eric6/Documentation/Source/eric6.HexEdit.HexEditChunks.html

changeset 7273
391d6b7b1eff
parent 6942
2602857055c5
child 7989
a21d673a8f99
--- a/eric6/Documentation/Source/eric6.HexEdit.HexEditChunks.html	Wed Sep 25 19:40:31 2019 +0200
+++ b/eric6/Documentation/Source/eric6.HexEdit.HexEditChunks.html	Wed Sep 25 19:42:44 2019 +0200
@@ -18,69 +18,88 @@
 
 </style>
 </head>
-<body><a NAME="top" ID="top"></a>
+<body>
+<a NAME="top" ID="top"></a>
 <h1>eric6.HexEdit.HexEditChunks</h1>
+
 <p>
 Module implementing the storage backend for the hex editor.
 </p>
 <h3>Global Attributes</h3>
+
 <table>
 <tr><td>None</td></tr>
 </table>
 <h3>Classes</h3>
+
 <table>
+
 <tr>
 <td><a href="#HexEditChunk">HexEditChunk</a></td>
 <td>Class implementing a container for the data chunks.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#HexEditChunks">HexEditChunks</a></td>
 <td>Class implementing the storage backend for the hex editor.</td>
 </tr>
 </table>
 <h3>Functions</h3>
+
 <table>
 <tr><td>None</td></tr>
 </table>
-<hr /><hr />
+<hr />
+<hr />
 <a NAME="HexEditChunk" ID="HexEditChunk"></a>
 <h2>HexEditChunk</h2>
+
 <p>
     Class implementing a container for the data chunks.
 </p>
 <h3>Derived from</h3>
 object
 <h3>Class Attributes</h3>
+
 <table>
 <tr><td>None</td></tr>
 </table>
 <h3>Class Methods</h3>
+
 <table>
 <tr><td>None</td></tr>
 </table>
 <h3>Methods</h3>
+
 <table>
+
 <tr>
 <td><a href="#HexEditChunk.__init__">HexEditChunk</a></td>
 <td>Constructor</td>
 </tr>
 </table>
 <h3>Static Methods</h3>
+
 <table>
 <tr><td>None</td></tr>
 </table>
+
 <a NAME="HexEditChunk.__init__" ID="HexEditChunk.__init__"></a>
 <h4>HexEditChunk (Constructor)</h4>
 <b>HexEditChunk</b>(<i></i>)
+
 <p>
         Constructor
 </p>
 <div align="right"><a href="#top">Up</a></div>
-<hr /><hr />
+<hr />
+<hr />
 <a NAME="HexEditChunks" ID="HexEditChunks"></a>
 <h2>HexEditChunks</h2>
+
 <p>
     Class implementing the storage backend for the hex editor.
-</p><p>
+</p>
+<p>
     When HexEditWidget loads data, HexEditChunks access them using a QIODevice
     interface. When the app uses a QByteArray or Python bytearray interface,
     QBuffer is used to provide again a QIODevice like interface. No data will
@@ -88,7 +107,8 @@
     QIODevice.ReadOnly mode. After every access HexEditChunks closes the
     QIODevice. That's why external applications can overwrite files while
     HexEditWidget shows them.
