eric6/Documentation/Source/eric6.Debugger.DebugServer.html

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+<!DOCTYPE html>
+<html><head>
+<title>eric6.Debugger.DebugServer</title>
+<meta charset="UTF-8">
+<style>
+body {
+    background: #EDECE6;
+    margin: 0em 1em 10em 1em;
+    color: black;
+}
+
+h1 { color: white; background: #85774A; }
+h2 { color: white; background: #85774A; }
+h3 { color: white; background: #9D936E; }
+h4 { color: white; background: #9D936E; }
+    
+a { color: #BA6D36; }
+
+</style>
+</head>
+<body><a NAME="top" ID="top"></a>
+<h1>eric6.Debugger.DebugServer</h1>
+<p>
+Module implementing the debug server.
+</p>
+<h3>Global Attributes</h3>
+<table>
+<tr><td>DebuggerInterfaces</td></tr>
+</table>
+<h3>Classes</h3>
+<table>
+<tr>
+<td><a href="#DebugServer">DebugServer</a></td>
+<td>Class implementing the debug server embedded within the IDE.</td>
+</tr>
+</table>
+<h3>Functions</h3>
+<table>
+<tr><td>None</td></tr>
+</table>
+<hr /><hr />
+<a NAME="DebugServer" ID="DebugServer"></a>
+<h2>DebugServer</h2>
+<p>
+    Class implementing the debug server embedded within the IDE.
+</p><h3>Signals</h3>
+<dl>
+<dt>appendStdout(msg)</dt>
+<dd>
+emitted when a passive debug connection is
+        established or lost
+</dd><dt>callTraceInfo</dt>
+<dd>
+emitted after the client reported the call trace
+        data (isCall, fromFile, fromLine, fromFunction, toFile, toLine,
+        toFunction)
+</dd><dt>clientBanner(version, platform, dbgclient, venvname)</dt>
+<dd>
+emitted after
+        the client banner data was received
+</dd><dt>clientBreakConditionError(fn, lineno)</dt>
+<dd>
+emitted after the client has
+        signaled a syntax error in a breakpoint condition
+</dd><dt>clientCapabilities(capabilities, cltype, venvname)</dt>
+<dd>
+emitted after
+        the clients capabilities were received
+</dd><dt>clientClearBreak(filename, lineno)</dt>
+<dd>
+emitted after the debug client
+        has decided to clear a temporary breakpoint
+</dd><dt>clientClearWatch(condition)</dt>
+<dd>
+emitted after the debug client
+            has decided to clear a temporary watch expression
+</dd><dt>clientCompletionList(completionList, text)</dt>
+<dd>
+emitted after the client
+        the commandline completion list and the reworked searchstring was
+        received from the client
+</dd><dt>clientException(exception)</dt>
+<dd>
+emitted after an exception occured on
+        the client side
+</dd><dt>clientExit(int, str, bool)</dt>
+<dd>
+emitted after the client has exited
+        giving the exit status, an exit message and an indication to be quiet
+</dd><dt>clientGone(bool)</dt>
+<dd>
+emitted if the client went away (planned or
+        unplanned)
+</dd><dt>clientInterpreterChanged(str)</dt>
+<dd>
+emitted to signal a change of the
+        client interpreter
+</dd><dt>clientLine(filename, lineno, forStack)</dt>
+<dd>
+emitted after the
+        debug client has executed a line of code
+</dd><dt>clientOutput(str)</dt>
+<dd>
+emitted after the client has sent some output
+</dd><dt>clientProcessStderr(str)</dt>
+<dd>
+emitted after the client has sent some
+        output via stderr
+</dd><dt>clientProcessStdout(str)</dt>
+<dd>
+emitted after the client has sent some
+        output via stdout
+</dd><dt>clientRawInput(prompt, echo)</dt>
+<dd>
+emitted after a raw input request was
+        received
+</dd><dt>clientRawInputSent()</dt>
+<dd>
+emitted after the data was sent to the
+        debug client
+</dd><dt>clientSignal(signal)</dt>
+<dd>
+emitted after a signal has been generated on
+        the client side
+</dd><dt>clientStack(stack)</dt>
+<dd>
+emitted after the debug client has executed a
+        line of code
+</dd><dt>clientStatement(bool)</dt>
+<dd>
+emitted after an interactive command has
+        been executed. The parameter is 0 to indicate that the command is
+        complete and 1 if it needs more input.
+</dd><dt>clientSyntaxError(exception)</dt>
+<dd>
+emitted after a syntax error has been
+        detected on the client side
+</dd><dt>clientThreadList(currentId, threadList)</dt>
+<dd>
+emitted after a thread list
+        has been received
+</dd><dt>clientThreadSet()</dt>
+<dd>
+emitted after the client has acknowledged the
+        change of the current thread
+</dd><dt>clientVariable(scope, variables)</dt>
+<dd>
+emitted after a dump for one class
+        variable has been received
+</dd><dt>clientVariables(scope, variables)</dt>
+<dd>
+emitted after a variables dump
+        has been received
+</dd><dt>clientWatchConditionError(condition)</dt>
+<dd>
+emitted after the client has
+        signaled a syntax error in a watch expression
+</dd><dt>passiveDebugStarted(str, bool)</dt>
+<dd>
+emitted after the debug client has
+        connected in passive debug mode
+</dd><dt>utDiscovered(testCases, exc_type, exc_value)</dt>
+<dd>
+emitted after the
+        client has performed a test case discovery action
+</dd><dt>utFinished()</dt>
+<dd>
+emitted after the client signalled the end of the
+        unittest
+</dd><dt>utPrepared(nrTests, exc_type, exc_value)</dt>
+<dd>
+emitted after the client
+        has loaded a unittest suite
+</dd><dt>utStartTest(testname, testdocu)</dt>
+<dd>
+emitted after the client has
+        started a test
+</dd><dt>utStopTest()</dt>
+<dd>
+emitted after the client has finished a test
+</dd><dt>utTestErrored(testname, exc_info, id)</dt>
+<dd>
+emitted after the client
+        reported an errored test
+</dd><dt>utTestFailed(testname, exc_info, id)</dt>
+<dd>
+emitted after the client
+        reported a failed test
+</dd><dt>utTestFailedExpected(testname, exc_info, id)</dt>
+<dd>
+emitted after the
+        client reported an expected test failure
+</dd><dt>utTestSkipped(testname, reason, id)</dt>
+<dd>
+emitted after the client
+        reported a skipped test
+</dd><dt>utTestSucceededUnexpected(testname, id)</dt>
+<dd>
+emitted after the client
+        reported an unexpected test success
+</dd>
+</dl>
+<h3>Derived from</h3>
+QTcpServer
+<h3>Class Attributes</h3>
+<table>
+<tr><td>None</td></tr>
+</table>
+<h3>Class Methods</h3>
+<table>
+<tr><td>None</td></tr>
+</table>
+<h3>Methods</h3>
+<table>
+<tr>
+<td><a href="#DebugServer.__init__">DebugServer</a></td>
+<td>Constructor</td>
+</tr><tr>
+<td><a href="#DebugServer.__addBreakPoints">__addBreakPoints</a></td>
+<td>Private slot to add breakpoints.</td>
+</tr><tr>
+<td><a href="#DebugServer.__addWatchPoints">__addWatchPoints</a></td>
+<td>Private slot to set a watch expression.</td>
+</tr><tr>
+<td><a href="#DebugServer.__breakPointDataAboutToBeChanged">__breakPointDataAboutToBeChanged</a></td>
+<td>Private slot to handle the dataAboutToBeChanged signal of the breakpoint model.</td>
+</tr><tr>
+<td><a href="#DebugServer.__changeBreakPoints">__changeBreakPoints</a></td>
+<td>Private slot to set changed breakpoints.</td>
+</tr><tr>
+<td><a href="#DebugServer.__changeWatchPoints">__changeWatchPoints</a></td>
+<td>Private slot to set changed watch expressions.</td>
+</tr><tr>
+<td><a href="#DebugServer.__clientClearBreakPoint">__clientClearBreakPoint</a></td>
+<td>Private slot to handle the clientClearBreak signal.</td>
+</tr><tr>
+<td><a href="#DebugServer.__clientClearWatchPoint">__clientClearWatchPoint</a></td>
+<td>Private slot to handle the clientClearWatch signal.</td>
+</tr><tr>
+<td><a href="#DebugServer.__clientProcessError">__clientProcessError</a></td>
+<td>Private slot to process client output received via stderr.</td>
+</tr><tr>
+<td><a href="#DebugServer.__clientProcessOutput">__clientProcessOutput</a></td>
+<td>Private slot to process client output received via stdout.</td>
+</tr><tr>
+<td><a href="#DebugServer.__createDebuggerInterface">__createDebuggerInterface</a></td>
+<td>Private slot to create the debugger interface object.</td>
+</tr><tr>
+<td><a href="#DebugServer.__deleteBreakPoints">__deleteBreakPoints</a></td>
+<td>Private slot to delete breakpoints.</td>
+</tr><tr>
+<td><a href="#DebugServer.__deleteWatchPoints">__deleteWatchPoints</a></td>
+<td>Private slot to delete watch expressions.</td>
+</tr><tr>
+<td><a href="#DebugServer.__findLanguageForExtension">__findLanguageForExtension</a></td>
+<td>Private method to get the language associated with a file extension.</td>
+</tr><tr>
+<td><a href="#DebugServer.__getNetworkInterfaceAndIndex">__getNetworkInterfaceAndIndex</a></td>
+<td>Private method to determine the network interface and the interface index.</td>
+</tr><tr>
+<td><a href="#DebugServer.__makeWatchCondition">__makeWatchCondition</a></td>
+<td>Private method to construct the condition string.</td>
+</tr><tr>
+<td><a href="#DebugServer.__newConnection">__newConnection</a></td>
+<td>Private slot to handle a new connection.</td>
+</tr><tr>
+<td><a href="#DebugServer.__passiveShutDown">__passiveShutDown</a></td>
+<td>Private method to shut down a passive debug connection.</td>
+</tr><tr>
+<td><a href="#DebugServer.__registerDebuggerInterfaces">__registerDebuggerInterfaces</a></td>
+<td>Private method to register the available internal debugger interfaces.</td>
+</tr><tr>
+<td><a href="#DebugServer.__remoteBreakpointEnable">__remoteBreakpointEnable</a></td>
+<td>Private method to enable or disable a breakpoint.</td>
+</tr><tr>
+<td><a href="#DebugServer.__remoteBreakpointIgnore">__remoteBreakpointIgnore</a></td>
+<td>Private method to ignore a breakpoint the next couple of occurrences.</td>
+</tr><tr>
+<td><a href="#DebugServer.__remoteWatchpoint">__remoteWatchpoint</a></td>
+<td>Private method to set or clear a watch expression.</td>
+</tr><tr>
+<td><a href="#DebugServer.__remoteWatchpointEnable">__remoteWatchpointEnable</a></td>
+<td>Private method to enable or disable a watch expression.</td>
+</tr><tr>
+<td><a href="#DebugServer.__remoteWatchpointIgnore">__remoteWatchpointIgnore</a></td>
+<td>Private method to ignore a watch expression the next couple of occurrences.</td>
+</tr><tr>
+<td><a href="#DebugServer.__restoreBreakpoints">__restoreBreakpoints</a></td>
+<td>Private method to restore the breakpoints after a restart.</td>
+</tr><tr>
+<td><a href="#DebugServer.__restoreWatchpoints">__restoreWatchpoints</a></td>
+<td>Private method to restore the watch expressions after a restart.</td>
+</tr><tr>
+<td><a href="#DebugServer.__setClientType">__setClientType</a></td>
+<td>Private method to set the client type.</td>
+</tr><tr>
+<td><a href="#DebugServer.__splitWatchCondition">__splitWatchCondition</a></td>
+<td>Private method to split a remote watch expression.</td>
+</tr><tr>
+<td><a href="#DebugServer.__watchPointDataAboutToBeChanged">__watchPointDataAboutToBeChanged</a></td>
+<td>Private slot to handle the dataAboutToBeChanged signal of the watch expression model.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientUtDiscovered">clientUtDiscovered</a></td>
+<td>Public method to process the client unittest discover info.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientUtFinished">clientUtFinished</a></td>
+<td>Public method to process the client unit test finished info.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientUtPrepared">clientUtPrepared</a></td>
+<td>Public method to process the client unittest prepared info.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientUtStartTest">clientUtStartTest</a></td>
+<td>Public method to process the client start test info.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientUtStopTest">clientUtStopTest</a></td>
+<td>Public method to process the client stop test info.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientUtTestErrored">clientUtTestErrored</a></td>
