src/eric7/Graphics/UMLGraphicsView.py

branch
eric7
changeset 9502
6091145e189e
parent 9500
5771348ded12
child 9576
be9f8e7e42e0
equal deleted inserted replaced
9501:0a15e02e15db 9502:6091145e189e
529 529
530 # step 2: find the index of the item to align in relation to 530 # step 2: find the index of the item to align in relation to
531 amount = None 531 amount = None
532 for i, item in enumerate(items): 532 for i, item in enumerate(items):
533 rect = item.sceneBoundingRect() 533 rect = item.sceneBoundingRect()
534 if ( 534 if alignment == Qt.AlignmentFlag.AlignLeft and (
535 alignment == Qt.AlignmentFlag.AlignLeft 535 amount is None or rect.x() < amount
536 and (amount is None or rect.x() < amount)
537 ): 536 ):
538 amount = rect.x() 537 amount = rect.x()
539 index = i 538 index = i
540 elif ( 539 elif alignment == Qt.AlignmentFlag.AlignRight and (
541 alignment == Qt.AlignmentFlag.AlignRight 540 amount is None or rect.x() + rect.width() > amount
542 and (amount is None or rect.x() + rect.width() > amount)
543 ): 541 ):
544 amount = rect.x() + rect.width() 542 amount = rect.x() + rect.width()
545 index = i 543 index = i
546 elif ( 544 elif alignment == Qt.AlignmentFlag.AlignHCenter and (
547 alignment == Qt.AlignmentFlag.AlignHCenter 545 amount is None or rect.width() > amount
548 and (amount is None or rect.width() > amount)
549 ): 546 ):
550 amount = rect.width() 547 amount = rect.width()
551 index = i 548 index = i
552 elif ( 549 elif alignment == Qt.AlignmentFlag.AlignTop and (
553 alignment == Qt.AlignmentFlag.AlignTop 550 amount is None or rect.y() < amount
554 and (amount is None or rect.y() < amount)
555 ): 551 ):
556 amount = rect.y() 552 amount = rect.y()
557 index = i 553 index = i
558 elif ( 554 elif alignment == Qt.AlignmentFlag.AlignBottom and (
559 alignment == Qt.AlignmentFlag.AlignBottom 555 amount is None or rect.y() + rect.height() > amount
560 and (amount is None or rect.y() + rect.height() > amount)
561 ): 556 ):
562 amount = rect.y() + rect.height() 557 amount = rect.y() + rect.height()
563 index = i 558 index = i
564 elif ( 559 elif alignment == Qt.AlignmentFlag.AlignVCenter and (
565 alignment == Qt.AlignmentFlag.AlignVCenter 560 amount is None or rect.height() > amount
566 and (amount is None or rect.height() > amount)
567 ): 561 ):
568 amount = rect.height() 562 amount = rect.height()
569 index = i 563 index = i
570 rect = items[index].sceneBoundingRect() 564 rect = items[index].sceneBoundingRect()
571 565

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