextMenuSaveAll" ID="Listspace.__contextMenuSaveAll"></a>
+</p>
+<a NAME="Listspace.__contextMenuSaveAll" ID="Listspace.__contextMenuSaveAll"></a>
 <h4>Listspace.__contextMenuSaveAll</h4>
 <b>__contextMenuSaveAll</b>(<i></i>)
+
 <p>
         Private method to save all editors.
-</p><a NAME="Listspace.__contextMenuSaveAs" ID="Listspace.__contextMenuSaveAs"></a>
+</p>
+<a NAME="Listspace.__contextMenuSaveAs" ID="Listspace.__contextMenuSaveAs"></a>
 <h4>Listspace.__contextMenuSaveAs</h4>
 <b>__contextMenuSaveAs</b>(<i></i>)
+
 <p>
         Private method to save the selected editor to a new file.
-</p><a NAME="Listspace.__currentChanged" ID="Listspace.__currentChanged"></a>
+</p>
+<a NAME="Listspace.__currentChanged" ID="Listspace.__currentChanged"></a>
 <h4>Listspace.__currentChanged</h4>
 <b>__currentChanged</b>(<i>index</i>)
+
 <p>
         Private slot to handle the currentChanged signal.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>index</i> (int)</dt>
 <dd>
 index of the current editor
 </dd>
-</dl><a NAME="Listspace.__cursorLineChanged" ID="Listspace.__cursorLineChanged"></a>
+</dl>
+<a NAME="Listspace.__cursorLineChanged" ID="Listspace.__cursorLineChanged"></a>
 <h4>Listspace.__cursorLineChanged</h4>
 <b>__cursorLineChanged</b>(<i>lineno, editor</i>)
+
 <p>
         Private slot to handle a change of the current editor's cursor line.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>lineno</i> (int)</dt>
 <dd>
 line number of the editor's cursor (zero based)
-</dd><dt><i>editor</i> (Editor)</dt>
+</dd>
+<dt><i>editor</i> (Editor)</dt>
 <dd>
 reference to the editor
 </dd>
-</dl><a NAME="Listspace.__initMenu" ID="Listspace.__initMenu"></a>
+</dl>
+<a NAME="Listspace.__initMenu" ID="Listspace.__initMenu"></a>
 <h4>Listspace.__initMenu</h4>
 <b>__initMenu</b>(<i></i>)
+
 <p>
         Private method to initialize the viewlist context menu.
-</p><a NAME="Listspace.__showMenu" ID="Listspace.__showMenu"></a>
+</p>
+<a NAME="Listspace.__showMenu" ID="Listspace.__showMenu"></a>
 <h4>Listspace.__showMenu</h4>
 <b>__showMenu</b>(<i>point</i>)
+
 <p>
         Private slot to handle the customContextMenuRequested signal of
         the viewlist.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>point</i> (QPoint)</dt>
 <dd>
 position to open the menu at
 </dd>
-</dl><a NAME="Listspace.__showSelectedView" ID="Listspace.__showSelectedView"></a>
+</dl>
+<a NAME="Listspace.__showSelectedView" ID="Listspace.__showSelectedView"></a>
 <h4>Listspace.__showSelectedView</h4>
 <b>__showSelectedView</b>(<i>row</i>)
+
 <p>
         Private slot called to show a view selected in the list.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>row</i> (int)</dt>
 <dd>
 row number of the item clicked on
 </dd>
-</dl><a NAME="Listspace._addView" ID="Listspace._addView"></a>
+</dl>
+<a NAME="Listspace._addView" ID="Listspace._addView"></a>
 <h4>Listspace._addView</h4>
 <b>_addView</b>(<i>win, fn=None, noName="", addNext=False, indexes=None</i>)
+
 <p>
         Protected method to add a view (i.e. window).
