eric6/Documentation/Source/eric6.Graphics.ModuleItem.html

changeset 7273
391d6b7b1eff
parent 6942
2602857055c5
child 7530
9f4fac61e7c7
--- a/eric6/Documentation/Source/eric6.Graphics.ModuleItem.html	Wed Sep 25 19:40:31 2019 +0200
+++ b/eric6/Documentation/Source/eric6.Graphics.ModuleItem.html	Wed Sep 25 19:42:44 2019 +0200
@@ -18,231 +18,305 @@
 
 </style>
 </head>
-<body><a NAME="top" ID="top"></a>
+<body>
+<a NAME="top" ID="top"></a>
 <h1>eric6.Graphics.ModuleItem</h1>
+
 <p>
 Module implementing a module item.
 </p>
 <h3>Global Attributes</h3>
+
 <table>
 <tr><td>None</td></tr>
 </table>
 <h3>Classes</h3>
+
 <table>
+
 <tr>
 <td><a href="#ModuleItem">ModuleItem</a></td>
 <td>Class implementing a module item.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#ModuleModel">ModuleModel</a></td>
 <td>Class implementing the module model.</td>
 </tr>
 </table>
 <h3>Functions</h3>
+
 <table>
 <tr><td>None</td></tr>
 </table>
-<hr /><hr />
+<hr />
+<hr />
 <a NAME="ModuleItem" ID="ModuleItem"></a>
 <h2>ModuleItem</h2>
+
 <p>
     Class implementing a module item.
 </p>
 <h3>Derived from</h3>
 UMLItem
 <h3>Class Attributes</h3>
+
 <table>
 <tr><td>ItemType</td></tr>
 </table>
 <h3>Class Methods</h3>
+
 <table>
 <tr><td>None</td></tr>
 </table>
 <h3>Methods</h3>
+
 <table>
+
 <tr>
 <td><a href="#ModuleItem.__init__">ModuleItem</a></td>
 <td>Constructor</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#ModuleItem.__calculateSize">__calculateSize</a></td>
 <td>Private method to calculate the size of the module item.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#ModuleItem.__createTexts">__createTexts</a></td>
 <td>Private method to create the text items of the module item.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#ModuleItem.buildItemDataString">buildItemDataString</a></td>
 <td>Public method to build a string to persist the specific item data.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#ModuleItem.paint">paint</a></td>
 <td>Public method to paint the item in local coordinates.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#ModuleItem.parseItemDataString">parseItemDataString</a></td>
 <td>Public method to parse the given persistence data.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#ModuleItem.setModel">setModel</a></td>
 <td>Public method to set the module model.</td>
 </tr>
 </table>
 <h3>Static Methods</h3>
+
 <table>
 <tr><td>None</td></tr>
 </table>
+
 <a NAME="ModuleItem.__init__" ID="ModuleItem.__init__"></a>
 <h4>ModuleItem (Constructor)</h4>
 <b>ModuleItem</b>(<i>model=None, x=0, y=0, rounded=False, parent=None, scene=None</i>)
+
 <p>
         Constructor
-</p><dl>
+</p>
+<dl>
+
 <dt><i>model</i></dt>
 <dd>
 module model containing the module data (ModuleModel)
-</dd><dt><i>x</i></dt>
+</dd>
+<dt><i>x</i></dt>
 <dd>
 x-coordinate (integer)
-</dd><dt><i>y</i></dt>
+</dd>
+<dt><i>y</i></dt>
 <dd>
 y-coordinate (integer)
-</dd><dt><i>rounded=</i></dt>
+</dd>
+<dt><i>rounded=</i></dt>
 <dd>
 flag indicating a rounded corner (boolean)
-</dd><dt><i>parent=</i></dt>
+</dd>
+<dt><i>parent=</i></dt>
 <dd>
 reference to the parent object (QGraphicsItem)
-</dd><dt><i>scene=</i></dt>
+</dd>
+<dt><i>scene=</i></dt>
 <dd>
 reference to the scene object (QGraphicsScene)
 </dd>
-</dl><a NAME="ModuleItem.__calculateSize" ID="ModuleItem.__calculateSize"></a>
+</dl>
+<a NAME="ModuleItem.__calculateSize" ID="ModuleItem.__calculateSize"></a>
 <h4>ModuleItem.__calculateSize</h4>
 <b>__calculateSize</b>(<i></i>)
+
 <p>
         Private method to calculate the size of the module item.
-</p><a NAME="ModuleItem.__createTexts" ID="ModuleItem.__createTexts"></a>
+</p>
+<a NAME="ModuleItem.__createTexts" ID="ModuleItem.__createTexts"></a>
 <h4>ModuleItem.__createTexts</h4>
 <b>__createTexts</b>(<i></i>)
+
 <p>
         Private method to create the text items of the module item.
-</p><a NAME="ModuleItem.buildItemDataString" ID="ModuleItem.buildItemDataString"></a>
+</p>
+<a NAME="ModuleItem.buildItemDataString" ID="ModuleItem.buildItemDataString"></a>
 <h4>ModuleItem.buildItemDataString</h4>