+<td>Public method to process the client test errored info.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientUtTestFailed">clientUtTestFailed</a></td>
+<td>Public method to process the client test failed info.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientUtTestFailedExpected">clientUtTestFailedExpected</a></td>
+<td>Public method to process the client test failed expected info.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientUtTestSkipped">clientUtTestSkipped</a></td>
+<td>Public method to process the client test skipped info.</td>
+</tr><tr>
+<td><a href="#DebugServer.clientUtTestSucceededUnexpected">clientUtTestSucceededUnexpected</a></td>
+<td>Public method to process the client test succeeded unexpected info.</td>
+</tr><tr>
+<td><a href="#DebugServer.getBreakPointModel">getBreakPointModel</a></td>
+<td>Public slot to get a reference to the breakpoint model object.</td>
+</tr><tr>
+<td><a href="#DebugServer.getClientCapabilities">getClientCapabilities</a></td>
+<td>Public method to retrieve the debug clients capabilities.</td>
+</tr><tr>
+<td><a href="#DebugServer.getClientInterpreter">getClientInterpreter</a></td>
+<td>Public method to get the interpreter of the debug client.</td>
+</tr><tr>
+<td><a href="#DebugServer.getClientType">getClientType</a></td>
+<td>Public method to get the currently running debug client type.</td>
+</tr><tr>
+<td><a href="#DebugServer.getExtensions">getExtensions</a></td>
+<td>Public slot to get the extensions associated with the given language.</td>
+</tr><tr>
+<td><a href="#DebugServer.getHostAddress">getHostAddress</a></td>
+<td>Public method to get the IP address or hostname the debug server is listening.</td>
+</tr><tr>
+<td><a href="#DebugServer.getSupportedLanguages">getSupportedLanguages</a></td>
+<td>Public slot to return the supported programming languages.</td>
+</tr><tr>
+<td><a href="#DebugServer.getWatchPointModel">getWatchPointModel</a></td>
+<td>Public slot to get a reference to the watch expression model object.</td>
+</tr><tr>
+<td><a href="#DebugServer.isClientProcessUp">isClientProcessUp</a></td>
+<td>Public method to check, if the debug client process is up.</td>
+</tr><tr>
+<td><a href="#DebugServer.isConnected">isConnected</a></td>
+<td>Public method to test, if the debug server is connected to a backend.</td>
+</tr><tr>
+<td><a href="#DebugServer.isDebugging">isDebugging</a></td>
+<td>Public method to test, if the debug server is debugging.</td>
+</tr><tr>
+<td><a href="#DebugServer.passiveStartUp">passiveStartUp</a></td>
+<td>Public method to handle a passive debug connection.</td>
+</tr><tr>
+<td><a href="#DebugServer.preferencesChanged">preferencesChanged</a></td>
+<td>Public slot to handle the preferencesChanged signal.</td>
+</tr><tr>
+<td><a href="#DebugServer.registerDebuggerInterface">registerDebuggerInterface</a></td>
+<td>Public method to register a debugger interface.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteBanner">remoteBanner</a></td>
+<td>Public slot to get the banner info of the remote client.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteBreakpoint">remoteBreakpoint</a></td>
+<td>Public method to set or clear a breakpoint.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteCapabilities">remoteCapabilities</a></td>
+<td>Public slot to get the debug clients capabilities.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteClientSetFilter">remoteClientSetFilter</a></td>
+<td>Public method to set a variables filter list.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteClientVariable">remoteClientVariable</a></td>
+<td>Public method to request the variables of the debugged program.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteClientVariables">remoteClientVariables</a></td>
+<td>Public method to request the variables of the debugged program.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteCompletion">remoteCompletion</a></td>
+<td>Public slot to get the a list of possible commandline completions from the remote client.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteContinue">remoteContinue</a></td>
+<td>Public method to continue the debugged program.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteCoverage">remoteCoverage</a></td>
+<td>Public method to load a new program to collect coverage data.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteEnvironment">remoteEnvironment</a></td>
+<td>Public method to set the environment for a program to debug, run, ...</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteLoad">remoteLoad</a></td>
+<td>Public method to load a new program to debug.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteMoveIP">remoteMoveIP</a></td>
+<td>Public method to move the instruction pointer to a different line.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteProfile">remoteProfile</a></td>
+<td>Public method to load a new program to collect profiling data.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteRawInput">remoteRawInput</a></td>
+<td>Public method to send the raw input to the debugged program.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteRun">remoteRun</a></td>
+<td>Public method to load a new program to run.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteSetThread">remoteSetThread</a></td>
+<td>Public method to request to set the given thread as current thread.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteStatement">remoteStatement</a></td>
+<td>Public method to execute a Python statement.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteStep">remoteStep</a></td>
+<td>Public method to single step the debugged program.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteStepOut">remoteStepOut</a></td>
+<td>Public method to step out the debugged program.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteStepOver">remoteStepOver</a></td>
+<td>Public method to step over the debugged program.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteStepQuit">remoteStepQuit</a></td>
+<td>Public method to stop the debugged program.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteThreadList">remoteThreadList</a></td>
+<td>Public method to request the list of threads from the client.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteUTDiscover">remoteUTDiscover</a></td>
+<td>Public method to perform a test case discovery.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteUTPrepare">remoteUTPrepare</a></td>
+<td>Public method to prepare a new unittest run.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteUTRun">remoteUTRun</a></td>
+<td>Public method to start a unittest run.</td>
+</tr><tr>
+<td><a href="#DebugServer.remoteUTStop">remoteUTStop</a></td>
+<td>public method to stop a unittest run.</td>
+</tr><tr>
+<td><a href="#DebugServer.setCallTraceEnabled">setCallTraceEnabled</a></td>
+<td>Public method to set the call trace state.</td>
+</tr><tr>
+<td><a href="#DebugServer.setDebugging">setDebugging</a></td>
+<td>Public method to set the debugging state.</td>
+</tr><tr>
+<td><a href="#DebugServer.shutdownServer">shutdownServer</a></td>
+<td>Public method to cleanly shut down.</td>
+</tr><tr>
+<td><a href="#DebugServer.signalClientBanner">signalClientBanner</a></td>
+<td>Public method to process the client banner info.</td>
+</tr><tr>
+<td><a href="#DebugServer.signalClientBreakConditionError">signalClientBreakConditionError</a></td>
+<td>Public method to process the client breakpoint condition error info.</td>
+</tr><tr>
+<td><a href="#DebugServer.signalClientCallTrace">signalClientCallTrace</a></td>
+<td>Public method to process the client call trace data.</td>
+</tr><tr>
+<td><a href="#DebugServer.signalClientCapabilities">signalClientCapabilities</a></td>
+<td>Public method to process the client capabilities info.</td>
+</tr><tr>
+<td><a href="#DebugServer.signalClientClearBreak">signalClientClearBreak</a></td>
+<td>Public method to process the client clear breakpoint command.</td>
+</tr><tr>
+<td><a href="#DebugServer.signalClientClearWatch">signalClientClearWatch</a></td>
+<td>Public slot to handle the clientClearWatch signal.</td>
+</tr><tr>
+<td><a href="#DebugServer.signalClientCompletionList">signalClientCompletionList</a></td>
+<td>Public method to process the client auto completion info.</td>
+</tr><tr>
+<td><a href="#DebugServer.signalClientException">signalClientException</a></td>
+<td>Public method to process the exception info from the client.</td>
+</tr><tr>
+<td><a href="#DebugServer.signalClientExit">signalClientExit</a></td>
+<td>Public method to process the client exit status.</td>
+</tr><tr>
+<td><a href="#DebugServer.signalClientLine">signalClientLine</a></td>
+<td>Public method to process client position feedback.</td>
+</tr><tr>
+<td><a href="#DebugServer.signalClientOutput">signalClientOutput</a></td>
+<td>Public method to process a line of client output.</td>
+</tr><tr>
+<td><a href="#DebugServer.signalClientRawInput">signalClientRawInput</a></td>
+<td>Public method to process the client raw input command.</td>
+</tr><tr>
+<td><a href="#DebugServer.signalClientSignal">signalClientSignal</a></td>
+<td>Public method to process a signal generated on the client side.</td>
+</tr><tr>
+<td><a href="#DebugServer.signalClientStack">signalClientStack</a></td>
+<td>Public method to process a client's stack information.</td>
+</tr><tr>
+<td><a href="#DebugServer.signalClientStatement">signalClientStatement</a></td>
+<td>Public method to process the input response from the client.</td>
+</tr><tr>
+<td><a href="#DebugServer.signalClientSyntaxError">signalClientSyntaxError</a></td>
+<td>Public method to process the syntax error info from the client.</td>
+</tr><tr>
+<td><a href="#DebugServer.signalClientThreadList">signalClientThreadList</a></td>
+<td>Public method to process the client thread list info.</td>
+</tr><tr>
+<td><a href="#DebugServer.signalClientThreadSet">signalClientThreadSet</a></td>
+<td>Public method to handle the change of the client thread.</td>
+</tr><tr>
+<td><a href="#DebugServer.signalClientVariable">signalClientVariable</a></td>
+<td>Public method to process the client variable info.</td>
+</tr><tr>
+<td><a href="#DebugServer.signalClientVariables">signalClientVariables</a></td>
+<td>Public method to process the client variables info.</td>
+</tr><tr>
+<td><a href="#DebugServer.signalClientWatchConditionError">signalClientWatchConditionError</a></td>
+<td>Public method to process the client watch expression error info.</td>
+</tr><tr>
+<td><a href="#DebugServer.startClient">startClient</a></td>
+<td>Public method to start a debug client.</td>
+</tr><tr>
+<td><a href="#DebugServer.unregisterDebuggerInterface">unregisterDebuggerInterface</a></td>
+<td>Public method to unregister a debugger interface.</td>
+</tr>
+</table>
+<h3>Static Methods</h3>
+<table>
+<tr><td>None</td></tr>
+</table>
+<a NAME="DebugServer.__init__" ID="DebugServer.__init__"></a>
+<h4>DebugServer (Constructor)</h4>
+<b>DebugServer</b>(<i>originalPathString, preventPassiveDebugging=False</i>)
+<p>
+        Constructor
+</p><dl>
+<dt><i>originalPathString</i> (str)</dt>
+<dd>
+original PATH environment variable
+</dd><dt><i>preventPassiveDebugging</i> (bool)</dt>
+<dd>
+flag overriding the PassiveDbgEnabled
+            setting
+</dd>
+</dl><a NAME="DebugServer.__addBreakPoints" ID="DebugServer.__addBreakPoints"></a>
+<h4>DebugServer.__addBreakPoints</h4>
+<b>__addBreakPoints</b>(<i>parentIndex, start, end</i>)
+<p>
+        Private slot to add breakpoints.