-</p><dl>
+</p>
+<dl>
+
 <dt><i>win</i> (EditorAssembly)</dt>
 <dd>
 editor assembly to be added
-</dd><dt><i>fn</i> (str)</dt>
+</dd>
+<dt><i>fn</i> (str)</dt>
 <dd>
 filename of this editor
-</dd><dt><i>noName</i> (str)</dt>
+</dd>
+<dt><i>noName</i> (str)</dt>
 <dd>
 name to be used for an unnamed editor
-</dd><dt><i>addNext</i> (bool)</dt>
+</dd>
+<dt><i>addNext</i> (bool)</dt>
 <dd>
 flag indicating to add the view next to the current
             view
-</dd><dt><i>indexes</i> (tuple of two int)</dt>
+</dd>
+<dt><i>indexes</i> (tuple of two int)</dt>
 <dd>
 of the editor, first the split view index, second the
             index within the view
 </dd>
-</dl><a NAME="Listspace._initWindowActions" ID="Listspace._initWindowActions"></a>
+</dl>
+<a NAME="Listspace._initWindowActions" ID="Listspace._initWindowActions"></a>
 <h4>Listspace._initWindowActions</h4>
 <b>_initWindowActions</b>(<i></i>)
+
 <p>
         Protected method to define the user interface actions for window
         handling.
-</p><a NAME="Listspace._modificationStatusChanged" ID="Listspace._modificationStatusChanged"></a>
+</p>
+<a NAME="Listspace._modificationStatusChanged" ID="Listspace._modificationStatusChanged"></a>
 <h4>Listspace._modificationStatusChanged</h4>
 <b>_modificationStatusChanged</b>(<i>m, editor</i>)
+
 <p>
         Protected slot to handle the modificationStatusChanged signal.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>m</i> (bool)</dt>
 <dd>
 flag indicating the modification status
-</dd><dt><i>editor</i> (Editor)</dt>
+</dd>
+<dt><i>editor</i> (Editor)</dt>
 <dd>
 editor window changed
 </dd>
-</dl><a NAME="Listspace._removeAllViews" ID="Listspace._removeAllViews"></a>
+</dl>
+<a NAME="Listspace._removeAllViews" ID="Listspace._removeAllViews"></a>
 <h4>Listspace._removeAllViews</h4>
 <b>_removeAllViews</b>(<i></i>)
+
 <p>
         Protected method to remove all views (i.e. windows).
-</p><a NAME="Listspace._removeView" ID="Listspace._removeView"></a>
+</p>
+<a NAME="Listspace._removeView" ID="Listspace._removeView"></a>
 <h4>Listspace._removeView</h4>
 <b>_removeView</b>(<i>win</i>)
+
 <p>
         Protected method to remove a view (i.e. window).
-</p><dl>
+</p>
+<dl>
+
 <dt><i>win</i> (Editor)</dt>
 <dd>
 editor window to be removed
 </dd>
-</dl><a NAME="Listspace._showView" ID="Listspace._showView"></a>
+</dl>
+<a NAME="Listspace._showView" ID="Listspace._showView"></a>
 <h4>Listspace._showView</h4>
 <b>_showView</b>(<i>win, fn=None</i>)
+
 <p>
         Protected method to show a view (i.e. window).
-</p><dl>
+</p>
+<dl>
+
 <dt><i>win</i> (EditorAssembly)</dt>
 <dd>
 editor assembly to be shown
-</dd><dt><i>fn</i> (string)</dt>
+</dd>
+<dt><i>fn</i> (string)</dt>
 <dd>
 filename of this editor
 </dd>
-</dl><a NAME="Listspace._syntaxErrorToggled" ID="Listspace._syntaxErrorToggled"></a>
+</dl>
+<a NAME="Listspace._syntaxErrorToggled" ID="Listspace._syntaxErrorToggled"></a>
 <h4>Listspace._syntaxErrorToggled</h4>
 <b>_syntaxErrorToggled</b>(<i>editor</i>)
+
 <p>
         Protected slot to handle the syntaxerrorToggled signal.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>editor</i> (Editor)</dt>
 <dd>
 editor that sent the signal
 </dd>
-</dl><a NAME="Listspace.activeWindow" ID="Listspace.activeWindow"></a>
+</dl>
+<a NAME="Listspace.activeWindow" ID="Listspace.activeWindow"></a>
 <h4>Listspace.activeWindow</h4>
 <b>activeWindow</b>(<i></i>)
+
 <p>
         Public method to return the active (i.e. current) window.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 reference to the active editor
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Return Type:</dt>
 <dd>
 EditorAssembly
 </dd>
-</dl><a NAME="Listspace.addSplit" ID="Listspace.addSplit"></a>
+</dl>
+<a NAME="Listspace.addSplit" ID="Listspace.addSplit"></a>
 <h4>Listspace.addSplit</h4>
 <b>addSplit</b>(<i></i>)
+
 <p>
         Public method used to split the current view.
