Documentation/Source/eric4.Graphics.UMLGraphicsView.html

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+<title>eric4.Graphics.UMLGraphicsView</title>
+<style>
+body {
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+h1 { color: white; background: #4FA4FF; }
+h2 { color: white; background: #4FA4FF; }
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+<body><a NAME="top" ID="top"></a>
+<h1>eric4.Graphics.UMLGraphicsView</h1>
+<p>
+Module implementing a subclass of E4GraphicsView for our diagrams.
+</p>
+<h3>Global Attributes</h3>
+<table>
+<tr><td>None</td></tr>
+</table>
+<h3>Classes</h3>
+<table>
+<tr>
+<td><a href="#UMLGraphicsView">UMLGraphicsView</a></td>
+<td>Class implementing a specialized E4GraphicsView for our diagrams.</td>
+</tr>
+</table>
+<h3>Functions</h3>
+<table>
+<tr><td>None</td></tr>
+</table>
+<hr /><hr />
+<a NAME="UMLGraphicsView" ID="UMLGraphicsView"></a>
+<h2>UMLGraphicsView</h2>
+<p>
+    Class implementing a specialized E4GraphicsView for our diagrams.
+</p><h4>Signals</h4>
+<dl>
+<dt>relayout()</dt>
+<dd>
+emitted to indicate a relayout of the diagram
+        is requested
+</dd>
+</dl>
+<h3>Derived from</h3>
+E4GraphicsView
+<h3>Class Attributes</h3>
+<table>
+<tr><td>None</td></tr>
+</table>
+<h3>Methods</h3>
+<table>
+<tr>
+<td><a href="#UMLGraphicsView.__init__">UMLGraphicsView</a></td>
+<td>Constructor</td>
+</tr><tr>
+<td><a href="#UMLGraphicsView.__alignShapes">__alignShapes</a></td>
+<td>Private slot to align the selected shapes.</td>
+</tr><tr>
+<td><a href="#UMLGraphicsView.__checkSizeActions">__checkSizeActions</a></td>
+<td>Private slot to set the enabled state of the size actions.</td>
+</tr><tr>
+<td><a href="#UMLGraphicsView.__decHeight">__decHeight</a></td>
+<td>Private method to handle the decrease height context menu entry.</td>
+</tr><tr>
+<td><a href="#UMLGraphicsView.__decWidth">__decWidth</a></td>
+<td>Private method to handle the decrease width context menu entry.</td>
+</tr><tr>
+<td><a href="#UMLGraphicsView.__deleteShape">__deleteShape</a></td>
+<td>Private method to delete the selected shapes from the display.</td>
+</tr><tr>
+<td><a href="#UMLGraphicsView.__incHeight">__incHeight</a></td>
+<td>Private method to handle the increase height context menu entry.</td>
+</tr><tr>
+<td><a href="#UMLGraphicsView.__incWidth">__incWidth</a></td>
+<td>Private method to handle the increase width context menu entry.</td>
+</tr><tr>
+<td><a href="#UMLGraphicsView.__initActions">__initActions</a></td>
+<td>Private method to initialize the view actions.</td>
+</tr><tr>
+<td><a href="#UMLGraphicsView.__printDiagram">__printDiagram</a></td>
+<td>Private slot called to print the diagram.</td>
+</tr><tr>
+<td><a href="#UMLGraphicsView.__printPreviewDiagram">__printPreviewDiagram</a></td>
+<td>Private slot called to show a print preview of the diagram.</td>
+</tr><tr>
+<td><a href="#UMLGraphicsView.__relayout">__relayout</a></td>
+<td>Private method to handle the re-layout context menu entry.</td>
+</tr><tr>
+<td><a href="#UMLGraphicsView.__saveImage">__saveImage</a></td>
+<td>Private method to handle the save context menu entry.</td>
+</tr><tr>
+<td><a href="#UMLGraphicsView.__sceneChanged">__sceneChanged</a></td>
+<td>Private slot called when the scene changes.</td>
+</tr><tr>
+<td><a href="#UMLGraphicsView.__setSize">__setSize</a></td>
+<td>Private method to handle the set size context menu entry.</td>
+</tr><tr>