+</p><dl>
+<dt><i>parentIndex</i></dt>
+<dd>
+index of parent item (QModelIndex)
+</dd><dt><i>start</i></dt>
+<dd>
+start row (integer)
+</dd><dt><i>end</i></dt>
+<dd>
+end row (integer)
+</dd>
+</dl><a NAME="DebugServer.__addWatchPoints" ID="DebugServer.__addWatchPoints"></a>
+<h4>DebugServer.__addWatchPoints</h4>
+<b>__addWatchPoints</b>(<i>parentIndex, start, end</i>)
+<p>
+        Private slot to set a watch expression.
+</p><dl>
+<dt><i>parentIndex</i></dt>
+<dd>
+index of parent item (QModelIndex)
+</dd><dt><i>start</i></dt>
+<dd>
+start row (integer)
+</dd><dt><i>end</i></dt>
+<dd>
+end row (integer)
+</dd>
+</dl><a NAME="DebugServer.__breakPointDataAboutToBeChanged" ID="DebugServer.__breakPointDataAboutToBeChanged"></a>
+<h4>DebugServer.__breakPointDataAboutToBeChanged</h4>
+<b>__breakPointDataAboutToBeChanged</b>(<i>startIndex, endIndex</i>)
+<p>
+        Private slot to handle the dataAboutToBeChanged signal of the
+        breakpoint model.
+</p><dl>
+<dt><i>startIndex</i></dt>
+<dd>
+start index of the rows to be changed (QModelIndex)
+</dd><dt><i>endIndex</i></dt>
+<dd>
+end index of the rows to be changed (QModelIndex)
+</dd>
+</dl><a NAME="DebugServer.__changeBreakPoints" ID="DebugServer.__changeBreakPoints"></a>
+<h4>DebugServer.__changeBreakPoints</h4>
+<b>__changeBreakPoints</b>(<i>startIndex, endIndex</i>)
+<p>
+        Private slot to set changed breakpoints.
+</p><dl>
+<dt><i>startIndex</i></dt>
+<dd>
+starting index of the change breakpoins (QModelIndex)
+</dd><dt><i>endIndex</i></dt>
+<dd>
+ending index of the change breakpoins (QModelIndex)
+</dd>
+</dl><a NAME="DebugServer.__changeWatchPoints" ID="DebugServer.__changeWatchPoints"></a>
+<h4>DebugServer.__changeWatchPoints</h4>
+<b>__changeWatchPoints</b>(<i>startIndex, endIndex</i>)
+<p>
+        Private slot to set changed watch expressions.
+</p><dl>
+<dt><i>startIndex</i></dt>
+<dd>
+start index of the rows to be changed (QModelIndex)
+</dd><dt><i>endIndex</i></dt>
+<dd>
+end index of the rows to be changed (QModelIndex)
+</dd>
+</dl><a NAME="DebugServer.__clientClearBreakPoint" ID="DebugServer.__clientClearBreakPoint"></a>
+<h4>DebugServer.__clientClearBreakPoint</h4>
+<b>__clientClearBreakPoint</b>(<i>fn, lineno</i>)
+<p>
+        Private slot to handle the clientClearBreak signal.
+</p><dl>
+<dt><i>fn</i></dt>
+<dd>
+filename of breakpoint to clear (string)
+</dd><dt><i>lineno</i></dt>
+<dd>
+line number of breakpoint to clear (integer)
+</dd>
+</dl><a NAME="DebugServer.__clientClearWatchPoint" ID="DebugServer.__clientClearWatchPoint"></a>
+<h4>DebugServer.__clientClearWatchPoint</h4>
+<b>__clientClearWatchPoint</b>(<i>condition</i>)
+<p>
+        Private slot to handle the clientClearWatch signal.
+</p><dl>
+<dt><i>condition</i></dt>
+<dd>
+expression of watch expression to clear (string)
+</dd>
+</dl><a NAME="DebugServer.__clientProcessError" ID="DebugServer.__clientProcessError"></a>
+<h4>DebugServer.__clientProcessError</h4>
+<b>__clientProcessError</b>(<i></i>)
+<p>
+        Private slot to process client output received via stderr.
+</p><a NAME="DebugServer.__clientProcessOutput" ID="DebugServer.__clientProcessOutput"></a>
+<h4>DebugServer.__clientProcessOutput</h4>
+<b>__clientProcessOutput</b>(<i></i>)
+<p>
+        Private slot to process client output received via stdout.
+</p><a NAME="DebugServer.__createDebuggerInterface" ID="DebugServer.__createDebuggerInterface"></a>
+<h4>DebugServer.__createDebuggerInterface</h4>
+<b>__createDebuggerInterface</b>(<i>clientType=None</i>)
+<p>
+        Private slot to create the debugger interface object.
+</p><dl>
+<dt><i>clientType</i></dt>
+<dd>
+type of the client interface to be created (string)
+</dd>
+</dl><a NAME="DebugServer.__deleteBreakPoints" ID="DebugServer.__deleteBreakPoints"></a>
+<h4>DebugServer.__deleteBreakPoints</h4>
+<b>__deleteBreakPoints</b>(<i>parentIndex, start, end</i>)
+<p>
+        Private slot to delete breakpoints.
+</p><dl>
+<dt><i>parentIndex</i></dt>
+<dd>
+index of parent item (QModelIndex)
+</dd><dt><i>start</i></dt>
+<dd>
+start row (integer)
+</dd><dt><i>end</i></dt>
+<dd>
+end row (integer)
+</dd>
+</dl><a NAME="DebugServer.__deleteWatchPoints" ID="DebugServer.__deleteWatchPoints"></a>
+<h4>DebugServer.__deleteWatchPoints</h4>
+<b>__deleteWatchPoints</b>(<i>parentIndex, start, end</i>)
+<p>
+        Private slot to delete watch expressions.
+</p><dl>
+<dt><i>parentIndex</i></dt>
+<dd>
+index of parent item (QModelIndex)
+</dd><dt><i>start</i></dt>
+<dd>
+start row (integer)
+</dd><dt><i>end</i></dt>
+<dd>
+end row (integer)
+</dd>
+</dl><a NAME="DebugServer.__findLanguageForExtension" ID="DebugServer.__findLanguageForExtension"></a>
+<h4>DebugServer.__findLanguageForExtension</h4>
+<b>__findLanguageForExtension</b>(<i>ext</i>)
+<p>
+        Private method to get the language associated with a file extension.
+</p><dl>
+<dt><i>ext</i> (str)</dt>
+<dd>
+file extension
+</dd>
+</dl><dl>
+<dt>Returns:</dt>
+<dd>
+associated language
+</dd>
+</dl><dl>
+<dt>Return Type:</dt>
+<dd>
+str
+</dd>
+</dl><a NAME="DebugServer.__getNetworkInterfaceAndIndex" ID="DebugServer.__getNetworkInterfaceAndIndex"></a>
+<h4>DebugServer.__getNetworkInterfaceAndIndex</h4>
+<b>__getNetworkInterfaceAndIndex</b>(<i>address</i>)
+<p>
+        Private method to determine the network interface and the interface
+        index.
+</p><dl>
+<dt><i>address</i></dt>
+<dd>
+address to determine the info for (string)
+</dd>
+</dl><dl>
+<dt>Returns:</dt>
+<dd>
+tuple of network interface name (string) and index (integer)
+</dd>
+</dl><a NAME="DebugServer.__makeWatchCondition" ID="DebugServer.__makeWatchCondition"></a>
+<h4>DebugServer.__makeWatchCondition</h4>
+<b>__makeWatchCondition</b>(<i>cond, special</i>)
+<p>
+        Private method to construct the condition string.
+</p><dl>
+<dt><i>cond</i></dt>
+<dd>
+condition (string)
+</dd><dt><i>special</i></dt>
+<dd>
+special condition (string)
+</dd>
+</dl><dl>
+<dt>Returns:</dt>
+<dd>
+condition string (string)
+</dd>
+</dl><a NAME="DebugServer.__newConnection" ID="DebugServer.__newConnection"></a>
+<h4>DebugServer.__newConnection</h4>
+<b>__newConnection</b>(<i></i>)
+<p>
+        Private slot to handle a new connection.