-</p><a NAME="Listspace.canCascade" ID="Listspace.canCascade"></a>
+</p>
+<a NAME="Listspace.canCascade" ID="Listspace.canCascade"></a>
 <h4>Listspace.canCascade</h4>
 <b>canCascade</b>(<i></i>)
+
 <p>
         Public method to signal if cascading of managed windows is available.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 flag indicating cascading of windows is available
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Return Type:</dt>
 <dd>
 bool
 </dd>
-</dl><a NAME="Listspace.canSplit" ID="Listspace.canSplit"></a>
+</dl>
+<a NAME="Listspace.canSplit" ID="Listspace.canSplit"></a>
 <h4>Listspace.canSplit</h4>
 <b>canSplit</b>(<i></i>)
+
 <p>
         public method to signal if splitting of the view is available.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 flag indicating splitting of the view is available
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Return Type:</dt>
 <dd>
 bool
 </dd>
-</dl><a NAME="Listspace.canTile" ID="Listspace.canTile"></a>
+</dl>
+<a NAME="Listspace.canTile" ID="Listspace.canTile"></a>
 <h4>Listspace.canTile</h4>
 <b>canTile</b>(<i></i>)
+
 <p>
         Public method to signal if tiling of managed windows is available.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 flag indicating tiling of windows is available
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Return Type:</dt>
 <dd>
 bool
 </dd>
-</dl><a NAME="Listspace.cascade" ID="Listspace.cascade"></a>
+</dl>
+<a NAME="Listspace.cascade" ID="Listspace.cascade"></a>
 <h4>Listspace.cascade</h4>
 <b>cascade</b>(<i></i>)
+
 <p>
         Public method to cascade the managed windows.
-</p><a NAME="Listspace.eventFilter" ID="Listspace.eventFilter"></a>
+</p>
+<a NAME="Listspace.eventFilter" ID="Listspace.eventFilter"></a>
 <h4>Listspace.eventFilter</h4>
 <b>eventFilter</b>(<i>watched, event</i>)
+
 <p>
         Public method called to filter the event queue.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>watched</i> (QObject)</dt>
 <dd>
 the QObject being watched
-</dd><dt><i>event</i> (QEvent)</dt>
+</dd>
+<dt><i>event</i> (QEvent)</dt>
 <dd>
 the event that occurred
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Returns:</dt>
 <dd>
 flag indicating, if we handled the event
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Return Type:</dt>
 <dd>
 bool
 </dd>
-</dl><a NAME="Listspace.getOpenEditorsForSession" ID="Listspace.getOpenEditorsForSession"></a>
+</dl>
+<a NAME="Listspace.getOpenEditorsForSession" ID="Listspace.getOpenEditorsForSession"></a>
 <h4>Listspace.getOpenEditorsForSession</h4>
 <b>getOpenEditorsForSession</b>(<i></i>)
+
 <p>
         Public method to get a lists of all open editors.