-</p><p>
+</p>
+<p>
     When the the user starts to edit the data, HexEditChunks creates a local
     copy of a chunk of data (4 kilobytes) and notes all changes there. Parallel
     to that chunk, there is a second chunk, which keeps track of which bytes
@@ -97,365 +117,477 @@
 <h3>Derived from</h3>
 object
 <h3>Class Attributes</h3>
+
 <table>
 <tr><td>BUFFER_SIZE</td></tr><tr><td>CHUNK_SIZE</td></tr><tr><td>READ_CHUNK_MASK</td></tr>
 </table>
 <h3>Class Methods</h3>
+
 <table>
 <tr><td>None</td></tr>
 </table>
 <h3>Methods</h3>
+
 <table>
+
 <tr>
 <td><a href="#HexEditChunks.__init__">HexEditChunks</a></td>
 <td>Constructor</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#HexEditChunks.__getChunkIndex">__getChunkIndex</a></td>
 <td>Private method to get the chunk index for a position.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#HexEditChunks.__getitem__">__getitem__</a></td>
 <td>Special method to get a byte at a position.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#HexEditChunks.data">data</a></td>
 <td>Public method to get data out of the chunks.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#HexEditChunks.dataChanged">dataChanged</a></td>
 <td>Public method to test, if some data was changed.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#HexEditChunks.indexOf">indexOf</a></td>
 <td>Public method to search the first occurrence of some data.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#HexEditChunks.insert">insert</a></td>
 <td>Public method to insert a byte.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#HexEditChunks.lastIndexOf">lastIndexOf</a></td>
 <td>Public method to search the last occurrence of some data.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#HexEditChunks.overwrite">overwrite</a></td>
 <td>Public method to overwrite a byte.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#HexEditChunks.pos">pos</a></td>
 <td>Public method to get the current position.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#HexEditChunks.removeAt">removeAt</a></td>
 <td>Public method to remove a byte.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#HexEditChunks.setDataChanged">setDataChanged</a></td>
 <td>Public method to set highlighting info.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#HexEditChunks.setIODevice">setIODevice</a></td>
 <td>Public method to set an io device to read the binary data from.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#HexEditChunks.size">size</a></td>
 <td>Public method to get the current data size.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#HexEditChunks.write">write</a></td>
 <td>Public method to write data to an io device.</td>
 </tr>
 </table>
 <h3>Static Methods</h3>
+
 <table>
 <tr><td>None</td></tr>
 </table>
+
 <a NAME="HexEditChunks.__init__" ID="HexEditChunks.__init__"></a>
 <h4>HexEditChunks (Constructor)</h4>
 <b>HexEditChunks</b>(<i>ioDevice=None</i>)
+
 <p>
         Constructor
-</p><dl>
+</p>
+<dl>
+
 <dt><i>ioDevice</i> (QIODevice)</dt>
 <dd>
 io device to get the data from
 </dd>
-</dl><a NAME="HexEditChunks.__getChunkIndex" ID="HexEditChunks.__getChunkIndex"></a>
+</dl>
+<a NAME="HexEditChunks.__getChunkIndex" ID="HexEditChunks.__getChunkIndex"></a>
 <h4>HexEditChunks.__getChunkIndex</h4>
 <b>__getChunkIndex</b>(<i>absPos</i>)
+
 <p>
         Private method to get the chunk index for a position.
-</p><p>
+</p>
+<p>
         This method checks, if there is already a copied chunk available. If
         there is one, it returns its index. If there is no copied chunk
         available, original data will be copied into a new chunk.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>absPos</i> (int)</dt>
 <dd>
 absolute position of the data.
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Returns:</dt>
 <dd>
 index of the chunk containing the position
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Return Type:</dt>
 <dd>
 int
 </dd>
-</dl><a NAME="HexEditChunks.__getitem__" ID="HexEditChunks.__getitem__"></a>
+</dl>
+<a NAME="HexEditChunks.__getitem__" ID="HexEditChunks.__getitem__"></a>
 <h4>HexEditChunks.__getitem__</h4>
 <b>__getitem__</b>(<i>pos</i>)
+
 <p>
         Special method to get a byte at a position.