+</p><a NAME="DebugServer.__passiveShutDown" ID="DebugServer.__passiveShutDown"></a>
+<h4>DebugServer.__passiveShutDown</h4>
+<b>__passiveShutDown</b>(<i></i>)
+<p>
+        Private method to shut down a passive debug connection.
+</p><a NAME="DebugServer.__registerDebuggerInterfaces" ID="DebugServer.__registerDebuggerInterfaces"></a>
+<h4>DebugServer.__registerDebuggerInterfaces</h4>
+<b>__registerDebuggerInterfaces</b>(<i></i>)
+<p>
+        Private method to register the available internal debugger interfaces.
+</p><a NAME="DebugServer.__remoteBreakpointEnable" ID="DebugServer.__remoteBreakpointEnable"></a>
+<h4>DebugServer.__remoteBreakpointEnable</h4>
+<b>__remoteBreakpointEnable</b>(<i>fn, line, enable</i>)
+<p>
+        Private method to enable or disable a breakpoint.
+</p><dl>
+<dt><i>fn</i></dt>
+<dd>
+filename the breakpoint belongs to (string)
+</dd><dt><i>line</i></dt>
+<dd>
+linenumber of the breakpoint (int)
+</dd><dt><i>enable</i></dt>
+<dd>
+flag indicating enabling or disabling a breakpoint
+            (boolean)
+</dd>
+</dl><a NAME="DebugServer.__remoteBreakpointIgnore" ID="DebugServer.__remoteBreakpointIgnore"></a>
+<h4>DebugServer.__remoteBreakpointIgnore</h4>
+<b>__remoteBreakpointIgnore</b>(<i>fn, line, count</i>)
+<p>
+        Private method to ignore a breakpoint the next couple of occurrences.
+</p><dl>
+<dt><i>fn</i></dt>
+<dd>
+filename the breakpoint belongs to (string)
+</dd><dt><i>line</i></dt>
+<dd>
+linenumber of the breakpoint (int)
+</dd><dt><i>count</i></dt>
+<dd>
+number of occurrences to ignore (int)
+</dd>
+</dl><a NAME="DebugServer.__remoteWatchpoint" ID="DebugServer.__remoteWatchpoint"></a>
+<h4>DebugServer.__remoteWatchpoint</h4>
+<b>__remoteWatchpoint</b>(<i>cond, setWatch, temp=False</i>)
+<p>
+        Private method to set or clear a watch expression.
+</p><dl>
+<dt><i>cond</i></dt>
+<dd>
+expression of the watch expression (string)
+</dd><dt><i>setWatch</i></dt>
+<dd>
+flag indicating setting or resetting a watch expression
+            (boolean)
+</dd><dt><i>temp</i></dt>
+<dd>
+flag indicating a temporary watch expression (boolean)
+</dd>
+</dl><a NAME="DebugServer.__remoteWatchpointEnable" ID="DebugServer.__remoteWatchpointEnable"></a>
+<h4>DebugServer.__remoteWatchpointEnable</h4>
+<b>__remoteWatchpointEnable</b>(<i>cond, enable</i>)
+<p>
+        Private method to enable or disable a watch expression.
+</p><dl>
+<dt><i>cond</i></dt>
+<dd>
+expression of the watch expression (string)
+</dd><dt><i>enable</i></dt>
+<dd>
+flag indicating enabling or disabling a watch expression
+            (boolean)
+</dd>
+</dl><a NAME="DebugServer.__remoteWatchpointIgnore" ID="DebugServer.__remoteWatchpointIgnore"></a>
+<h4>DebugServer.__remoteWatchpointIgnore</h4>
+<b>__remoteWatchpointIgnore</b>(<i>cond, count</i>)
+<p>
+        Private method to ignore a watch expression the next couple of
+        occurrences.
+</p><dl>
+<dt><i>cond</i></dt>
+<dd>
+expression of the watch expression (string)
+</dd><dt><i>count</i></dt>
+<dd>
+number of occurrences to ignore (int)
+</dd>
+</dl><a NAME="DebugServer.__restoreBreakpoints" ID="DebugServer.__restoreBreakpoints"></a>
+<h4>DebugServer.__restoreBreakpoints</h4>
+<b>__restoreBreakpoints</b>(<i></i>)
+<p>
+        Private method to restore the breakpoints after a restart.
+</p><a NAME="DebugServer.__restoreWatchpoints" ID="DebugServer.__restoreWatchpoints"></a>
+<h4>DebugServer.__restoreWatchpoints</h4>
+<b>__restoreWatchpoints</b>(<i></i>)
+<p>
+        Private method to restore the watch expressions after a restart.
+</p><a NAME="DebugServer.__setClientType" ID="DebugServer.__setClientType"></a>
+<h4>DebugServer.__setClientType</h4>
+<b>__setClientType</b>(<i>clType</i>)
+<p>
+        Private method to set the client type.
+</p><dl>
+<dt><i>clType</i></dt>
+<dd>
+type of client to be started (string)
+</dd>
+</dl><a NAME="DebugServer.__splitWatchCondition" ID="DebugServer.__splitWatchCondition"></a>
+<h4>DebugServer.__splitWatchCondition</h4>
+<b>__splitWatchCondition</b>(<i>cond</i>)
+<p>
+        Private method to split a remote watch expression.
+</p><dl>
+<dt><i>cond</i></dt>
+<dd>
+remote expression (string)
+</dd>
+</dl><dl>
+<dt>Returns:</dt>
+<dd>
+tuple of local expression (string) and special condition
+            (string)
+</dd>
+</dl><a NAME="DebugServer.__watchPointDataAboutToBeChanged" ID="DebugServer.__watchPointDataAboutToBeChanged"></a>
+<h4>DebugServer.__watchPointDataAboutToBeChanged</h4>
+<b>__watchPointDataAboutToBeChanged</b>(<i>startIndex, endIndex</i>)
+<p>
+        Private slot to handle the dataAboutToBeChanged signal of the
+        watch expression model.
+</p><dl>
+<dt><i>startIndex</i></dt>
+<dd>
+start index of the rows to be changed (QModelIndex)
+</dd><dt><i>endIndex</i></dt>
+<dd>
+end index of the rows to be changed (QModelIndex)
+</dd>
+</dl><a NAME="DebugServer.clientUtDiscovered" ID="DebugServer.clientUtDiscovered"></a>
+<h4>DebugServer.clientUtDiscovered</h4>
+<b>clientUtDiscovered</b>(<i>testCases, exceptionType, exceptionValue</i>)
+<p>
+        Public method to process the client unittest discover info.
+</p><dl>
+<dt><i>testCases</i> (str)</dt>
+<dd>
+list of detected test cases
+</dd><dt><i>exceptionType</i> (str)</dt>
+<dd>
+exception type
+</dd><dt><i>exceptionValue</i> (str)</dt>
+<dd>
+exception message
+</dd>
+</dl><a NAME="DebugServer.clientUtFinished" ID="DebugServer.clientUtFinished"></a>
+<h4>DebugServer.clientUtFinished</h4>
+<b>clientUtFinished</b>(<i>status</i>)
+<p>
+        Public method to process the client unit test finished info.
+</p><dl>
+<dt><i>status</i> (int)</dt>
+<dd>
+exit status of the unit test
+</dd>
+</dl><a NAME="DebugServer.clientUtPrepared" ID="DebugServer.clientUtPrepared"></a>
+<h4>DebugServer.clientUtPrepared</h4>
+<b>clientUtPrepared</b>(<i>result, exceptionType, exceptionValue</i>)
+<p>
+        Public method to process the client unittest prepared info.
+</p><dl>
+<dt><i>result</i></dt>
+<dd>
+number of test cases (0 = error) (integer)
+</dd><dt><i>exceptionType</i></dt>
+<dd>
+exception type (string)
+</dd><dt><i>exceptionValue</i></dt>
+<dd>
+exception message (string)
+</dd>
+</dl><a NAME="DebugServer.clientUtStartTest" ID="DebugServer.clientUtStartTest"></a>
+<h4>DebugServer.clientUtStartTest</h4>
+<b>clientUtStartTest</b>(<i>testname, doc</i>)
+<p>
+        Public method to process the client start test info.
+</p><dl>
+<dt><i>testname</i></dt>
+<dd>
+name of the test (string)
+</dd><dt><i>doc</i></dt>
+<dd>
+short description of the test (string)
+</dd>
+</dl><a NAME="DebugServer.clientUtStopTest" ID="DebugServer.clientUtStopTest"></a>
+<h4>DebugServer.clientUtStopTest</h4>
+<b>clientUtStopTest</b>(<i></i>)
+<p>
+        Public method to process the client stop test info.
+</p><a NAME="DebugServer.clientUtTestErrored" ID="DebugServer.clientUtTestErrored"></a>
+<h4>DebugServer.clientUtTestErrored</h4>
+<b>clientUtTestErrored</b>(<i>testname, traceback, testId</i>)
+<p>
+        Public method to process the client test errored info.
+</p><dl>
+<dt><i>testname</i></dt>
+<dd>
+name of the test (string)
+</dd><dt><i>traceback</i></dt>
+<dd>
+lines of traceback info (list of strings)
+</dd><dt><i>testId</i></dt>
+<dd>
+id of the test (string)
+</dd>
+</dl><a NAME="DebugServer.clientUtTestFailed" ID="DebugServer.clientUtTestFailed"></a>
+<h4>DebugServer.clientUtTestFailed</h4>
+<b>clientUtTestFailed</b>(<i>testname, traceback, testId</i>)
+<p>
+        Public method to process the client test failed info.
+</p><dl>
+<dt><i>testname</i></dt>
+<dd>
+name of the test (string)
+</dd><dt><i>traceback</i></dt>
+<dd>
+lines of traceback info (list of strings)
+</dd><dt><i>testId</i></dt>
+<dd>
+id of the test (string)
+</dd>
+</dl><a NAME="DebugServer.clientUtTestFailedExpected" ID="DebugServer.clientUtTestFailedExpected"></a>
+<h4>DebugServer.clientUtTestFailedExpected</h4>
+<b>clientUtTestFailedExpected</b>(<i>testname, traceback, testId</i>)
+<p>
+        Public method to process the client test failed expected info.