-</p><p>
+</p>
+<p>
         The returned list contains one list per split view. If the view manager
         cannot split the view, only one list of editors is returned.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 list of list of editor references
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Return Type:</dt>
 <dd>
 list of list of Editor
 </dd>
-</dl><a NAME="Listspace.getSplitOrientation" ID="Listspace.getSplitOrientation"></a>
+</dl>
+<a NAME="Listspace.getSplitOrientation" ID="Listspace.getSplitOrientation"></a>
 <h4>Listspace.getSplitOrientation</h4>
 <b>getSplitOrientation</b>(<i></i>)
+
 <p>
         Public method to get the orientation of the split view.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 orientation of the split
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Return Type:</dt>
 <dd>
 Qt.Horizontal or Qt.Vertical
 </dd>
-</dl><a NAME="Listspace.mainWidget" ID="Listspace.mainWidget"></a>
+</dl>
+<a NAME="Listspace.mainWidget" ID="Listspace.mainWidget"></a>
 <h4>Listspace.mainWidget</h4>
 <b>mainWidget</b>(<i></i>)
+
 <p>
         Public method to return a reference to the main Widget of a
         specific view manager subclass.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 reference to the main widget
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Return Type:</dt>
 <dd>
 QWidget
 </dd>
-</dl><a NAME="Listspace.nextSplit" ID="Listspace.nextSplit"></a>
+</dl>
+<a NAME="Listspace.nextSplit" ID="Listspace.nextSplit"></a>
 <h4>Listspace.nextSplit</h4>
 <b>nextSplit</b>(<i></i>)
+
 <p>
         Public slot used to move to the next split.
-</p><a NAME="Listspace.prevSplit" ID="Listspace.prevSplit"></a>
+</p>
+<a NAME="Listspace.prevSplit" ID="Listspace.prevSplit"></a>
 <h4>Listspace.prevSplit</h4>
 <b>prevSplit</b>(<i></i>)
+
 <p>
         Public slot used to move to the previous split.
-</p><a NAME="Listspace.removeSplit" ID="Listspace.removeSplit"></a>
+</p>
+<a NAME="Listspace.removeSplit" ID="Listspace.removeSplit"></a>
 <h4>Listspace.removeSplit</h4>
 <b>removeSplit</b>(<i>index=-1</i>)
+
 <p>
         Public method used to remove the current split view or a split view
         by index.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>index</i> (int)</dt>
 <dd>
 index of the split to be removed (-1 means to
             delete the current split)
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Returns:</dt>
 <dd>
 flag indicating successful deletion
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Return Type:</dt>
 <dd>
 bool
 </dd>
-</dl><a NAME="Listspace.setEditorName" ID="Listspace.setEditorName"></a>
+</dl>
+<a NAME="Listspace.setEditorName" ID="Listspace.setEditorName"></a>
 <h4>Listspace.setEditorName</h4>
 <b>setEditorName</b>(<i>editor, newName</i>)
+
 <p>
         Public method to change the displayed name of the editor.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>editor</i> (Editor)</dt>
 <dd>
 editor window to be changed
-</dd><dt><i>newName</i> (str)</dt>
+</dd>
+<dt><i>newName</i> (str)</dt>
 <dd>
 new name to be shown
 </dd>
-</dl><a NAME="Listspace.setSplitCount" ID="Listspace.setSplitCount"></a>
+</dl>
+<a NAME="Listspace.setSplitCount" ID="Listspace.setSplitCount"></a>
 <h4>Listspace.setSplitCount</h4>
 <b>setSplitCount</b>(<i>count</i>)
+
 <p>
         Public method to set the number of split views.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>count</i> (int)</dt>
 <dd>
 number of split views
 </dd>
-</dl><a NAME="Listspace.setSplitOrientation" ID="Listspace.setSplitOrientation"></a>
+</dl>
+<a NAME="Listspace.setSplitOrientation" ID="Listspace.setSplitOrientation"></a>
 <h4>Listspace.setSplitOrientation</h4>
 <b>setSplitOrientation</b>(<i>orientation</i>)
+
 <p>