-</p><p>
+</p>
+<p>
         Note: This realizes the [] get operator.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>pos</i> (int)</dt>
 <dd>
 position of byte to get
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Returns:</dt>
 <dd>
 requested byte
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Return Type:</dt>
 <dd>
 int (range 0 to 255)
 </dd>
-</dl><a NAME="HexEditChunks.data" ID="HexEditChunks.data"></a>
+</dl>
+<a NAME="HexEditChunks.data" ID="HexEditChunks.data"></a>
 <h4>HexEditChunks.data</h4>
 <b>data</b>(<i>pos=0, maxSize=-1, highlighted=None</i>)
+
 <p>
         Public method to get data out of the chunks.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>pos</i> (int)</dt>
 <dd>
 position to get bytes from
-</dd><dt><i>maxSize</i> (int)</dt>
+</dd>
+<dt><i>maxSize</i> (int)</dt>
 <dd>
 maximum amount of bytes to get
-</dd><dt><i>highlighted</i> (bytearray)</dt>
+</dd>
+<dt><i>highlighted</i> (bytearray)</dt>
 <dd>
 reference to a byte array storing highlighting info
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Returns:</dt>
 <dd>
 retrieved data
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Return Type:</dt>
 <dd>
 bytearray
 </dd>
-</dl><a NAME="HexEditChunks.dataChanged" ID="HexEditChunks.dataChanged"></a>
+</dl>
+<a NAME="HexEditChunks.dataChanged" ID="HexEditChunks.dataChanged"></a>
 <h4>HexEditChunks.dataChanged</h4>
 <b>dataChanged</b>(<i>pos</i>)
+
 <p>
         Public method to test, if some data was changed.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>pos</i> (int)</dt>
 <dd>
 byte position to check
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Returns:</dt>
 <dd>
 flag indicating the changed state
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Return Type:</dt>
 <dd>
 bool
 </dd>
-</dl><a NAME="HexEditChunks.indexOf" ID="HexEditChunks.indexOf"></a>
+</dl>
+<a NAME="HexEditChunks.indexOf" ID="HexEditChunks.indexOf"></a>
 <h4>HexEditChunks.indexOf</h4>
 <b>indexOf</b>(<i>byteArray, start</i>)
+
 <p>
         Public method to search the first occurrence of some data.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>byteArray</i> (bytearray)</dt>
 <dd>
 data to search for
-</dd><dt><i>start</i> (int)</dt>
+</dd>
+<dt><i>start</i> (int)</dt>
 <dd>
 position to start the search at
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Returns:</dt>
 <dd>
 position the data was found at or -1 if nothing could be found
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Return Type:</dt>
 <dd>
 int
 </dd>
-</dl><a NAME="HexEditChunks.insert" ID="HexEditChunks.insert"></a>
+</dl>
+<a NAME="HexEditChunks.insert" ID="HexEditChunks.insert"></a>
 <h4>HexEditChunks.insert</h4>
 <b>insert</b>(<i>pos, data</i>)
+
 <p>
         Public method to insert a byte.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>pos</i> (int)</dt>
 <dd>
 position to insert at
-</dd><dt><i>data</i> (int (range 0 to 255))</dt>
+</dd>
+<dt><i>data</i> (int (range 0 to 255))</dt>
 <dd>
 byte to insert
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Returns:</dt>
 <dd>
 flag indicating success
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Return Type:</dt>
 <dd>
 bool
 </dd>
-</dl><a NAME="HexEditChunks.lastIndexOf" ID="HexEditChunks.lastIndexOf"></a>
+</dl>
+<a NAME="HexEditChunks.lastIndexOf" ID="HexEditChunks.lastIndexOf"></a>
 <h4>HexEditChunks.lastIndexOf</h4>
 <b>lastIndexOf</b>(<i>byteArray, start</i>)
+
 <p>
         Public method to search the last occurrence of some data.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>byteArray</i> (bytearray)</dt>
 <dd>
 data to search for
-</dd><dt><i>start</i> (int)</dt>
+</dd>
+<dt><i>start</i> (int)</dt>
 <dd>
 position to start the search at
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Returns:</dt>
 <dd>
 position the data was found at or -1 if nothing could be found
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Return Type:</dt>
 <dd>
 int
 </dd>
-</dl><a NAME="HexEditChunks.overwrite" ID="HexEditChunks.overwrite"></a>