+</p><dl>
+<dt><i>testname</i></dt>
+<dd>
+name of the test (string)
+</dd><dt><i>traceback</i></dt>
+<dd>
+lines of traceback info (list of strings)
+</dd><dt><i>testId</i></dt>
+<dd>
+id of the test (string)
+</dd>
+</dl><a NAME="DebugServer.clientUtTestSkipped" ID="DebugServer.clientUtTestSkipped"></a>
+<h4>DebugServer.clientUtTestSkipped</h4>
+<b>clientUtTestSkipped</b>(<i>testname, reason, testId</i>)
+<p>
+        Public method to process the client test skipped info.
+</p><dl>
+<dt><i>testname</i></dt>
+<dd>
+name of the test (string)
+</dd><dt><i>reason</i></dt>
+<dd>
+reason for skipping the test (string)
+</dd><dt><i>testId</i></dt>
+<dd>
+id of the test (string)
+</dd>
+</dl><a NAME="DebugServer.clientUtTestSucceededUnexpected" ID="DebugServer.clientUtTestSucceededUnexpected"></a>
+<h4>DebugServer.clientUtTestSucceededUnexpected</h4>
+<b>clientUtTestSucceededUnexpected</b>(<i>testname, testId</i>)
+<p>
+        Public method to process the client test succeeded unexpected info.
+</p><dl>
+<dt><i>testname</i></dt>
+<dd>
+name of the test (string)
+</dd><dt><i>testId</i></dt>
+<dd>
+id of the test (string)
+</dd>
+</dl><a NAME="DebugServer.getBreakPointModel" ID="DebugServer.getBreakPointModel"></a>
+<h4>DebugServer.getBreakPointModel</h4>
+<b>getBreakPointModel</b>(<i></i>)
+<p>
+        Public slot to get a reference to the breakpoint model object.
+</p><dl>
+<dt>Returns:</dt>
+<dd>
+reference to the breakpoint model object (BreakPointModel)
+</dd>
+</dl><a NAME="DebugServer.getClientCapabilities" ID="DebugServer.getClientCapabilities"></a>
+<h4>DebugServer.getClientCapabilities</h4>
+<b>getClientCapabilities</b>(<i>clientType</i>)
+<p>
+        Public method to retrieve the debug clients capabilities.
+</p><dl>
+<dt><i>clientType</i></dt>
+<dd>
+debug client type (string)
+</dd>
+</dl><dl>
+<dt>Returns:</dt>
+<dd>
+debug client capabilities (integer)
+</dd>
+</dl><a NAME="DebugServer.getClientInterpreter" ID="DebugServer.getClientInterpreter"></a>
+<h4>DebugServer.getClientInterpreter</h4>
+<b>getClientInterpreter</b>(<i></i>)
+<p>
+        Public method to get the interpreter of the debug client.
+</p><dl>
+<dt>Returns:</dt>
+<dd>
+interpreter of the debug client (string)
+</dd>
+</dl><a NAME="DebugServer.getClientType" ID="DebugServer.getClientType"></a>
+<h4>DebugServer.getClientType</h4>
+<b>getClientType</b>(<i></i>)
+<p>
+        Public method to get the currently running debug client type.
+</p><dl>
+<dt>Returns:</dt>
+<dd>
+debug client type
+</dd>
+</dl><dl>
+<dt>Return Type:</dt>
+<dd>
+str
+</dd>
+</dl><a NAME="DebugServer.getExtensions" ID="DebugServer.getExtensions"></a>
+<h4>DebugServer.getExtensions</h4>
+<b>getExtensions</b>(<i>language</i>)
+<p>
+        Public slot to get the extensions associated with the given language.
+</p><dl>
+<dt><i>language</i></dt>
+<dd>
+language to get extensions for (string)
+</dd>
+</dl><dl>
+<dt>Returns:</dt>
+<dd>
+tuple of extensions associated with the language
+            (tuple of strings)
+</dd>
+</dl><a NAME="DebugServer.getHostAddress" ID="DebugServer.getHostAddress"></a>
+<h4>DebugServer.getHostAddress</h4>
+<b>getHostAddress</b>(<i>localhost</i>)
+<p>
+        Public method to get the IP address or hostname the debug server is
+        listening.
+</p><dl>
+<dt><i>localhost</i></dt>
+<dd>
+flag indicating to return the address for localhost
+            (boolean)
+</dd>
+</dl><dl>
+<dt>Returns:</dt>
+<dd>
+IP address or hostname (string)
+</dd>
+</dl><a NAME="DebugServer.getSupportedLanguages" ID="DebugServer.getSupportedLanguages"></a>
+<h4>DebugServer.getSupportedLanguages</h4>
+<b>getSupportedLanguages</b>(<i>shellOnly=False</i>)
+<p>
+        Public slot to return the supported programming languages.
+</p><dl>
+<dt><i>shellOnly</i></dt>
+<dd>
+flag indicating only languages supporting an
+            interactive shell should be returned
+</dd>
+</dl><dl>
+<dt>Returns:</dt>
+<dd>
+list of supported languages (list of strings)
+</dd>
+</dl><a NAME="DebugServer.getWatchPointModel" ID="DebugServer.getWatchPointModel"></a>
+<h4>DebugServer.getWatchPointModel</h4>
+<b>getWatchPointModel</b>(<i></i>)
+<p>
+        Public slot to get a reference to the watch expression model object.
+</p><dl>
+<dt>Returns:</dt>
+<dd>
+reference to the watch expression model object
+            (WatchPointModel)
+</dd>
+</dl><a NAME="DebugServer.isClientProcessUp" ID="DebugServer.isClientProcessUp"></a>
+<h4>DebugServer.isClientProcessUp</h4>
+<b>isClientProcessUp</b>(<i></i>)
+<p>
+        Public method to check, if the debug client process is up.
+</p><dl>
+<dt>Returns:</dt>
+<dd>
+flag indicating a running debug client process
+</dd>
+</dl><dl>
+<dt>Return Type:</dt>
+<dd>
+bool
+</dd>
+</dl><a NAME="DebugServer.isConnected" ID="DebugServer.isConnected"></a>
+<h4>DebugServer.isConnected</h4>
+<b>isConnected</b>(<i></i>)
+<p>
+        Public method to test, if the debug server is connected to a backend.
+</p><dl>
+<dt>Returns:</dt>
+<dd>
+flag indicating a connection (boolean)
+</dd>
+</dl><a NAME="DebugServer.isDebugging" ID="DebugServer.isDebugging"></a>
+<h4>DebugServer.isDebugging</h4>
+<b>isDebugging</b>(<i></i>)
+<p>
+        Public method to test, if the debug server is debugging.
+</p><dl>
+<dt>Returns:</dt>
+<dd>
+flag indicating the debugging state
+</dd>
+</dl><dl>
+<dt>Return Type:</dt>
+<dd>
+bool
+</dd>
+</dl><a NAME="DebugServer.passiveStartUp" ID="DebugServer.passiveStartUp"></a>
+<h4>DebugServer.passiveStartUp</h4>
+<b>passiveStartUp</b>(<i>fn, exc</i>)
+<p>
+        Public method to handle a passive debug connection.
+</p><dl>
+<dt><i>fn</i></dt>
+<dd>
+filename of the debugged script (string)
+</dd><dt><i>exc</i></dt>
+<dd>
+flag to enable exception reporting of the IDE (boolean)
+</dd>
+</dl><a NAME="DebugServer.preferencesChanged" ID="DebugServer.preferencesChanged"></a>
+<h4>DebugServer.preferencesChanged</h4>
+<b>preferencesChanged</b>(<i></i>)
+<p>
+        Public slot to handle the preferencesChanged signal.
+</p><a NAME="DebugServer.registerDebuggerInterface" ID="DebugServer.registerDebuggerInterface"></a>
+<h4>DebugServer.registerDebuggerInterface</h4>
+<b>registerDebuggerInterface</b>(<i>interfaceName, getRegistryData, reregister=False</i>)
+<p>
+        Public method to register a debugger interface.
+</p><dl>
+<dt><i>interfaceName</i> (str)</dt>
+<dd>
+name of the debugger interface
+</dd><dt><i>getRegistryData</i> (function)</dt>
+<dd>
+reference to a function to be called
+            to get the debugger interface details. This method shall
+            return the client language, the client capabilities, the
+            list of associated file extensions and a function reference
+            to create the debugger interface (see __createDebuggerInterface())
+</dd><dt><i>reregister</i> (bool)</dt>
+<dd>
+flag indicating to re-register the interface
+</dd>
+</dl><a NAME="DebugServer.remoteBanner" ID="DebugServer.remoteBanner"></a>
+<h4>DebugServer.remoteBanner</h4>
+<b>remoteBanner</b>(<i></i>)
+<p>
+        Public slot to get the banner info of the remote client.
+</p><a NAME="DebugServer.remoteBreakpoint" ID="DebugServer.remoteBreakpoint"></a>
+<h4>DebugServer.remoteBreakpoint</h4>
+<b>remoteBreakpoint</b>(<i>fn, line, setBreakpoint, cond=None, temp=False</i>)
+<p>
+        Public method to set or clear a breakpoint.
+</p><dl>
+<dt><i>fn</i></dt>
+<dd>
+filename the breakpoint belongs to (string)
+</dd><dt><i>line</i></dt>
+<dd>
+linenumber of the breakpoint (int)
+</dd><dt><i>setBreakpoint</i></dt>
+<dd>
+flag indicating setting or resetting a breakpoint
+            (boolean)
+</dd><dt><i>cond</i></dt>
+<dd>
+condition of the breakpoint (string)
+</dd><dt><i>temp</i></dt>
+<dd>
+flag indicating a temporary breakpoint (boolean)
+</dd>
+</dl><a NAME="DebugServer.remoteCapabilities" ID="DebugServer.remoteCapabilities"></a>
+<h4>DebugServer.remoteCapabilities</h4>
+<b>remoteCapabilities</b>(<i></i>)
+<p>
+        Public slot to get the debug clients capabilities.
+</p><a NAME="DebugServer.remoteClientSetFilter" ID="DebugServer.remoteClientSetFilter"></a>
+<h4>DebugServer.remoteClientSetFilter</h4>
+<b>remoteClientSetFilter</b>(<i>scope, filterStr</i>)
+<p>
+        Public method to set a variables filter list.