         Public method used to set the orientation of the split view.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>orientation</i> (Qt.Horizontal or Qt.Vertical)</dt>
 <dd>
 orientation of the split
 </dd>
-</dl><a NAME="Listspace.showWindowMenu" ID="Listspace.showWindowMenu"></a>
+</dl>
+<a NAME="Listspace.showWindowMenu" ID="Listspace.showWindowMenu"></a>
 <h4>Listspace.showWindowMenu</h4>
 <b>showWindowMenu</b>(<i>windowMenu</i>)
+
 <p>
         Public method to set up the viewmanager part of the Window menu.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>windowMenu</i> (QMenu)</dt>
 <dd>
 reference to the window menu
 </dd>
-</dl><a NAME="Listspace.splitCount" ID="Listspace.splitCount"></a>
+</dl>
+<a NAME="Listspace.splitCount" ID="Listspace.splitCount"></a>
 <h4>Listspace.splitCount</h4>
 <b>splitCount</b>(<i></i>)
+
 <p>
         Public method to get the number of splitted views.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 number of splitted views
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Return Type:</dt>
 <dd>
 int
 </dd>
-</dl><a NAME="Listspace.tile" ID="Listspace.tile"></a>
+</dl>
+<a NAME="Listspace.tile" ID="Listspace.tile"></a>
 <h4>Listspace.tile</h4>
 <b>tile</b>(<i></i>)
+
 <p>
         Public method to tile the managed windows.
 </p>
 <div align="right"><a href="#top">Up</a></div>
-<hr /><hr />
+<hr />
+<hr />
 <a NAME="StackedWidget" ID="StackedWidget"></a>
 <h2>StackedWidget</h2>
+
 <p>
     Class implementing a custimized StackedWidget.
 </p>
 <h3>Derived from</h3>
 QStackedWidget
 <h3>Class Attributes</h3>
+
 <table>
 <tr><td>None</td></tr>
 </table>
 <h3>Class Methods</h3>
+
 <table>
 <tr><td>None</td></tr>
 </table>
 <h3>Methods</h3>
+
 <table>
+
 <tr>
 <td><a href="#StackedWidget.__init__">StackedWidget</a></td>
 <td>Constructor</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#StackedWidget.addWidget">addWidget</a></td>
 <td>Public method to add a new widget.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#StackedWidget.currentWidget">currentWidget</a></td>
 <td>Public method to get a reference to the current editor.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#StackedWidget.firstEditor">firstEditor</a></td>
 <td>Public method to retrieve the first editor in the list of managed editors.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#StackedWidget.hasEditor">hasEditor</a></td>
 <td>Public method to check for an editor.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#StackedWidget.nextTab">nextTab</a></td>
 <td>Public slot used to show the next tab.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#StackedWidget.prevTab">prevTab</a></td>
 <td>Public slot used to show the previous tab.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#StackedWidget.removeWidget">removeWidget</a></td>
 <td>Public method to remove a widget.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#StackedWidget.setCurrentIndex">setCurrentIndex</a></td>
 <td>Public method to set the current widget by its index.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#StackedWidget.setCurrentWidget">setCurrentWidget</a></td>
 <td>Public method to set the current widget.</td>
 </tr>
 </table>
 <h3>Static Methods</h3>
+
 <table>
 <tr><td>None</td></tr>
 </table>
+
 <a NAME="StackedWidget.__init__" ID="StackedWidget.__init__"></a>
 <h4>StackedWidget (Constructor)</h4>
 <b>StackedWidget</b>(<i>parent</i>)
+
 <p>
         Constructor
-</p><dl>
+</p>
+<dl>
+
 <dt><i>parent</i> (QWidget)</dt>
 <dd>
 parent widget
 </dd>
-</dl><a NAME="StackedWidget.addWidget" ID="StackedWidget.addWidget"></a>
+</dl>
+<a NAME="StackedWidget.addWidget" ID="StackedWidget.addWidget"></a>
 <h4>StackedWidget.addWidget</h4>