 <b>buildItemDataString</b>(<i></i>)
+
 <p>
         Public method to build a string to persist the specific item data.
-</p><p>
+</p>
+<p>
         This string must start with ", " and should be built like
         "attribute=value" with pairs separated by ", ". value must not
         contain ", " or newlines.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 persistence data (string)
 </dd>
-</dl><a NAME="ModuleItem.paint" ID="ModuleItem.paint"></a>
+</dl>
+<a NAME="ModuleItem.paint" ID="ModuleItem.paint"></a>
 <h4>ModuleItem.paint</h4>
 <b>paint</b>(<i>painter, option, widget=None</i>)
+
 <p>
         Public method to paint the item in local coordinates.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>painter</i></dt>
 <dd>
 reference to the painter object (QPainter)
-</dd><dt><i>option</i></dt>
+</dd>
+<dt><i>option</i></dt>
 <dd>
 style options (QStyleOptionGraphicsItem)
-</dd><dt><i>widget</i></dt>
+</dd>
+<dt><i>widget</i></dt>
 <dd>
 optional reference to the widget painted on (QWidget)
 </dd>
-</dl><a NAME="ModuleItem.parseItemDataString" ID="ModuleItem.parseItemDataString"></a>
+</dl>
+<a NAME="ModuleItem.parseItemDataString" ID="ModuleItem.parseItemDataString"></a>
 <h4>ModuleItem.parseItemDataString</h4>
 <b>parseItemDataString</b>(<i>version, data</i>)
+
 <p>
         Public method to parse the given persistence data.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>version</i></dt>
 <dd>
 version of the data (string)
-</dd><dt><i>data</i></dt>
+</dd>
+<dt><i>data</i></dt>
 <dd>
 persisted data to be parsed (string)
 </dd>
-</dl><dl>
+</dl>
+<dl>
 <dt>Returns:</dt>
 <dd>
 flag indicating success (boolean)
 </dd>
-</dl><a NAME="ModuleItem.setModel" ID="ModuleItem.setModel"></a>
+</dl>
+<a NAME="ModuleItem.setModel" ID="ModuleItem.setModel"></a>
 <h4>ModuleItem.setModel</h4>
 <b>setModel</b>(<i>model</i>)
+
 <p>
         Public method to set the module model.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>model</i></dt>
 <dd>
 module model containing the module data (ModuleModel)
 </dd>
 </dl>
 <div align="right"><a href="#top">Up</a></div>
-<hr /><hr />
+<hr />
+<hr />
 <a NAME="ModuleModel" ID="ModuleModel"></a>
 <h2>ModuleModel</h2>
+
 <p>
     Class implementing the module model.
 </p>
 <h3>Derived from</h3>
 UMLModel
 <h3>Class Attributes</h3>
+
 <table>
 <tr><td>None</td></tr>
 </table>
 <h3>Class Methods</h3>
+
 <table>
 <tr><td>None</td></tr>
 </table>
 <h3>Methods</h3>
+
 <table>
+
 <tr>
 <td><a href="#ModuleModel.__init__">ModuleModel</a></td>
 <td>Constructor</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#ModuleModel.addClass">addClass</a></td>
 <td>Public method to add a class to the module model.</td>
-</tr><tr>
+</tr>
+<tr>
 <td><a href="#ModuleModel.getClasses">getClasses</a></td>
 <td>Public method to retrieve the classes of the module.</td>
 </tr>
 </table>
 <h3>Static Methods</h3>
+
 <table>
 <tr><td>None</td></tr>
 </table>
+
 <a NAME="ModuleModel.__init__" ID="ModuleModel.__init__"></a>
 <h4>ModuleModel (Constructor)</h4>
 <b>ModuleModel</b>(<i>name, classlist=None</i>)
+
 <p>
         Constructor
-</p><dl>
+</p>
+<dl>
+
 <dt><i>name</i></dt>
 <dd>
 the module name (string)
-</dd><dt><i>classlist</i></dt>
+</dd>
+<dt><i>classlist</i></dt>
 <dd>
 list of class names (list of strings)
 </dd>
-</dl><a NAME="ModuleModel.addClass" ID="ModuleModel.addClass"></a>
+</dl>
+<a NAME="ModuleModel.addClass" ID="ModuleModel.addClass"></a>
 <h4>ModuleModel.addClass</h4>
 <b>addClass</b>(<i>classname</i>)
+
 <p>
         Public method to add a class to the module model.
-</p><dl>
+</p>
+<dl>
+
 <dt><i>classname</i></dt>
 <dd>
 class name to be added (string)
 </dd>
-</dl><a NAME="ModuleModel.getClasses" ID="ModuleModel.getClasses"></a>
+</dl>
+<a NAME="ModuleModel.getClasses" ID="ModuleModel.getClasses"></a>
 <h4>ModuleModel.getClasses</h4>
 <b>getClasses</b>(<i></i>)
+
 <p>
         Public method to retrieve the classes of the module.
-</p><dl>
+</p>
+<dl>
 <dt>Returns:</dt>
 <dd>
 list of class names (list of strings)

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