+</p><dl>
+<dt><i>scope</i></dt>
+<dd>
+the scope of the variables (0 = local, 1 = global)
+</dd><dt><i>filterStr</i></dt>
+<dd>
+regexp string for variable names to filter out
+            (string)
+</dd>
+</dl><a NAME="DebugServer.remoteClientVariable" ID="DebugServer.remoteClientVariable"></a>
+<h4>DebugServer.remoteClientVariable</h4>
+<b>remoteClientVariable</b>(<i>scope, filterList, var, framenr=0</i>)
+<p>
+        Public method to request the variables of the debugged program.
+</p><dl>
+<dt><i>scope</i></dt>
+<dd>
+the scope of the variables (0 = local, 1 = global)
+</dd><dt><i>filterList</i></dt>
+<dd>
+list of variable types to filter out (list of int)
+</dd><dt><i>var</i></dt>
+<dd>
+list encoded name of variable to retrieve (string)
+</dd><dt><i>framenr</i></dt>
+<dd>
+framenumber of the variables to retrieve (int)
+</dd>
+</dl><a NAME="DebugServer.remoteClientVariables" ID="DebugServer.remoteClientVariables"></a>
+<h4>DebugServer.remoteClientVariables</h4>
+<b>remoteClientVariables</b>(<i>scope, filterList, framenr=0</i>)
+<p>
+        Public method to request the variables of the debugged program.
+</p><dl>
+<dt><i>scope</i></dt>
+<dd>
+the scope of the variables (0 = local, 1 = global)
+</dd><dt><i>filterList</i></dt>
+<dd>
+list of variable types to filter out (list of int)
+</dd><dt><i>framenr</i></dt>
+<dd>
+framenumber of the variables to retrieve (int)
+</dd>
+</dl><a NAME="DebugServer.remoteCompletion" ID="DebugServer.remoteCompletion"></a>
+<h4>DebugServer.remoteCompletion</h4>
+<b>remoteCompletion</b>(<i>text</i>)
+<p>
+        Public slot to get the a list of possible commandline completions
+        from the remote client.
+</p><dl>
+<dt><i>text</i></dt>
+<dd>
+the text to be completed (string)
+</dd>
+</dl><a NAME="DebugServer.remoteContinue" ID="DebugServer.remoteContinue"></a>
+<h4>DebugServer.remoteContinue</h4>
+<b>remoteContinue</b>(<i>special=False</i>)
+<p>
+        Public method to continue the debugged program.
+</p><dl>
+<dt><i>special</i></dt>
+<dd>
+flag indicating a special continue operation
+</dd>
+</dl><a NAME="DebugServer.remoteCoverage" ID="DebugServer.remoteCoverage"></a>
+<h4>DebugServer.remoteCoverage</h4>
+<b>remoteCoverage</b>(<i>venvName, fn, argv, wd, env, autoClearShell=True, erase=False, forProject=False, runInConsole=False, clientType=""</i>)
+<p>
+        Public method to load a new program to collect coverage data.
+</p><dl>
+<dt><i>venvName</i> (str)</dt>
+<dd>
+name of the virtual environment to be used
+</dd><dt><i>fn</i> (str)</dt>
+<dd>
+the filename to debug
+</dd><dt><i>argv</i> (str)</dt>
+<dd>
+the command line arguments to pass to the program
+</dd><dt><i>wd</i> (str)</dt>
+<dd>
+the working directory for the program
+</dd><dt><i>env</i> (str)</dt>
+<dd>
+environment parameter settings
+</dd><dt><i>autoClearShell=</i> (bool)</dt>
+<dd>
+flag indicating, that the interpreter window
+            should be cleared
+</dd><dt><i>erase=</i> (bool)</dt>
+<dd>
+flag indicating that coverage info should be
+            cleared first
+</dd><dt><i>forProject=</i> (bool)</dt>
+<dd>
+flag indicating a project related action
+</dd><dt><i>runInConsole=</i> (bool)</dt>
+<dd>
+flag indicating to start the debugger in a
+            console window
+</dd><dt><i>clientType=</i> (str)</dt>
+<dd>
+client type to be used
+</dd>
+</dl><a NAME="DebugServer.remoteEnvironment" ID="DebugServer.remoteEnvironment"></a>
+<h4>DebugServer.remoteEnvironment</h4>
+<b>remoteEnvironment</b>(<i>env</i>)
+<p>
+        Public method to set the environment for a program to debug, run, ...
+</p><dl>
+<dt><i>env</i></dt>
+<dd>
+environment settings (string)
+</dd>
+</dl><a NAME="DebugServer.remoteLoad" ID="DebugServer.remoteLoad"></a>
+<h4>DebugServer.remoteLoad</h4>
+<b>remoteLoad</b>(<i>venvName, fn, argv, wd, env, autoClearShell=True, tracePython=False, autoContinue=True, forProject=False, runInConsole=False, autoFork=False, forkChild=False, clientType="", enableCallTrace=False</i>)
+<p>
+        Public method to load a new program to debug.
+</p><dl>
+<dt><i>venvName</i> (str)</dt>
+<dd>
+name of the virtual environment to be used
+</dd><dt><i>fn</i> (str)</dt>
+<dd>
+the filename to debug
+</dd><dt><i>argv</i> (str)</dt>
+<dd>
+the command line arguments to pass to the program
+</dd><dt><i>wd</i> (str)</dt>
+<dd>
+the working directory for the program
+</dd><dt><i>env</i> (str)</dt>
+<dd>
+environment parameter settings
+</dd><dt><i>autoClearShell=</i> (bool)</dt>
+<dd>
+flag indicating, that the interpreter window
+            should be cleared
+</dd><dt><i>tracePython=</i> (bool)</dt>
+<dd>
+flag indicating if the Python library should be
+            traced as well
+</dd><dt><i>autoContinue=</i> (bool)</dt>
+<dd>
+flag indicating, that the debugger should not
+            stop at the first executable line
+</dd><dt><i>forProject=</i> (bool)</dt>
+<dd>
+flag indicating a project related action
+</dd><dt><i>runInConsole=</i> (bool)</dt>
+<dd>
+flag indicating to start the debugger in a
+            console window
+</dd><dt><i>autoFork=</i> (bool)</dt>
+<dd>
+flag indicating the automatic fork mode
+</dd><dt><i>forkChild=</i> (bool)</dt>
+<dd>
+flag indicating to debug the child after forking
+</dd><dt><i>clientType=</i> (str)</dt>
+<dd>
+client type to be used
+</dd><dt><i>enableCallTrace=</i> (bool)</dt>
+<dd>
+flag indicating to enable the call trace
+            function
+</dd>
+</dl><a NAME="DebugServer.remoteMoveIP" ID="DebugServer.remoteMoveIP"></a>
+<h4>DebugServer.remoteMoveIP</h4>
+<b>remoteMoveIP</b>(<i>line</i>)
+<p>
+        Public method to move the instruction pointer to a different line.
+</p><dl>
+<dt><i>line</i></dt>
+<dd>
+the new line, where execution should be continued
+</dd>
+</dl><a NAME="DebugServer.remoteProfile" ID="DebugServer.remoteProfile"></a>
+<h4>DebugServer.remoteProfile</h4>
+<b>remoteProfile</b>(<i>venvName, fn, argv, wd, env, autoClearShell=True, erase=False, forProject=False, runInConsole=False, clientType=""</i>)
+<p>
+        Public method to load a new program to collect profiling data.
+</p><dl>
+<dt><i>venvName</i> (str)</dt>
+<dd>
+name of the virtual environment to be used
+</dd><dt><i>fn</i> (str)</dt>
+<dd>
+the filename to debug
+</dd><dt><i>argv</i> (str)</dt>
+<dd>
+the command line arguments to pass to the program
+</dd><dt><i>wd</i> (str)</dt>
+<dd>
+the working directory for the program
+</dd><dt><i>env</i> (str)</dt>
+<dd>
+environment parameter settings
+</dd><dt><i>autoClearShell=</i> (bool)</dt>
+<dd>
+flag indicating, that the interpreter window
+            should be cleared
+</dd><dt><i>erase=</i> (bool)</dt>
+<dd>
+flag indicating that coverage info should be
+            cleared first
+</dd><dt><i>forProject=</i> (bool)</dt>
+<dd>
+flag indicating a project related action
+</dd><dt><i>runInConsole=</i> (bool)</dt>
+<dd>
+flag indicating to start the debugger in a
+            console window
+</dd><dt><i>clientType=</i> (str)</dt>
+<dd>
+client type to be used
+</dd>
+</dl><a NAME="DebugServer.remoteRawInput" ID="DebugServer.remoteRawInput"></a>
+<h4>DebugServer.remoteRawInput</h4>
+<b>remoteRawInput</b>(<i>s</i>)
+<p>
+        Public method to send the raw input to the debugged program.
+</p><dl>
+<dt><i>s</i></dt>
+<dd>
+the raw input (string)
+</dd>
+</dl><a NAME="DebugServer.remoteRun" ID="DebugServer.remoteRun"></a>
+<h4>DebugServer.remoteRun</h4>
+<b>remoteRun</b>(<i>venvName, fn, argv, wd, env, autoClearShell=True, forProject=False, runInConsole=False, autoFork=False, forkChild=False, clientType=""</i>)
+<p>
+        Public method to load a new program to run.
+</p><dl>
+<dt><i>venvName</i> (str)</dt>
+<dd>
+name of the virtual environment to be used
+</dd><dt><i>fn</i> (str)</dt>
+<dd>
+the filename to debug
+</dd><dt><i>argv</i> (str)</dt>
+<dd>
+the command line arguments to pass to the program
+</dd><dt><i>wd</i> (str)</dt>
+<dd>
+the working directory for the program
+</dd><dt><i>env</i> (str)</dt>
+<dd>
+environment parameter settings
+</dd><dt><i>autoClearShell=</i> (bool)</dt>
+<dd>
+flag indicating, that the interpreter window
+            should be cleared
+</dd><dt><i>forProject=</i> (bool)</dt>
+<dd>
+flag indicating a project related action
+</dd><dt><i>runInConsole=</i> (bool)</dt>
+<dd>
+flag indicating to start the debugger in a
+            console window
+</dd><dt><i>autoFork=</i> (bool)</dt>
+<dd>
+flag indicating the automatic fork mode
+</dd><dt><i>forkChild=</i> (bool)</dt>
+<dd>
+flag indicating to debug the child after forking
+</dd><dt><i>clientType=</i> (str)</dt>
+<dd>
+client type to be used
+</dd>
+</dl><a NAME="DebugServer.remoteSetThread" ID="DebugServer.remoteSetThread"></a>
+<h4>DebugServer.remoteSetThread</h4>
+<b>remoteSetThread</b>(<i>tid</i>)
+<p>
+        Public method to request to set the given thread as current thread.