 <b>addWidget</b>(<i>assembly</i>)
+
 <p>
         Public method to add a new widget.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>assembly</i> (QScintilla.EditorAssembly.EditorAssembly)</dt>
 <dd>
 editor assembly object to be added
 </dd>
-</dl><a NAME="StackedWidget.currentWidget" ID="StackedWidget.currentWidget"></a>
+</dl>
+<a NAME="StackedWidget.currentWidget" ID="StackedWidget.currentWidget"></a>
 <h4>StackedWidget.currentWidget</h4>
 <b>currentWidget</b>(<i></i>)
+
 <p>
         Public method to get a reference to the current editor.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 reference to the current editor
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Return Type:</dt>
 <dd>
 Editor
 </dd>
-</dl><a NAME="StackedWidget.firstEditor" ID="StackedWidget.firstEditor"></a>
+</dl>
+<a NAME="StackedWidget.firstEditor" ID="StackedWidget.firstEditor"></a>
 <h4>StackedWidget.firstEditor</h4>
 <b>firstEditor</b>(<i></i>)
+
 <p>
         Public method to retrieve the first editor in the list of managed
             editors.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 first editor in list
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Return Type:</dt>
 <dd>
 QScintilla.Editor.Editor
 </dd>
-</dl><a NAME="StackedWidget.hasEditor" ID="StackedWidget.hasEditor"></a>
+</dl>
+<a NAME="StackedWidget.hasEditor" ID="StackedWidget.hasEditor"></a>
 <h4>StackedWidget.hasEditor</h4>
 <b>hasEditor</b>(<i>editor</i>)
+
 <p>
         Public method to check for an editor.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>editor</i> (Editor)</dt>
 <dd>
 editor object to check for
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Returns:</dt>
 <dd>
 flag indicating, whether the editor to be checked belongs
             to the list of editors managed by this stacked widget.
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Return Type:</dt>
 <dd>
 bool
 </dd>
-</dl><a NAME="StackedWidget.nextTab" ID="StackedWidget.nextTab"></a>
+</dl>
+<a NAME="StackedWidget.nextTab" ID="StackedWidget.nextTab"></a>
 <h4>StackedWidget.nextTab</h4>
 <b>nextTab</b>(<i></i>)
+
 <p>
         Public slot used to show the next tab.
-</p><a NAME="StackedWidget.prevTab" ID="StackedWidget.prevTab"></a>
+</p>
+<a NAME="StackedWidget.prevTab" ID="StackedWidget.prevTab"></a>
 <h4>StackedWidget.prevTab</h4>
 <b>prevTab</b>(<i></i>)
+
 <p>
         Public slot used to show the previous tab.
-</p><a NAME="StackedWidget.removeWidget" ID="StackedWidget.removeWidget"></a>
+</p>
+<a NAME="StackedWidget.removeWidget" ID="StackedWidget.removeWidget"></a>
 <h4>StackedWidget.removeWidget</h4>
 <b>removeWidget</b>(<i>widget</i>)
+
 <p>
         Public method to remove a widget.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>widget</i> (QWidget)</dt>
 <dd>
 widget to be removed
 </dd>
-</dl><a NAME="StackedWidget.setCurrentIndex" ID="StackedWidget.setCurrentIndex"></a>
+</dl>
+<a NAME="StackedWidget.setCurrentIndex" ID="StackedWidget.setCurrentIndex"></a>
 <h4>StackedWidget.setCurrentIndex</h4>
 <b>setCurrentIndex</b>(<i>index</i>)
+
 <p>
         Public method to set the current widget by its index.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>index</i> (int)</dt>
 <dd>
 index of widget to be made current
 </dd>
-</dl><a NAME="StackedWidget.setCurrentWidget" ID="StackedWidget.setCurrentWidget"></a>
+</dl>
+<a NAME="StackedWidget.setCurrentWidget" ID="StackedWidget.setCurrentWidget"></a>
 <h4>StackedWidget.setCurrentWidget</h4>
 <b>setCurrentWidget</b>(<i>widget</i>)
+
 <p>
         Public method to set the current widget.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>widget</i> (QWidget)</dt>
 <dd>
 widget to be made current

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