+<td><a href="#UMLGraphicsView.__zoom">__zoom</a></td>
+<td>Private method to handle the zoom context menu action.</td>
+</tr><tr>
+<td><a href="#UMLGraphicsView.filteredItems">filteredItems</a></td>
+<td>Public method to filter a list of items.</td>
+</tr><tr>
+<td><a href="#UMLGraphicsView.initToolBar">initToolBar</a></td>
+<td>Public method to populate a toolbar with our actions.</td>
+</tr><tr>
+<td><a href="#UMLGraphicsView.selectItem">selectItem</a></td>
+<td>Public method to select an item.</td>
+</tr><tr>
+<td><a href="#UMLGraphicsView.selectItems">selectItems</a></td>
+<td>Public method to select the given items.</td>
+</tr><tr>
+<td><a href="#UMLGraphicsView.setDiagramName">setDiagramName</a></td>
+<td>Public slot to set the diagram name.</td>
+</tr>
+</table>
+<a NAME="UMLGraphicsView.__init__" ID="UMLGraphicsView.__init__"></a>
+<h4>UMLGraphicsView (Constructor)</h4>
+<b>UMLGraphicsView</b>(<i>scene, diagramName = "Unnamed", parent = None, name = None</i>)
+<p>
+        Constructor
+</p><dl>
+<dt><i>scene</i></dt>
+<dd>
+reference to the scene object (QGraphicsScene)
+</dd><dt><i>diagramName</i></dt>
+<dd>
+name of the diagram (string)
+</dd><dt><i>parent</i></dt>
+<dd>
+parent widget of the view (QWidget)
+</dd><dt><i>name</i></dt>
+<dd>
+name of the view widget (string)
+</dd>
+</dl><a NAME="UMLGraphicsView.__alignShapes" ID="UMLGraphicsView.__alignShapes"></a>
+<h4>UMLGraphicsView.__alignShapes</h4>
+<b>__alignShapes</b>(<i>alignment</i>)
+<p>
+        Private slot to align the selected shapes.
+</p><dl>
+<dt><i>alignment</i></dt>
+<dd>
+alignment type (Qt.AlignmentFlag)
+</dd>
+</dl><a NAME="UMLGraphicsView.__checkSizeActions" ID="UMLGraphicsView.__checkSizeActions"></a>
+<h4>UMLGraphicsView.__checkSizeActions</h4>
+<b>__checkSizeActions</b>(<i></i>)
+<p>
+        Private slot to set the enabled state of the size actions.
+</p><a NAME="UMLGraphicsView.__decHeight" ID="UMLGraphicsView.__decHeight"></a>
+<h4>UMLGraphicsView.__decHeight</h4>
+<b>__decHeight</b>(<i></i>)
+<p>
+        Private method to handle the decrease height context menu entry.
+</p><a NAME="UMLGraphicsView.__decWidth" ID="UMLGraphicsView.__decWidth"></a>
+<h4>UMLGraphicsView.__decWidth</h4>
+<b>__decWidth</b>(<i></i>)
+<p>
+        Private method to handle the decrease width context menu entry.
+</p><a NAME="UMLGraphicsView.__deleteShape" ID="UMLGraphicsView.__deleteShape"></a>
+<h4>UMLGraphicsView.__deleteShape</h4>
+<b>__deleteShape</b>(<i></i>)
+<p>
+        Private method to delete the selected shapes from the display.
+</p><a NAME="UMLGraphicsView.__incHeight" ID="UMLGraphicsView.__incHeight"></a>
+<h4>UMLGraphicsView.__incHeight</h4>
+<b>__incHeight</b>(<i></i>)
+<p>
+        Private method to handle the increase height context menu entry.
+</p><a NAME="UMLGraphicsView.__incWidth" ID="UMLGraphicsView.__incWidth"></a>
+<h4>UMLGraphicsView.__incWidth</h4>
+<b>__incWidth</b>(<i></i>)
+<p>
+        Private method to handle the increase width context menu entry.
+</p><a NAME="UMLGraphicsView.__initActions" ID="UMLGraphicsView.__initActions"></a>
+<h4>UMLGraphicsView.__initActions</h4>
+<b>__initActions</b>(<i></i>)
+<p>
+        Private method to initialize the view actions.
+</p><a NAME="UMLGraphicsView.__printDiagram" ID="UMLGraphicsView.__printDiagram"></a>
+<h4>UMLGraphicsView.__printDiagram</h4>
+<b>__printDiagram</b>(<i></i>)
+<p>
+        Private slot called to print the diagram.