+</p><dl>
+<dt><i>tid</i></dt>
+<dd>
+id of the thread (integer)
+</dd>
+</dl><a NAME="DebugServer.remoteStatement" ID="DebugServer.remoteStatement"></a>
+<h4>DebugServer.remoteStatement</h4>
+<b>remoteStatement</b>(<i>stmt</i>)
+<p>
+        Public method to execute a Python statement.
+</p><dl>
+<dt><i>stmt</i></dt>
+<dd>
+the Python statement to execute (string). It
+              should not have a trailing newline.
+</dd>
+</dl><a NAME="DebugServer.remoteStep" ID="DebugServer.remoteStep"></a>
+<h4>DebugServer.remoteStep</h4>
+<b>remoteStep</b>(<i></i>)
+<p>
+        Public method to single step the debugged program.
+</p><a NAME="DebugServer.remoteStepOut" ID="DebugServer.remoteStepOut"></a>
+<h4>DebugServer.remoteStepOut</h4>
+<b>remoteStepOut</b>(<i></i>)
+<p>
+        Public method to step out the debugged program.
+</p><a NAME="DebugServer.remoteStepOver" ID="DebugServer.remoteStepOver"></a>
+<h4>DebugServer.remoteStepOver</h4>
+<b>remoteStepOver</b>(<i></i>)
+<p>
+        Public method to step over the debugged program.
+</p><a NAME="DebugServer.remoteStepQuit" ID="DebugServer.remoteStepQuit"></a>
+<h4>DebugServer.remoteStepQuit</h4>
+<b>remoteStepQuit</b>(<i></i>)
+<p>
+        Public method to stop the debugged program.
+</p><a NAME="DebugServer.remoteThreadList" ID="DebugServer.remoteThreadList"></a>
+<h4>DebugServer.remoteThreadList</h4>
+<b>remoteThreadList</b>(<i></i>)
+<p>
+        Public method to request the list of threads from the client.
+</p><a NAME="DebugServer.remoteUTDiscover" ID="DebugServer.remoteUTDiscover"></a>
+<h4>DebugServer.remoteUTDiscover</h4>
+<b>remoteUTDiscover</b>(<i>clientType, forProject, venvName, syspath, workdir, discoveryStart</i>)
+<p>
+        Public method to perform a test case discovery.
+</p><dl>
+<dt><i>clientType</i> (str)</dt>
+<dd>
+client type to be used
+</dd><dt><i>forProject</i> (bool)</dt>
+<dd>
+flag indicating a project related action
+</dd><dt><i>venvName</i> (str)</dt>
+<dd>
+name of a virtual environment
+</dd><dt><i>syspath</i> (list of str)</dt>
+<dd>
+list of directories to be added to sys.path on the
+            remote side
+</dd><dt><i>workdir</i> (str)</dt>
+<dd>
+path name of the working directory
+</dd><dt><i>discoveryStart</i> (str)</dt>
+<dd>
+directory to start auto-discovery at
+</dd>
+</dl><a NAME="DebugServer.remoteUTPrepare" ID="DebugServer.remoteUTPrepare"></a>
+<h4>DebugServer.remoteUTPrepare</h4>
+<b>remoteUTPrepare</b>(<i>fn, tn, tfn, failed, cov, covname, coverase, clientType="", forProject=False, venvName="", syspath=None, workdir="", discover=False, discoveryStart="", testCases=None, debug=False</i>)
+<p>
+        Public method to prepare a new unittest run.
+</p><dl>
+<dt><i>fn</i> (str)</dt>
+<dd>
+the filename to load
+</dd><dt><i>tn</i> (str)</dt>
+<dd>
+the testname to load
+</dd><dt><i>tfn</i> (str)</dt>
+<dd>
+the test function name to load tests from
+</dd><dt><i>failed</i> (list of str)</dt>
+<dd>
+list of failed test, if only failed test should be run
+</dd><dt><i>cov</i> (bool)</dt>
+<dd>
+flag indicating collection of coverage data is requested
+</dd><dt><i>covname</i> (str)</dt>
+<dd>
+filename to be used to assemble the coverage caches
+            filename
+</dd><dt><i>coverase</i> (bool)</dt>
+<dd>
+flag indicating erasure of coverage data is requested
+</dd><dt><i>clientType</i> (str)</dt>
+<dd>
+client type to be used
+</dd><dt><i>forProject</i> (bool)</dt>
+<dd>
+flag indicating a project related action
+</dd><dt><i>venvName</i> (str)</dt>
+<dd>
+name of a virtual environment
+</dd><dt><i>syspath</i> (list of str)</dt>
+<dd>
+list of directories to be added to sys.path on the
+            remote side
+</dd><dt><i>workdir</i> (str)</dt>
+<dd>
+path name of the working directory
+</dd><dt><i>discover</i> (bool)</dt>
+<dd>
+flag indicating to discover the tests automatically
+</dd><dt><i>discoveryStart</i> (str)</dt>
+<dd>
+directory to start auto-discovery at
+</dd><dt><i>testCases</i> (list of str)</dt>
+<dd>
+list of test cases to be loaded
+</dd><dt><i>debug</i> (bool)</dt>
+<dd>
+flag indicating to run unittest with debugging
+</dd>
+</dl><a NAME="DebugServer.remoteUTRun" ID="DebugServer.remoteUTRun"></a>
+<h4>DebugServer.remoteUTRun</h4>
+<b>remoteUTRun</b>(<i>debug=False, failfast=False</i>)
+<p>
+        Public method to start a unittest run.
+</p><dl>
+<dt><i>debug</i> (bool)</dt>
+<dd>
+flag indicating to run unittest with debugging
+</dd><dt><i>failfast</i> (bool)</dt>
+<dd>
+flag indicating to stop at the first error
+</dd>
+</dl><a NAME="DebugServer.remoteUTStop" ID="DebugServer.remoteUTStop"></a>
+<h4>DebugServer.remoteUTStop</h4>
+<b>remoteUTStop</b>(<i></i>)
+<p>
+        public method to stop a unittest run.
+</p><a NAME="DebugServer.setCallTraceEnabled" ID="DebugServer.setCallTraceEnabled"></a>
+<h4>DebugServer.setCallTraceEnabled</h4>
+<b>setCallTraceEnabled</b>(<i>on</i>)
+<p>
+        Public method to set the call trace state.
+</p><dl>
+<dt><i>on</i></dt>
+<dd>
+flag indicating to enable the call trace function (boolean)
+</dd>
+</dl><a NAME="DebugServer.setDebugging" ID="DebugServer.setDebugging"></a>
+<h4>DebugServer.setDebugging</h4>
+<b>setDebugging</b>(<i>on</i>)
+<p>
+        Public method to set the debugging state.
+</p><dl>
+<dt><i>on</i> (bool)</dt>
+<dd>
+flag indicating the new debugging state
+</dd>
+</dl><a NAME="DebugServer.shutdownServer" ID="DebugServer.shutdownServer"></a>
+<h4>DebugServer.shutdownServer</h4>
+<b>shutdownServer</b>(<i></i>)
+<p>
+        Public method to cleanly shut down.
+</p><p>
+        It closes our socket and shuts down
+        the debug client. (Needed on Win OS)
+</p><a NAME="DebugServer.signalClientBanner" ID="DebugServer.signalClientBanner"></a>
+<h4>DebugServer.signalClientBanner</h4>
+<b>signalClientBanner</b>(<i>version, platform, debugClient, venvName</i>)
+<p>
+        Public method to process the client banner info.
+</p><dl>
+<dt><i>version</i> (str)</dt>
+<dd>
+interpreter version info
+</dd><dt><i>platform</i> (str)</dt>
+<dd>
+hostname of the client
+</dd><dt><i>debugClient</i> (str)</dt>
+<dd>
+additional debugger type info
+</dd><dt><i>venvName</i> (str)</dt>
+<dd>
+name of the virtual environment
+</dd>
+</dl><a NAME="DebugServer.signalClientBreakConditionError" ID="DebugServer.signalClientBreakConditionError"></a>
+<h4>DebugServer.signalClientBreakConditionError</h4>
+<b>signalClientBreakConditionError</b>(<i>filename, lineno</i>)
+<p>
+        Public method to process the client breakpoint condition error info.
+</p><dl>
+<dt><i>filename</i></dt>
+<dd>
+filename of the breakpoint (string)
+</dd><dt><i>lineno</i></dt>
+<dd>
+line umber of the breakpoint (integer)
+</dd>
+</dl><a NAME="DebugServer.signalClientCallTrace" ID="DebugServer.signalClientCallTrace"></a>
+<h4>DebugServer.signalClientCallTrace</h4>
+<b>signalClientCallTrace</b>(<i>isCall, fromFile, fromLine, fromFunction, toFile, toLine, toFunction</i>)
+<p>
+        Public method to process the client call trace data.
+</p><dl>
+<dt><i>isCall</i></dt>
+<dd>
+flag indicating a 'call' (boolean)
+</dd><dt><i>fromFile</i></dt>
+<dd>
+name of the originating file (string)
+</dd><dt><i>fromLine</i></dt>
+<dd>
+line number in the originating file (string)
+</dd><dt><i>fromFunction</i></dt>
+<dd>
+name of the originating function (string)
+</dd><dt><i>toFile</i></dt>
+<dd>
+name of the target file (string)
+</dd><dt><i>toLine</i></dt>
+<dd>
+line number in the target file (string)
+</dd><dt><i>toFunction</i></dt>
+<dd>
+name of the target function (string)
+</dd>
+</dl><a NAME="DebugServer.signalClientCapabilities" ID="DebugServer.signalClientCapabilities"></a>
+<h4>DebugServer.signalClientCapabilities</h4>
+<b>signalClientCapabilities</b>(<i>capabilities, clientType, venvName</i>)
+<p>
+        Public method to process the client capabilities info.
+</p><dl>
+<dt><i>capabilities</i> (int)</dt>
+<dd>
+bitmaks with the client capabilities
+</dd><dt><i>clientType</i> (str)</dt>
+<dd>
+type of the debug client
+</dd><dt><i>venvName</i> (str)</dt>
+<dd>
+name of the virtual environment
+</dd>
+</dl><a NAME="DebugServer.signalClientClearBreak" ID="DebugServer.signalClientClearBreak"></a>
+<h4>DebugServer.signalClientClearBreak</h4>
+<b>signalClientClearBreak</b>(<i>filename, lineno</i>)
+<p>
+        Public method to process the client clear breakpoint command.