+</dl>
+<a NAME="HexEditChunks.overwrite" ID="HexEditChunks.overwrite"></a>
 <h4>HexEditChunks.overwrite</h4>
 <b>overwrite</b>(<i>pos, data</i>)
+
 <p>
         Public method to overwrite a byte.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>pos</i> (int)</dt>
 <dd>
 position to overwrite
-</dd><dt><i>data</i> (int (range 0 to 255))</dt>
+</dd>
+<dt><i>data</i> (int (range 0 to 255))</dt>
 <dd>
 byte to overwrite with
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Returns:</dt>
 <dd>
 flag indicating success
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Return Type:</dt>
 <dd>
 bool
 </dd>
-</dl><a NAME="HexEditChunks.pos" ID="HexEditChunks.pos"></a>
+</dl>
+<a NAME="HexEditChunks.pos" ID="HexEditChunks.pos"></a>
 <h4>HexEditChunks.pos</h4>
 <b>pos</b>(<i></i>)
+
 <p>
         Public method to get the current position.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 current position
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Return Type:</dt>
 <dd>
 int
 </dd>
-</dl><a NAME="HexEditChunks.removeAt" ID="HexEditChunks.removeAt"></a>
+</dl>
+<a NAME="HexEditChunks.removeAt" ID="HexEditChunks.removeAt"></a>
 <h4>HexEditChunks.removeAt</h4>
 <b>removeAt</b>(<i>pos</i>)
+
 <p>
         Public method to remove a byte.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>pos</i> (int)</dt>
 <dd>
 position to remove
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Returns:</dt>
 <dd>
 flag indicating success
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Return Type:</dt>
 <dd>
 bool
 </dd>
-</dl><a NAME="HexEditChunks.setDataChanged" ID="HexEditChunks.setDataChanged"></a>
+</dl>
+<a NAME="HexEditChunks.setDataChanged" ID="HexEditChunks.setDataChanged"></a>
 <h4>HexEditChunks.setDataChanged</h4>
 <b>setDataChanged</b>(<i>pos, dataChanged</i>)
+
 <p>
         Public method to set highlighting info.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>pos</i> (int)</dt>
 <dd>
 position to set highlighting info for
-</dd><dt><i>dataChanged</i> (bool)</dt>
+</dd>
+<dt><i>dataChanged</i> (bool)</dt>
 <dd>
 flag indicating changed data
 </dd>
-</dl><a NAME="HexEditChunks.setIODevice" ID="HexEditChunks.setIODevice"></a>
+</dl>
+<a NAME="HexEditChunks.setIODevice" ID="HexEditChunks.setIODevice"></a>
 <h4>HexEditChunks.setIODevice</h4>
 <b>setIODevice</b>(<i>ioDevice</i>)
+
 <p>
         Public method to set an io device to read the binary data from.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>ioDevice</i> (QIODevice)</dt>
 <dd>
 io device to get the data from
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Returns:</dt>
 <dd>
 flag indicating successful operation
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Return Type:</dt>
 <dd>
 bool
 </dd>
-</dl><a NAME="HexEditChunks.size" ID="HexEditChunks.size"></a>
+</dl>
+<a NAME="HexEditChunks.size" ID="HexEditChunks.size"></a>
 <h4>HexEditChunks.size</h4>
 <b>size</b>(<i></i>)
+
 <p>
         Public method to get the current data size.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 current data size
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Return Type:</dt>
 <dd>
 int
 </dd>
-</dl><a NAME="HexEditChunks.write" ID="HexEditChunks.write"></a>
+</dl>
+<a NAME="HexEditChunks.write" ID="HexEditChunks.write"></a>
 <h4>HexEditChunks.write</h4>
 <b>write</b>(<i>ioDevice, pos=0, count=-1</i>)
+
 <p>
         Public method to write data to an io device.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>ioDevice</i> (QIODevice)</dt>
 <dd>
 io device to write the data to
-</dd><dt><i>pos</i> (int)</dt>
+</dd>
+<dt><i>pos</i> (int)</dt>
 <dd>
 position to write bytes from
-</dd><dt><i>count</i> (int)</dt>
+</dd>
+<dt><i>count</i> (int)</dt>
 <dd>
 amount of bytes to write
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Returns:</dt>
 <dd>
 flag indicating success
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Return Type:</dt>
 <dd>
 bool

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