+</p><a NAME="UMLGraphicsView.__printPreviewDiagram" ID="UMLGraphicsView.__printPreviewDiagram"></a>
+<h4>UMLGraphicsView.__printPreviewDiagram</h4>
+<b>__printPreviewDiagram</b>(<i></i>)
+<p>
+        Private slot called to show a print preview of the diagram.
+</p><a NAME="UMLGraphicsView.__relayout" ID="UMLGraphicsView.__relayout"></a>
+<h4>UMLGraphicsView.__relayout</h4>
+<b>__relayout</b>(<i></i>)
+<p>
+        Private method to handle the re-layout context menu entry.
+</p><a NAME="UMLGraphicsView.__saveImage" ID="UMLGraphicsView.__saveImage"></a>
+<h4>UMLGraphicsView.__saveImage</h4>
+<b>__saveImage</b>(<i></i>)
+<p>
+        Private method to handle the save context menu entry.
+</p><a NAME="UMLGraphicsView.__sceneChanged" ID="UMLGraphicsView.__sceneChanged"></a>
+<h4>UMLGraphicsView.__sceneChanged</h4>
+<b>__sceneChanged</b>(<i>areas</i>)
+<p>
+        Private slot called when the scene changes.
+</p><dl>
+<dt><i>areas</i></dt>
+<dd>
+list of rectangles that contain changes (list of QRectF)
+</dd>
+</dl><a NAME="UMLGraphicsView.__setSize" ID="UMLGraphicsView.__setSize"></a>
+<h4>UMLGraphicsView.__setSize</h4>
+<b>__setSize</b>(<i></i>)
+<p>
+        Private method to handle the set size context menu entry.
+</p><a NAME="UMLGraphicsView.__zoom" ID="UMLGraphicsView.__zoom"></a>
+<h4>UMLGraphicsView.__zoom</h4>
+<b>__zoom</b>(<i></i>)
+<p>
+        Private method to handle the zoom context menu action.
+</p><a NAME="UMLGraphicsView.filteredItems" ID="UMLGraphicsView.filteredItems"></a>
+<h4>UMLGraphicsView.filteredItems</h4>
+<b>filteredItems</b>(<i>items</i>)
+<p>
+        Public method to filter a list of items.
+</p><dl>
+<dt><i>items</i></dt>
+<dd>
+list of items as returned by the scene object
+            (QGraphicsItem)
+</dd>
+</dl><dl>
+<dt>Returns:</dt>
+<dd>
+list of interesting collision items (QGraphicsItem)
+</dd>
+</dl><a NAME="UMLGraphicsView.initToolBar" ID="UMLGraphicsView.initToolBar"></a>
+<h4>UMLGraphicsView.initToolBar</h4>
+<b>initToolBar</b>(<i></i>)
+<p>
+        Public method to populate a toolbar with our actions.
+</p><dl>
+<dt>Returns:</dt>
+<dd>
+the populated toolBar (QToolBar)
+</dd>
+</dl><a NAME="UMLGraphicsView.selectItem" ID="UMLGraphicsView.selectItem"></a>
+<h4>UMLGraphicsView.selectItem</h4>
+<b>selectItem</b>(<i>item</i>)
+<p>
+        Public method to select an item.
+</p><dl>
+<dt><i>item</i></dt>
+<dd>
+item to be selected (QGraphicsItemItem)
+</dd>
+</dl><a NAME="UMLGraphicsView.selectItems" ID="UMLGraphicsView.selectItems"></a>
+<h4>UMLGraphicsView.selectItems</h4>
+<b>selectItems</b>(<i>items</i>)
+<p>
+        Public method to select the given items.
+</p><dl>
+<dt><i>items</i></dt>
+<dd>
+list of items to be selected (list of QGraphicsItemItem)
+</dd>
+</dl><a NAME="UMLGraphicsView.setDiagramName" ID="UMLGraphicsView.setDiagramName"></a>
+<h4>UMLGraphicsView.setDiagramName</h4>
+<b>setDiagramName</b>(<i>name</i>)
+<p>
+        Public slot to set the diagram name.
+</p><dl>
+<dt><i>name</i></dt>
+<dd>
+diagram name (string)
+</dd>
+</dl>
+<div align="right"><a href="#top">Up</a></div>
+<hr />
+</body></html>
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