+</p><dl>
+<dt><i>filename</i></dt>
+<dd>
+filename of the breakpoint (string)
+</dd><dt><i>lineno</i></dt>
+<dd>
+line umber of the breakpoint (integer)
+</dd>
+</dl><a NAME="DebugServer.signalClientClearWatch" ID="DebugServer.signalClientClearWatch"></a>
+<h4>DebugServer.signalClientClearWatch</h4>
+<b>signalClientClearWatch</b>(<i>condition</i>)
+<p>
+        Public slot to handle the clientClearWatch signal.
+</p><dl>
+<dt><i>condition</i></dt>
+<dd>
+expression of watch expression to clear (string)
+</dd>
+</dl><a NAME="DebugServer.signalClientCompletionList" ID="DebugServer.signalClientCompletionList"></a>
+<h4>DebugServer.signalClientCompletionList</h4>
+<b>signalClientCompletionList</b>(<i>completionList, text</i>)
+<p>
+        Public method to process the client auto completion info.
+</p><dl>
+<dt><i>completionList</i></dt>
+<dd>
+list of possible completions (list of strings)
+</dd><dt><i>text</i></dt>
+<dd>
+the text to be completed (string)
+</dd>
+</dl><a NAME="DebugServer.signalClientException" ID="DebugServer.signalClientException"></a>
+<h4>DebugServer.signalClientException</h4>
+<b>signalClientException</b>(<i>exceptionType, exceptionMessage, stackTrace</i>)
+<p>
+        Public method to process the exception info from the client.
+</p><dl>
+<dt><i>exceptionType</i></dt>
+<dd>
+type of exception raised (string)
+</dd><dt><i>exceptionMessage</i></dt>
+<dd>
+message given by the exception (string)
+</dd><dt><i>stackTrace</i></dt>
+<dd>
+list of stack entries with the exception position
+            first. Each stack entry is a list giving the filename and the
+            linenumber.
+</dd>
+</dl><a NAME="DebugServer.signalClientExit" ID="DebugServer.signalClientExit"></a>
+<h4>DebugServer.signalClientExit</h4>
+<b>signalClientExit</b>(<i>status, message=""</i>)
+<p>
+        Public method to process the client exit status.
+</p><dl>
+<dt><i>status</i> (int)</dt>
+<dd>
+exit code
+</dd><dt><i>message</i> (str)</dt>
+<dd>
+message sent with the exit
+</dd>
+</dl><a NAME="DebugServer.signalClientLine" ID="DebugServer.signalClientLine"></a>
+<h4>DebugServer.signalClientLine</h4>
+<b>signalClientLine</b>(<i>filename, lineno, forStack=False</i>)
+<p>
+        Public method to process client position feedback.
+</p><dl>
+<dt><i>filename</i></dt>
+<dd>
+name of the file currently being executed (string)
+</dd><dt><i>lineno</i></dt>
+<dd>
+line of code currently being executed (integer)
+</dd><dt><i>forStack</i></dt>
+<dd>
+flag indicating this is for a stack dump (boolean)
+</dd>
+</dl><a NAME="DebugServer.signalClientOutput" ID="DebugServer.signalClientOutput"></a>
+<h4>DebugServer.signalClientOutput</h4>
+<b>signalClientOutput</b>(<i>line</i>)
+<p>
+        Public method to process a line of client output.
+</p><dl>
+<dt><i>line</i></dt>
+<dd>
+client output (string)
+</dd>
+</dl><a NAME="DebugServer.signalClientRawInput" ID="DebugServer.signalClientRawInput"></a>
+<h4>DebugServer.signalClientRawInput</h4>
+<b>signalClientRawInput</b>(<i>prompt, echo</i>)
+<p>
+        Public method to process the client raw input command.
+</p><dl>
+<dt><i>prompt</i></dt>
+<dd>
+the input prompt (string)
+</dd><dt><i>echo</i></dt>
+<dd>
+flag indicating an echoing of the input (boolean)
+</dd>
+</dl><a NAME="DebugServer.signalClientSignal" ID="DebugServer.signalClientSignal"></a>
+<h4>DebugServer.signalClientSignal</h4>
+<b>signalClientSignal</b>(<i>message, filename, lineNo, funcName, funcArgs</i>)
+<p>
+        Public method to process a signal generated on the client side.
+</p><dl>
+<dt><i>message</i> (str)</dt>
+<dd>
+message of the syntax error
+</dd><dt><i>filename</i> (str)</dt>
+<dd>
+translated filename of the syntax error position
+</dd><dt><i>lineNo</i> (int)</dt>
+<dd>
+line number of the syntax error position
+</dd><dt><i>funcName</i> (str)</dt>
+<dd>
+name of the function causing the signal
+</dd><dt><i>funcArgs</i> (str)</dt>
+<dd>
+function arguments
+</dd>
+</dl><a NAME="DebugServer.signalClientStack" ID="DebugServer.signalClientStack"></a>
+<h4>DebugServer.signalClientStack</h4>
+<b>signalClientStack</b>(<i>stack</i>)
+<p>
+        Public method to process a client's stack information.
+</p><dl>
+<dt><i>stack</i></dt>
+<dd>
+list of stack entries. Each entry is a tuple of three
+            values giving the filename, linenumber and method
+            (list of lists of (string, integer, string))
+</dd>
+</dl><a NAME="DebugServer.signalClientStatement" ID="DebugServer.signalClientStatement"></a>
+<h4>DebugServer.signalClientStatement</h4>
+<b>signalClientStatement</b>(<i>more</i>)
+<p>
+        Public method to process the input response from the client.
+</p><dl>
+<dt><i>more</i></dt>
+<dd>
+flag indicating that more user input is required
+</dd>
+</dl><a NAME="DebugServer.signalClientSyntaxError" ID="DebugServer.signalClientSyntaxError"></a>
+<h4>DebugServer.signalClientSyntaxError</h4>
+<b>signalClientSyntaxError</b>(<i>message, filename, lineNo, characterNo</i>)
+<p>
+        Public method to process the syntax error info from the client.
+</p><dl>
+<dt><i>message</i></dt>
+<dd>
+message of the syntax error (string)
+</dd><dt><i>filename</i></dt>
+<dd>
+translated filename of the syntax error position
+            (string)
+</dd><dt><i>lineNo</i></dt>
+<dd>
+line number of the syntax error position (integer)
+</dd><dt><i>characterNo</i></dt>
+<dd>
+character number of the syntax error position
+            (integer)
+</dd>
+</dl><a NAME="DebugServer.signalClientThreadList" ID="DebugServer.signalClientThreadList"></a>
+<h4>DebugServer.signalClientThreadList</h4>
+<b>signalClientThreadList</b>(<i>currentId, threadList</i>)
+<p>
+        Public method to process the client thread list info.
+</p><dl>
+<dt><i>currentId</i></dt>
+<dd>
+id of the current thread (integer)
+</dd><dt><i>threadList</i></dt>
+<dd>
+list of dictionaries containing the thread data
+</dd>
+</dl><a NAME="DebugServer.signalClientThreadSet" ID="DebugServer.signalClientThreadSet"></a>
+<h4>DebugServer.signalClientThreadSet</h4>
+<b>signalClientThreadSet</b>(<i></i>)
+<p>
+        Public method to handle the change of the client thread.
+</p><a NAME="DebugServer.signalClientVariable" ID="DebugServer.signalClientVariable"></a>
+<h4>DebugServer.signalClientVariable</h4>
+<b>signalClientVariable</b>(<i>scope, variables</i>)
+<p>
+        Public method to process the client variable info.
+</p><dl>
+<dt><i>scope</i></dt>
+<dd>
+scope of the variables (-1 = empty global, 1 = global,
+            0 = local)
+</dd><dt><i>variables</i></dt>
+<dd>
+the list of members of a classvariable from the client
+</dd>
+</dl><a NAME="DebugServer.signalClientVariables" ID="DebugServer.signalClientVariables"></a>
+<h4>DebugServer.signalClientVariables</h4>
+<b>signalClientVariables</b>(<i>scope, variables</i>)
+<p>
+        Public method to process the client variables info.
+</p><dl>
+<dt><i>scope</i></dt>
+<dd>
+scope of the variables (-1 = empty global, 1 = global,
+            0 = local)
+</dd><dt><i>variables</i></dt>
+<dd>
+the list of variables from the client
+</dd>
+</dl><a NAME="DebugServer.signalClientWatchConditionError" ID="DebugServer.signalClientWatchConditionError"></a>
+<h4>DebugServer.signalClientWatchConditionError</h4>
+<b>signalClientWatchConditionError</b>(<i>condition</i>)
+<p>
+        Public method to process the client watch expression error info.
+</p><dl>
+<dt><i>condition</i></dt>
+<dd>
+expression of watch expression to clear (string)
+</dd>
+</dl><a NAME="DebugServer.startClient" ID="DebugServer.startClient"></a>
+<h4>DebugServer.startClient</h4>
+<b>startClient</b>(<i>unplanned=True, clType=None, forProject=False, runInConsole=False, venvName="", workingDir=None</i>)
+<p>
+        Public method to start a debug client.
+</p><dl>
+<dt><i>unplanned=</i> (bool)</dt>
+<dd>
+flag indicating that the client has died
+</dd><dt><i>clType=</i> (str)</dt>
+<dd>
+type of client to be started
+</dd><dt><i>forProject=</i> (bool)</dt>
+<dd>
+flag indicating a project related action
+</dd><dt><i>runInConsole=</i> (bool)</dt>
+<dd>
+flag indicating to start the debugger in a
+            console window
+</dd><dt><i>venvName=</i> (str)</dt>
+<dd>
+name of the virtual environment to be used
+</dd><dt><i>workingDir=</i> (str)</dt>
+<dd>
+directory to start the debugger client in
+</dd>
+</dl><a NAME="DebugServer.unregisterDebuggerInterface" ID="DebugServer.unregisterDebuggerInterface"></a>
+<h4>DebugServer.unregisterDebuggerInterface</h4>
+<b>unregisterDebuggerInterface</b>(<i>interfaceName</i>)
+<p>
+        Public method to unregister a debugger interface.
+</p><dl>
+<dt><i>interfaceName</i> (str)</dt>
+<dd>
+interfaceName of the debugger interface
+</dd>
+</dl>
+<div align="right"><a href="#top">Up</a></div>
+<hr />
+</body></html>
\ No newline at end of file

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